ActionScript 2.0 :: Loading An External Txt Into A Different Scene?
Aug 3, 2003
having a problem loading an external txt file into my movie from a different scene I have got the text file to load in with no problem on scean 1 but if I copy the code etc to scene 2 it does not work Okay this is what I have got on scenea. text field with the var: textbob. a blank movie clip that loads an external button with the following code appended to it
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
I have a MovieClip that has a button inside of it with an animation, this button takes me to a determined labeled frame that is on Scene 2...and also I want it to load a movie there but I cant seem to do it right...heres my code in the button:
PHP Code:
on (rollOver) { gotoAndPlay(2); } on (rollOut) {
[Code].....
I placed the empty MovieClip in the Scene 2 and is called "container"...the one im trying to load inside is "intentos.swf"
I have a MovieClip that has a button inside of it with an animation, this button takes me to a determined labeled frame that is on Scene 2...and also I want it to load a movie there but I cant seem to do it right...heres my code in the button:
PHP Code:
on (rollOver) { gotoAndPlay(2); }
[code]....
I placed the empty MovieClip in the Scene 2 and is called "container"...the one im trying to load inside is "intentos.swf"
I have an SWF loading in an SWF containing a papervision scene.I've done it before yet problem is, I get an error - I'm not sure what the issue really is.[code]
I have a Flash website with an online shop. The shop part uses javascript and cgi in separate html pages. I want to insert a link to a URL from these web pages back to "scene 3.0 (home)" in my main .swf file. The .swf is embedded in an index.html file so a link to the URL [URL] starts the flash movie back from the start with the intro and everything. I want it to skip the intro (scenes 1.0 and 2.0) and go directly to the "scene 3.0 (home)" scene.
I created a 65 pages slider with buttons from 10 to 10. The pages are simple group items containing a coloured rectangle, a title and a "click to enter" button. Of course they are under a mask, as2 helped with the slide effect from one page to another and.... this is my problem. The button has the mouseover active (I can see the transition when I choose a page and put the mouse over the button but when I click it.... a big nothing. I know that buttons under a mask are tricky, and I need actions in root or something to play the scene on click.
CS4 says this has been replaced by flash.display.MovieClip.framesLoaded but this doesnt seem to work the same, i keep getting errors.
Basically I have scene called "Loading" and I want AS3 i this scene to wait until my scene called "Main" has loaded before proceeding to it. I have an animation in the Loading scene to show its loading.
The website I'm working on is a Flash swf hovering at about 2 megs, and although on a broadband connection, it still takes a few long seconds - Is there any actionscript that can tell my preloader to display my homepage immediatley after the homepage is loaded, while the rest of my site loads in the background?
What I'm trying to do is to load a swf, and access a particular scene within that movie. But it seems to have problems getting to that scene (a scene named 'Title'). I have this code on the timeline, and the button has an instance name 'button3'. button3.onRelease = function() { loadMovie("03_diagrams.swf", 1); gotoAndPlay("Title", 1); } Does this code look okay?
I have each page broken out into scenes. Intro, Step1-19, and outro. Here is what i have in scene 2. Keep in mind the swf file i am calling was generated with Macromedia Captivate and i dont have a way of editing through flash that I am aware of. I need some time of code that tells scene 2 to go to scene 3 when the external swf file is done playing at 737 frames. Ok here is what i have: all on one frame
1. stop action
2. a label for navigation purposes
3. preloader action:
var myMCL:MovieClipLoader = new MovieClipLoader(); var myListener:Object = new Object(); myMCL.addListener(myListener);[code]....
Problem 1. I am using actionscript to call the external swf file. I have a preloader that is working somewhat. It preloads the movie with a bar and when it reaches around 60%-70% it starts playing the movie too soon and the bar doesnt go away till it is full. So you see the movie playing with the bar still loading for a bried time.
Problem 2 (bigger problem that 1). After the movie plays it stops and doesnt go to the next scene because I had to put a stop action on the first frame for the preloader to work. So it plays the external file in the container but doesnt move on to the next frame or scene.
I had a friend try this approach and got an error: Make a MC that has an action script that says..
onClipEvent(enterFrame) { if (_root.step2_container._currentframe >= 737)[code]....
That sounds like logical but isnt working. The error I am getting is: **Error** Symbol=loader_helper, layer=Layer 1, frame=1:Line 1: Clip events are permitted only for movie clip instances
how to code a simple load sequence scene. This is how I had it set up in AS2 -I've got two scenes, "Scene 1" and "Scene 2". I've got a 10 frame shape tween in Scene 1. On the 9th frame, I assigned actionscript that will check to see if frame 40 of Scene 2 is loaded, and if it is, gotoAndPlay Scene 2, Frame 1. Then have action in frame 10 of Scene 1 that says to gotoAndPlay scene 1 frame 1 of the current scene. This way scene 1 loops until frame 40 of scene 2 is loaded, at that point, scene 2 frame 1 plays.
How could I set this up in AS3? Here is what I tried - I've got two scenes, "Scene 1" and "Scene 2". I've got a MC that is a simple shape tween that loops in the "Scene 1". I'm trying to assign codein "Scene 1" that will check to see if frame 40 of Scene 2 is loaded. If it is, gotoAndplay Scene 2 frame 1. If frame 40 of Scene 2 is not loaded, continure to loop the MC unitil it is. Here is the code I've got for the MC in the "Scene 1"
I'm loading several thumbs of a XML gallery in sequence, one after another, in the _x coordinates. The problem is that the thumbs do no have all the same _width, so they create some empty spaces between them if I set a distance. how can I set a distance of 5 pixels between the thumbs, no mather the width they have?
i have designed a flash projector using as3 in which I have successfully loaded an external swf onto frame 2 of my first scene called "start". i want to include a Restart button in a later scene called "intro", which will unload the external swf as well as restart the entire presentation from frame 1 of my "start" scene. my problem is that I can't figure out how to tell my Restart btn, located in the "intro" scene, to look in the "start" scene to unload the external swf - i need to eliminate the "1120: Access of undefined property..." error when working in multiple scenes.
lets say i want an external FLV flie to play using a component. How can I force at the end of the flv file to go to another frame/scene?So imagine an external video clip plays, once its finished your force to a screen that says "click to go to my website".is this possible? Or does the flv have to be imported to stage???
im stuck with preloading sounds. i want to preload mp3s into my movie, but the thing is that they shouldnt start playing when completly/partially loaded.
i want the mp3 to get completely loaded in the background(but shouldnt play as yet) when some animation is completed and scene 2 is reached the mp3 should start playing.
im stuck with preloading sounds. i want to preload mp3s into my movie, but the thing is that they shouldnt start playing when completly/partially loaded.
i want the mp3 to get completely loaded in the background(but shouldnt play as yet) when some animation is completed and scene 2 is reached the mp3 should start playing.
I have a movieclip clip that plays when the movie starts, the movieclip is a visual assets that show's that the application is loading some information but it's not showing any loading progress, just playing while the assets are loaded.I created a for loop that will load the assets using a simple loader, and then when the object is loaded the application push the object to an array.Problem is that when the loading starts all the animation that i have on screen stops until the loading is finished.The whole point is that the animation will play while it's loading.
I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:
[FMX] I am having trouble loading an XML file on an external server into my flash movie when it is uploaded. The data loads in fine when the flash file is on my local computer with the xml file on a server. As soon as the flash file is uploaded the XML data will not load in.
I used to do this fine with AS2 and now i'm struggling to get it to work in AS3.my code is as follows:
PW1.addEventListener( MouseEvent.CLICK,loader1 ); //==================== PS function ============================================= var ldr:Loader = new Loader();
I have created a main "site.swf" file that loads a "default.swf" file into a container after a preloader. On this default.swf file I have buttons that needs to load new external SWF files in its place in the container. All of the external SWFs contain buttons and navigations that will also call up other external SWFs into this container. So, I would like to know how to program each button (some are movieclips as buttons) to unload itself and load the respective SWF into the container (eg. AboutUsButton to call up aboutus.swf into the container). I do not have a main navigation on the site.swf file bacause the navigation changes on each SWF that needs to be loaded into the container.
(for this code, check the mcBandPreloader in de .fla file)
Code: var imageLoader:Loader; var RespJpeg:String = "images/arch1Proj.jpg" function loadImage(url:String):void {
[Code]....
Here the problem is that I can't type html in my external txt file. (I did checked the html button in Dynamic Text Properties. What am I doing wrong here?