ActionScript 2.0 :: Incremental Line That Advances And Retreats?
Jun 5, 2007
Making a line chart with 20 increments that draws itself across the screen as the user drags an icon.Works great using lineTo as the user moves the icon to the right.But I do not see a method to get the line to disappear step by step as the user drags the icon the opposite way, to the left.I could always animate with a non-actionscript line, using a mask that moves left and right, but I was hoping there was some actionscript command that could clear the previous segment of the line drawn, without having to redraw the entire line. clear(); gets rid of the entire line, not individual segments.
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Aug 24, 2009
I have a scroller mc that I want to control by clicking underneath its y position to advance it down its y axis by a predetermined amount.The below code works to move it, but it advances past its max value of 496.5 (off the screen).Have I made a mistake in the code below? The scroller mc and associated text block is in their own mc on the root timeline. This code is on a frame on the root timeline.Has it got to do with the relative y positions of the stage compared with the y positions in the actual MC that I am trying to control?
Code:
principals_mc.johnTxt_mc.scrollerZone_mc.onRelease = function () {
var scrollerAmount:Number = 80;
if (this.hitTest(principals_mc.johnTxt_mc.jfscroller_mc)) {[code]......
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Nov 12, 2009
I'm shwoing a step by step process on how I did a photoshop piece, and I want to have a simple flash swf that goes through each of the screenshots at the viewer's pace, by them clicking. I wasn't even thinking so complicated as to include forward/back buttons, even just somethign so simple as having the entire image clickable to move 'forward' and when it gets to the end it just loops or something. super simple, i would do an animaged gif but i want it to be at the user's own pace. but if you think of how an animated gif cycles that's how simple i want it to be. also a few of fading/dissolivng between the images would be cool.
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May 18, 2007
I'm stopping on a keyframe, then using setInterval to advance after a specific timeout. The first time through everything works fine, but when the movie loops (user-initiated) and it gets to that keyframe with setInterval again, setInterval immediately advances the timeline and doesn't wait any time at all. The keyframe in question is coded like the following:
[CODE]...
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Feb 25, 2010
I'm having a strange issue with an incremental rotator. Using Tweener, i just want a square to rotate by 15 degrees each time the stage is clicked. This works perfectly until the rotation get larger than 200. At that point the square spins a full loop before landing on the correct location. All I'm looking for is to have it be +=15 from where it currently is.[code]
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Jul 20, 2011
I'm having a few issues with incrementing numbers in variable names, was wondering if I could getThe below code is what I'm trying to implement, but I keep getting errors.
Code:
for( var i = 0; i < __values.length-1; i++)
{
[code]......
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Aug 11, 2009
I'm trying to make certain variables I have, increase by a set variable amount every 1 second, in a continuous loop. However, everything I've tried (using 'for' or 'setInterval') never seems to work for me.
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Jul 15, 2009
I'm making an activity that involves measuring the depth of a fictitious river at various points. I have an array containing those depths at the various points and a slider for traversing through the depths and outputting to a textfield.
As the user moves the slider up and down, they can see the depth of the river at that point and plot it onto a graph. What I would like to do is be able to figure out the depths inbetween the explicitly defined values.
here is the code, it's pretty simple:
[Code].....
How would I go about figuring out the values inbetween?
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Oct 12, 2004
How can I script a preloader bar where the percentage loaded is directly proportionate the the _alpha of the bar so that 0% loaded would make the preloader bar 0% alpha (fully transparent) and...well you get the point. How could I do this?
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May 20, 2010
Is there a way to automatically generate a build number for my swfs? Ideally, this should be available as a variable so it can be shown when the application or module runs, and should increment whenever I click save or build or debug. I've seen vague references to ANT being able to handle this, but have no clue how to implement that functionality into either Flash or Flex Builder... I'd assume an XML or TXT file somehow gets updated via ANT and would then be compiled into the swf???
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Sep 2, 2010
How do I assign incremental names as each ball instance is placed on stage?
/*
w = width of circ
h = height of circ
c = num or columns
[Code]......
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Oct 10, 2011
I have a swf which embeds around 40 various png and fxg objects using the embed metatag... eg.:
public class OneOfMyEbeddedAssets
{
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[code].....
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Dec 17, 2009
i have an xml file and i want my code in flash to read it line by line but its only showing the first line out of 5 lines.Below is the code:
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var stateName:String;
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[code].....
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Nov 18, 2009
I have a movie clip called column1_mc. when I click a button I need to move the movie clip in incremental moves consisting of 30 pixels.
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Feb 13, 2009
I'm trying to work out how to create a simple demo that works as follows: A ball falls from the top of the stage.Player is able to draw a line anywhere on the stage. The ball will bounce/roll along the line such that the player can guide it at will. I don't think the coordinate rotation will be a problem for me but I can't figure out how to transform a line drawn by the player into a hit detectable sprite -- or realkly any way that I can get those line coordinates into my coordinate rotation routine. To keep it simple, I'm just working on the first part of the problem, getting the line to where I can hit test or know its position.Here is my code so far:
package
{
import flash.display.Sprite;
import flash.events.MouseEvent;[code]........
It always traces 0,0 instead of my current line coordinates - and even those I don't think would be sufficient.
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Oct 18, 2011
in Flash CS4 I have static text like: Line1 and line2 It's in 9 point Arial Regular as a device font. If I set the line spacing below 3.9 the second line dissappears from the compiled SWF file. It still shows in the FLA file. The same thing happens at 6pt but NOT at 5pt or less.
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Mar 5, 2004
Is it possible to load a text file using line breaks as a delimeter rather than having a &var= at the beginning of each line? Like by a for instance? I have a text file with about 1000 lines that I need to load/display.
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Jul 3, 2009
I'm in the process of teaching myself the components of the CS4 Design Premium package using the Adobe Classroom in a Book series. I'm currently going through the Flash CIAB and i've started using the pen tool. The task involves creating a wave like design across the stage. Whilst this in itself is simple, the final instruction is to click on the first anchor point to close the shape. In the illustration, the closed shape seems to automatically extend around the stage, however when I click on the first anchor point, the line automatically connects between the two points in a straight line.
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Jun 29, 2011
I am trying to dispatch an event but not sure when I should do it to get the right results. The first event "submitClicked" is in the right spot and works great. However, the second event "dataReady" seems like it might be a problem. I need it to be dispatched after this.compiledFormData is set.Does AS3 wait for each line of code in a function to be executed before moving on to the next line?
// --------------------------------------------------------------------
public function submitForm()
{
[code].....
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Nov 23, 2011
I am using Flex 4 and AS3 and I am trying to make it so that the user can draw a freehand line with the cursor - I have this part done.However, I also need the line to be a dashed line instead of one solid line like it is now. below is my code I am using. I have found some examples on how to do this, but they are all for straight lines, not for a freehand line.
Class File (DrawingArea):
package
{
import flash.display.BitmapData;
import flash.events.Event;
import flash.events.MouseEvent;
[code]....
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Sep 26, 2007
When a Dynamic Multiple line text field is used in Flash CS3, it has a very annoying feature that auto inserts a line break at the end of inserted text. It also auto inserts a line break if no text is entered too.
I'm having a problem with this because the text is being saved from flash to a text file on the desktop. With every multi-line text field there's a nasty looking line break.
Any way of "turning off" this auto-line-break-at-the-end feature?
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Dec 26, 2011
I need to replace multiple contiguous new line/line feed characters in flex with a single new line character.
Example:
The string
"My name is blah blah
My name is blah
"
Should be converted to
"My name is blah blah
My name is blah
"
Hope the example makes it easier to understand.
I am using a component to render it.
I guess using regex would be the easiest way to do this, but still it would be great if people can point me out to references/examples to get this done with ease.
I am using flex 4.5.
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Jan 9, 2012
I am developing a white board application which allows the user to draw line with arrow head (some like Microsoft Word line with arrow feature). I am using graphics property along with lineTo() method to draw a line. Now i have to draw a angular arrow on the last point of line. I am drawing the arrow by connecting the points around last points. As 360 line can pass through this point and each line can have a different angle of arrow.
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Jun 24, 2009
draw a line on mouse movement, not the static line.
I am attaching a sample which is 90 degree bounded as it has been given in animation, I want to make this or such type through mouse movement.
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Feb 3, 2012
I'm trying to produce a game that on mouse down a dotted line (or just a line) gets dragged out following the mouse until it is realized then it disappears.
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Apr 6, 2011
I'm attempting to add line breaks after the code I've included below. I know that I need to add a " " after the line of text, but I haven't had any success.
textField.appendText(""+ bldg.S11[i].Title.text())textField.appendText("Square Footage: "+ bldg.S11[i].SF.text())textField.appendText("Tenant: "+ bldg.S11[i].Tenant.text())textField.appendText("Status: "+ bldg.S11[i].Status.text())
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Oct 8, 2010
I need to read a large CSV file (8-15 MB) and generate a LineChart in Flex AIR. Since Chart need data in structurd format like XML. When I read CSV and convert it to XML object 8 MB file size become 24 MB XML object and not able to graph.
Best solution is to read Line by line and read only part of data. How can I acheive this in Flex AIR ? Is it possible to read line by line in Flex.
Otherwise what are the best ways to draw a graph in FLEX using large data.
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Mar 12, 2010
I want to create a line tool exactly like flash line tool. But the code that I am using shows the line when we release the mouse button. How can I show the lines while it is drawing[code]...
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Feb 26, 2010
I have three MCs in a proximty menu (ie when the mouse is close they go to the mouses position and follow it).
My question is, I want the MCs to be joined by a 1px line and when the MC moves the line stretches and moves with it...how do I do this?
This maybe a bad explanation so here is a link to back it up...
[Code]...
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Apr 13, 2005
I'm making a very simple game that lets you draw a curve by hand (using lineTo to the mouse position on mousemove) but now, I need to check wether the line intersects wiith another part of the same line (e.g. a loop)
I first used an onrollover command, and that worked, but not always because the mouse moved too fast (same with hittest with mouse). Then I pre-drawed the line in another mc, used hittest on it, and if it wasn't intersecting, draw it in the real mc. But that didn't work because it used the bounds to test. I guess the best way is to use some mathematical formula, but that would mean I have to save all my coordinates in an array..
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