ActionScript 3.0 :: Random Easing/Movement Along X Axis?
Apr 29, 2010
skyline movie clip to move randomly along it's x axis whenever a mouse event happens.I can get it to ease in on a mouse event.The only code I've come across that seems to point me in the right direction is easingvar skyline:Tween=new Tween(skyline_mc,"x", Regular.easeInOut, 100,107,3,true);How do I get it to easeinout again to a random position on the x axis?.
View 2 Replies
Similar Posts:
Jan 2, 2004
I'm trying to make an object to move randomly across x-axis and while it moves back and forth it also scales in width.
View 3 Replies
Apr 29, 2010
I'd like a movie clip to randomly move along the x axis whenever the mouse is clicked by using actionscript 3.0.
The movie clip is a city skyline I have in the background.
I can get it to sort of move when a mouse is clicked with this code
var skylineTween:Tween=new Tween(skyline_mc,"x", Regular.easeInOut, Math.random(),85,3,true);
View 3 Replies
Nov 25, 2002
well i've read the random movement tutorial but now i only want things to move randomly horizontelly; on the x axis. I'm pretty sure this is possible since most things are with flash so would anyone know what AS would be used? i've treid the one here: [URL] and deleting stuff that i think is not relevant. But i keep getting more and more erros each time i try to fix something...so anyone know what the AS would be? thx
View 1 Replies
Jul 13, 2003
I'm trying to make a MC rotate on it's axis (registration point)...I want it to rotate both clockwise and counter-clockwise at random speeds and random degrees of rotation. For example...CW fast 90 degrees...then CCW slower for 150 degrees...then CW really fast for 270 degrees...etc..etc..
View 9 Replies
Feb 25, 2011
im trying to create this custom menu a bit more efficiently. As written, it operates fine glitch free. However, id like to incorporate some easing into the movement of each movie clip.
[code]...
how to incorporate tween classes and then easing?
View 2 Replies
Jun 15, 2010
Making a slide-in panel, following Flash and Maths "Using the Tween class in Flash CS3 and ActionScript 3 " tutorial The panel moves on screen on a MOUSE_OVER event, and off screen in MOUSE_OUT event. Have managed to change everything so it works on the x axis; but when i want to change it to enter and exit on the y axis but when i do it bounces around and immediately heads back off screen. Surely this is simple, but I am quite stuck; please let me know what is wrong with this code:
[Code]...
View 2 Replies
Apr 20, 2006
I have a mc that I want to continously rotate, I want it to rotate in whatever direction the mouse is from the center of the mc. If the user pulls the mouse out I would like for it to speed up and slow down accordingly.If this is not possible, I wouldnt cry. Any way when the user goes over a desiginated area I would like for the motion to stop until they pull away again.How would I go about doing this.I've seen this thread but don't understand where to attach the script, and I also need the stopping script
View 1 Replies
Aug 1, 2004
I have a picture on the stage covered by 12 squares (sq1, sq2, sq3.......sq12)
When the movie opens I want the squares to move down, but i want a random sequence ( 3, 9, 2, 12...........8). I already made de function for the movement:
[Code]...
View 6 Replies
Nov 15, 2010
I learned easing movement,it can use following code:vx=(targetX-sprite.x)*easing;vy=(targetY-sprite.y)*easing;sprite.x+=vx;sprite.y+=vy;
I know above code can run well along a line. Now I have a sprite and put it on the border of a circle,like follows:angle=30*Math.PI/180;sprite.x=centerX+Math.cos(angle)*radius;sprite.y=centerY+Math.sin(angle)*radius;
Now I make angle equals 120 degree,like follows:angle=120*Math.PI/180;I want to know how to make the sprite from 30 degree to 120 along the circle border by using easing movement? I don't know how to realize above model, I worked it for a whole day,but it failed. Which mathematic formula can I use? Source code is better.
View 3 Replies
Nov 15, 2010
I learned easing movement,it can use following [code]...
I know above code can run well along a line. Now I have a sprite and put it on the border of a circle,like follows[code]...
View 1 Replies
Apr 12, 2003
how to use AS to create movement with easing in AND out?
I was trying to get an mc spin according to the speed of the mouse. So when I move my mouse quickly, the object starts spinning faster and faster, but after reaching it's maximum speed, it slows down again.
View 11 Replies
Aug 16, 2006
i've figured out how to move objects with actionscript but am having trouble pushing it a bit further. i'd like to: a) ease in and out with actionscript and b) have the object move to a certain distance, then move back.
View 4 Replies
Dec 12, 2003
I am looking for the functionality as seen on [URL] in the Flash header. Specifically...
1.) First of all, the blurred background moves horizontally when the mouse moves over it, then gradually slows to a stop when the mouse leaves the area. What's that actionscript?
2.) Second, the face/headshots (give them a second to move into the header from the left side) that move toward the mouse when the mouse is hovering over the background and then ease back to position when the mouse leaves the background area.
View 1 Replies
Jun 6, 2010
What I'm trying to do is something of a jumping character in a platform game. My problem is that no matter where I place the character, it's jumping to a certain height on the stage, rather than to a height relative to the movie clip's original position. As if I'm telling it to jump to a global y coordinate, when what I really want it to do is move it "n amount" in the y direction. Here's what I have so far, this is the code I placed on the movie clip itself.
//Constants
onClipEvent (enterFrame) {
jumpspeed = this._y/1.2;
code]....
View 2 Replies
Jun 12, 2006
I'm working on a website and I have a movieclip that I want to move, but it would be easier to have actionscript control the movement. I need it to slide up along the y-axis for a certain amount of pixels and then stop, preferably even being able to set how long it'll take to go from point a to point b. does anyone know the script for this?
View 10 Replies
Dec 1, 2003
I'd like to add a movement easing script to a movie clip that rotates toward the mouse constantly. Here's the script on a controller movie clip (I know that's old-fashioned):
Code:
//variables are angle, x, y, and r
//x and y are the mouse's relative coordinates (legs)
//angle is the rotation of the gun (hypotenuse angle)
[Code]....
I'd like that line <<_parent.turret._rotation = (this.angle*-1);>> to instead smooth the movement (That is, go half the distance each frame) . . . but upon adding the traditional code (which can also be found somewhere on kirupa), when I cross the mouse from, say 359 degrees to 1 degree, the accursed thing spins the opposite direction. I understand why this happens, but have no thoughts as to how to fix it. It has baffled me for some time.
I'll attach the .fla in case the above is too cryptic, but keep in mind that there are some other features since added, like firing bullets and such. Ignore the actions concerning these; the only important code is on an empty mC called script. It's inside the motoGun mC, at 0x0.
View 14 Replies
Feb 24, 2011
I am having trouble getting my preloader to fill from bottom-to-top instead of top-to-bottom. I moved my registration points to the bottom left on the symbol like suggested in a previous thread and it didn't help.[code]
View 2 Replies
Jan 23, 2009
I have an object that is being moved along it's x axis a certain amount each time an button is pressed. I want to be able to restrict the movement of that object along it's x axis so that it can not go past a certain point.
View 2 Replies
Sep 30, 2003
I was actually trying to create an easing effect that bases on the movement of the mouse, very similar to:[URL]how i could actually write an actionscript to create this "esaing" ability...I have actually attached my own file for your convience, and i really really really hope you guys could assist me in this area!
View 4 Replies
Mar 17, 2009
I'm trying to develop an infinite menu (horizontal scroller) for a Portfolio. It works but not properly the way it should. After few loops the images get out of sync I don't know why. And if possible can you also help to add some easing to the movement? What I did was, I add to instances of the menu one called menu and another called menu1. Than add the following code to the timeline: import flash.events.Event;
[Code]....
View 2 Replies
Dec 1, 2007
So I have a Sprite and if using startDrag(), how do I constrain the movement to x-axis only? that is, move it horizontally? The free x,y movement code sample is here, directly from Adobe's livedocs: [URL]
View 14 Replies
Apr 23, 2003
i have 2 buttons and one large image. this image has about 10 product images inside of the clip.here is the idea...i want to click on the move left or move right button, clicking on the button will move the MC containing the Product Images to the left or right.the thing i am not getting is normally when i move stuff on the X-axis i have more than one button and attach the actions to each button. but i only have two buttons now. one for left and one for right. now i am confused.
View 14 Replies
Nov 6, 2006
I've mastered the way of image panning on an x asis for menus and so forth, but I am trying to get it working with an x and y asis. I mean like the main navigation in this example [URL].
View 4 Replies
Feb 28, 2005
I have a round arrow on stage (like half of a circle) and I want to make it turn left when mouse moves right and vice versa. How to accumulate this turning thing ?
View 2 Replies
Feb 28, 2005
I have a round arrow on stage (like half of a circle) and I want to make it turn left when mouse moves right and vice versa. How to accumulate this turning thing
View 2 Replies
Jan 21, 2008
I guys i am trying to make Movie clip movement to infinite loop to x axis.It should move like left to right on loop, without any jurk.i used this code. this is working fine to move left, but i am not getting how should i make it move on looop.
Code:
this.onEnterFrame = function() {
if (this.masked._x>-100) {
this.masked._x += -10;[code].............
View 6 Replies
Nov 25, 2006
i am a bit lost. i make a prototype function that randomly scales a box when i click on the stage. i got the scaling right, but why does it move around when it scales? here is the swf: scaleEase
here is the code:
[AS]MovieClip.prototype.scaleEaseTo = function(ease)
{
[code]....
View 1 Replies
Dec 15, 2004
So I got this from the tut on this site and it's works great.I can't figure out though how to make the speed random as well as the movent. I want all my little clips to move at random speeds in adition to direction.
[Code]...
View 4 Replies
Mar 14, 2007
I'm dying here. I'm making an interactive image that's grayscale. Whenever the _parent MC is clicked, the different elements of the image randomly shift in grayscale.I have patchworked a thing together that works, but the code is so clunky that it basically kills the machine. I've tried several different color methods with varying success (can't even get colorTransform to work). how to build a function or something else that can basically shift the color to a randomly generated "target" value over n number of frames?
Code snippet:
Code:
imageHolder.onRelease = function() {
grass_color = new Color(imageHolder.grass);
oldColor = grass_color.getTransform();
//gets previous color value
[code]....
One of my big issues has been trying to create a function that can be applied to several different objects, or generate the objects for each mc. There are 5 color objects that color shift. This has been driving me nuts for days.
View 1 Replies