ActionScript 2.0 :: Give The Actions To A Button On Top Of Another Button?
Apr 3, 2004is there someone who know's how to give the actions to a button on top of another button. If I try to do this, the button on top doesn't reacts.
View 10 Repliesis there someone who know's how to give the actions to a button on top of another button. If I try to do this, the button on top doesn't reacts.
View 10 RepliesI am web designer rite now I am making a banner in which I need to give URL for that if somebody click on it so the particular site will open.
View 2 RepliesI'm trying to give a button an instance name. The button is situated in the library, and i suppose that's why I cannot give it an instance name (which is really necessary.)It 's in actionscript 2.
View 3 RepliesI have created a button which swap position after click on it i am giving the swf file in th attachment. now the problem is after inserting it in a movie clip i am unable to give link like getUrl or gotoAndPlay to the button. [code]
View 2 RepliesHow to give image to halo button in flex 4?i am also going to mousrover and mouseout the button that wil change image respectively.and when i click on it it will show alert button.
View 1 RepliesI have this code on a button that relates to AS elsewhere in the movie (this works fine, BTW):[code]and I want to add the following to the same on (release) command:[code]But I don't know the proper syntax to make both work.
View 12 RepliesI have tried looking through the tutorials for what I am looking for but to no avail. I am embarking on a mini solo project (building my first website) and I wanted to give my buttons a "rocking" effect on mouse over.
I am already able to do the simple on mouse over change colour etc so wanted to try something different.
I have some movieclips in my flash proyect, and I want these have the properties and behaviors of buttons, for example to make links with other frames.
View 7 Replies I got this early version of a sliding menu. See file "scrolling.fla". Its got four images that slides into place when you click on the small colored buttons. The thing is I want the movie to quit/shut down when I press the red button, AFTER the red image has moved back in place.The code for the red button is:
on (press) {
_root.xnew = _root.mask2._x+(-2-1)*458.5/2;
}
I added the following:
on (rollOut) {
_root.unloadMovie();
}
It works in a sense but I dont want to use "on (rollOut)", because you might shut down the slideshow involuntary moving the cursor on your way to the other buttons. So the question is, yet again, how to quit the movie after the red image is back in place?
is it possible to add multiple actions to the same button.e.g.on stage theres only one button, on first click it should make mc1 visible , on second click it should make mc2 visible and so on.
View 3 RepliesI`ve made a movie that has one button , now when I click on button this code will execute exactly :
Code:
b1.onPress = function() {
loadMovie("textarea-load.swf",555);
};
I need add another code to hide textarea-load.swf from my movie and this action should occur when I press same button once again . Note : I don`t have any movie with "555" instance name but it helps me to run my movie
I got four buttons that pull up images in a slide show. I want the fourth button to first pull the image in place and THEN shut down the movie clip. I thought this would be easy, but no. Unfortunately I canīt attach the fla-file on this forum. You could take a look at this:
on (press) {
_root.xnew = _root.mask2._x+(-2-1)*458.5/2;
}
Thatīs the code for the last/fourth button, it pulls the fourth image in place. So thatīs in order.I added this below in the same script:
on (rollOut) {
_root.unloadMovie();
}
It works in a sense. The movie falls into place when I click the button and the movie quits when I move the cursor. But it also means you might shut down the slide show involuntary when you move the cursor going for any of the other buttons.
I have made a simple menu with a 'slider' using this tutorial. What I am wondering is if it's possible to have different actions for one button. Here is my first menu button:
Code:
on (rollOver) {
// slider - Movie Clip's Instance Name. button_1 - Button's Instance Name.
[code].....
How can I make a mc witch I us as a button fuctional for two actions.I mean when I press the button that a clib fades out and when I press again it fades in again I tried it with an if but the it only works one time.This is the script
Code:
but.onRelease = function(){
if (mc._alpha <= 1){
[code].....
I used a tutorial to attempt to set up my code so that after a button is released and an external .swf is loaded the same button can't be activated again (on release or on rollover) until a different button is released.
Here is an example of my actionscript. What I'm trying to do here is just have the button not replay the mc in the over state if it's movie clip is already loaded in[code]...
I have a symbol that is movieclip (symbol name switch) which has got a switch on/off image inside it, if u click it, the 'switch on' image comes (frame 5) and when u click again the 'switch off' image comes (frame 1) Nw i want the symbol such that when i press it not only does the 'switch on' image come, but also change the image of another movieclip (symbol name 0bit) which is in the root timeline and not inside "switch" symbol
PS: Am using Flash CS4
This is killing me, real simple. I have an mc that has 12 buttons on 12 layersall btns have alpha tweens for 10 frames so the appear like thisbtn 1 alpha fr 1 to 10btn2 alpha fr10 to 20btn3 alpha fr20 to 30 and so on.
at the end of the clip there is a stop.
[Code]....
I have buttons, I can't assigned them simple actions such as GetUrl, like I use to do in flash 8.I am now in CS3 and can't make it work.
View 1 RepliesI have a project where I have 80 or so invisible buttons, that when clicked, need to load a movie clip from the library into a mc on the stage, as well as cause a rollover and rollout state on a "movie clip button" that's sitting underneath the invisible button. This is in ActionScript 2.0.Here's a example of one of my button actions:
ActionScript Code:[code]....
The way it works is "invis_1_1" is the first invisible button in a group, the 1_1 refers to the button being in the first column and the first row in a grid. The "movie button" it's controlling is "col1row1" which has a "on" and "off" state. When the invisible button is clicked it loads "1_1", which is a movie clip in the library, into a holder movie clip.The dilema I'm running into is I'll need to write this code over 80 times with a slight change each time to the instance names etc. I'm sure there's a way to do this with an array but I'm still new to using arrays.
So I am trying to make a button in flash which when pressed, goes to frame 253, plays until it reaches 264, and then gotoAndPlay frame 527. The code that I used worked, until I added another button which does the same thing but with different frames. Both buttons are on the same page. The buttons seem to work once, then forget what it is they are supposed to do.Here is the code I used:
ActionScript Code:
on (release) {
gotoAndPlay(253);
[code]........
I am using an external .as file for my code. How do I add actions to a button that is not on the stage but its on another frame in the movie (one that user access later). What is the best practice to add actions to items not present at the start?
Of course I could make another copy of the button on frame 1 and add it off the stage in the invisible part. This is what I was doing till now. IS there another way to do this, a more ethical way?
How can I make a mc witch I us as a button fuctional for two actions.I mean when I press the button that a clib fades out and when I press again it fades in again I tried it with an if but the it only works one time.This is the script
Code:
but.onRelease = function(){
if (mc._alpha <= 1){
fadeClip (mc, 100, 4);
}else if (mc._alpha >= 99){
fadeClip (mc, 0, 4);
}}
How do you trigger the actions associated with a button
take for example a button called "buttonGo" that you have specific code in. When you click button b you also want buttonGo to execute its code.
How to repeat the actions of this button?[url]...
Notice the tabs on the left hand side. Go ahead and mouse over them.
i have n nos of btn's on stage .on clicking any btn i want to duplicate a movie clip on stage "circle_mc" & place d copy with equal spacing along y axis...i dont want to manually put the actions on each btn.the actions can be put on the timeline ...like btn.onRelease = function(){actions}the btns r given instance names btn0,btn1...so on..
View 6 RepliesThere was a thread, not sure if it was in AS or Experiments or MX, but is was this "McSlider" .as driven thing. The link below is my adaptation of it. I am even sure some one brought up nesting mcs with button actions. I just can't find the thread.(i.e the boy is an mc inside the slider with a rollOver and RollOut, but they do not work.
View 2 RepliesI am attempting to fire successive actions from the same button by setting different variables throughout the process like so...(using Fuse to animate)
var spotOne:Boolean = true;
var spotTwo:Boolean = false;
var spotThree:Boolean = false;
var spotFour:Boolean = false;
[code]....
This isn't working for me.
I'm trying to add button actions in a loop.
In the scene i have one empty movie clip.The loop code in this MC clip looks like this [code]...
How do you trigger the actions associated with a button
take for example a button called "buttonGo" that you have specific code in. When you click button b you also want buttonGo to execute its code.
I saw this done before and know it's possible... I just need some clarity as to the process.
How to repeat the actions of this button? [URL]
Notice the tabs on the left hand side. Go ahead and mouse over them.