ActionScript 2.0 :: List - Import MovieClip From Library Into Current Frame
Nov 26, 2011
1. I need Import MovieClip from Library into Current Frame (Current Frame mean, if we on frame 1, the movieclip will show on frame 1)
2. Hmm... i guess if we make Browsers on Flash its IMPOSSIBLE lol...
3. Do you know Windows ?, if we click and hold the title bar it will dragging, and if we click and hold the inside of windows, it will NOT Dragging.
4. Load an EXTERNAL SWF.
5. Load an External MUSIC or SOUND.
6. Save Current Setting, like changing the username it will ask you want to save your current setting?, yeah like that. the game is shooting, kicking, punching. there's Enemies, Traps, and Fall into Fire or something he will die.. i need basic of it..
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Similar Posts:
Aug 18, 2009
I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.
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May 20, 2009
What I want to do is compile an .fla with nothing on the stage but several of the movieclips are set to export on first frame in the properties linkage manager. When the .swf runs, I want to loop through and get the names of all the exported assets so I can place them in an array and manipulate them later.
I want to turn the code over to the art team where all they have to do is attach my .as file for the document class. I will not know what they name their movieclips, yet they are instructed to name them alphabetically according to what order they should appear. (My code is a sort of self contained slide show).
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May 16, 2011
how can I get the current frame of a MovieClip.It's an animation that just loops over and over when its opened with ctrl+enter.On the stage its just one layer and one frame, but when it's double clicked, it has its own timeline with 20 frames.
Actionscript Code:
//what i had but it shows frame 1trace(myMovieClipInstance.currentFrame);
display the current frame when it changes. So something with a while loop. Like while the movie clip is playing, display the current frame.
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Feb 3, 2010
Is there a way to get he current frame of a movie clip that is playing? For example I have myClip which is a MovieClip, and the code is myClip.stop(); Is there a way to know which frame myClip stopped on? Such as frame 5 or 10 or so?
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Jul 12, 2009
I have a character that I want to animate. Now each part of his body is a separate movieclip. What I want is that, for example, if you imagine the shoe MovieClip, I want to give it three frames - from the front, from the side, and bent.
So when I animate the character MovieClip, I would like it if I could keyframe the currentframe of the shoe MoveiClip, if that makes any sense. It's easy enough to do in ActionScript, but the problem with that is the change isn't visible until I test the movie, and when animating it's useful to see exactly what the character looks like at each frame. Is there any way of setting the current frame of child MovieClips when animating?
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Mar 7, 2012
I would like to know how i can get the width of a movieclip on its current frame. I am using scrollRect to hide certain sections of the movieclip and when i want to return it to its original size i need to get the dimensions the movieclip on each frame so i can return it to the default.
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Aug 28, 2006
i want to check the current frame of movieclip that it play's after i press a btn!
my script look something like this:
Code:
sub_meniu.sub2.onPress = function () {
this._parent._parent._parent.Mcs.play ();
checkCurrentFrame ();
[Code]....
This is probably an infinite loop. Further execution of actions has been disabled in this movie.
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Apr 29, 2010
I have one button and when I click on it,firstly I want to run a movieclip and then i want the external swf to be loaded.
How can I achieve this? I want to check when the movieclip has finished in order to load the swf.
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Nov 28, 2011
In cs5.5, I have a frame with a movie clip on it. When a user clicks a button, I want the movie clip to stop and the user to be directed to another frame. It is correctly redirecting to a different frame, however, the movie clip is still on the stage and playing. How can I modify the following code to make it not just go to a different frame, but also stop the movie clip that is on that frame from playing?
btn_1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame);
function fl_ClickToGoToAndStopAtFrame(event:MouseEvent):void {
gotoAndStop(10);
}
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Dec 1, 2010
i want to obtain the current frame number of a movieclip....
var v = this.getCurrentFrame()
if (v = 1 ) {
trace ("hello")
}
doesnt work.... how shud i do it right?
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Mar 19, 2005
I've got a button that tells a movie clip to play its animation (goto and play frame 2), but I only want it to play that frame if the current frame is frame 1 - meaning that I don't want people to be able to keep clicking the button while the clip is playing and have the clip restart.
I'm guessing it would be something like:
If ( current frame is frame 1 ) { goto and play frame 2 }
But I can't seem to get it to work.
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Jul 27, 2009
detect current frame number of a movie clip inside a loaded external swf?
its like this, i have a main swf, lets call it "loader_swf", inside the loader_swf i create a movie clip called "holder_mc" which loads an external swf, lets call it "ex_swf". The ex_swf has a movie clip in frame 2 which is the main animation of ex_swf. Is it possible to get the current frame number of the movie clip holding the animation on frame 2? the only thing i know is to get the current frame of main timeline of ex_swf.
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Sep 24, 2009
How can we import images using AS3 code so that when they are imported once will remain in the library forever..
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May 31, 2010
What i'm trying to do is import movieclip "enemy" from the library to the screen. I have already programmed its movement in my actions layer with
Code:
enemy._y = enemy._y - enemyspeed
so that the enemy moves up on your screen as you try to avoid it. I have seen a way of inputting multiple enemies on the screen at one time; it dealt with using variable i,which in this case would be equal from 1 to 5 (allowing only 5 enemies to be on the screen at one given time), and giving each enemy the next value of i until they reset.
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Jul 7, 2009
Is there any method so that I can find the List of Label in given Loaded MovieClip. I am working on a system that dynamically load SWF from other developers, since these developers has choice, they put some labels in their script. However it is upto them to use any combination of given label, so that, say one developer make labels
Inanimation, OutAnimation, Endanimation
While other make
OutAnimation,endanimation
And third make InAnimation, Endanimation
So when my script load it should read the label on their MC so it can take action accordingly. We are not sure what Frame number they put label, and we cannot change their SWF anyways. The solution I know is I check through their FrameLabels and then take action if XXX frame exists.
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Jan 18, 2011
Okay, so I decided to try putting some child movieclip switches into the .as instead of in the frames. After a lot of Googling and reading, I think I learned that each of those movieclips need to be in their own .as. Anyway, I tried to do it and the movieclip, which is located in the .fla library and does have export checked off, is not showing up when I play the file. The movieclip has this .as to itself:
[Code]...
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Mar 9, 2010
I have some fairly large movieclips in the library which need to be dynamically loaded at runtime. I don't want to export them all in frame 1, because that would slow down initial loading of the movie. I tried putting an instance of each of these clips later in the timeline where they wouldn't normally be encountered. When I then tried to load one from the library dynamically, I was able to successfully get an instance of the movieclip, but its currentFrame property was 0 and I couldn't see anything on the stage. As soon as I enabled "Export in frame 1", it worked properly. Does this old trick of putting an instance on the timeline somewhere no longer work in AS3?
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Mar 16, 2007
I simply want to assign a variable to the current frame of the main timeline (not movieclip timeline) I already know about _currentframe and it doesn't help in this case.
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Apr 8, 2010
I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
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Nov 17, 2009
I have tried this a dozen different ways and I really am at my wits end.
I have a presentation that works like a powerpoint. Everything is working as it should, except one part. I have a movie clip with an instance named slides, and I want to actively display which frame number you are in this move clip.
I have tried more than one why but I see no reason why this should not work:
var frameNum:Number = this.slides.currentFrame;
this.frameText.text = "P�quina " + frameNum + " de 173";
It appears to work at first, but does not update when I navigate the slides. It constantly says 1. Before I just added a function to the back and next buttons to frameNum++ and frameNum--, but after I created the Menu I would prefer it to automatically detect what frame it is on.
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Aug 13, 2009
Is there any way to list all listeners to an EventDispatcher instance, or at least list all event strings that are being listened for?
I know there is a "hasEventListener()" function, but you need to know the string you pass in in order to check for it. I suppose it would be bad coding ethic, but it can have its uses. (Am I making myself clear enough on what I am looking for?)
Also, how are eventListeners speedwise? Since there is a lot that needs to be accomplished when dispatching and listening for events, would it be a bad idea to use an Event system for such potentially CPU heavy items as collision detecting?
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Nov 24, 2010
Import the whole library of another fla. via actionscript, not doing it manually? Kinda working in 2 different files and it would be much easier if i could just continue doing that and just importing them all together in a 3rd file.
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Jul 23, 2009
This is my first post here and i'm also new with FlashCS4 and ActionScript3. I made some frames on Illustrator and exported the layers to SWF frames. When i import them to the library on FlashCS4 i get a bunch of symbols and bitmaps. I only want the movie clip and the movie clip is empty or invisible.
I've done the same with other Illustrator layers and some imports generate the symbols and bitmaps and others don't. The difference is that the ones that are imported with all the junk (symbols and bitmaps) are layers with a feather Illustrator effect.
I want to know how to import the movie clip only, or why does Flash creates all the extra items in the library.&What is the better way to animate with frames on Illustrator and use them on Flash?
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Mar 2, 2011
I have provided an ArrayCollection to a List, works fine, scroll and sweet.
I am able to access the carretIndex (though not necessarily the ones in view) by
list.caretIndex
Is it possible to access the list of items currently visible in the List.
What I am curious to know, is how can I can access (read) the first (or any of the) item in a given View port of the list.
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Jul 4, 2011
Is there a way to get a list of all the skin classes that are in the current application? I'm using Flex 4.5.1.
Here is the loop that I'm using now to get all the skins,
for each (var item:Object in styleManager.typeHierarchyCache) {
for (label in item) {
if (label=="spark.components.supportClasses.Skin" ||
[Code]....
The reason why is because I want to list all the skins in the application and then be able to apply them in real time so I can see what they look like.
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Jan 18, 2011
little confused using the Date class. it's no problem for me to use the class to spit out TODAY's date. but i simply want to be able to trace every single day from January 1 to the end of the year, something like this:
[Code]....
how to numerate through all the days of the given year (and have it work with leap years.. etc)..
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Oct 9, 2004
On my main timeline, I have a "Background" graphic object with some control buttons, on the main timeline there may (or may not) be a few other movie clips playing at any given point.
I want the pause button (in the Background object) to figure out what all movie clips are playing from the _root down, and stop them all. I am currently doing this by putting in the code: mc1.stop(); mc2.stop(); mc3.stop(); etc...
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Jan 30, 2003
how can I import a movie as a library item for another movie?
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Jun 16, 2009
Flash CS4 is crashing every time I attempt to import a collection of jpegs to the library.I've tried small groups (crashes eventually), running in obselete compatibility modes...This seems common (though no fix I've seen actually works) - is there an appliccable FAQ?
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