ActionScript 3.0 :: Continously Finding Y Coordinate On Tween?

Jan 20, 2010

I'm trying to find out if there is way through TweenLite to continuously check the Y position of my movieclip as it's tweening?I have my movie clip tweening from point A to point C and while it's passing B, I want something to happen (right now I'm just running a trace). I've tried using the onUpdate function but it's only tracing the original Y position everytime

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I have a problem when one B.swf file is loaded to another A.swf file.

A.swf file size is 400x400.
B.swf file size is 100x100.
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I am currently in the process of creating a scroller that would take in movieclips comprised of images and video. It will continually scroll to the left, and the animations and video will play at a certain point on the stage.

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Is there a way to use an loadMovieNum code at the beginning of a frame and make it load at a specific x and y coordinate? When I use this code it doesn't work...

[AS]
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[/AS]

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[AS]
loadMovieNum("bodyline.swf", 5);
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[/AS]

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