Actionscript 3.0 :: Dynamically Load In .png Files As Thumbnails For An Image Gallery?
Nov 19, 2010
I'm developing an app that needs to dynamically load in .png files as thumbnails for an image gallery. I have studied up on the bitmapData.hitTest() method for being able to setup an alpha test in order work around the .png bounding box issue, but have a problem.
I get an as3 error 2005, which OK I can understand in some cases, but it is pointing to a parameter that makes no sense at all. Here's the error:
ArgumentError: Error #2005: Parameter 0 is of the incorrect type. Should be type BitmapData.
at flash.display::BitmapData/hitTest()
at folio_fla::MainTimeline/checkAlphaForHit()
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Mar 5, 2008
I am building a website with an image gallery using XML to load thumbnails and images.
Firstly, I was going to try to make the thumbnails act like buttons, so the mouse cursor would change to a little pointing finger like it does in buttonmode but i could not get this to work.
Secondly, I also wanted the alpha properties of the other buttons to reduce to about 0.75 to highlight the selected thumnail that would stay at its full alpha value of 1. Yet again i could not get this to work either.Can you build this type of functionality into the imported xml data or am I just kidding myself here?
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Dec 5, 2007
I've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.
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Jan 13, 2010
I know Flash developers have done Kiosks and renovated arcade games. "Come on, we see Flash everywhere."Can I prepare my swf files like an image gallery and receive XML commands to load it? Where do I start? Flash/After Effects skills have got me through so far,
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TCP/IP socket connection
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Nov 17, 2010
I'm working on an image gallery using a mouseOver to scroll the thumbnails. How can I limit the area affected by the mouseOver as at the moment it scrolls wherever the cursor is on the page.
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Sep 4, 2011
I'm just beginning to learn AS3 and I'm trying to build a website in Flash. This is a photography website so it will have various image galleries. I'm able to have the images display. But I'm stuck when I try to add thumbnails to the movieclip. I've been using a for loop to loop through the total number of photo URLs in the XML, and add them to a thumbnail container. But either this will display, or only the image gallery will display. They will not display at the same time. Ideally, the thumbnail container will appear on top of the large image, so I guess I will also need to z-sort them.
Here's the code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.display.Sprite;
var my_speed:Number;
[Code] .....
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Mar 22, 2010
I would like to make a simple flash file where I have one image on top with multiple thumbnails underneath it. The only thing I need to do is get the main image to change to another when I click another thumbnail. The result would be a basic thumbnail driven image gallery.
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May 25, 2011
I have this project. It is an image gallery with scrolling thumbnails that when you click them will load the larger images. However, I can not get that part to work. The thumbnails load and scroll, but when I click them I get an error message.
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at BannerVer3_fla:mcThumbsInside_6/imageLoadedThumbThree/BannerVer3_fla:gotoPage()[BannerVer3_fla.mcThumbsInside_6::frame1:124]
This is the AS3 for the thumbnail image.
Code:
var fader:MovieClip;
var photos:MovieClip;
var loaderThumbThree:Loader;
function loadImageThumbThree(url:String):void{
//Set properties for this loader
loaderThumbThree = new Loader();
[Code] .....
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Jun 16, 2009
I've finally finished my flash xml gallery, and have tested it to my complete satisfaction using dreamweaver. When I do a preview from dreamweaver, or just open up the gallery html file from explorer the swf loads the xml file and all the images flawlessly, everything works. However when I move the site for testing on my mac laptop it loads the xml file but not the images. When I upload it to my test website it doesn't even load the xml file. I just copied the root folder over in all cases I dont understand why it wont work. You can see it here: [URL]
Could this be some export setting I am using incorrectly? Why would it work locally on a windows machine, and not locally on a mac or online on either. I tried re exporting the swf after saving it as CS3 from CS4 and changing the local playback security to only allow network. So now it loads the xml data online but not locally. Thumbnails still aren't showing up online though.
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Oct 19, 2008
I'm making an image gallery and are having some issues with the thumbnails. What I want is to be able to have thumbnails with the same height but different width. Attached the fla.
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Mar 11, 2009
I am creating an image gallery with thumbnails on the right inside a symbol so that they can all fade in at the same time, and the bigger images on the left that also fade in. I can only fit 8 thumbnail images at a time, and want to have more than that. So I'll add an arrow below the thumbs so that when you click on it, you can see the other thumbs. I have the first 8 thumbs on the first frame of a symbol and the rest on the second frame.
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Here is the link to download the .fla [URL]
In case I didn't make my self clear, what I need is to know if there's a way to have a movie clip or button symbol that can have buttons in it that can be clicked on.
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Oct 13, 2009
I have this code and I want that when you click on each thumbnail returns its id (associated with i) but only get to return the id of the last image,
Code:
x = 40;
y = 200;[code]..........
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Mar 20, 2005
I wrote a bit of actionscript to dynamically create an image gallery based on how many images are in a given directory. As of now, I've got it to display thumbnails in rows. My next step would be to get these thumbnails to link to the fullsize images.
Code:
endingNumber = new LoadVars();
endingNumber.load("end.txt", 0); //loads text file with # of images in directory
endingNumber.onLoad = function(success) {
if (success == true) {
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[Code] .....
So as of right now, I have a rough-looking set of thumbnails that don't function as links. is there any way to make those thumbnails act as links, using only actionscript? or, is there any better(easier) way to create a dynamic image gallery with flash so that my client will never have to open an .fla file to add more images?
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Feb 28, 2008
Is it possible to load backgrounds for the thumbnails in tutorial http:[url]...Now I have a mc containing multiple white backgrounds at 65x65px, which loads and places it under the loaded thumbnails (like a mask), but I would rather like it to load a singel mc, seperatly for each thumbnail. How can I do that?
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Feb 15, 2012
I'm trying to create an image gallery by toggling between different sets of thumbnails and thus loading the appropriate images.I've set up the first 9 okay and they all load at first but when I toggle back and forth in the toggleThumbnails function using addChild I can no longer load these same movieclips.I'm loading the same movieclip with their associated instance names? How come it no longer interacts with the thumbnails?
ActionScript Code:
import flash.events.MouseEvent;
var thumbnailSet = "setOne";[code].....
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Nov 26, 2011
i've designed an xml driven photogallery using actionscript 3.0. First when the swf file is run, all the thumbnails load in, Then I have thumbnails below, when i click them the large image loads in. I wanted the thumbnails to be replaced with the numbers which form dynamically from the xml file. i.e I simply want the numbers, on clicking them loads respective images Please give a solution to this, or please suggest a good tutorial. here's the code i've worked on and im stuck replacing
[Code]...
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Nov 1, 2006
i want each image that opens up from the scrolling thumbnails below to have another set buttons relating to the main image. for instance:
[Code]...
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Jun 19, 2007
I am trying to modify the Kirupa image gallery to use numbers in place of thumbnails.So far I have been able to place buttons on the stage using attachMovie()and I have been successful in getting them numbered properly. Where I am failing is in getting the individually placed buttons to load an image.A more detailed list of what I am trying to do:
I want to attach a button that has a text box to the stage.In that button�s text box I want a sequential number to appear.When a button is pressed I want the corresponding image to display(button 1 loads image 1).I have the first two working; not doing so well with the last.Here is what I have:
PHP Code:[code]...
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Feb 10, 2009
Suppose I want to dyanamically load 10 jpeg thumbnails. I have given them files names "image0.jpg", "image1.jpg", "image2.jpg", image3.jpg" and so on.Now, I might write out the code to do it ten times, like this:
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Apr 20, 2009
I have flash CS4 and some time ago made a simple movieclip in an older version of flash.I now want to make a simple gallery with thumbnails that show a larger image once you hover over the thumbnail.[URL]I forgot most of the workings in flash, so it's difficult to make what I want.
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May 2, 2009
I'd like to dynamically load thumbnails into a horizontal movieclip at the bottom of an image gallery to then allow me to load an image by clicking the thumbnails. I found a tutorial tooad the thumbnails to the stage but I am not sure how to load them into the thumbs movieclip. Here is the code I am using:
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Sep 1, 2009
Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.
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May 7, 2010
I am new to Flash and am trying to make a page that has a fullscreen image gallery with individual thumbs along the bottom. I can more or less figure this out using some templates,but I need to do this for over 50 different projects, each with anywhere from 1-100 images.Is it possible to make more of a container that dynamically loads from a folder of images rather than have to make each one by hand?
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Oct 7, 2010
I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.It would also be interesting to apply the same principle to the resizing script that Scotty has in that big Resizing thread, just a thought.
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Feb 23, 2005
Second, I'm struggling a bit on xml and hoping for a hand. Your xml image gallery is a sweet piece of work, and I would like to be able to add the functionality of being able to load different galleries from a menu without loading a new mc with gallery inside it. I managed to botch the file up pretty good on my own, and was wondering if there is a ready answer nearby.So I'm thinking have but1, but2 and but3, with a seperate xml file for each. What would you recommend for a smooth way to swap the the xml files to the gallery, and load the first image of the new xml file? Also, can it be done with one big ol' xml file while keeping the galleries seperate? It's not necessary, but could be handy, and save some loading.
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I'm creating a moodboard application where the user can dynamically load an image onto the stage by pressing a thumb of the image in a menu item. I have most of that working but what I would like to know is that, if there is a way the user can interactively scale/transform the image when it is on the stage in the swf file?
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I have an application that I'm migrating from flex 3 to flex 4.5. In this application, there is some mx Image components that load a simple swf file (image). Spark image doesn't load swf files, so I was wondering, should I keep the mx Image, or should I change it to SWFLoader? Is there any advantages to using one or the other?
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Mar 20, 2005
i wrote a bit of actionscript to dynamically create an image gallery based on how many images are in a given directory. as of now, i've got it to display thumbnails in rows. my next step would be to get these thumbnails to link to the fullsize images, but i cant figure out how to do that. my code is as follows:
[Code]...
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Aug 16, 2011
I'm building a review system where the client can review the animated clips and give their feedback right there.I'm looking for a way to load all SWF clips from a folder on the same directory level as the main SWF clip, for example:
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[code]......
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Jan 18, 2009
So I've been working on a Flash-based web portfolio for my sound design work, and I'm creating a gallery of images/sound clips which load dynamically (that way I don't need to recompress the swf file every time I add/remove a production). I'm having trouble with checking to see if files exist; for example, I want to check if a sound file exists, and if it does, set the alpha property of a symbol to 100%, and if it doesn't, set the alpha property of that symbol to 25%.
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[Code]...
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