ActionScript 2.0 :: Flash8 - Recall A Variable From A Previous Frame?

Dec 29, 2009

Is there a way to recall a variable from a previous frame? I have a variable that was mathematically calculated in frame 3, that variable was then used in a dynamic text field. The problem I am facing is that the text field then disappears in frame 4. The only solution I can think of is reposting the text field in frame 4 but I am having trouble recalling the variable from the previous frame.

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Flash8 :: Store And Recall Frame Numbers?

Nov 11, 2009

Is there a way to store the number of the frame currently playing in actionscript, and then recall that frame number later?

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Flash8 :: "attach" Moviescript To Another With A Script On Previous Frame?

Aug 17, 2010

One layer with a movieclip "man" with a script that makes it move around. One layer with two frames (different rooms)

Also at the door of each rooms a script that when the man walks into the door makes it jump to the second room.

The problem is that the character stays in the same place (since he is a different layer with one keyframe and then just ordinary frames. This works as it should.

Now one way to solve it is in the next room just create another movieclip identical to the man with the same scripts and place him by the door. However this makes it complicated when there are several directions and so on (basicly having to make one frame for every possible entry point in the room)

So im looking for a system so that when this script triggers

Code:
onClipEvent (enterFrame) {
if ((this.hitTest(_root.man))) {
_root.gotoAndPlay("secondroom");

[Code].....

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ActionScript 2.0 :: Goto Previous Frame Viewed As Opposed To Previous Frame On Timeline?

May 2, 2005

What is the script used to go to previous frame viewed as opposed to (see below) previous frame on timeline?

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ActionScript 2.0 :: Previous Frame Viewed As Opposed To (see Below) Previous Frame On Timeline?

May 2, 2005

What is the script used to go to previous frame viewed as opposed to (see below) previous frame on timeline?

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ActionScript 2.0 :: Flash8 : Passing Time As A Variable On Other Frame?

Jan 24, 2010

Basically, I wanted to 'save' the time thats been recorded in each of the 5 'games', so at the end there is a 'scores' page, with your times for each of the games.

I have managed to get the timer working for the games itself, but cannot find / work a method which saves them to the last frame?

I thought possibly converting the 'elapsed_time' into a different var (t1,t2 etc..) for each of the games? - doesn't seem to work timer_not_saving.fla

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ActionScript 2.0 :: Button - Go Only To Previous Scene, Instead Of Going To Previous Frame?

Mar 2, 2006

I have various movies clip within a movie and my back (mc = arr2_mc) and next (mc = arr1_mc) buttons are on the main scene.This is on my main scene on a first frame

ActionScript Code:
movieclip.prototype.playBackwards = function(arg){
if(arguments.length>0) {[code]....

when it goes back, it goes back frame by frame without stopping but I want it to go only to previous Scene. instead of going to previous frame.Do i have to create a unique button? which i did but i didn't work?

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ActionScript 2.0 :: [Flash8] Assign A Variable To The Current Frame Of The Main Timeline (not Movieclip Timeline)?

Mar 16, 2007

I simply want to assign a variable to the current frame of the main timeline (not movieclip timeline) I already know about _currentframe and it doesn't help in this case.

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ActionScript 2.0 :: Flash8 Previous Working Fla's Return Multiple Errors?

Dec 7, 2005

I've found out that when publishing with Flash 8 my previous MX's working fla files, I get multiple errors.I've had a look at the Export publishing settings and I think they're all correct: - Exporting version: 8- AS Version: 1.0So, I guess it must be a silly thing I'm doing wrong but after a long while I haven't been able to know what's wrong. Perhaps AS compatibility is not that accurate?The most common error I get is:"A ')' or ',' was expected" or"An unexpected '}' was found"(I'm using Spanish Flash 8, so I don't know if this is the exact message you're given in English Flash 8) The 'supposed to be wrong' code seems to be in lines like[AS].posicion = posicion+eval("abc" add i)+gap;abc=eval("_parent._parent.abc" add _parent.n)[/AS]and I even get a "Declaration must be inside a on/onClipEvent controller" here:[AS]._xscale=abc*1.4;[/AS] ...while ALL of this code worked perfectly in Flash MX, I get up to 104 errors in Flash 8

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ActionScript 3.0 :: Make Two Buttons Which Will Control The Movie To Goto Next Frame And Previous Frame?

Oct 5, 2009

Just finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.

stop();
but1.addEventListener(
MouseEvent.MOUSE_UP,

[code]....

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Professional :: Reating Next Frame And Previous Frame Buttons With Flash CS4?

Apr 22, 2011

Where can I find step by step instructions for creating next frame and previous frame buttons with Flash CS4? 

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ActionScript 2.0 :: Flash8 Variable Set-up - 'if' Statement To Run From Variable When Playhead Encounters MovieClip

Aug 21, 2009

I want to declare a variable on the main timeline that can be called from anywhere in my movie. So, _global var should be the right approach. I want to declare a movie clip 'MC1' "open", or "closed" so that when it is revisited, my flash file knows the user has been there before and performs a different task from the one it does when 'MC1' was first encountered. So, i need a 'if' statement to run from the variable, when the playhead encounters the movieClip.

[Code]..

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Actionscript 3 :: 2 Next Frame Previous Frame In Flash?

Feb 19, 2012

im a novice in AS3 it is possible to place 2 next frame button in a single AS3 code/frame this is my code

up1.addEventListener(MouseEvent.CLICK, gotoNextFrame);
function gotoNextFrame(evt:Event){
,leftbody.nextFrame();
}

[code]....

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Flash8 :: Variable Within A Variable For Dynamic Text?

May 29, 2009

I'm trying to make something that will show up in a dynac text field something like this:"[variable1] text text text [varibale2] text text text"I've linked the dynamic text field to a variable "resu" and set it to:var resu = variable1 + "text text text text" + variable2 + "text text text"The only problem is that when I make the variables random, they don't change

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Flash8 :: Image Slide Effect - From One Image To Another Using Next And Previous Buttons

Jul 23, 2009

I'm trying to create a movie clip with images that will slide from one image to another using next and previous buttons. I want a sliding effect. For example on this site: [URL] The right side large image you can slide the image by using the arrows. That's exactly what I want...but in flash.

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ActionScript 2.0 :: Remove Mc From Some Buttons / Recall Same Mc Again / Don't Obey Codes Written

Jan 3, 2003

there is a bug about unloadmovie method so i revised everything and attached the movies i loaded before,so that i could use removemovieclip method but there is still a problem; when i remove the mc s from some buttons and recall the same mc s again, they don't obey the codes written.[code]but when i do this with a slidermenu item that is below the one i have just used (4th one ) and slide back the 4th one again;the problem starts..it acts like there r no codes about alphas or depths of the mc s attached in instances window4_1 etc and worst of all it creates two copies of these mc s and doesn't remove them later because they become undefined stuff this time..

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Button To Go To Next/previous Frame?

Jun 10, 2006

I'm making a small site in flash which contains some basic scripting, and I ran into a problem. I'm trying to make 2 buttons (<<< and >>>) to browse through a certain part of this site, and clicking the button would bring you to the previous/next frame in the timeline.My script in these frames is as follows:

stop();
achteruit.onRelease = function() {
_root.gotoAndPlay(prevFrame);

[code].....

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ActionScript 3.0 :: Next / Previous Frame Transitions

Oct 20, 2010

I have a gallery of 3-4 pages that I have added nextFrame and prevFrame navigation to successfully but now I'd like to add some simple transitions to make it look more slick- like a fade or a fly (this is for a website, if all I needed was the buttons I could have just made them links in Dreamweaver).[code]

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IDE :: Go To Previous Frame Of Main Timeline?

Apr 22, 2009

So I have a frame labeled 'init' and a button called _exit. I want _exit on click to keep going back until it reaches 'init'

I'm guessing something like this but it doesn't work:

[AS]_exit.addEventListener(MouseEvent.CLICK , function(e:Event):void
{
if(currentFrame!='init'){
gotoAndPlay(currentFrame-1)
}
});
[/AS]

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IDE :: Next - Previous Button - Set To Change At Every Frame

Nov 9, 2009

Currently I have a single movie clip and next/ previous buttons attached to this movie clip. The image changes every 9 frames. Currently I have the code set to change at every frame. How do I get it so it changes at every 9 frames????

[Code]...

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ActionScript 3.0 :: Referencing Variable In Previous Player

Apr 19, 2011

I've got my variables set out in a layer on the main stage. I've also got a MovieClip which I want to write some code within but reference a variable in the main frame. I tried just referencing the variable name but it didn't find it. I then tried root.variable name but I'm now getting this error message:

ActionScript Code:
Symbol 'character', Layer 'CODE', Frame 1, Line 2
1119: Access of possibly undefined property deathReset through a reference with static type flash.display:DisplayObject.

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ActionScript 2.0 :: Go Back To Previous Stopped Frame?

Nov 6, 2002

I'm tryin to create a button that sort of "rewinds" but it doesn't have to show the rewind- all i want it to do is jump back to the previous frame with a stop action on it. So kind of like a "back" or "previous" button.It's been a while since I have programmed a lot and I forget everything

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ActionScript 3.0 :: Check Name Of Previous Frame Label?

Nov 22, 2009

I am trying to create a function that does something depending on what frame label it was coming from.

I have a home, about and contact page.

I want the home and contact page to check if the previous frame label was "about"

something like this:

if(previous Frame.Label = "about"){
do something
}

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ActionScript 2.0 :: NextFrame And Previous Frame Code?

Feb 4, 2010

i am trying to create 2 buttons...a next frame and a previous frame...The next frame works fine...but i just cant figure out how to make my previous frameThe code is on the main timeline and its as followsQuote:

next_btn.onRelease = function()
{
nextFrame(); // will gotoAndStop on next frame in timeline

[code].....

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ActionScript 3.0 :: Button To Move Between Previous And Next Frame

Nov 29, 2009

I've a problem with this script:
import flash.events.MouseEvent;stop();
indietro.addEventListener(MouseEvent.CLICK, vaiIndietro);avanti.addEventListener(MouseEvent.CLICK, vaiAvanti);
function vaiAvanti(event:MouseEvent):void {
nextFrame();}
function vaiIndietro(event:MouseEvent):void {
prevFrame();} 
I just want to create a button to go to the next frame e one to go to the previous frame.

This script return me this error:
TypeError: Error #1009:

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Professional :: Button To Play Previous Frame?

Apr 16, 2010

I'm trying to create a "back" button, but when the user clicks on this button I want the animations to go in reverse and then go to the frame that it is calling. so for example i have 5 notes, what happens first is that "note 1" is on the stage then you click on 'next' and then "note 2" slides in from the bottom and pushes "note 1" up and out of the frame and stops and shows 'back' and 'next' buttons. what i am trying to do is, if the user clicks on 'back' , I want the movie to rewind and have "note 1" slide back down. Or if they click on 'next' 2 will be pushed up and 3 is revealed the same way 2 came in.

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Professional :: Continuous Go To Next/previous Frame On Mouseover?

Jan 31, 2011

I have an image sequence on my timeline in Flash.I also have two buttons: forwards-button and backwards-button.I would like the timeline to play constantly forward, when the mouse is held over the forwards button.And I would like the timeline to play constantly backwards when the mouse is held over the backwards button.My attempts so far have failed: I can get the button to work only for one step at a time (and then I need to bring the mouse on and off the button again for it to move to the next frame).I need to have the sequence play forwards/ backwards the whole time that the mouse is over the button.

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Professional :: GotoAndStop To A Previous Frame Won't Work

Mar 1, 2011

I'm making an app in flash as3, but there is a bug in my code. (i guess)
 
-I can go from frame 1 --> frame 2
-I can go from frame 2 --> frame 3

If i try to go from, let's say frame 3 --> 2, I get this message:TypeError: Error #1009: Cannot access a property or method of a null object reference.Why cant I go to a previous frame on my timeline?

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ActionScript 2.0 :: Way To Goto Next/previous Frame Label?

Jun 4, 2006

i know there is no function for it, but how could i do this?

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Flash Movie Flashing A Previous Frame On Roll-over

Feb 28, 2010

I have a flash movie with 11 frames and 5 layers. Each of the frames has AS attached to it and all of them start with:
stop();

Now the frame labeled "play" has a button on it, that onRelease sends the movie to the next frame with: gotoAndStop("spin");

That frame further more send it to one of the other frames at random with another gotoAndStop(), which have a stop() and a sendAndLoad on them.

However once it's reached this point, if you roll your mouse over the movie, it flickers and shows flashes of the "play" frame (the one with the button on it).

I can't figure it out, none of the movie clips or buttons in the movie have any actionscript attached to them.

I've tried to delete four of the layers and only keeping the one with the action script on it (and keyframes on every frame). But still it does it.

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