This is a Flash MX actionscript question - I thought that it would be a cool usability thing if, when the user gets to the bottom of the listbox, it scrolls down one or two places automatically.
I've created an MP3 player based on the now classic code at:http:[url]....One of the shortcomings of the player (that users seem to notice) is that the listbox doesn't scroll to reveal the currently selected item when the player is in "continuous" mode. The selected items disappear from view. I'm wondering if using FListbox.getScrollPosition and FListbox.setScrollPosition could be used to get the listbox menu to update and scroll the current selection to the top of the menu screen. If the listbox data object siimply returns an index number it seems like that number could be used to feed the getScrollPosition function.
coding some automatic scrolling text? i've had a look around the internet, but all i can find is text that is scrolled using buttons. what i'm after is a way of coding text so it loads up into a text box (which i will call tf) (to start off with i don't mind putting it into the code as static text), scrolls on its own, and when it get to the end, it repeats the scroll, and is neverending. i would like it to go vertical (that ups the page in case i've picked the wrong one!), and be able to pick the scroll speed so i can slow it down or make it go faster. if someone can give me some sample code to get me going that would be great, and i'll try to sort out the rest myself.
I'm populating a listbox like this: dp.addItem( {label:"red dress", data:"OV4MP/23OL.swf"} ); Instead of data:"OV4MP/23OL.swf", I would like to make part of the data file name a variable from a dynamic textbox named centerPt that belongs to the parent movieclip, so I did this: dp.addItem( {label:"red dress", data:"OV4MP/23"+MovieClip(parent.parent).centerPt.text+".swf"} );
I'm trying to use a listbox to instantiate a class. "SEA30_05_215_Single_Classroom" is a class that is loaded in using another function just fine. When I attempt to use the function below I get an error that says "Instantiation attempted on a non-constructor."Any ideas how to either fix the error or do it a different way? It seems like it should be a fairly simple thing to instantiate a class using a list box..[code]
i want to amke one application in flash same functionality what is can u guys tell me how to make selection of one item in combobox to update the value of the listbox below and how to make the different folders and subfolders with icon as they have done
I have the following scrip below, where I call some images through an XML, and create a gallery that every 3 seconds it moves to left, passing the pictures automatically. But my images are of different sizes in width, the height is the same.
var dados:XML = new XML(); dados.ignoreWhite = true; dados.load("xml/" + _root.xmlport);
This is a repost, but I've still not figured out a solution. I have a Flash movie that appears on a webpage. The Flash contains scrolling content ( scrollpane, text field, whatever).
The containing webpage is tall, and therefore also has scrollbars. My Problem: When users try to use the MouseWheel to scroll through my Flash scrolling data, the browser page scrolls as well. It's very annoying.
I would like to be able to have the MouseWheel scroll my Flash scrolling content when it's over the flash, but scroll the webpage when it's not over the Flash.
Does anybody know a way to supress wheel-based browser page-scrolling while my mouse is over a Flash movie??? Is there a way to eat/stop propagation, whatever, of the wheel event in the brwoser, either from Flash or from Javascript?
On my homepage I want a video and when the video has ended, the user gets redirected to the next page. So far I've got my video in flv format, imported it into Flash CS4 and the added video control thing. I've then exported the movie and imported it into Dreamweaver CS3. I can get it working on my website.
I am creating a flash game and I've hit a problem I have four objects, lets call them img1 through img4 I need them to move around a maze, witch is made up of blocks (maze.wall.block1 to block53) I have seen tutorials on creating a path however these all involve the object to be added to the stage, where as I am doing it in a as3 class. So my question is either: How can I create a path manualy on the stage, then create an object to follow the path in the as3 class, OR how can I add very simple ai to the img object to move around but change direction when the hitTestObject triggers on the maze.wall.blocks?
got stuck trying to design an automatic vertical text scroller. Here is what I set out to do:
- Have a news ticker like box through which text will be vertically scrolling.
- The textual content will come from an external text file.
- The text in the external file will also have click-able html links.
- When the mouse enters the content area, the scrolling would stop.
- If any link is visible in the content area at that time, the user will be able to click on it.
- When the mouse leaves the content area, the scrolling would continue.
Basically, it's an html marquee which you see in so many pages these days.
The following was my approach to solving the problem. Got very close and then got stuck
- I created a Dynamic Textbox and have it load from the external file. The dynamic textbox has multiline and autoSize set to true. So the size of it grows depending on the content from the external file.
- Next, converted the "textbox with external loading" into a movie clip and named it content_mc.
- Created a rounded rectangle (my viewing area) and converted that to a movie clip called mask_mc.
- On the stage, the content_mc is in one layer (content) and the mask_mc is in another layer (mask).
- Added another layer (action) and on the first frame of the main timeline, I entered the Action Script to set the mask_mc as the mask for content_mc.
- Also in this AS, I align the content_mc top with the mask_mc top so that the content is visible at the start.Then in the content layer, I inserted a movie clip "controller". This clip has two frames and all it does is it moves the _root.content_mc up by a fixed unit until the bottom of content_mc is over the mask_mc top. At that point, it sets the top of the content_mc back to the top of mask_mc.
Since I have little to no flash training, you can understand my excitement when the above steps worked and I got a fairly smooth scrolling text fitted in my viwing window. I could also click on all the links in my text. Yayyy!Then I took on the task of making the scroll stop and resume on mouse enter and leave event. What I did was:
- In the action script on the action layer, I simply defined two content_mc.onRollOver and content_mc.onRollOut functions. In the first I stop the controller movie clip and in the second, I play the controller movie clip.
The above strategy also worked as I wanted but it created a new problem! Whenever the mouse enters the mask area, the mouse pointer turns into a clicking hand cursor (the one you use to click on links); and it doesn't allow me to click on any of the html links anymore! It's almost as if the content_mc movie clip has turned into a button!
Regardless to say, this is unacceptable in my case if I cannot click on the html links in the original text content. I have googled quite a bit and must admit that I haven't had much luck (why else would I be posting here and other places?). I desperately need someone's assistance with solving this. Some of the approaches I have seen on google wouldn't work for me. For example, having invisible buttons for the html links. Of course that wouldn't work since my text is coming from an external text file over which I have no control.
I want to build a flash file with a textfield for people the put in there emailadres in. Then a flash movie will play. On the end of the movie i want flash to send a automatic email to the adres that the person filled in at the beginning. It will be a standard email text that everybody will recieve that watch the movie and filled in the emailadres.
The Listbox is populated with the category and the image and caption is being shown in the correct place but the list box doesn't function and the images cycle through all and not just the ones in that category.Here is my code
Code: var ssx:XML = new XML(); ssx.ignoreWhite = true;[code]...........
I've been going crazy trying to figure out a couple things, spent the last few days scouring the forums and my understanding of actionscript and php aren't advanced enough to understand what I need to do.I have a very basic contact form (one I've successfully used before) that I thought I would adapt for a new project (to include a couple listboxes).In Flash, visitors enter name and contact info, then we want a listbox for them to select an event on a specific day, then another one that they select a time (both listboxes will be populated within flash, so no dynamic loading). They hit Submit and the form information is sent to our email address using php.The first difficulty I had was how to capture the selection of the listbox. I don't know much about actionscript, but I thought that would be pretty straight forward and was hoping I'd find something in the community to keep it simple for people like me.
Then to send it to the php email document, I'm not sure how to treat it the standard text is easy to prep for php but I'm at a loss on the listbox-selected items.Right now I try to fill out the form, I hit submit, and get a message: undefined.I commented out the second listbox so I could just focus on getting one to work, but I'm not sure which stage I'm doing it wrong.[code]I think the php is good, and pretty sure I just don't know what I'm doing with the listbox selection.
i have to use listbox for air for android. But when i type in import fl.controls.List, i get the error: can't find definition fl.controls:Listeven when i use fl.controls.* it gives the same error.i found out that its becouse fl.controls.List is made for the following:Language Version: ActionScript 3.0Product Version: Flash CS3Runtime Versions: Flash Player 9.0.28.0, AIR 1.0(i got this from i use flash cs5.5 en air for android. does any1 know how i can use a listbox for air for android?
So I have a list box on stage with the instance name "lb" I'm trying to get some text from my xml list into this list box? In this case the @TITLE data.
I'm able to trace the data from the xml file into the output window, but I can't figure how to display that text in the list box.
I am trying to load a listbox through xml and my script does not seem to work at adding the items. Could someone please look over the script and tell me what is wrong? Here it is...
Code: Prog_xml.load(Programs.xml) xml.onLoad = function (success){[code]....
I'm working to update a project that was created by someone else who left our company. It was done in AS2, so I'd like to keep it that way (without updating all the code to AS3). Here is a section of code that currently works:
var item = {Rank:rank, City:city, Reps:representatives, RepsWithSales:RepsWithSales, Appts:appts, AvgSales:FormatAsDollars(average)}; topSales.addItem(item);