ActionScript 2.0 :: Formatting An Array To Include Eol?

Oct 25, 2005

I have successfully added the ability to add multiple events to my XML Calendar. However, the array lists without a break after each item. How do you insert a break after each item within action script?

var objXML = itemsNode_xml.childNodes;
for (i in objXML) _root[mc].label += objXML[i];

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Numbers To Include Comma Formatting?

Jul 11, 2011

I have a simple calculator I've put together but need to have all numbers formatted with commas. [code]...

View 0 Replies

Flex :: Formatting - Item Renderer- Don't Include Element If Null?

Apr 7, 2011

I have item renderer code like this:

<s:HGroup>
<s:Label text="{data.DateTime}"/>
<s:VGroup>

[code].....

View 1 Replies

ActionScript 3.0 :: Include Array Items But Exclude One?

Feb 24, 2009

I want that clip on line 5 to equal the items of an array excluding the item that is the currently active/clicked on. Becuase one array contains buttons and the other array contains movie clips that I want to fade when the corresponding button is clicked

PHP Code:
function groupOn(event:MouseEvent):void {var clickedIndex:int = leftMenuArray.indexOf(event.currentTarget); currentClip =

[code].....

View 1 Replies

ActionScript 3.0 :: Include Array Data Inside SWF?

Aug 28, 2009

At the beginning of my Flash game, I do some fairly heavy-duty calculations to figure out path-finding and visibility and that sort of thing. The result of the calculations are a few large Arrays and a Tree datastructure. It takes about 10 seconds on my computer. Is there a way I can do this calculation once and for all, and then just package up the final datastructures right in the the SWF, so that no one ever has to do the calculations again?

View 14 Replies

ActionScript :: Loading External Array Without #include?

Feb 20, 2011

I have created many games using a set of mutidimensional arrays. It is now time for me to make them external arrays to simplify some things. I did so, at first, using the #include. However, this loads the arrays at compile time.My goal is to house the arrays in an external file that is called when the game is loaded, NOT when it is compiled. In this way, the same game could be used with multiple different arrays without me constantly having to recompile it each time. It could just look for a file called "yourArray.as" or something and use that when it is run.

I am not very familiar with XML or javascript, so was trying to figure out how to do this with the arrays that I have already created without having to decode them and put them into another language first, only to have to change them back to actionscript later.

View 3 Replies

ActionScript 2.0 :: "Include Code From External Sources Using #include?

Apr 6, 2005

I saw it in this site...[URL].. it says "Include code from external sources using #include".umm... does it mean I can use C code, etc. within flash??

View 1 Replies

AS2 :: Professional - Loop To Include All Movie Clips In The Array Without Having To Type Out All Their Names?

Sep 1, 2010

I have a simple array of movie clips ("box1" "box6") that I have created on the stage. I then have a simple onRollOver function that is iterated for each of these movie clips, as shown below. As it is now it's working fine, but I can forsee two potential problems for when I use larger arrays and apply this technique to my real working files.

If I were to have many more movie clips, the first line of code would be much longer as it lists each movie clip instance name. Is there a way to use, for example, a for loop to include all these movie clips in the array without having to type out all their names? As you can see here, I have used a simple numerically-incremented naming process. I think the problem may be that I am using movie clips with instance names assigned on the stage and not created through ActionScript.The function as I have created it makes all the movie clips gotoAndStop(1) and then the one that has been rolled over goes to frame 2. Is there a way of making all the movie clips in the array except the one that has been rolled over gotoAndStop(1), ie. is it possible to exclude the rolled-over movie clip from the first part of the function? Here it works just fine as it is, but I'm thinking that maybe when I start using more complex functions with tweens etc it may cause problems. Or not?

[Code]...

View 5 Replies

ActionScript 3.0 :: Displaying & Formatting Array Values In A TextField?

Sep 6, 2010

I'm trying to get values of an array to display into a single text field but I'm also trying to bold the first few letters dynamically using the setTextFormat() method.Basically trying to achieve what the google search function does when it comes up with auto suggestions and each keyword gets un-bolded.

View 0 Replies

ActionScript 3.0 :: Load JSON / Formatting Non-array Data?

Jul 28, 2011

I'm trying to format JSON data without using brackets for an array.

To start off with, this works (to be followed by what doesn't)[code]...

View 4 Replies

ActionScript 2.0 :: Include Code From External Sources Using #include

Apr 6, 2005

I saw it in this site...[URL]it says "Include code from external sources using #include".does it mean I can use C code, etc. within flash?

View 1 Replies

ActionScript 2.0 :: Include File: Flash Is Not Refreshing Changes From Include File

Aug 2, 2006

I am using an include file, and I've noticed that sometimes the the fla file does not refresh new changes to my include file. When exporting with "Ctrl, Enter" Is Flash loading the include file from the cache?

View 3 Replies

ActionScript 3.0 :: Include SWF Into AS2 FLA?

Jul 14, 2009

How can I include as SWF created with AS3 into the FLA of using AS2.

I tried using loadMovie("myExternalMovie.swf");

but nothing happens.

View 1 Replies

ActionScript 2.0 :: Use #include With A Variable

Oct 1, 2004

I'm trying to make a flash game where people write small files, and they get included into the game. However, I need to use #include with a variable, but it won't let me (malformed). I need it to be a variable so the user can choose the file to be included. Anyways, how can I get around this? I need it so it will import the script and use it, if theres another way I'll be happy to hear.

View 5 Replies

Does Cs5 Compiler Include Comments

Feb 16, 2011

You know them flash decompilers - can they read your comments you leave in your code?Also, is there anyway to remove the comments if they can -- and can you somehow remove all whitespace and compact it so the swf runs faster, better, and is a smaller file?

View 1 Replies

ActionScript 3.0 :: Include Fonts In A SWF?

Jan 25, 2009

I would like to include fonts in a SWF that I am building using Flash CS3 and AS 3. I have found lots of examples online that look like
this:

[Embed(source="C:WINDOWSFontsARIAL.TTF",
fontFamily="Arial")]
private var _arial_str:String;

However, the definition of the variable defined below the EMBED tag varies, sometimes its "Class", sometimes its "Font".

In any event, the font is used this way:

mytext.font = "Arial"

The problem is that this does not work for me. I have tried the various types mentioned above for the asset but none makes any difference.

If I embed the font in the library of my project I can access the font this way:

mytext.font = new AvantGarde().fontName;

But when I try this code with the Embed tag I get different errors compile time depending on how I've define the variable.

It appears that the code samples I found are for Flex and not Flash?

I really want to be able to make this work without embedding the fonts in the library.

View 5 Replies

ActionScript 3.0 :: Include ContextMenu For Whole Swf?

Sep 11, 2009

How to include contextMenu for whole swf?

View 4 Replies

Actionscript 3 :: Build / Include A SWC?

Jun 13, 2011

I'm trying to recreate a modernized version of this tutorail here - but I'm having problems building building and referencing an SWC file for inclusion in my project in Flash Builder. Whenever I try to reference the SWC, flash says it's "not a compile time constant" - can anyone help me with the process of building a SWC (mainly, naming it so that Flash Builder can reference it) - and then, in Flash Builder, creating that reference to the SWC?

View 4 Replies

Flash :: Can't Include It In Drupal

Oct 19, 2011

I have downloaded a flash component "Fade In Fade Out Slideshow".and included mu images in it.i don't know how to include it in drupal[code]...

View 1 Replies

Actionscript 3 :: Include .exe In AIR Installer?

Dec 14, 2011

I'm trying to create an installer file for my AIR app. I export release build and include all my elements, i.e. assets, a 3rd party .exe file, etc. But my output says file is damaged. Is there s/thing about this .exe file that is doing this? Do I need to create a customer installer to handle running this?

View 1 Replies

Include AC_RunActiveContent.js When Publishing?

Nov 1, 2007

I copied and changed the default (Flash Only) html publish file but when I publish my flash file, it doesnt create the AC_RunActiveContent.js file. How can I get Flash to include AC_RunActiveContent.js file when publishing?

View 0 Replies

ActionScript 3.0 :: Include A Swf Into Main - Swf

Oct 21, 2009

All I want to do is include a "game" into a main swf. I'm learning AS3/Classes atm as well, usually I code on the timeline, anyway my Main.as document class looks like this:

[Code]...

View 3 Replies

ActionScript 3.0 :: Include XML Text With Img?

Dec 23, 2009

i want to have text with properties load in via the same xml.

var images:XML =
<images>
<img href="images/image1.gif" />
<img href="images/image1.gif" />

[code]....

View 8 Replies

ActionScript 2.0 :: Include Hyperlinks In XML?

Jun 17, 2010

How would I include links in an XML file?[code]...

View 2 Replies

ActionScript 2.0 :: Get The #include To Work?

Jan 24, 2005

I'm working on some classes in Flash Mx 2004 Pro, but I cannot seem to get the #include to work.

This is the error msg Flash gives me:

**Error** myClass.as: Line 1: Classes may only be defined in external ActionScript 2.0 class scripts.
class myClass {

Total ActionScript Errors: 1 Reported Errors: 1

This is my approach, maybe I'm doing something wrong...

1. I have an external AS file called myClass.as, which resides in the same directory as my Class.FLA

2. I have a constructor function in my class called myClass:

Code:
class myClass{
public function myClass(){
}
}

View 5 Replies

ActionScript 2.0 :: How To Include AS File

May 14, 2005

I have used PHP Code:#include 'asfile.as' But it doesn't work in my sig. Any ideas how I could make it work?.

View 3 Replies

ActionScript 3.0 :: Include All Files In Bundle?

Jun 14, 2010

i have developed an actionscript 3 app and deployed it on air, now when i compile it, it fails to add to the bundle the import classes i have used... How can i add all imports to the compiled .air bundle ?

View 6 Replies

ActionScript 2.0 :: AS 2 Reload External Include?

Jun 5, 2011

I've really struggling to understand where to go next I have a file called data.as which contains a URL with a unquire id on for example index.php?id=6957 however depending on which computer the exe projector will be running on the id will be changed in the data file alone.

However when i generate the exe projector it caches the url and wont recheck for any changes in the url.

This is the AS i currnelty have, What i would like it to do is reload the the include data.as everytime it goes to this frame with the below on.

[Code]...

View 1 Replies

Getting Code Into CS3/CS4 Default Include Path?

Aug 11, 2009

I have a series of AS3 classes that I want to install into the default directory that Flash looks for when, in code, one writes: import com.flashsim.FStEng.Three.*;
 
In AS2, there is the Classes/ directory within the Configuration folder.  Very easy, nice.  In AS3, that folder is not consulted, and I understand the Flash IDE does some kind of internal mapping.
 
I have created a SWC and added it to my Library path.  However, I would like to package the SWC in a (code-only) component and put it in a folder that Flash is, by default, looking at to consult swc's.  Alternatively, if there were an "include" directory, I could put the as files.  However, when I try to put the SWC in the Configuration folder's Libraries, or ActionScript 3.0/libs (the "libs" I had to create), or I put the as files in the Include folder, my Flash code cannot access the stuff being imported.

View 2 Replies

Flash :: Include PHP File In Its Movie?

Sep 24, 2009

I have to include a PHP page in a flash movie.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved