ActionScript 3.0 :: Mute/unmute The Volume For An Internal Aif Music File Using A Button?
Mar 9, 2009I need the code to mute/unmute the volume for an internal aif music file using a button.
View 2 RepliesI need the code to mute/unmute the volume for an internal aif music file using a button.
View 2 Repliessomething probably quite simple. fla that I need to add a mute/unmute button to. It would be even better if mute/unmute occured onmouseover, but no doubt this is a more complex question?
View 2 RepliesI am wondering how to make a mute and unmute button is actionscript 3.0. I did it before in actionscript 2.0 but not in 3.0. Here is my actionscript 2.0 code.
var sound = 1;
var slashMC = _root.attachMovie("slash","slash01",99);
slash01._visible = false;
slashMC._y = btn._y;
slashMC._x = btn._x;
[Code]...
I have just installed Flash Professional CS5. I have set up a short 3 second Flash .swf file and incorporated it into my website using Dreamweaver CS5. The Flash file has a background sound file and the Flash program loops. I see how to set up a mute button and have done that, yet when the file loops the sound begins again. I have looked through the many tutorials and forums and simply cannot find out how to set up the button so that when the "Mute Sound" button is clicked the sound stops even after the file loops. I am guessing it might have something to do with setting up my timelines, yet I have played around with that and did not get anywhere.
View 4 RepliesI have an .mp3 file which is supposed to be embedded in the timeline. Since it is 6 minutes long, it not practical to run it streaming on to the 7,200 frame. Consequently, in order to get it to run I have set the property to Event rather than sound. Also I have set it to repeat 99 times. How can I put in a volune control, or mute button. Can anyone help as I am quite new to this.
View 1 Replieshow to add mute sound and unmute sound script in a single button?
View 2 RepliesI have an flv embedded onto my timeline (it's short, the only video to be played and has an animation synced up to it) but now I need to mute/unmute it. Is this even possible with the video being embedded? If so, how?
View 2 RepliesI just joined today to look for a solution on how to mute a flash video when it starts/loaded and then unmute it anytime a user wishes. I've tried searching for "mute" but only discussions I see are how to make mute button etc. My mute button works flawlessly but some web ad banners nowadays require the flash video to be muted from the start and an unmute button be available.
[Code]...
I'm creating a movie with an FLVPlayback component. I used the standard Play/Pause, Mute and Volume Bar components supplied with CS5.I have had no problem getting the individual components to work by themselves... the play/pause button plays or pauses, the mute button mutes, and the volume slider controls the volume. But how do I set the volume bar to 0 when the mute button is on, restore the original volume when the mute button is turned off, and turn on/off the mute button if the volume bar is dragged?
View 2 RepliesI'm very new to flash and i've made a movie for a website [url]... and i want to set the sound to 0 on my mute button at the moment i've put [code]...
View 1 RepliesI have a small loop of a beat. it automatically loops in flash, i need a button to mute this specific sound (so i can put other different sounds) and another button to unmute it... i've seen how to mute a sound (or set volume to zero) but that only works if the song is beiing played on the timeline, but this sound is looping!
View 9 RepliesI've built an FLV player using Lee Brimelow's AS3 video basics tutorial. I've pieced together my play/pause buttons, but I haven't been able to figure out how to mute the sound. I've tried using soundTransform a bit, but I'm not sure if that only works for the flvPlayback component. My mute/unmute toggle button is working, but the actual muting functionality not. Here's my current failed attempt.
var soundVolume:Number = 1;
var muted:Boolean = false;
mute.buttonMode = true;
mute.addEventListener(MouseEvent.MOUSE_OVER, muteoverToggle);
mute.addEventListener(MouseEvent.MOUSE_OUT, muteoutToggle);
mute.addEventListener(MouseEvent.CLICK, mutetoggleClick);
mute.buttonState = "On";
[Code] .....
I have some songs in the same folder as i have my .fla file. I call the .mp3 file on the first frame and i want to be able to pause it or stop it when i click on a button. I would appreciate the code for that. Or maybe any other suggestion on how i should add music to my .fla file.
View 9 Replies_root.createEmptyMovieClip("vsound",_root.getNextHighestDepth())vSound.attachAudio(ns);[code]....
Before i had the volume slider, the mute button was fine. but now, it doesn't work anymore.
I have a volume slider and I want to implement a mute button to mute the sound no matter where the slider is and unmute again when clicked or the slider is moved. I've tried to do it but so far I've managed to mute it and unmute it using the above methods, but whenever I move the slider to another position and go to mute it again, it doesn't work.
View 9 RepliesI have a swf that loads external swfs. I am trying to add a mute button to the container swf that controls the volume, so the user can mute and unmute the sound. However, I cannot figure out how to accomplish this. I cant get setVolume from AS2 to do the job. I have also tried SoundTransform.volume=0 and that didnt work.
View 13 RepliesFound an old topic, and have the exact same problem!Quote:I have an animation I've created for an average Public Service Announcement banner ad project.I need the user to be able to not be bothered by the sound at first, but if they choose to hear it they can rollover the banner and the sound will play, and once rolled out the sound ceases.I know you can do:
mySound = new Sound();
mySound.attachSound("soundID");
on the root frame and
[code].....
I'm creating a mute button for an audio player that I pieced together, and it seems to be working alright except when I advance to a new track. If the volume is NOT muted and I click a new track it's fine, but if the volume is muted (i.e. at "0") and click a new track it remains at 0 and won't un-mute when I click the button.. though if I click the button to un-mute it and then select a new track it's fine, so I think there's something in my playSong() function that's interfering, I just can't tell what it is.
Code:
stop();
Player Variables
volume = 100;
current_song = 1;
[Code] .....
I want to perform mute /unmute For that i am using following code
public function audioMuteUnMute(state:String):void{ if (state=="Mute"){ ns.attachAudio(null); ns.receiveAudio(false); [code]....
Give errror at ns = new NetStream(nc); firstly i mute then press for unmute then it gives folloeing error.
Error #2044: Unhandled NetStatusEvent:. level=error, code=NetStream.Seek.Failed at com.controller::BroadcastPod/connectStream()[C:wampwwwvideoConfern cehostViewsrccomcontrollerBroadcastPod.mxml:35] [code]....
I have made small site:[URL] But I can manage to work my on/oof music button with my slider. Can somebody give me the most simple codes for this? I have already song inside the project, so it doesn't need to be loaded from the web. I have try everything, but nothing. I manage to turn on/off music, but to slide it... noup...
View 2 RepliesIm have an flv playing on my stage. I want to make a mute button for the video that can instantly make the volume 0 or 100 depending on what it is.So i have tried using this code:
ActionScript Code:
m.onPress = function() {
[code]........However, it doesn't seem to work.
I downloaded a flash template and have modified it to suit our company but there is something that I can't do. When the file loads in the browser, music immediately plays and loops until you click a button to stop the music. On our video page, we have video
that we need to play that has sound in it. How do I get the background music to stop when my video plays without having to go up and stop the music manually. The videos are loaded via an external XML document and there are no buttons in the FLA file to link code to. the website is [URL]
I need to mute/unmute the volume of an streaming internal
View 1 RepliesI've downloaded the the Flash mp3 Player. I did some minor modifications to it and it works well. The only problem I have is that when the mute button is pressed, the current song is mute(s.setVolume(0)), but when the next song comes up, the mute button is not in mute state(Volume not set to 0). I want to keep the mute state unchanged when the songs are playing untill the mute button is pressed again.
View 6 RepliesI am using the Sound class to play both music and sound in my game (.mp3). I am using the:
SoundMixer.soundTransform = new SoundTransform(0);
But, I will need something to mute only sound or only music, this would mute both.
I got flash player, integrated in website.When I go to my site, backround music start to play automatically But if I stop the music and go to other page of my site, music starts again.[code]...
View 4 Repliesi have a problem with my music palyer i can't get it to just pause/mute the music. here's the code.
Code:
bgSound = new Sound();
bgSound.loadSound("ChrisBrow-RunIt.mp3",true);
playIt.enabled = false;
[Code]...
I am using the Sound class to play both music and sound in my game (.mp3). I am using the:
SoundMixer.soundTransform = new SoundTransform(0);
But, I will need something to mute only sound or only music, this would mute both...
I'd like to start a music with my animation in mute (volume 0), and then, use a "ON/OFF" button to hear the sound (volume 1 or 0).
View 6 RepliesUsing Macromedia Flash Professional 8.
I have a website banner made in Flash. I have added a music file to it and Play and Stop buttons. I also have a Replay button to replay the banner animation once it stops.
I have put the music on a separate frame so that it will not play automatically when the banner loads. I have made the Play button direct to the frame the music is located at so that when clicked, it will go to that frame and play the music file.
The problem I am currently having is that if I click the Play button more than once, it will play the music file again on top of the current play-through.
So if I click Play, the music will play. Then if I click it again, the music will play again, but on top of the first instance of the music, so two instances of it will now be playing and it sounds horrible.
I would like to make it so that if you click Play when the music is playing, it will not play the music again until the music has stopped.