ActionScript 2.0 :: Flash8 Dynamically Recording Sound From Mic
Apr 28, 2009
I was wondering if there was a way a user could click a button to record a sound that would be stored to a sound clip and played back by the click of a button?
In other words, can I dynamically record a sound from my mic into a sound clip in an .swf?
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I want to save a loaded sound in FMS .
public function Record()
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Jul 11, 2009
*I've been trying to develop a recording application, it is my first real programming project, so bear with me. What it is is a simple Audio Recorder that records sound directly from the Sound-Card. In other words, what you hear and what comes through the speaker is what is recorded. Many of you may be familiar of this process as a component of the Audacity application by selecting the recording type as Stereo-Mix.*
In making this, I could not find a way to access the users Sound Card directly using actionscript. So what I'm asking is, is there a way to access a users soundcard through AS3 or is it impossible? If there are no pre-built libraries or functions that can do it, would it be possible for me to create one that will help me gain access to the sound card?
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Jun 7, 2011
If one wants to record sound from the microphone input in the browser one can do so today through Flash. (Afaik there is currently no other good option which works across browsers.Is there a simple swf-plugin which allows one to do so? That is,with the options "Start recording", "Stop recording", "Get wave of recorded sound (or similar)".
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Dec 15, 2011
I'm currently recording sound and storing the byte array for playback and subsequent encoding to mp3.
Unfortunately though I am getting a click sound at the very beginning of the recording.
I have attempted a couple of methods to try to eliminate this such as:
recording the first .3 seconds with mic.gain = 0; then setting mic.gain = 50; clearing the byteArray after the first .3 seconds then continuing to write the bytearray (in effect deleting the first .3 seconds of the recording.)
Neither of those methods has stopped the click being added.
how I can prevent the click from being added?
Here is my recording/storing code:
public var mic:Microphone = Microphone.getMicrophone();
public var micSilence:uint;
private var soundBytes:ByteArray = new ByteArray();
private var soundBA:ByteArray = new ByteArray();
[Code].....
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Mar 14, 2003
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Sep 6, 2011
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it is constantly checking for the timerOn the example i have stated above; when the time elapsed at 1.444 seconds, i expect the sound i've played when i recorded to play. I have the methods needed to fire away the specific sound effect.
[Code]....
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Nov 10, 2011
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[Code]...
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