ActionScript 3.0 :: RotationX/Y/Z Cause Blurred/pixellated DisplayObject?

Apr 8, 2009

I don't know if this would be more appropriate under the 3D forum but it could go either way. I'm having a problem: when I access the 3D rotation properties of a DisplayObject (specifically a MovieClip containing a Loader and some TextFields), it becomes bitmapped and loses its scalability. Is this supposed to happen, and is there a way to regain scalability after rotationX/Y/Z are set to 0.0?

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