ActionScript 2.0 :: How To Prevent Showing MC When His _y Coordinate Becomes To The -100
Nov 7, 2010
I have a problem when one B.swf file is loaded to another A.swf file.
A.swf file size is 400x400.
B.swf file size is 100x100.
B file has a movie clip (MC) which is animated and position of this movie can be from Y:-100 to Y:200.
B file is loaded into the center (X:150, Y:150) of the A file.
When B file is loaded, then animation starts. I have a problem: I can see animated movie clip B out of B screen scope (for example: when B.swf file movie clip has _y = -100 I still can see that movie clip in A.swf). I am expecting that movie clip will not be shown if Y position becomes negative. how I could prevent B.swf files movie clip appearing on A.swf file?
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Nov 7, 2010
I have a problem when one B.swf file is loaded to another A.swf file.A.swf file size is 400x400.B.swf file size is 100x100.B file has a movie clip (MC) which is animated and position of this movie can be from Y:-100 to Y:200. B file is loaded into the center (X:150, Y:150) of the A file.When B file is loaded, then animation starts. I have a problem: I can see animated movie clip B out of B screen scope (for example: when B.swf file movie clip has _y = -100 I still can see that movie clip in A.swf). I am expecting that movie clip will not be shown if Y position becomes negative
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Oct 9, 2011
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ActionScript Code:
sliderMC.addEventListener(MouseEvent.MOUSE_DOWN, fl_ClickToPosition);
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[Code].....
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to get the position of a movieClip in the x axis, we use: trace(movieClip.x);is there an alternative for ".x"???
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first have a look at this: [URL] It loads "auto" coordinates from php file, and makes the "auto" move after timeinterval. It is needed tht it could load infinate coordinates, but i fail to do it. If u change setProperty(auto, _x, kord ) to setProperty(auto, _x, x2 ) , it works, but as u can see only with one coordinate.
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Jul 28, 2009
[URL]
If you drag the map, it moves even beyond the edge of the map so the map eventually gets dragged off the screen. Is there any possible way to stop the map moving any furthur than its boundry?
The source is here - [URL]
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I'm trying to make a 2d birds eye map for my user to move around it, and the map moves around instead of the user MC because I always want the user to be in the middle.
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[AS]
loadMovieNum("bodyline.swf", 5);
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[/AS]
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[AS]
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[/AS]
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[Code].....
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Code:
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[code]....
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