ActionScript 2.0 :: Image Gallery - Thumbnails With Same Height But Different Width?
Oct 19, 2008
I'm making an image gallery and are having some issues with the thumbnails. What I want is to be able to have thumbnails with the same height but different width. Attached the fla.
View 6 Replies
Similar Posts:
Jun 12, 2009
i want to load external images of different height and width into same height and width.
View 3 Replies
Feb 24, 2010
i want to load external images of different height and width into same height and width.
View 0 Replies
Dec 5, 2007
I've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.
View 1 Replies
Oct 9, 2007
i am trying to make this xml gallery that dynamically resizes according to the picture's width & height. the function resizer() is hardcoded with fix values. i have tried to assign it from the array like below but it works wierd, the border just keep increasing in size.
Code:
menuHolder["but"+i].onRelease = function() {
imageLoader.loadClip(this.path,gallery.imageHolder);
gallery.imageBorder.tween("_width",this.width,1,"easeOutExpo");
[code]....
View 2 Replies
Nov 8, 2009
I have a Flash CS4 Professional version installed in my machine. Here is my problem.
1st - I'm importing an image to stage and set the width and height to match the image. (everything is good, no problem) 2nd - I am using the FLVPlayback components build-in from Flash CS4. It does load the video and everything. (everything seems good) 3rd - Publish the video to my local drive (everything seems good) 4th - I could play the video from my local pc and it loads fine and fast 5th - Upload everthing from my local folder to the Web server, it does display the background image but not the video. It has a white blank screen. What is going on? I copy the exact folder from local to server. What have I missed? How could I make the video to load?
View 1 Replies
Jul 29, 2010
I am trying to reference to top level (stage) width and height of the main stage for the placement of something located inside a movieclip on the stage.
My code is:
Code:
my_loader.x = (stage.stageWidth - my_loader.width)/2;
my_loader.y = (stage.stageHeight - my_loader.height)/2;
But this seems to just relate to the width/height of the mc that my_loader is nested in...
I have tried the following and had no luck:
stage.stage.stageWidth
root.stage.stageWidth
parent.stage.stageWidth
MovieClip(root).stage.stageWidth
View 8 Replies
Nov 17, 2010
I'm working on an image gallery using a mouseOver to scroll the thumbnails. How can I limit the area affected by the mouseOver as at the moment it scrolls wherever the cursor is on the page.
View 2 Replies
Sep 4, 2011
I'm just beginning to learn AS3 and I'm trying to build a website in Flash. This is a photography website so it will have various image galleries. I'm able to have the images display. But I'm stuck when I try to add thumbnails to the movieclip. I've been using a for loop to loop through the total number of photo URLs in the XML, and add them to a thumbnail container. But either this will display, or only the image gallery will display. They will not display at the same time. Ideally, the thumbnail container will appear on top of the large image, so I guess I will also need to z-sort them.
Here's the code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.display.Sprite;
var my_speed:Number;
[Code] .....
View 0 Replies
Mar 22, 2010
I would like to make a simple flash file where I have one image on top with multiple thumbnails underneath it. The only thing I need to do is get the main image to change to another when I click another thumbnail. The result would be a basic thumbnail driven image gallery.
View 1 Replies
May 25, 2011
I have this project. It is an image gallery with scrolling thumbnails that when you click them will load the larger images. However, I can not get that part to work. The thumbnails load and scroll, but when I click them I get an error message.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at BannerVer3_fla:mcThumbsInside_6/imageLoadedThumbThree/BannerVer3_fla:gotoPage()[BannerVer3_fla.mcThumbsInside_6::frame1:124]
This is the AS3 for the thumbnail image.
Code:
var fader:MovieClip;
var photos:MovieClip;
var loaderThumbThree:Loader;
function loadImageThumbThree(url:String):void{
//Set properties for this loader
loaderThumbThree = new Loader();
[Code] .....
View 1 Replies
Jan 11, 2010
I'm constructing a book of sorts in Actionscript 3 (FlexBuilder) and am trying to size an image dynamically according to the dimensions of it's source file. But, I've found that if I don't explicitly state the width and height of an image, they trace as 0.
So that I can scale down an image to fit within a given space, how do I get the width and height of a source image?
View 2 Replies
Nov 19, 2009
I'm loading some images from a web service and use a MovieClipLoader to load the image. In the onLoadInit() I set the new width and height of the image. ( This must be done after the image is completely loaded )
My problem is that the image has poor qualtity. The quality around the edges isn't as the original image. Is there a way to improve the image to just scale as movieclip._width and movieclip._height isn't the best way to go.
View 1 Replies
Aug 12, 2004
is there a way to get a jpg's image and height (before dynamically loaded) within flash? the only way i could do it was to load the image into a containerMC, but i would like to do it before the image loads. the only other way i could think of was to send the image link to a php script and returning its height/width to flash.
View 5 Replies
Mar 5, 2008
I am building a website with an image gallery using XML to load thumbnails and images.
Firstly, I was going to try to make the thumbnails act like buttons, so the mouse cursor would change to a little pointing finger like it does in buttonmode but i could not get this to work.
Secondly, I also wanted the alpha properties of the other buttons to reduce to about 0.75 to highlight the selected thumnail that would stay at its full alpha value of 1. Yet again i could not get this to work either.Can you build this type of functionality into the imported xml data or am I just kidding myself here?
View 10 Replies
Jun 16, 2009
I've finally finished my flash xml gallery, and have tested it to my complete satisfaction using dreamweaver. When I do a preview from dreamweaver, or just open up the gallery html file from explorer the swf loads the xml file and all the images flawlessly, everything works. However when I move the site for testing on my mac laptop it loads the xml file but not the images. When I upload it to my test website it doesn't even load the xml file. I just copied the root folder over in all cases I dont understand why it wont work. You can see it here: [URL]
Could this be some export setting I am using incorrectly? Why would it work locally on a windows machine, and not locally on a mac or online on either. I tried re exporting the swf after saving it as CS3 from CS4 and changing the local playback security to only allow network. So now it loads the xml data online but not locally. Thumbnails still aren't showing up online though.
View 1 Replies
Mar 11, 2009
I am creating an image gallery with thumbnails on the right inside a symbol so that they can all fade in at the same time, and the bigger images on the left that also fade in. I can only fit 8 thumbnail images at a time, and want to have more than that. So I'll add an arrow below the thumbs so that when you click on it, you can see the other thumbs. I have the first 8 thumbs on the first frame of a symbol and the rest on the second frame.
My problem is that the symbol that contains the thumbs is a graphic symbol, so that the thumbs in it, that are button symbols can be clicked on. I tried using button and movie clip symbols for the thumbnails container but then the buttons (thumbs) can't be clicked any more. That was not a problem till I had to add more than 8 thumbs, cause i need to give the container an instance name, and graphic symbols can't have one.
Here is the link to download the .fla [URL]
In case I didn't make my self clear, what I need is to know if there's a way to have a movie clip or button symbol that can have buttons in it that can be clicked on.
View 1 Replies
Oct 13, 2009
I have this code and I want that when you click on each thumbnail returns its id (associated with i) but only get to return the id of the last image,
Code:
x = 40;
y = 200;[code]..........
View 1 Replies
Mar 20, 2005
I wrote a bit of actionscript to dynamically create an image gallery based on how many images are in a given directory. As of now, I've got it to display thumbnails in rows. My next step would be to get these thumbnails to link to the fullsize images.
Code:
endingNumber = new LoadVars();
endingNumber.load("end.txt", 0); //loads text file with # of images in directory
endingNumber.onLoad = function(success) {
if (success == true) {
var num1 = endingNumber.e1;
[Code] .....
So as of right now, I have a rough-looking set of thumbnails that don't function as links. is there any way to make those thumbnails act as links, using only actionscript? or, is there any better(easier) way to create a dynamic image gallery with flash so that my client will never have to open an .fla file to add more images?
View 7 Replies
Jun 20, 2011
Image can not take height and width in htmltext Here my [code]...
View 1 Replies
Aug 12, 2004
Is there a way to get a jpg's image and height (before dynamically loaded) within flash? The only way I could do it was to load the image into a containerMC, but I would like to do it before the image loads. the only other way I could think of was to send the image link to a php script and returning its height/width to flash.
View 5 Replies
Apr 25, 2008
I have a movieclip (containter_mc) , which i then load a .jpg image into with actionscript. but when i try to set the height and width (setProperty(containter_mc,_width,200) it changes the image size, but does not make it to the specified size...
View 3 Replies
Aug 20, 2010
Is there a way to specify/change the height and width of an image loaded from an xml file that will be placed within an empty movieclip? The movieclip will resize with the webpage, and what I want to do is make sure the images resize proportionally with the movieclip, but I can't seem to figure it out.
View 5 Replies
Mar 25, 2011
I would like to use a movieclip to load a flv video. The problem I have is that I want to change the video dimensions. I've tried several software to change the video dimensions but as far as it seems all of them keep the same height-width ratio than in the original video. Is there any software that would allow me to change the height and width without keeping the same height/width ratio as in the original video file?
View 1 Replies
Feb 15, 2012
I'm trying to create an image gallery by toggling between different sets of thumbnails and thus loading the appropriate images.I've set up the first 9 okay and they all load at first but when I toggle back and forth in the toggleThumbnails function using addChild I can no longer load these same movieclips.I'm loading the same movieclip with their associated instance names? How come it no longer interacts with the thumbnails?
ActionScript Code:
import flash.events.MouseEvent;
var thumbnailSet = "setOne";[code].....
View 2 Replies
Nov 19, 2010
I'm developing an app that needs to dynamically load in .png files as thumbnails for an image gallery. I have studied up on the bitmapData.hitTest() method for being able to setup an alpha test in order work around the .png bounding box issue, but have a problem.
I get an as3 error 2005, which OK I can understand in some cases, but it is pointing to a parameter that makes no sense at all. Here's the error:
ArgumentError: Error #2005: Parameter 0 is of the incorrect type. Should be type BitmapData.
at flash.display::BitmapData/hitTest()
at folio_fla::MainTimeline/checkAlphaForHit()
View 2 Replies
Dec 26, 2009
I am able to load images into my file by designating their locations in an XML file using AS3. I'd like to be able to determine the width and height of the individual images without having to manually enter each one into the XML file.I think once I reach this point, I'll be able to figure it out on my own:I want to be able to load an image to the stage and trace its width.
View 6 Replies
Nov 16, 2009
In my Flex application, I've got a component that extends UIComponent where I'm loading images at runtime and try to display them. I've tried lots of different approaches (using beginBitmapFill(), using different containers), but I can't get things to work as I want. The problem seems to be related to the width and height properties of the image, which aren't updated correctly.The idea is:
var sprite:Sprite = new Sprite();
addChild(sprite);
var im:Image = new Image();[code].....
The image's width and height doesn't seem to be correct when it's loaded. I get width==0 (and nothing is displayed), but the property $width seems to be correct. How can I assure that width and height of the loaded image is updated?
View 2 Replies
Jun 8, 2010
i'm trying to access the width and height of an image that is added to the stage via a custom LoadImage class. the trace results are 0 even though the image displays correctly.
//frame script
var image:LoadImage = new LoadImage("myImage.jpeg");
addChild(image);
[Code]....
View 2 Replies
Jun 13, 2011
I have the follow declaration :[code]How can i determine "img6" width and height ?
View 1 Replies