ActionScript 2.0 :: FLVPlayback: Unmute & Restart?
Jul 18, 2006
I'm trying to load an FLV that will start playing muted, but on click of the unmute button will restart from the beginning, with sound, I've got it working except that I can not seem to get it to restart... can anyone tell me what it is I am doing wrong here? I've been fighting with this for two days now! [URL]
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Similar Posts:
Jul 19, 2009
The below code is used to bring up the video initially, stop it after rendering, then restart upon clicking the video component.Unfortunately the statement "myVideo1.addEventListener(MouseEvent.CLICK,start1);" does not call function start1 upon the mouse click.
package code{
//fades in, after fade in video stops
import fl.video.*;
[code]........
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Jan 10, 2011
something probably quite simple. fla that I need to add a mute/unmute button to. It would be even better if mute/unmute occured onmouseover, but no doubt this is a more complex question?
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Apr 10, 2009
I am wondering how to make a mute and unmute button is actionscript 3.0. I did it before in actionscript 2.0 but not in 3.0. Here is my actionscript 2.0 code.
var sound = 1;
var slashMC = _root.attachMovie("slash","slash01",99);
slash01._visible = false;
slashMC._y = btn._y;
slashMC._x = btn._x;
[Code]...
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May 25, 2011
I have an flv embedded onto my timeline (it's short, the only video to be played and has an animation synced up to it) but now I need to mute/unmute it. Is this even possible with the video being embedded? If so, how?
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Sep 3, 2010
I just joined today to look for a solution on how to mute a flash video when it starts/loaded and then unmute it anytime a user wishes. I've tried searching for "mute" but only discussions I see are how to make mute button etc. My mute button works flawlessly but some web ad banners nowadays require the flash video to be muted from the start and an unmute button be available.
[Code]...
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Jul 20, 2010
I am doing a video that I need to start playing automatically, but it has to start playing muted.For this part I am using the following code
Code:
vid.playPauseButton = playpauseVid;
vid.volume = 0;
vid._uiMgr._isMuted = true;
vid.muteButton = mute;
vid is my video instance name.
This works great so far. But now the client wants to ad a big button over the video that says PLAY WITH SOUND. And that button has to serve the same function as the unmute button but it has to disappear once it is clicked.
I tried using this
Code:
cover.onPress = function(){ this._visible=false}
But that only makes a button that disappears when I click it, how do I make that button unmute my video or how do I link it to this
Code:
vid.volume = 0;
vid._uiMgr._isMuted = true;
vid.muteButton = mute;
I tried to add that disappear code to my already functioning mute button, what is happening is that it is applying the this._visible=false before it unmutes. So the button disappears before it has a chance to unmute the audio Got it working.
Code:
cover.onPress = function(){
this._visible = false;
vid.volume = 100;
};
[code]....
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Jul 5, 2010
I have just installed Flash Professional CS5. I have set up a short 3 second Flash .swf file and incorporated it into my website using Dreamweaver CS5. The Flash file has a background sound file and the Flash program loops. I see how to set up a mute button and have done that, yet when the file loops the sound begins again. I have looked through the many tutorials and forums and simply cannot find out how to set up the button so that when the "Mute Sound" button is clicked the sound stops even after the file loops. I am guessing it might have something to do with setting up my timelines, yet I have played around with that and did not get anywhere.
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Jan 29, 2009
I have a small loop of a beat. it automatically loops in flash, i need a button to mute this specific sound (so i can put other different sounds) and another button to unmute it... i've seen how to mute a sound (or set volume to zero) but that only works if the song is beiing played on the timeline, but this sound is looping!
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Mar 18, 2009
I've built an FLV player using Lee Brimelow's AS3 video basics tutorial. I've pieced together my play/pause buttons, but I haven't been able to figure out how to mute the sound. I've tried using soundTransform a bit, but I'm not sure if that only works for the flvPlayback component. My mute/unmute toggle button is working, but the actual muting functionality not. Here's my current failed attempt.
var soundVolume:Number = 1;
var muted:Boolean = false;
mute.buttonMode = true;
mute.addEventListener(MouseEvent.MOUSE_OVER, muteoverToggle);
mute.addEventListener(MouseEvent.MOUSE_OUT, muteoutToggle);
mute.addEventListener(MouseEvent.CLICK, mutetoggleClick);
mute.buttonState = "On";
[Code] .....
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Mar 15, 2010
Found an old topic, and have the exact same problem!Quote:I have an animation I've created for an average Public Service Announcement banner ad project.I need the user to be able to not be bothered by the sound at first, but if they choose to hear it they can rollover the banner and the sound will play, and once rolled out the sound ceases.I know you can do:
mySound = new Sound();
mySound.attachSound("soundID");
on the root frame and
[code].....
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Mar 9, 2009
I need the code to mute/unmute the volume for an internal aif music file using a button.
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Mar 29, 2010
I want to perform mute /unmute For that i am using following code
public function audioMuteUnMute(state:String):void{ if (state=="Mute"){ ns.attachAudio(null); ns.receiveAudio(false); [code]....
Give errror at ns = new NetStream(nc); firstly i mute then press for unmute then it gives folloeing error.
Error #2044: Unhandled NetStatusEvent:. level=error, code=NetStream.Seek.Failed at com.controller::BroadcastPod/connectStream()[C:wampwwwvideoConfern cehostViewsrccomcontrollerBroadcastPod.mxml:35] [code]....
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Apr 27, 2010
I have attached a video on a frame of my website in Flash. When I preview the movie the film plays as it should.But when I export the Fla. as a Swf. file it then doesn't have the movie there anymore?It does show this error:
**Warning** The linkage identifier 'FLVPlayback' was already assigned to the symbol 'Video/FLVPlayback', and cannot be assigned to the symbol 'FLVPlayback', since linkage identifiers must be unique.
I really don't know what that refers too.
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Sep 21, 2011
how to add mute sound and unmute sound script in a single button?
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Mar 27, 2008
I made an animation. When it gets to the end I need a button script that will replay the movie. I tried:
on(release) {
_root.gotoAndPlay(1);
}
But this script only restarts the main time line. I have nested movieclips that don't get restarted. Is there a simple solution to this?
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Aug 26, 2008
I have a flash file with the script and animation all on frame 1 of the timeline. After the script finishes I have a button appear that says "try again". I just can't figure out how to get the flash to restart or replay as if it were being played for the first time since everything is on 1 frame (which I'd liek to keep it that way if it is possible). Is there an event that will do this?
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Nov 28, 2004
i am using this code for my timer
_root.onEnterFrame = function() {
time = Math.round(getTimer()/1000);
if (time == 120) {
[code]....
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Jun 11, 2010
How to restart swf file, which has one frame and all staff in actionscript code? Loading copy at the end multiplies memory usage until it crash.
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May 24, 2010
This code is part of an animation where the audio is set to "Stream" in AS2. When I change the audio file to an Event, the pause and play button don't stop the audio, but the animation still "stopAllClips". When it's set to stream, there's the infamous gap in the playback when it loops.
I've been struggling to figure out a smooth and efficient way to code this animation as an Event so it loops smoothly and can pause and restart all the layers in the same place.[code]...
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Jul 2, 2010
My movie consists of 2 frames. the menu and the actual game. The actual game is a simple platformer. I recently added a button that makes the game "gotoAndStop(1)" back at the menu. but when I proceed to play the game again from the menu. my speed is doubled.
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May 4, 2009
I have a number of scenes and would like to set up a restart button on the last scene to go back to scene 1 and restart.
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Jul 10, 2009
I have rather large project that contains several swfs flvs with audio. The project is published in Captivate (which renders a main swf file). After the preloader screen, a lot of the audio files start playing at once at the beginning of the presentation. I have tried inserting an swf with AS2.0 command "stopAllSounds". It works as intended and stops all the cacophony. But then, none of my audio plays throughout the 7 minute project. Does anyone know how I can restart the audio?
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Aug 21, 2009
how to pause the timer and restart that
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Mar 1, 2010
I've built a pause and replay function into a children's book for a client. Since the narration is in song, I needed to keep the sound file in one piece, so I built a reverse pyramid with regular buttons throughout, truncated from the beginning with each progressive scene. So if you press the pause button at point 1 2 or 3, you are sent with a stop command to the first frame of scene 1 2 or 3, and then there's a "play" button on that first frame with this simple command[code]...
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Apr 5, 2010
How do I restart FMS under unix? I tried./fmsmgr server restartbut it returnsServer:restart command:Server service restart not found. Exiting.
If i type ./fmsmgr server
it returns
Server:fms command:NPTL 2.5Usage: ./server {start|stop|restart}
[code]......
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Nov 6, 2010
trying to restart the following,
import com.greensock.*;
import com.greensock.easing.*;
var timeline:TimelineLite = new TimelineLite();[code].....
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Jul 7, 2011
I have tried to Google this but all results are for resetting variables, fields and other code-related things. I am trying to find an answer via the animation part of Flash for this question: How can I restart my animation? (well, the file anyway.) I mean, pretty much like closing+opening the file again, you know.
Secondly, since I am new to ActionScript why isn't this code working?
var has_pressed:Boolean;
has_pressed = false;
Button1.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler);
function fl_MouseClickHandler(event:MouseEvent):void {
has_pressed = true;
} if(has_pressed == false) {
stop();
}
The stop(); part of it works fine! But even when I click on Button1, it still stops the animation , or at least it isn't working. That code is supposed to basically stop the animation until the button is pressed. I guess there might be another way to do it, but it practically is a 'play' button.
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Nov 8, 2011
I am creting an application that containts 3 seperate slideshows inside movie clips, when one slideshow finishes the other starts. I do this by triggering the function inside the other movieclip slideshow ( _root.slideshow2.startSlideshow(); ) and stopping the currently running function startSlideshow = null; inside existing slide. It works until it gets to the 3rd slideshow and than everything freezes because all the functions where deleted
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Jan 8, 2012
I'm trying to restart my flash piece with a restart button.I use gotoAndPlay(0), but nothing happens.I'm sure the click event handler is being called because I used a trace statement to verify.
rs.addEventListener(MouseEvent.CLICK, restart);
function restart(event:MouseEvent):void {
gotoAndPlay(0);
}
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