ActionScript 2.0 :: Loading 2 Swfs With Different Scale Attributes?
Aug 22, 2009
I have 2 swf files, both are 1024x768 pixels. splash1.swf loads first and must be displayed at 100% by 100%, when splash1.swf finishes it loads splash2.swf inside of it - problem is the second swf comes in scaled all funky, this one must be loaded at actual size to display properly 1024 x 768.
I really don't want to have to load another html page, is there any way the swf can force it to load not scaled but actual size. Or anyway to dynamically change the html size attributes?[code]....
I have a main fla file which loads an external swf into an empty movieclip on the main timeline which works fine but I want a button in the external swf to load another external swf into another empty movie clip on the main timeline.eg. start.swf loads UKEIAMap.swf into (empty movie clip within start.swf) MapLoader_mc then a button havant_b within UKEIAMap.swf needs to load HavantProjectSheet.swf into (empty movie clip within start.swf) ProjectSheetLoader_mc without unloading UKEIAMap.swf
When I try to load in my xml attributes it loads in all the attribures for that node not just the Title Or Description. How do I get it to just load the Title.
Code: var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, loadXML); loader.load(new URLRequest("2152.xml")); function loadXML(e:Event):void { XML.ignoreWhitespace=true; var xml=new XML(e.target.data); [Code] .....
I tried to output all the data inside the nodeName size and in works fine but when it comes to the attributes it gives me only the firstChild [code]...
I have an old gallery that loaded a set of pictures and swf's from a folder using an arrayarMedia = ["clip2.swf", "image01.jpg", "clip2.swf" .. etc ...];I wanted to update this by using xml to generate that array and came up script below.
Code: //load media paths from xml into an array for gallery or pictuers and swf files var galleryXML:XML = new XML();
Flash - 8 : Above is an example of what I would like to do/have done. I've gotten as far as loading the "loaded.swf" into the "start.swf" but my problem is I'd love to use that little loading action I made earlier without copying and pasting into the new movie the same actions for a different link. So, how do I load "loaded2.swf" into "loaded.swf" via the link in "loaded.swf"?
I get a null object reference when I try to run the second book line because of the missing description. Can I check for this in code and skip accessing the description for this line?
Something like if (xml_book.@description is null) {do nothing}else{do something)?
I have a gallery that reads an ms access database using asp and then loops through an array of records and duplicates an empty movieclip for each record. jpeg is then loaded into the movieclip and then a variable for the _x position is incremented and then the next one is loaded etc.I then use the same method to add the necessary labels for the images by duplicating a movieclip and adding a text fieldThis is all fine and produces a gallery of images but the problem comes when I try and position the labels according to the height of the image. I have tried every method I can think of to check the image attributes which are only available when it is fully loaded, but I keep getting a value of 0.
Code: stop(); // Set variable holding image folder path
I am dynamically creating a number of objects (movieclips) which all have a number of attributes.[code]and so on. i.e sub attributes. I don't think this is possible? Only sprite and movieclips can have dynamic attributes so unless atrbY is a movieclip (which it isn't, it's a string) it isn't allowed?Each object can have suboptions with further attributes associated with the chosen suboption.Later in the program I will manipulate, read and interact with the objects and they have text display behaviours dependent on the suboption chosen. That part (should) be straightforward! heh. One the object has the attributes attached in a usable format, accessing them should be simple.This will be for a store. i.e t-shirt1 has size small, price 10, size medium, price 12, size large, price 14. t-shirt2 has size medium, price 35, size large, price 40 and so on.[code]
This format of the XML can be adjusted if it would make the parsing easier.I am currently reading the XML in, stepping through, grabbing the individual parameter such as category and then adding it as an attribute of the object and it works fine. i.e. I end up with obj.category = 'catname'. However, on suboptions I am having a problem.Should I put all the suboptions in a multidimensional array and use nested loops to apply them to the object?I would still have the problem of objX.suboptionarray[Y].suboptionprice which isn't allowed? In the above XML case Y would be 0,1 and 2 giving 3 suboptions to objX and each suboptions would hold attributes such as pvid associated with that suboption.I could go down the horrible route, obj1.suboption1subptionprice ; obj1.suboption1suboptionpname; obj1.suboption1suboptionvalue; obj1.suboption2suboptionprice; obj1.suboption2suboptionpname and so on and so on for each suboption which could be five options (small,medium,large,x-large, xx-large) and which would "work" but would be bad programming and involve splicing names to get say, the "third" suboptions' price and pvid e.t.c
Going down the route of mutidimensional arrays sounds good except that on say 50 objects I would have stacks of arrays which I'm guessing isn't great in terms of resources?.Just to add, the number of suboptions varies between object, every object has a minimum of one suboption (default option) but can have as many as needed (unlikely to be more than 5 but should be scalable). i.e some t-shirts only come in medium whereas some have many sizes.I have a fair amount of leeway on the format of the XML which I generate from the database so the formatting of that could change to make the parsing easier.
I am loading multiple .swfs into multiple .swfs, but the .swf are never being properly unloaded. I thought they were unloading until I started monitoring my Page File Usage and seeing it increase everytime I loaded another external swf.
In using this function to load my content, what would be the proper way/function to unload the content?
On loading the first frame of the movie I am trying to load a map at 50% scale. I tried loading into the frame where the map is located... Code: map_mc._xscale=50 map_mc._yscale=50 That did not work. I will be inserting hotspots which will bring it to 100%scale.
I am trying to load a random image into a movie clip that will scale 100%. Then have the content MC noScale and stay the same. If I insert a picture into the bg movieclip, it scales and shows up no problem. Soon as I try to load a random image into the bg movieClip the picture just does not show up!! But what is even weider, is that I have it set up that if the picture is 100% loaded for another MC to play, which it does! So the picture is there, but it's invisible? And no the picture is not progressive.
Using Flash 9.0 on Mac. Have externally loaded images as slideshow in swfs embedded in dreamweaver. The swfs load time after time in Firefox PC and Safari PC but only on the first try in IE7. Have not been able to test IE8 yet. [code]...
I have a SWF that contains 3 spaces for banners on a 'My Account' page. Initially they all showed the same banners to all customers but now we segment customers and that means each banner can have numerous variations. This has caused the SWF to be massive (over half a meg) for something we aim to have 80-100 Kb.
I believe the solution is to have the current 'main' SWF be a place-holder that decides what segment the customer is in for each banner then pull another SWF file from the server - so only the banner being displayed is the one being downloaded.I cannot find AS to download externally hosted SWFs...
The three buttons on the stage all load remote SWFs into the same location ... Each succesive button that is pressed is supposed to load a movie that takes the place of the one that is currently thereThe problem is, each button click merely loads it's movie underneath the existing one ... so they just keep stacking up on top of one another. I need a way for the code to check if a movie is loaded, and if so, unload that one first before it loads the current one I though an "if" statement could check to see if the "swfLoader" instance is fully loaded, and then if it is, it would know to remove child I know there must be a more efficient way to see if anything is on the stage
1) I made a german and an english swf-file, each of them containing the entire website. These two you catch from the main index-file, which is only a txt showing "german" and "english". When you click one of them, you load one of these two swfs.It takes some time, because the swfs contains a lot of heavy images which are glued to the swf. Ill get back to that loading swfs later...
2) inside each of these two swfs I made some PHPfunctions. One is a guestbook, the other is a form, where you send personal info (4 boxes, single-line) + a message in multiline to my email through PHP.When I publish the swfs individually and one at the time WITHOUT the main index (english/german) which loads the swfs it works almost fine. The input txt boxes appear on the screen, and you can type in the boxes. When I recieve this email through PHP, it up a bit. There is no space between " message" and "apartment of choice", its all one long line. Apart from that, it works...
However, when I load the swfs using the "main index file" with the german/english choice, the input boxes doesnt even SHOW on the screen. Only the txt telling you where to write what. The txt-curser shows, though, and you are aware, you should write something here, but you write using WHITE txt. When you click "send" in the GuestBook, the email looks good, the message is there, but writing the message on the website, you dont see what you write, because it white!
QUESTION:How do I load external swf-files ( not only images, but entire files, that itself is told to load other swfs) into a main, so that the PHP inside these swfs are working properly? If I am to write some script inside the indexs ASRunActiveContent, where do I write it?
I have a site that has one main file and then another five sub swfs that get loaded in when you click on various buttons. I would like to load these sub swfs behind the scenes, even before they click to open them. Is there a way to load them into some mc without adding it to the stage, but making it so that when they do click to actually load that swf in, it will already be cached? I'd prefer not to do a traditional preloader for each and every sub section. I'd rather just load in all the sub swfs, have them cached and ready to go so that when they do click on a section, it will be good to go.
I have been working on a project which has been giving me headaches. I want to be able to navigate through a presentation using the arrow keys - To do everything on the one timeline was going to be too complicated and messy so tried to create separate files but could not get the separate files loading -.My next problem is incorporating the two approaches - here is my code from my test files with my attempt added:
stop(); // create an array to hold the names of the frame labels var labels:Array = new Array(); // take the name of each label in a MovieClip and put each
[code]....
I can either get the arrow key navigation to work or the previous movie to load but the left arrow key then doesn't navigate back. Although in saying this version doesn't work and I can't get it load again.
I have a conundrum in that I have 5 SWF files, I have various buttons in these SWF files linking to one another. Now all I want to do is have these buttons open up the relevant SWF file (and therefore completely replace the current SWF).I have been using a Loader class so far, but have just realised that this simply loads the new SWF into the original one! (Because I am dense), and everytime a button is clicked its loading the SWF on top of the original (slowing down my program quite a lot, as you can imagine!)
Is there no simple way of just linking these SWFs together without loading them on top of another? (I looked up unloadAndStop, but I can't get it to work in my SWFs! I have also read containers being mentioned, but I would rather stay clear of that as well if I can!)
I have a problem. We have a website www.onlinerealgames.com which hosts the game developed by our company. Recently we wanted to change the template. We are testing the new template in a subdomain of ours which is www.onlinerealgames.in . Everything is fine except that the swfs in the server are not loading. Instead they are showing Movie Not Loaded. If I directly access the swf with the URL it showing the download option window.
We are having seperate database for both sites. Both have same swfs. If we change the source from .in to .com then the swfs are loading properly (in the src property of embed tag)
I'm trying to load external SWFs in a for loop, and I have this problem that is really eating me: In the event handler I need to know the filename of the SWF that was loaded, but I can't obtain this.
function loadManySWFs(arrayOfFileNames:Array) { for(var i=0; i<arrayOfFileNames; i++) {
how to load external swf files(9) into my master.swf file one after the other. This is the Actionscript i have written so far.....(AS2)
var myItems:Array = new Array("swf01.swf", "swf02.swf", "swf03.swf", "swf04.swf", "swf05.swf", "swf06.swf", "swf07.swf", "swf08.swf", "swf09.swf");
var myMCL:MovieClipLoader = new MovieClipLoader(); var myListener:Object = new Object();[code].......
The first swf loads alright into my master swf but i can't for the life of me work out how to load the rest after each one has finished loading. Don't know if i need a for loop or what?
I'm doing the tutorial for "transitions between external SWFs", but I'm having a problem because in the tutorial all of the buttons are on the main timeline, but in my site the buttons are on a different timeline. This is the actionscript that the tutorial tells me to use....
on (release) { if (_root.currMovie == undefined) { _root.currMovie = "work"; container.loadMovie("work.swf"); } else if (_root.currMovie != "work") { if (container._currentframe >= container.midframe) { _root.currMovie = "work";
My site loads a .swf into a blank movie clip when the site loads.target.loadMovie("coachGameDay.swf");
When a viewer loads the site again, I want a different .swf to load. Or if I hit the refresh button on the browser, I want different .swf to load. Giving it the appearance of .swfs loading randomly.
iv made a flash site using as3 using the actionscript on thefirst frame, this by itself works fine.iv also used an online tutorial tocreate a dynamicslideshow/photo gallery which again works fine, but this time usingan external .as file.When i try to load the external slideshow/gallery into amovieclip in the site it dosnt work and i get this error:TypeError: Error #1009: Cannot access a property or method ofa null object reference.im pretty sure its because the code used in the main flashfile is on the timeline and the code in the external file to beloaded in is in an external as file.
the code im using to load the external flash file is: var toload =new Loader(); toload.load(new URLRequest("newfile.swf"));