ActionScript 2.0 :: Limiting Random Movement?

Jun 14, 2006

My knowledge of actionscript is basic, at best. I'm trying to make some animations move randomly by following a very helpful tutorial posted on this site [URL].. And everything was going so well until I tried to use my own initiative to limit the width and height of the movement. This is when I realised that I haven't got a clue what I am doing!

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ActionScript 3.0 :: Limiting Movement Distance Of A MC?

Jan 1, 2010

Im trying to create a scrolling image gallery that changes when one hits the button by tweening the images left and right and now I'm trying to find a simple way to limit their movements in AS3.

Currently the images scroll infinitely in either direction. Is there anyway to restrict their movements?

Code:
import fl.transitions.Tween;
import fl.transitions.easing.Regular;
RightArrow_Btn.addEventListener(MouseEvent.CLICK, scrollRight)

[Code]...

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ActionScript 3.0 :: Limiting MC Y Coord Movement?

Apr 6, 2010

I have a MC made up of 5 vertical images. I have buttons that control the y value of the MC to move it up and down so that you can scroll through the content. Everything works fine, except that I cannot figure out how to make the MC stop moving when it gets to the last image on either end. I assumed it would be something simple like adding a > or < condition in the button so it would stop working at the extremes, but I can't seem to get it to work.

my website to see what it is I am talking about. [URL].. Click on the "print work" link and you should see the MC and the buttons that control it.

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ActionScript 2.0 :: Add Limiting "walls" To Movement Of MC Controlled By Buttons?

Sep 18, 2009

I used the following script (tutorial) to add the movement functions to the up and down buttons, which have instance names "moveUp" and '"moveDown".The thumbnails are in a vertical looking MC named "rocket".I have no problem scrolling up and down, but I want to limit the functionality of the buttons when the rocket is between coordinates Y=0 and Y=-1200How can I add that to this script?

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rocket.onEnterFrame = function() {

[code].....

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ActionScript 2.0 :: [F8]random Scaling, But With Random Movement?

Nov 25, 2006

i am a bit lost. i make a prototype function that randomly scales a box when i click on the stage. i got the scaling right, but why does it move around when it scales? here is the swf: scaleEase

here is the code:
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[code]....

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ActionScript 2.0 :: Random Movement AND Random Speed?

Dec 15, 2004

So I got this from the tut on this site and it's works great.I can't figure out though how to make the speed random as well as the movent. I want all my little clips to move at random speeds in adition to direction.

[Code]...

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ActionScript 2.0 :: How To Random 'y' Movement

May 8, 2003

i've applied the following script to a movieclip to change its 'y' coordinate randomly at run time and it works fine but i'm also trying to control the maximum 'top' and maximum bottom 'y' movement for which the value should be: top = 40 and bottom = 400. so it only displays randomly between 40 to 400 'y' coordinate. could you tell me how can i implement this in the following script?

onClipEvent (enterFrame) {
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[code]....

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ActionScript 2.0 :: Get Random Movement On A MC On Stage?

Mar 27, 2009

I've been trying to simply get random movement on a MC on my stage.

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Also, I'm trying this script found here: [URL]

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ActionScript 3.0 :: Random Movement In X Position?

Nov 13, 2011

I wanted to built an enemy that is able to move on stage randomly in xposition and perhaps able to detect my character within the detectable zone and chase after me.. but currently I just wanted to make the enemy move randomly in x-position for starter.
  
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addEventListener(Event.ENTER_FRAME,initGames);
function initGames(e:Event):void{
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}

[Code].....

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ActionScript 2.0 :: Put Random Movement On One Of The Dots?

Jan 21, 2011

I have an IK chain of 3 dots. I would like to put random movement on one of the dots 'pt1' so that is randomly bounces around my screen while the other 2 dots follow - something like a snake. However when I put this code on 'pt1' which is a movie clip by the way it simply will not work.

ActionScript Code:
onClipEvent(load){
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Jan 2, 2004

I'm trying to make an object to move randomly across x-axis and while it moves back and forth it also scales in width.

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ActionScript 2.0 :: [FMX]Function Random Movement?

Apr 23, 2004

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[code].....

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ActionScript 2.0 :: Random Movement Within An Oval?

May 28, 2005

I am looking at the Kirupa code for random movement (Random movement in Flash MX), and I am trying to figure out if I can limit the movement to the shape of an oval.

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ActionScript 2.0 :: Left To Right Random Movement?

Aug 25, 2005

I'm trying to achieve random motion of my movie clips limited from stage left to stage right. I've read the following tutorials:

[URL]

both are helpful. However, I don't want mouse position to affect anything (as it does in the 'continuous movement' tutorial). The 'random motion' code is pretty close...if I just knew what part of the code to modify to limit motion from left to right.

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ActionScript 2.0 :: Movement On Random Time?

Nov 30, 2005

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ActionScript 2.0 :: Random Movement Within A Grid?

Jan 3, 2007

I'm trying to move a series of dots (mc used as linkage: "Dot") within a frame to random targets, with the movement activated by onRollOver. This part I have working fine. The part I'm having difficulty with is getting the objects to have target coordinates to move randomly, except rounded to the nearest 12 pixels. Here's the relevant code:

Code:
minx = 120;
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[code]....

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ActionScript 2.0 :: Flash - MX Random Movement?

Jun 21, 2003

I did the Flash MX Random Movement tutorial, and it worked fine. But i want the objects that move to be links, so that when the mouse is placed over them, the word for the link pops up, and i want them to be buttons.

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ActionScript 2.0 :: Random Movement Tutorial?

Jul 16, 2003

did the tutorial on my pc (mac) and de .swf work, but if i upload it, it does not run either.Another question. is it possible that the random movement may only occur in a specific area of the movie

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If you look at this site and enter site. You will see 2 litle things moving on you screen.I need somthing like this aswell only then for like 50 bugs. I found lots of ways to make this with rondom movement scripts but i also need it to turn. So when its going to the bottom its pointing to the bottom and when its going up its turns pointing up.

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I'd like a movie clip to randomly move along the x axis whenever the mouse is clicked by using actionscript 3.0.

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I can get it to sort of move when a mouse is clicked with this code

var skylineTween:Tween=new Tween(skyline_mc,"x", Regular.easeInOut, Math.random(),85,3,true);

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ActionScript 2.0 :: Random Movement In Flash MX

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Hi. Pls let me first say that I'm new here, although i have worked with Flash (pre v5), from a design background, i struggle with actionscripting. but i am learning...

Re: Random Movement in Flash MX

I am currently reading through the actionscript dictionary, trying to make head or tail of this script. Basically, I'm hoping to modify this script to work contained within a movieclip (as opposed to directly at _root / level_0).

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I have the following clipEvent on a movieclip called square:

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ActionScript 2.0 :: Random Movement In Flash MX?

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i have worked with Flash (pre v5), from a design background, i struggle with actionscripting. but i am learning...

Re: Random Movement in Flash MX

I am currently reading through the actionscript dictionary, trying to make head or tail of this script. Basically, I'm hoping to modify this script to work contained within a movieclip (as opposed to directly at _root / level_0).

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ActionScript 2.0 :: Setting Boundaries For Mc With Random Movement

Aug 2, 2009

I'm a noob on this forum & pretty desperate now. I've been on a research & trial&error odyssey for days now, but this problem remains unsolved. I am creating a game with an mc (say "target_mc") randomly moving around. Everything is working beautifully, except for one thing: My stage was initially 900x600 and the game took up all of that space. target_mc's movement was accordingly set for a width of 900 and height of 600.

I have now resized the stage height to 958 with the game (still 900x600) being centered vertically. The top border is now at 170.8 (y). The bottom y border is at 770.8. But target_mc still thinks the top border is at 0. As a result, it is still covering the same area as before, hence floating off the actual game area into the stage margin area between 0 and 170.8. As I have other frames following which require my new and larger stage size, going back to the original 900x600 is not an option.

I have tried and tried but not managed to tell target_mc to keep its random movement within <=170.8 and >=770.8. I have tried all variations of "if statements" and other tricks at my disposal. And since I'm not an expert, I'm at my wit's end. Everywhere I looked, the solutions offered were for draggable objects or cursor movements, but not for movieclips moving randomly as soon as the frame is loaded. My script & codes are very, very elaborate and there is a lot happening on the stage, so a mask is not an option for me. Surely there's got to be a way to set variables and commands in the script...? I just don't know which to go for...

Do I work with some kind of math involving the total stage height of 958? I have tried setting variables for xMin, xMax, yMin, yMax, but must have done something wrong in implementing them in the rest of the random motion code cos nothing worked.

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ActionScript 3.0 :: Animating Movieclips With Random Movement?

Jun 19, 2009

I'm trying to animate several movieclips. I want them to randomly float around within a certain area of the stage. How would I go about this...do I need to look into Tween classes?

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ActionScript 2.0 :: Creating Semi - Random Movement?

Aug 4, 2009

I'm trying to make a simplegame in which you have to avoid a bunch of angry looking circles as they move across the screen. What should happen is that they all spawn outside of the stage and move across it then when they reach the other side they appear from somewhere else outside the stage So far I have managed to only make them come from one side of the screen by using this script on the enemy

[Code]....

I've tried using a switch() function with a random number to choose which side the enemy comes from but that didn't work it just skipped to default

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ActionScript 2.0 :: Create Random Bubble Movement

Apr 27, 2010

[code]I follwed i tutorial the other day on how to create random bubble movement snd it works but the bubbles generate across the page, but i just want them to generate between around 300 x 500 pixels

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ActionScript 3.0 :: Random Easing/Movement Along X Axis?

Apr 29, 2010

skyline movie clip to move randomly along it's x axis whenever a mouse event happens.I can get it to ease in on a mouse event.The only code I've come across that seems to point me in the right direction is easingvar skyline:Tween=new Tween(skyline_mc,"x", Regular.easeInOut, 100,107,3,true);How do I get it to easeinout again to a random position on the x axis?.

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ActionScript 3.0 :: Converting Random Movement Code?

Nov 19, 2010

ActionScript Code:
//Random Movement: kirupa.com
//Thanks to Suprabeener for the original code!
function getdistance (x, y, x1, y1) {

[code]....

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ActionScript 2.0 :: Random Movement: Floating Balloons?

Aug 5, 2004

Recently, I want to create four floating balloons which are tied up together with a thin core. Now, I need some AS in order to make them look like floating in air smoothlyand slowly along with a thin core. Also wanna give the ballons random scale motion as well

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