ActionScript 2.0 :: Finding The _x And_y's In A Tween Class?
Nov 7, 2006
So here is my script. As you can see I have tween class starting point at 900. Is there any way to make it begin the tween where ever my MC's current _x and _y are?on (release) {
import mx.transitions.easing.*;
import mx.transitions.Tween;
var tw1:Tween = new Tween(picture, "_x", Regular.easeIn, 900, 69, 1, true);
var tw2:Tween = new Tween(picture, "_y", Regular.easeIn, 900, 106, 1, true);
}
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Quote:
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// the masking code;
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