For the first time we are planning on making an autonomous robot which would be based on macromedia flash.
1. A map of the entire room would be created in macromedia flash. I have already been able to achieve this part. In a text file i give the coordinates of the walls and obstacles. When flash is executed it uses the "lineto" function to create the walls and environment.
2. Now the start position of the robot is decided by the user and also the end goal in the environment. The coordinates of these points can be found by using "getproperty" function. I have been able to get this too.
3. Now once the environment is entered and the start and end positions, i need to write some algorithm which shows the path my robot would take. I did hunt online and found some of them based on the A star algorithm. but they are way tooooo complex. And dont know how to incorporate them into my project.
4. If i can get that done then the next step is breaking that path into smaller segments and sending the data for each segment out of the computer to a oopic microcontroller board which will control the motors of the robot.I am under the impression that "XMLSocket" function will let me send data out from the serial port. If not then probably i could incorporate flash into Visual Basic and get that data out.
I'm working on a project where I need to animate multiple robots picking up parts and dropping them. I've attached a quick demo of the kind of movement I need.At the moment I have a Part MovieClip inside a Robot MovieClip (so it will rotate with the robot) What I can't work out how to do smoothly is, how do I release this Part Movie Clip so I can transfer it to another robot & rotate it following the second robot.I can't seem to copy/paste the Part's last position from the 1st Robot's animation to the 2nd Robot without it changing scale/position. Leaving me to basically position a new copy of the Part MovieClip until it sort of lines up with the old parts and switching between the two in the timeline.
I'm working on a project where I need to animate multiple robots picking up parts and dropping them. I've attached a quick demo of the kind of movement I need.
At the moment I have a Part MovieClip inside a Robot MovieClip (so it will rotate with the robot) What I can't work out how to do smoothly is, how do I release this Part Movie Clip so I can transfer it to another robot & rotate it following the second robot.
I can't seem to copy/paste the Part's last position from the 1st Robot's animation to the 2nd Robot without it changing scale/position. Leaving me to basically position a new copy of the Part MovieClip until it sort of lines up with the old parts and switching between the two in the timeline.
I was just wondering how the heck I can connect the two - xml socket? I'm not sure how to start googling this topic. I want to use my flash apps for more than just web functionality, I want control over the things outside my computer
I was just wondering how the heck I can connect the two - xml socket? I'm not sure how to start googling this topic.I want to use my flash apps for more than just web functionality, I want control over the things outside my computer!
Using FMX:I have a scene in which a robot runs around an "arena". It has two bump sensors. When a bump sensor comes into contact with the arena, it registers a collision with that sensor, and backs up and moves accordingly.
I already have code for precisely locating the position of the sensor when it hits something.What I want to do is:Have the robot run through the arena for a while, and everytime it bumps into an object (there are "rocks" in the arena), to write that exact location (x,y) to a list of some sort, or perhaps an array. Idealy I would like to write each value to an external text file.
This is where the cool stuff comes in. I am going to use the newly created "bump map" to tell the next robot where not to go.I just can't think of a good way to make a giant list of variables like I would need here. If only I could save the traces for these variables...
I have a grails application using jquery mobile. I am hoping to find some way to access the camera on the devices. I thought about using flash to grab the webcam but that obviously wont work on Apple devices. Does anyone know of a way to do it and keep it all browser based? I am hoping that there is a plugin somewhere or maybe html5 has some magic in there that supports it.
I would like to move (right or left according the current view) between 2 views when I move my finger on the mobile screen; for example with Google+ mobile application, in profil section, you can change the view just on move your finger on the screen, and the offset and the moving speed must be checked before change complete view.
I have seen that some websites offer talking characters (very human looking avatars), but I do not want to pay HUGE money for those. So I started thinking about some of the cartoons I used to watch and if there was a talking computer, their way of visually portraying speech was with an equalizer.
For the "robot", I would just have 2 dots for the eyes, a nose, and a "mouth", but this mouth would really be an equalizer, and I could animate that with flash so that when there is loud sound, the mouth would open wider than it would for a soft sound ( if you watch an equalizer, the bars go way up and turn red when the music is loud, and remain low and green when sound is soft )
The only web technology that I imagine could do such a thing is flash, but I know very very little flash. I have been searching and searching and searching and all of the equalizer tutorials I have found are just bars with random movements that do not sync with the audio.
I am going to make an Arabic application using Flex builder 4.5. I have two questions that need to be answered What is the difference between ActionScript Mobile Project and Flex Mobile Project. (AS Mobile Project supports iOS and Android but I doubt about it!!) Is Arabic support available in Flex Mobile Projects or AS Mobile Projects? I know TLF supports Desktop and web apps but does it support mobile platforms?
I've written a small sample AIR application in Flex to be deployed on iOS and Android, but I'm wondering how to go about setting up a way to publish it as Flash as well. I'm using Flash Builder 4.5. Any tips for this AIR noob?EDIT:I should add that I've tried to add a new Run Configuration, but did not see a Flash app option listed there. I'm sure I'm missing something fundamental. After all, this is FLASH Builder.UPDATE:So this partially did the trick... I went to Run Configurations again and created a new launch configuration called "Flash_configuration" and pointed it at my project like so.
However, upon hitting "Run," the app launches in Adobe Flash Player, but is completely blank. The mobile flex contains buttons and UI elements in the View, but these do not show up in Flash Player. Perhaps the Mobile Flex framework elements are not directly translated to elements understood by Flash? If so, will I have to use some actionscipt to detect the platform and replace those mobile elements with flash-friendly ones? I would sure hate to rewrite/draw.
Is it possible to make game/application for mobile using flash?, I have been making flash interactive content and web using action script but never try it in mobile, if is possible, then how should i start, where thing should i take care of, like the screen size and swf file size, reloader and stuff? does the workflow the same as in doing for web? or u need other programming skill to do it? Or is there a simpler solution for making mobile game.
I created a Flash game using the accelerometer and want to install it into my HTC mobile phone that uses win mobile 6.1. How do I publish it so that I can use it for my mobile phone and access it through my phone like the other games?
Im starting experiment with Flash Builder for PHP mobile projects and I found it facinating. I could connect the app to a local database, but I was wondering how can I update the data of the mobile app from a website?
I've been developing for this Beta Macromedia Flash player for Windows Mobile (not CE or Pocket PC mind you) that someone found somewhere on the net.. has anyone else come across this, or know of a new (non-beta!) version?
It sucks and blows. But I'm stuck with it until I can find something that runs better.
I have designed a flash website using Flash CS5 using Actionscript 3.0 here: URL...It displays fine on a computer browser but the client is determined to view it on his mobile device (and all mobile devices).From my understanding; Flash is not supported by all mobile devices, although others have told me contradictory information.I know Iphone do not support Flash and I don't think Blackberry do either. But some Androids display flash content? Right?Can someone please offer me some advice on mobile devices when it comes to viewing Flash content...?
What are the pros and cons of various Flash 3D engines with regards to performance on mobile devices? Which do you prefer -- which have you tried (examples of apps developed) implementing on mobile devices?
What is the best flash video player to use for a mobile website? I'm using flowplayer for my desktop site, and need to find a way to get the same videos playing on mobile.
I've looked at a few demos from adobe that show apps built with Flex 4.5 running on iOS from simple list views to video capture. This has made me wonder if its an effective solution to build cross platform mobile apps.
For those of you who have taken Flex 4.5 mobile for a spin, what is your impression on the capability and performance on iOS. Is there anything you can't do with Flex 4.5 mobile that you couldn't with a native app? Are there any limitations?
I'm a longtime CF developer that is trying to get into to Flex mobile development with Flash Builder but I've become frustrated in trying to output results from a simple database query.
I'm looking to do something along the lines of this...
I am pretty fresh into working with mobile at all here but i am having no luck finding solid info on the basic principles of file saving/loading locally on a mobile device (specifically android).
Working on a project with a mobile device running windows mobile 5.0 and Flash Lite 2.1 I need to connect to a web service from within my application, or at least call the methods in the web service to get it to send xml back to my flash lite 2.1 application.
Tried XMLconnector, WebServiceConnector and the WebService class. Cant get it to work. Maybe a special api for mobile devices?
im trying to create a mobile phone in flash, so the user clicks the buttons and the numbers come up on screen. Im having trouble making it display the numbers i want, for referance ive used the code:
on (release) { _root.screen = _root.screen*10 +1 }
on the button, and replaced the 1 where needed. It works so far, except for the 0, * and # buttons
I'm newbie at forum , if I opened this topic to the wrong place ; please , excuse me I'm an HTC HD2 user. nd I noticed that ; Flash 10.1 support to the Android OS had come to HTC Google Nexus One , with "Froyo" update. I watched some videos at Youtube , about "Open Screen Project" (that Adobe leads) . And Adrian Ludwig(at Flash team) was using HTC HD2 and showing the Flash 10.1 at phone. I'm thinking that , if he used Flash at HTC HD2 , then there must be a release for phone too. I'm not sure , it's very important for me.