ActionScript 2.0 :: Ease MC On Key Release?
Jul 4, 2006Im trying to get this code to work ... The idea is the when I press the "w" key, the MC will move up Y_axis and when I release the "w" key the MC eases a little bit further
[Code]...
Im trying to get this code to work ... The idea is the when I press the "w" key, the MC will move up Y_axis and when I release the "w" key the MC eases a little bit further
[Code]...
Is there a way to increase the ease in and ease out effect? It will only let you choose -100 to 100, and I've messed around with the length of the tween, and the FPS of the movie, but I want the acceleration to be greater.
View 7 RepliesI have a simple motion tween from fr 1 - 52 (x and y property movement only). I create a custom ease - standard 100 ease in and then a 100 ease out. When this ease is applied to the motion, the ease "happens" after fr 52. So the object does not stop until fr 63 (eased out at 63. How can I get the ease to match / ease out to the last keyframe on 52, rather than 63??? See the attached image of the motion editor.
View 1 RepliesUnderlined Text On (rollOver) Is there an action script to do on (rollover) underline text? It would be on a button that would also, on (release) gotoAndPlay a frame. I know you can have a movie with AS like this:
[Code]....
But when I add the on (release) to the movie it doesnt advance the timeline on (release). And when I change the file to a button instead of a movie clip it doesnt do the underline on (rollOver).
I'm working on a small application that uses some throw physics to fling items around the stage. Everything is working as it should, apart from when I test it on my touch screen, the throw physics don't work. I've tried all sorts of things, in in those tests noticed that AS2 release and release outside do work on the screen perfectly, whereas mouse up and mouse out do not!
So, is there a way to emulate the AS2 mouse events in AS3, as I have to stick with AS3 this time.
I'm trying to get a prototype working for a website.
What I would like to do is have five buttons at the bottom of my stage, and when I click them, an image fades AND eases in. I have this part finished so far, but the issue is that when I click another button, I want the previous image to fade/ease out before the next one fades/eases in.
Here is my code:
Code: Select all
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code].....
I have been wondering how to do advanced ease in and out between three frames. What I have been trying to figure out, is when using the new tween function in cs4. So what I do is i make a simple animation of a ball going from point a to point b, and apply a ease in and ease out.
now with that in place the animation works great.now if i want to make the ball go to point c with and ease in and ease out. the ease in and ease out is now applied to the whole animation intead of being able to have 2 seperate ease in and ease out for animation from point a to point b, then animation from point b to point c.
is there anyway to make it so that i can multiple ease in and ease out for these frames?
i have a mapMC on the stage and 6 buttons. i need to be able to make the buttons move the mapMC to specified coordinates. the coordinates are set and will never change. i also need an easing from one location to the next. i guess i'll go ahead and throw in a bonus question for any of you aces out there. lets say location "A" is at x=200, y=400. i would like the mapMC to get there and scale 120%. so a button that gets pressed will go to its coordinates and scale acordingly. i can see that this could be script heavy, but for some reason not too difficult.
View 1 Repliesadjust ease of slide
View 1 Replieson a project in Flash CS4 for Windows. I have an object on a layer that moves separately at different times of the animation (all one large motion tween). I'm attempting to apply an ease to just one leg of that motion, but instead, when I choose an ease setting in the motion editor, the ease is applied to the entire tween (so it affects the stationary frames too!). Is there a way to apply an ease to a single span of motion instead of the entire motion tween?Alternatively (if it's not possible), is there an easy workflow for breaking-up a motion tween in to separate motion tweens while maintaining the position of the object in between the motion tweens? (I don't want to use the frame-by-frame animation conversion option I've seen.)
View 1 RepliesI've been using animation applications for about 20 years now and, for whatever reason, Flash CS5's ease in/out feature has got me stumped.
I have a simple text Movieclip that comes from the left, off stage, and moves to the right onto the stage and stops. I want to ease it so it slows down to a stop.
I'm using Flash CS5 with the new tween.
When I click on the tween in the timeline, the ease property in the Properties Inspector doesn't give me what I want. If I put 100, it comes in and stops hard. If I give it a -100, it slowly accelerates to full speed and then stops suddenly.
I've read the tutorial for the new Motion Editor in Flash and it doesn't work like any other motion editor I've used, including Adobe's own After Effects. Normally, you would just click on the graph's line and then curve it with a pen tool or right-click on select bezier...
I'm creating a thermometer with the mercury animated as donations come in. I haven't touched flash in a long time, so be gentle.
How can I change the code below so the animation is faster without increasing the framerate?
var maxMercuryHeight = 192; // Mercury height at 100%
var currentDonations = 80; // Percentage of donations taken
var currentHeight = (currentDonations / 100) * maxMercuryHeight;
[Code]....
How can I make the animation ease out so it starts fast and slows down at the end?
i'm using the following code to ease mc's
PHP Code:
MovieClip.prototype.easingY = function(toY){ this.onEnterFrame = function(){ this._y -= (this._y-toY)/3; if(this._y > toY-4 && this._y < toY+4){ this._y = toY; delete this.onEnterFrame } } }
now i have to provide a Y position to move to...is it possible to change this code so that instead of providing a Y position i give it a amount of pixels to move (up/down)? ex. move 100 pixels UP from current y or move 222 pixels down..
I was wondering if theres a way to apply ease in and ease out both to a single tween..as i want the tween to start slowly than gain normal speed and then again stop smoothly.
View 2 RepliesIm trying to figure out how to load an mc from the library with a button. the button is working but not the ease..[code]
View 2 RepliesI have a motion tweened layer that uses 445 frames. However the actual property change occurs from frames 1 - 360. After fr 360, there are no property changes. When I create a simple ease - ease out, set at 100. This ease shows that it takes 445. When I apply the ease to my properties (x and y specifically). The ease appears to be applied and the movement stops at fr 223. So between 223 and 360 there is no movement. The dash line of the ease in the properties motion editor goes diagonally to 223 then flattens out at the top - indicating no movement. How do I get the ease to apply to all 360 frames, and slowing down up to 360, rather than earlier than that?
View 1 RepliesI really like the motion editor in CS4. A lot is easier than before, particularly working with ease. But I wounder how you use the custom curve when having a complicated motion with a lot of keyframes. In programs like AE it's easy to select a key and tell if it's going to be a easy in/out or both, and then I select next key and tell how that key should ease. In Flash CS4 I allways get a easy curve that range the entire tween. Is the workflow to brake everything apart so you tween every single motion, or is it another way doing it?
View 1 RepliesI have created a motion tween in Flash and want to slow the speed of the tween towards the end, so my image doesnt stop suddenly. I applied a slow ease which was working previously but has now decided to stop working and I cannot get it to work again. The strange thing is when I change the ease value from 100 to -100, so the ease is applied to the start of the motion, that works fine, but when I change it back to 100 the ease wont apply to the end of the motion
View 3 RepliesHow do I ease the photo transition?[code]
View 5 RepliesI've set a hover on and hover off tween to a certain element in flash, where you hover over an element, and an informational window slides in off the bottom, and when you hover off it slides back. Hover, when I hover off before the hover on animation is over, the given object jumps to the end of the first animation and back. How do I make the animation ease in and out when someone hovers over something?
function initialPlacement() {
block1.x = (-814);
block1.y = (stage.stageHeight - 100);
} initialPlacement();
tension.addEventListener(MouseEvent.ROLL_OVER,hover1);
[Code] .....
I know how to ease objects from one position to another etc, but how do you make it ease position as well as transparency? so it fades in while moving to it's new position?
Code:
var WelTween:Tween = new Tween(welcome, "x", Strong.easeOut, CurMarkXPosWel, 277, 2, true)
is there a way to add like 0% opacity to 100% opacity in the same line of code or do you do seperate?
I have a background image that moves left and right, continuously giving a 360 Degrees appearance. My control buttons work fine but what I want to do is ease in to the movement. Here is a LINK to my demo. When you roll over the arrows is simply starts and stops. I'd like to ease the starts and stops
Right Arrow
Code:
on (rollOver) {
_root.theclip2.gotoAndPlay(_root.theclip2._currentframe);
} on (rollOut) {
_root.theclip2.stop();
[Code] .....
I have this code that drags and drops an object but I'd like to add a smooth (ease) movement when releasing the mouse button (MOUSE_UP) .I thought I might use Caurina tween or Grant's but I can't find a way to conect it to my drag.
[flash=]
import flash.display.MovieClip;
import flash.events.MouseEvent;[code]...........
i'm looking for a text scrolling script with ease.is this possible with the scroll function?does it creates problems when you want it to you for sharp rendered texts?
View 3 Replieshow to move an object with easing with actionscript on flash mx 2004..
View 2 RepliesI looked at the 'mouse follow with easing' tutorial. http:[url]....how to restrict it to one axis and set boundaries. I only want it to move along the x-axis.
Code:
onClipEvent (load) {
_x = 0;
_y = 0;
speed = 5;
}
I'm trying to create a nav bar that uses AS easing. For some reason, that I can't figure out, the mouce has a lead on the moving object the further from the center it gets.
[URL]
here is my code:
onClipEvent (load) {
_x = -160;
_y = 16;
speed = 5;
[Code].....
I'm trying to make this newsslider ease into place, when the user releases the slide btns, but I never did any easing, so I have no idea how to do it.
View 4 RepliesI am very new to actionscript and I want to make an object rotate 360degrees. I could do it with keyframes, but I want the rotation to ease in. I _KNOW_ it's possible to set up the object to rotate with an ease using actionscript.
View 1 Repliesi've got a spinning wheel, similar to wheel of fortune, the only code left is how to ease out spinning the wheel? like fading out, i don't know the term. when you drag and rotate the wheel, it will continuously rotate until it fades out.
View 3 Replies