ActionScript 2.0 :: [FMX]On Button(mc) For Two Actions?
Apr 3, 2004
How can I make a mc witch I us as a button fuctional for two actions.I mean when I press the button that a clib fades out and when I press again it fades in again I tried it with an if but the it only works one time.This is the script
Code:
but.onRelease = function(){
if (mc._alpha <= 1){
[code].....
View 3 Replies
Similar Posts:
Apr 3, 2004
is there someone who know's how to give the actions to a button on top of another button. If I try to do this, the button on top doesn't reacts.
View 10 Replies
Aug 17, 2010
I got this early version of a sliding menu. See file "scrolling.fla". Its got four images that slides into place when you click on the small colored buttons. The thing is I want the movie to quit/shut down when I press the red button, AFTER the red image has moved back in place.The code for the red button is:
on (press) {
_root.xnew = _root.mask2._x+(-2-1)*458.5/2;
}
I added the following:
on (rollOut) {
_root.unloadMovie();
}
It works in a sense but I dont want to use "on (rollOut)", because you might shut down the slideshow involuntary moving the cursor on your way to the other buttons. So the question is, yet again, how to quit the movie after the red image is back in place?
View 6 Replies
Oct 30, 2011
is it possible to add multiple actions to the same button.e.g.on stage theres only one button, on first click it should make mc1 visible , on second click it should make mc2 visible and so on.
View 3 Replies
Sep 10, 2008
I`ve made a movie that has one button , now when I click on button this code will execute exactly :
Code:
b1.onPress = function() {
loadMovie("textarea-load.swf",555);
};
I need add another code to hide textarea-load.swf from my movie and this action should occur when I press same button once again . Note : I don`t have any movie with "555" instance name but it helps me to run my movie
View 7 Replies
Aug 24, 2010
I got four buttons that pull up images in a slide show. I want the fourth button to first pull the image in place and THEN shut down the movie clip. I thought this would be easy, but no. Unfortunately I canīt attach the fla-file on this forum. You could take a look at this:
on (press) {
_root.xnew = _root.mask2._x+(-2-1)*458.5/2;
}
Thatīs the code for the last/fourth button, it pulls the fourth image in place. So thatīs in order.I added this below in the same script:
on (rollOut) {
_root.unloadMovie();
}
It works in a sense. The movie falls into place when I click the button and the movie quits when I move the cursor. But it also means you might shut down the slide show involuntary when you move the cursor going for any of the other buttons.
View 3 Replies
Oct 3, 2011
I have made a simple menu with a 'slider' using this tutorial. What I am wondering is if it's possible to have different actions for one button. Here is my first menu button:
Code:
on (rollOver) {
// slider - Movie Clip's Instance Name. button_1 - Button's Instance Name.
[code].....
View 4 Replies
Nov 21, 2009
I used a tutorial to attempt to set up my code so that after a button is released and an external .swf is loaded the same button can't be activated again (on release or on rollover) until a different button is released.
Here is an example of my actionscript. What I'm trying to do here is just have the button not replay the mc in the over state if it's movie clip is already loaded in[code]...
View 1 Replies
Dec 3, 2009
I have a symbol that is movieclip (symbol name switch) which has got a switch on/off image inside it, if u click it, the 'switch on' image comes (frame 5) and when u click again the 'switch off' image comes (frame 1) Nw i want the symbol such that when i press it not only does the 'switch on' image come, but also change the image of another movieclip (symbol name 0bit) which is in the root timeline and not inside "switch" symbol
PS: Am using Flash CS4
View 7 Replies
Mar 3, 2010
This is killing me, real simple. I have an mc that has 12 buttons on 12 layersall btns have alpha tweens for 10 frames so the appear like thisbtn 1 alpha fr 1 to 10btn2 alpha fr10 to 20btn3 alpha fr20 to 30 and so on.
at the end of the clip there is a stop.
[Code]....
View 1 Replies
Apr 29, 2011
I have buttons, I can't assigned them simple actions such as GetUrl, like I use to do in flash 8.I am now in CS3 and can't make it work.
View 1 Replies
Jul 28, 2009
I have a project where I have 80 or so invisible buttons, that when clicked, need to load a movie clip from the library into a mc on the stage, as well as cause a rollover and rollout state on a "movie clip button" that's sitting underneath the invisible button. This is in ActionScript 2.0.Here's a example of one of my button actions:
ActionScript Code:[code]....
The way it works is "invis_1_1" is the first invisible button in a group, the 1_1 refers to the button being in the first column and the first row in a grid. The "movie button" it's controlling is "col1row1" which has a "on" and "off" state. When the invisible button is clicked it loads "1_1", which is a movie clip in the library, into a holder movie clip.The dilema I'm running into is I'll need to write this code over 80 times with a slight change each time to the instance names etc. I'm sure there's a way to do this with an array but I'm still new to using arrays.
View 4 Replies
Mar 3, 2011
So I am trying to make a button in flash which when pressed, goes to frame 253, plays until it reaches 264, and then gotoAndPlay frame 527. The code that I used worked, until I added another button which does the same thing but with different frames. Both buttons are on the same page. The buttons seem to work once, then forget what it is they are supposed to do.Here is the code I used:
ActionScript Code:
on (release) {
gotoAndPlay(253);
[code]........
View 3 Replies
Jan 15, 2010
I am using an external .as file for my code. How do I add actions to a button that is not on the stage but its on another frame in the movie (one that user access later). What is the best practice to add actions to items not present at the start?
Of course I could make another copy of the button on frame 1 and add it off the stage in the invisible part. This is what I was doing till now. IS there another way to do this, a more ethical way?
View 2 Replies
Apr 3, 2004
How can I make a mc witch I us as a button fuctional for two actions.I mean when I press the button that a clib fades out and when I press again it fades in again I tried it with an if but the it only works one time.This is the script
Code:
but.onRelease = function(){
if (mc._alpha <= 1){
fadeClip (mc, 100, 4);
}else if (mc._alpha >= 99){
fadeClip (mc, 0, 4);
}}
View 3 Replies
Jul 17, 2004
How do you trigger the actions associated with a button
take for example a button called "buttonGo" that you have specific code in. When you click button b you also want buttonGo to execute its code.
View 1 Replies
Aug 30, 2004
How to repeat the actions of this button?[url]...
Notice the tabs on the left hand side. Go ahead and mouse over them.
View 4 Replies
Dec 5, 2005
i have n nos of btn's on stage .on clicking any btn i want to duplicate a movie clip on stage "circle_mc" & place d copy with equal spacing along y axis...i dont want to manually put the actions on each btn.the actions can be put on the timeline ...like btn.onRelease = function(){actions}the btns r given instance names btn0,btn1...so on..
View 6 Replies
Feb 11, 2007
There was a thread, not sure if it was in AS or Experiments or MX, but is was this "McSlider" .as driven thing. The link below is my adaptation of it. I am even sure some one brought up nesting mcs with button actions. I just can't find the thread.(i.e the boy is an mc inside the slider with a rollOver and RollOut, but they do not work.
View 2 Replies
Jul 11, 2008
I am attempting to fire successive actions from the same button by setting different variables throughout the process like so...(using Fuse to animate)
var spotOne:Boolean = true;
var spotTwo:Boolean = false;
var spotThree:Boolean = false;
var spotFour:Boolean = false;
[code]....
This isn't working for me.
View 8 Replies
Apr 18, 2009
I'm trying to add button actions in a loop.
In the scene i have one empty movie clip.The loop code in this MC clip looks like this [code]...
View 1 Replies
Jul 17, 2004
How do you trigger the actions associated with a button
take for example a button called "buttonGo" that you have specific code in. When you click button b you also want buttonGo to execute its code.
I saw this done before and know it's possible... I just need some clarity as to the process.
View 1 Replies
Aug 30, 2004
How to repeat the actions of this button? [URL]
Notice the tabs on the left hand side. Go ahead and mouse over them.
View 4 Replies
Apr 19, 2009
I have a very simple .fla. One frame, one button on the main stage. I have named the button and when I right click>actions, it says I can't put actions in this area. So then I put the Actions on the main timeline/keyframe. The code below works, but I can't get code to work in the button that I placed on the main stage. This button is dynamically placed by the first two lines of code.
Code:
var MyButton:ButtonOne = new ButtonOne();
MyButton.x = 100;
MyButton.y = 300;
addChild(MyButton);
MyButton.addEventListener(MouseEvent.MOUSE_DOWN,startMC);
function startMC(event:MouseEvent){
myMovieClip.gotoAndPlay(11);
}
If I try to just have the code that looks something like this..
Code:
ButtonOne.addEventListener(MouseEvent.MOUSE_DOWN, startMC);
//movie clip function startMC sits here..
I get an error saying the symbol doesn't exist.
View 8 Replies
Jun 11, 2009
I have a slideshow of images tweeneing in and out. I have buttons also where a user can control which image they view.
The slideshow is running automatically. I'm trying to figure out how to fade out whatever image is viewable and load the correct image once the button is clicked.I have made the button work and stop the slideshow from running but I need to know how to fade out whatever image is viewable and then tween in the correct image.
function OneClick (e:MouseEvent) {TweenLite.to(button, 1, {x:254, overwrite:false});myTimelineImages.stop();myTimelineButton.stop();};
View 8 Replies
Jan 1, 2010
how can I create a button with two actions.I mean for example I want after the first Click show something on stage, and after second click on it hide previus movieclip (or etc...) or even show something else.. . for example we have 3 symbols here s1,s2 and s3 s3 is our movieclip button. after first click in s3, I want to show s2. and after second click I want to hide s2.
[Code]...
View 5 Replies
Mar 23, 2009
I am trying to create two actions, one when my mouse is over my button and two when my i click my button, I am having a bit of trouble with my action script below, any advise:
function buttonOver(event;MouseEvent)void{
button.gotoAndPlay("over");
} function buttonOut(event;MouseEvent)void{
button.gotoAndPlay("out");
} button.addEventListener(MouseEvent.ROLL_OVER,buttonOver);
button.addEventListener(MouseEvent.ROLL_OUT,buttonOut);
View 1 Replies
Jul 23, 2011
So I have the following Actions for my button:b1.buttonMode = true;b1.addEventListener(MouseEvent.ROLL_OVER,onButtonOver);b1.addEventListener(MouseEvent.ROLL_OUT,onButtonOut);
b1 is my MC button Instance name. I want to add several other MC button names to this ActionScript (b2, b3, etc). How can I add the other MC button names without just copying and pasting the whole code with new instances?
View 10 Replies
Sep 14, 2011
This is what I have...I Have 2 buttons in MC named mcMovieTrans the AS for these buttons are in the MC's timeline, the code is:
stop();
function playLifeboy(event:MouseEvent):void
{
gotoAndStop(3);[code].....
This is where the problem occurs because when this action takes place and it returns to the parent MC (mcMovieTrans) The buttons actions dont work anymore.And I get this error message:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at capQinc_fla::mcMovieTrans_89/frame1()[capQinc_fla.mcMovieTrans_89::fr ame1:15]
at flash.display::MovieClip/gotoAndStop()
at capQinc_fla::mcKraveMovie_97/frame90()[capQinc_fla.mcKraveMovie_97::f rame90:1]
View 4 Replies
Jul 9, 2009
i'm creating a flash map with various buttons located in different regions. when the user mouses over the button, i need a little information balloon to expand with various info in it. i have this set up with a movie clip for buttons that play on mouseOver, and stop at the fully expanded frame.the problem i'm having is trying to figure out the best way to deal with a user then mousing over a different button. i need this mouseOver action to trigger the closing frames of the first movie clip, and then the opening of the new button's MC.
View 1 Replies