ActionScript 2.0 :: Frame Label List In Loaded MovieClip
Jul 7, 2009
Is there any method so that I can find the List of Label in given Loaded MovieClip. I am working on a system that dynamically load SWF from other developers, since these developers has choice, they put some labels in their script. However it is upto them to use any combination of given label, so that, say one developer make labels
Inanimation, OutAnimation, Endanimation
While other make
OutAnimation,endanimation
And third make InAnimation, Endanimation
So when my script load it should read the label on their MC so it can take action accordingly. We are not sure what Frame number they put label, and we cannot change their SWF anyways. The solution I know is I check through their FrameLabels and then take action if XXX frame exists.
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Nov 6, 2006
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage
this.movieClip.gotoAndPlay("2"); //NOT WORK
this.movieClip.gotoAndPlay(2); //NOT WORK
[code].....
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Jan 26, 2010
Is there an event listener that will allow me to access either the frame number or frame label of a playing SWF loaded with the new Loader statement? I need to trigger the play() function of another external SWF, as well as other functions.
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Oct 3, 2009
I've bought a very simple AS3 preloader but the default code requests an external swf thru a loader event.What I would like to achieve is when the content is loaded it goes to a frame/label on my stage.[code]
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Oct 21, 2005
I have a button that is loaded into my main movie at level 2. in my main movie on the timeline I have a frame label called guestbook. I want my button, when released to go to trigger the frame label. on my button i have the script:
on (release) {
_root.gotoAndStop("guestbook");
}
Obvously this does not work because it references the wrong timeline so i tried:
on (release) {
_parent.gotoAndStop("guestbook");
}
thinking that somehow it would see the parent swf and work - haha - me and my dumb ideas of course it doesnt work.do you know how i can get it to work. Perhaps i should mention that the button that loads in at level 2 is inside a movie clip (for reasons of animation)
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Aug 19, 2002
I have an swf loaded into _level0. On button release I want gotoAndPlay a certain frame label in an swf loaded into an MC named Host on _level0 to. I have the following:
on (release) {
_level0.host.gotoAndPlay("Main", "MainStart");
unloadMovieNum (2);
}
The unload part looks fine, and I am back to my orginal page. But the page did not jump to 'MainStart'. What am I forgetting?
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Jan 25, 2007
I have a MovieClip created, and the second Frame has a label ("tree0001" for any who care). I'm wondering how I can retrieve the name of this label by asking which frame in the movieclip is loaded (which would be frame #2) and then getting that Frame Label.
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Jul 6, 2007
I am trying to make it go to a certain point on the movieclip thats called. I am not too familiar with creating functions for frame labels.
clipboard_mc.gotoAndStop("frameLabel");
is where I want to add the code but when I code the button below it doesn't go to the frame that I want it to.
Code:
function btnRelease(myBtns:MovieClip, frameLabel:String):Void {
myBtns.onRelease = function() {
clipboardIn();
noBtns();
} clipboard_mc.gotoAndStop(frameLabel);
}
Button Code:
btnRelease(hand, "hand");
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Apr 24, 2007
I want to play 2 separate labels in a movie clip in any order when clicking a button that lives inside that movie clip.
Here's what I have on the button:
on (release) {
gotoAndPlay("location_rev");
gotoAndPlay("residences");
}
Currently, the playhead is going to "residences," entirely skipping "location_rev." I've thought of an if statement to ask Flash to play "residences" when arriving at the end of "location_rev," but I'm not entirely sure how to go about that.
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Dec 28, 2004
I am in a second scene... and am trying to call a frame label in an mc in scene 2 is there a such thing as...
on(release) {
_thisScene.mymc.gotoAndStop("framelabel");
}
this scene?
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Jun 21, 2011
I'm incorporating Flash for the first in my site [URL] it should a simple navigation but it has had me stuck for a while. I would like users to click any button on the stage (listed or thumbnails) and open a MC, then close the MC, using a close button , then return to Scene One, which is frame labeled "home".
I am able to successfully open and close the Movieclip but I am not directed back Scene One. When the MC closes, the thumbnail buttons are inactive.
Here is some sample code from The last frame of the MC actions.
stop();
closeVogue_btn.addEventListener(MouseEvent.CLICK, onClickVogue);
function onClickVogue(event:MouseEvent):void
{ gotoAndStop("home");
}
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Oct 5, 2009
I'm trying to control a movie clip called "nosotrosmc" with a frame label inside called "historia" but does not work
Code:
menu.nosotros.addEventListener(MouseEvent.CLICK, subSeccion);
function subSeccion(e:MouseEvent){
trace(""+e.target.name+"boton clicked");
this.nosotrosmc.gotoAndStop("historia");
}
The output window show this:
nosotrosboton clicked
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at HomeSonny_fla::MainTimeline/subSeccion()
I need to made a simple navigation, I'm a designer, not a programmer.
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Mar 14, 2011
there is a movieclip named movie with instance name movie.Inside this movie there is a textbox in frame 1.I want to give properties and methods to that textbox.
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Feb 29, 2012
Is it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:
// Change the object into a circle.
circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);});
// Change the object into a square.
square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});
[code]....
However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.
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Nov 26, 2011
1. I need Import MovieClip from Library into Current Frame (Current Frame mean, if we on frame 1, the movieclip will show on frame 1)
2. Hmm... i guess if we make Browsers on Flash its IMPOSSIBLE lol...
3. Do you know Windows ?, if we click and hold the title bar it will dragging, and if we click and hold the inside of windows, it will NOT Dragging.
4. Load an EXTERNAL SWF.
5. Load an External MUSIC or SOUND.
6. Save Current Setting, like changing the username it will ask you want to save your current setting?, yeah like that. the game is shooting, kicking, punching. there's Enemies, Traps, and Fall into Fire or something he will die.. i need basic of it..
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Jun 8, 2009
I have a bunch of SWFS from a third party tool that I am loading into an MC called "_root.dropzone". I want to be able to tell flash to move to a frame label in my main movie when that loaded MC has played the last frame but I have no idea how to do this. I don't have the FLAs for the swfs otherwise i'd just add code into the last frame. Here's what I am using:
if (_root.dropzone._currentframe == 1521)) {
_root.gotoAndPlay("s_2");
}
This doesn't seem to be working as flash jumps to "s_2" immediately...
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Jun 11, 2006
is there an action script code that enables the timeline to automatically enter a frame label on entering a certain frame.
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Aug 30, 2007
I'm trying to get this function to target myClip_mc and movethe frame head to another frame label.
var counter:Number = 1;
//textBeGone
invisible_btn.onRelease = function(){
counter++;
if(counter % 2 = true) {
[code].....
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Mar 11, 2011
is it possible automatically name frame label with instance name of item in frame.
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Oct 3, 2010
I'm developing an app that use swf to load elements and add properties to the loaded swf. I use SWFLoader to load the movie and on the COMPLETE event i move the loaded MovieClip to a specific frame and then list its DisplayList. I've discovered that if i traverse the list soon it's note loaded. [code]...
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Jun 5, 2009
Yesterday Kglad gave me the following :
nextTX.onRelease = function (){var nextFrameLabelNum:Number = (1+Math.round(thTX._currentframe/27))%10;
thTX.gotoAndPlay("next "+nextFrameLabelNum);
}[code].....
which works great IF I am moving one image at a time.What I have done now is tween 3 slides to move into a visible mask by pressing next, but when I press previous of course the above doesn't work.It just jumps to the previous three with no tween.I would like to maintain the tween but in reverse.I would like the previous just to undo, in reverse, what the next button just did with the tween?Is there anyway to make this happen with as 2.0?
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Aug 6, 2009
if its possible, via AS3, to create a frame label in a movieclip on a specific frame.
Obviously I can do it by manually by setting up labels on the timeline within the target movieclip, but I would rather use an array so I can loop through it, creating a label name on a the specific frame each time?
so for example I would end up with:
myLabelOne on frame 10
myLabelTwo on frame 25
myLabelThree on frame 115
etc
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Jun 30, 2004
I am trying to use this if statement with a frame label instead of a frame number. I believe that _currentframe is looking for a number only. Is there a different command that looks at frame labels instead of frame numbers?
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Jun 20, 2007
is it possible to find the frame number of frame label with AS if a button is rolled over, the timeline jumps to a label - which plays a set of 3D rendered frames to 'raise' and element, once a user rolls out of the 'button' area the button is meant to 'lower' - which can be done by simply playing backwards to the previous label.
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Jun 30, 2004
I am trying to use this if statement with a frame label instead of a frame number. I believe that _currentframe is looking for a number only. Is there a different command that looks at frame labels instead of frame numbers?
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Jan 9, 2009
My script have a list of .swf files and needs to play them one by one. My problem is that i can't detect when the movieclip (containing the swf) completes playing.
I understood that i need to copmare between _currentframe and _totalframes of the moviecip but i keep getting 1 as the _currentframe (my main timeline contains only 1 frame).
Code:
var mcLoader:MovieClipLoader = new MovieClipLoader();
var loadListener:Object = new Object();
var container:MovieClip =
[Code]....
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Jan 26, 2012
I am trying to add an item to a list and have text display and have a different hidden value when i access selected items. I also need to do this with a loop.
Currently i am trying to add a label and set the labels id to my value. But the list just shows the ID and not the text.
var theLabel:Label = new Label();
theLabel.id = "123";
theLabel.text = "test";
lstLayerList_array.addItem(theLabel);
[code]....
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Jul 27, 2009
detect current frame number of a movie clip inside a loaded external swf?
its like this, i have a main swf, lets call it "loader_swf", inside the loader_swf i create a movie clip called "holder_mc" which loads an external swf, lets call it "ex_swf". The ex_swf has a movie clip in frame 2 which is the main animation of ex_swf. Is it possible to get the current frame number of the movie clip holding the animation on frame 2? the only thing i know is to get the current frame of main timeline of ex_swf.
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Apr 28, 2010
Anyone knows if there's a way of calling an specific frame or movieclip from a loaded xml file? I have some xml text loaded to my flash site and i want to have a link in this text that when clicked loads a comment form that is in a different frame in the timeline. I've been looking and googling and i havent found any solution to this.
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Sep 14, 2010
I'm instantiating a group of RadioButton components into a Sprite and then later adding it to the display list. When the latter occurs, I can visibly see the font of the RadioButtons' labels changing from a serif to sansserif—but I have NO code to that effect anywhere. This occurs long after the components are actually instantiated, when they (via their parents) are added to the displaylist.
In Question_UI.answersContainer.answer:
answerUI = new RadioButton();
answerUI.group = rbg;
answerUI.label = text;
[Code]....
I've triple-checked the obvious, but there's NO code regarding the font of the label at all. It seems to only have to do with being added to the displaylist.
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