ActionScript 2.0 :: Add Limiting "walls" To Movement Of MC Controlled By Buttons?
Sep 18, 2009
I used the following script (tutorial) to add the movement functions to the up and down buttons, which have instance names "moveUp" and '"moveDown".The thumbnails are in a vertical looking MC named "rocket".I have no problem scrolling up and down, but I want to limit the functionality of the buttons when the rocket is between coordinates Y=0 and Y=-1200How can I add that to this script?
Code:
moveUp.onPress = function() {
rocket.onEnterFrame = function() {
[code].....
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Code:
import fl.transitions.Tween;
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[Code]...
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Code:
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[Code] .....
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{[code]....
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[code]....
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[code].....
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package {
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[Code].....
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[Code]....
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[Code]....
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url...I was wondering if it's possible to setup an object to not just bounce off the walls, but other MCs that I put on the stage??I've included an example. I want the ball to be able to bounce off the ramp.You can "throw" the ball around the screen and it will bounce around.How can I get it to bounce off the slope without using too much CPU? Would hitTest() be too processor-intensive?
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onClipEvent(load){speed=10;
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[Code]...
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