ActionScript 2.0 :: FMX - Movie Clip Quality?
Jan 9, 2004
I'm not sure if this is even possible but just in case. I'd like to make a movie clip's quality low without affecting the quality of the whole movie. Is that possible?My problem is that I have pixel fonts being used in dynamic fields and they get all fuzzy because of the stupid anti-aliasing.
View 1 Replies
Similar Posts:
Sep 18, 2002
Does anyone know if it is possible to set the quality of a particular movie clip rather than the entire flash movie?
For example, say i wanted to start a drag of a movie clip. So when it started, the quality of that particular movie clip would be set to 'low' then when the drag is stopped it is set back to 'best'
View 3 Replies
Mar 20, 2010
Im working on a Dragonball Z MMO. things are goin great so far utilizing Flash PHP and MySQL. but thats not the issue right now.Im running tests of the battle system. i have the enemy set up as Mr. Popo (character from the series) The quality of the sprite appears great and in good color.however, when i compile everything into the final .swf, the movie clip appears diminished, discolored, and just really crappy looking.[code]it only happens to this movie clip in particular, any insite would be grossly appricated.
View 1 Replies
Sep 8, 2006
1) In the attached file, I have a movie clip that quickly comes across the top of the screen (following a short distance). I want it to start out with 0 alpha and i want it to fade in to 100 alpha. However, I want to do this using Actionscript while I'm EASING the movie clip. I'm trying to NOT use the timeline and do automated tweens for this function. If I combine them, it compliles but the output gets all messed up.
2) The quality of the text shown as the movie clip is not the same as how it looks in FLASH. I jacked up the quality of the output to 100% and it's still the same. any reason why?
View 6 Replies
Mar 23, 2009
I've made a slide show and I've been successful so far. However, I'd like to add some thumbnails right below the original image (original size).Here are some specifications of the thumbnails:Size: 50 x 50 px.The image sources of the thumbnails and the original image are the same.Therefore, I'd like to resize only the movie clips for the thumbnails because the actual image file dimensions won't be changed.I tried simply setting the width and height of the movie clip to 50 but it lost quality and you get jagged lines in the image. Does anyone know a good algorithm to resize an image inside a movie clip proportionally and without losing quality?Btw, I'm using an XML files to store the images so you have to include the Loaders and stuff, what I really need to know is how to resize images without losing quality.
View 3 Replies
Sep 30, 2011
When publishing a project from Camtasia Studio 7, the params list includes a setting for quality. But instead of the usual "high" value, it sets it to "best". I Google'd and searched these forums but had no luck finding any definitive explanation if these two settings are equivalent. Can anybody enlighten? This topic also spurred another question, does the quality default to the highest value if the parameter value is invalid?
View 2 Replies
Oct 6, 2008
how can i set the Quality of my live flv movie. I am publishing a movie to media server in a local network, So i have no limitations of bandwidth.Live video can be seen easily, But when i increase the WIDTH and HEIGHT of receiving video file (or publishing video file) then Quality is decreased at both sides. how can i set quality from for streaming video BEFORE broadcasting or publishing it from Flash.I am using Flash8(Action Script2)
View 1 Replies
May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 Replies
Sep 10, 2009
I have a logo which I have created in photoshop, it is made up of 4 layers, some of which I want to animate. I create my movie, I do so by opening my PSD file and then animating the layers. However I have a problem in that when I view my movie the image quality is poor, and there is what I would describe as noise around some of the image.
View 1 Replies
Nov 29, 2010
my flash movie looks great when it is in it's .swf format. However, when I use the export to .avi option it comes out as REALLY horrible quality. Exporting to quicktime does nothing. I've been looking online and have only found people having the same problems with no solution. I've tried several conversion programs to just convert the swf to avi, but all of them are bad. They're all great in quality but half are fast by a good 30 seconds in sound and the other half replaces my black background to white! People use flash everyday & obviously overcome such a simple problem!
View 1 Replies
Jan 9, 2005
For my movie, I plan to have 4 buttons, low, med, high, and auto. I want to specify the points in the movie where the quality should be lowered for slower computers (auto button). The beginning of the slow part would be MED quality and then after it's passed, I want to reset it back to BEST.
Code:
_quality = "MEDIUM";
_quality = "BEST";
But how do I get the other 3 (low, med, high) buttons not follow the path I set for the auto quality?
View 6 Replies
Jan 30, 2005
This time around I want to know how to script the controls for changing the quality of the swf movie.
View 2 Replies
Jan 20, 2009
When I try to publish my movie to a GIF format, it shows up very fuzzy and low quality.
View 2 Replies
Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
View 17 Replies
Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
View 3 Replies
Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
View 0 Replies
Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
View 2 Replies
Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
View 1 Replies
Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
View 3 Replies
Oct 7, 2009
I have designed a Flash animation for a client who has asked me to also provide it in a format which can be used in a film he wants to produce in Apple Final Cut Pro. I assumed the best format would be QuickTime but whenever I export the Flash file in to QuickTime the quality of the film is awful - the graphics leave fragments of themselves behind as they move (if that makes sense?!) and the overall quality isn't very crisp.
View 2 Replies
Oct 23, 2010
it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
View 5 Replies
Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
View 4 Replies
Sep 7, 2010
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
View 9 Replies
Mar 26, 2006
Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?
(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)
Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.
View 4 Replies
May 15, 2009
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
View 2 Replies
May 27, 2009
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[code]....
View 6 Replies
Apr 10, 2011
When I press command + option + enter, the graphics looks very good but when I look at the quick time mov I saved, its so bad. It's fine if I 'drag' the quick time window to the smallest but when I look at it in full screen mode, the picture is so bad... What can I do to improve the quality?
View 2 Replies
May 15, 2009
I've imported 9 .mov files in my flash presentation. Each lasts for about a minute, and the language is english. I have translation of each video clip in Serbian language as .txt files. And now i need that text to go below the movie clip simultaneosly with the voice in movie clip. And for example when i press pause,the text stops,and when i resume it,the text goes again.
View 1 Replies
Jun 30, 2009
it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
View 5 Replies
Mar 25, 2011
I have in my root:
1 Movie Clip instancied as a "cursor" 1 Movie Clip instancied as a "Mc_Obstacles" with others 5 Movie Clipsand the 5 Movie Clips inside the "Mc_Obstacles" are instancied as "Obstacle" , all with the same instance...I want this: when the mc "cursor" hit one of mcs "obstacles" gotoandstop to frame X then i did in frame with actions in another layer:
cursor.onEnterFrame=function(){
this._x=this.x+10;
if(this.hitTest(Mc_Obstacles.Obstacle)){
gotoAndStop(4);
}
}
View 1 Replies