ActionScript 3.0 :: 3D RotationX/Y/Z With Local Coordinate?

Jan 28, 2012

When I use 3D rotation tool, there is an option called global transform, if it turned off, the object would rotate by its own axes, this is exactly what I want. How can I do rotatation like that with AS3 code? Is there any property if changed then rotationX/Y/Z would rotate object by its axes?

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