how to code a simple load sequence scene. This is how I had it set up in AS2 -I've got two scenes, "Scene 1" and "Scene 2". I've got a 10 frame shape tween in Scene 1. On the 9th frame, I assigned actionscript that will check to see if frame 40 of Scene 2 is loaded, and if it is, gotoAndPlay Scene 2, Frame 1. Then have action in frame 10 of Scene 1 that says to gotoAndPlay scene 1 frame 1 of the current scene. This way scene 1 loops until frame 40 of scene 2 is loaded, at that point, scene 2 frame 1 plays.
How could I set this up in AS3? Here is what I tried - I've got two scenes, "Scene 1" and "Scene 2". I've got a MC that is a simple shape tween that loops in the "Scene 1". I'm trying to assign codein "Scene 1" that will check to see if frame 40 of Scene 2 is loaded. If it is, gotoAndplay Scene 2 frame 1. If frame 40 of Scene 2 is not loaded, continure to loop the MC unitil it is. Here is the code I've got for the MC in the "Scene 1"
I have created a pie preloader(preloader.zip) which is working fine. Same preloader I am trying to incorporate in a xml based slideshow(slideshow.zip) to show image loading process but some how I got stuck. I am new to flash. Suggestions are welcome.
1. How to solve the problem of preloader2. Is it possible to integrate everything in a movie clip (including AS). I mean no AS on main time line but inside the movie clip. It would be much easier then to to create multiple slideshows by duplicating mc and changing the xml file.
I'm making a Jeopardy game. When someone clicks on the button with the dollar amount on it, I have it reset to a different scene on the button so the players know it has been used. When another button is clicked, the first button resets back to its original dollar amount, rather than the blank scene it was reset to.
I'm creating a demo presentation that uses imported MP3 audio and static images basically panning around - simple stuff. I have it broken down into scenes to be more manageable. So at the end of a scene, I'll have this line:
gotoAndPlay(1, "Scene 2"); Which works just fine.
The problem is during the playback of the SWF, I get odd skips, generally at the beginning of a scene. Is this expected when using multiple scenes? Is it possibly something to do with the audio playback? I'm trying to make sure the MP3s do not start at exactly the beginning of the scene, but I'm still getting the problem.
Also, are there any tips on including MP3 audio to make things smoother? I'm running at 18 FPS.
I am creating a webpage in flash, and for now, it consists of 3 scenes. First one is a loading bar, scene 2 is a main page with all menus, and on 3rd scene there is a gallery. I plan to make many galleries, each in different scene. Everything is ok to the moment, when I want to go back from scene 3 to scene 2. Scene 2 consists of many layers and movieclips, however, the main timeline consists only of one frame. When, in scene 2, I will get to the moment from which I am going to scene 3, so to some gallery, then after I am comming back to scene 2 (via gotoAndPlay('Scene 2', 1)), I am getting to scene in a state, as I see it just after loading bar disappears. But I want to be in a place, from which I went to scene 3. How do I achieve this? I think, there should be a way of remembering status of the scene 2 in such a way, that after comming back from scene 3 I would be in the same place from which I left to the mentioned scene 3. Be advised, that scene 2 is in one frame, and all movement in the scene 2 is done by actionscript and movieclips. I am using AS2.0.
I have two separate slideshows in my document. The slideshow on frame 1 uses ixia_works.xml, the slideshow on frame 5 uses ixia_windows.xml. wrote all of my slideshow code on frame 1 and created a variable to hold the xml file. On frame 5 I assigned the new value of the variable. The slideshow on frame 1 works perfectly; the slideshow on frame 5 won't even load.
Code on frame 1: //in order to work with tweens, necessary to import tween classesimport fl.transitions.Tween;import fl.transitions.TweenEvent;import fl.transitions.easing.*;
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
I am loading the XML slideshow which is done in as2 (the tutorial Leed did) into AS3 swf. The swf loads fine and it even loads the first image from the xml but the left and right buttons do not work.
i am using a slideshow template that I purchased and I wanted to get the images to load randomly, I contacted the author but he wants me to pay him extra for this and I have no money left for this project.basically, I'm looking to add a line to this as2 file that would make the images load randomly without repeating and then start over when the cycle completes. I tried putting in an array but it caused all kinds of errors.
I'm writing a flash site for my wive's photography site.translation.I'm not getting paid. I wrote a slideshow that works great except that the images load all at once. It seems to me they should load one at a time, but they don't and I don't know why. It really slows down the loading of the page. [code]...
I have a website with a portfolio showcase. In this showcase I am trying to use xml to load external.swf's that are also loaded through xml...
I have two swf's. The 'showcase.swf' is the website, and the 'gallery.swf' is one movie which is a slideshow using xml to load external images. I want to load the external 'gallery.swf' into the 'main.swf'. The "gallery.swf" and its xml file is in a folder of its own, and every time I try to load "gallery.swf" from "showcase.swf" flash is search for the xml in the "showcase" folder and not search for it in "gallery" folder.
People have recommend to use "_lockroot = true", but its not working for me.
I'm building a slideshow using only ActionScript, but the computer running it will only have access to the files when the show is first started. So I need to somehow load all the images initially, and call on them from within the file itself from then on.
I have a MovieClip that has a button inside of it with an animation, this button takes me to a determined labeled frame that is on Scene 2...and also I want it to load a movie there but I cant seem to do it right...heres my code in the button:
PHP Code:
on (rollOver) { gotoAndPlay(2); } on (rollOut) {
[Code].....
I placed the empty MovieClip in the Scene 2 and is called "container"...the one im trying to load inside is "intentos.swf"
I am having a little trouble loading images to a slideshow. I have all of my paths correct and all of my images named correctly. I get this error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. The code I am using is attached.
I modified an existing slideshow script so that it would like to a page when you clicked the image. However, the images do not always load up in the correct order, but the links and descriptions do, so if you click an image it takes you to the wrong page.
It changes when you refresh the browser and acts differently in ie to firefox - in ie it is usualy incorrect the first time, then goes ok once u refresh. The link to view is: [url]. and the actionscript is[code]...
I want to Integrate Flash and AfterEffects to make a really cool presentation. Here's where I need the advice though.i've tried...-Importing FLV videos, but lags sometimes and doesn't play smooth enough.-also tried to load FLV with AS3 but when I view the video on frame 2 for instance then go to frame 3 and then go back to frame 2 I find the video overlapping itself
I used the script below for a slideshow in Macromedia Flash MX2004. The images are in the folder images.xml (and believe me, I checked the names many times). But now the problem: when I load this slideshow, it shows only 3 photos, whereas there are 10 in my folder which I need to show. After the 4th photo I get only black.... it doesn't continue.
Here is the script: // set random # variables - each must be 0 for first 'while' loop below var randomNum = 0; var randomNumLast = 0; // parent container var container_mc = this.createEmptyMovieClip("container",0); [Code] .....
I wanted to create a slideshow in Flash MX 2004 using the instructions given in the Photo Gallery Using XML and Flash tutorial on this site but I wondered if someone could tell me if I would be making the right decision using this technique considering the following: My slideshow will be used for a menswear clothing company, so the images will need to be on the left and then on the right would be all the information relating to that image/item of clothing - no problem so far but...
I've already set up a slideshow the "long way" with 20 or so images as well as their related information on different frames - the images are on one layer and the descriptions are on a separate layer also. I've got a couple of buttons controlling the navigation back and forth between the frames and I've also got a preloader on frame one to load everything beforehand. The problem is that I'm worried about people on slow connections, that they'll have to wait an unreasonable amount of time before all the images are downloaded, so I thought that using the dynamic method outlined on this website would be useful and save downloading time, but I wondered if it was possible to keep all the information relating to the images on separate frames and just have the images import dynamically? The reason for this is that the information to the right of the images is quite long with information given about style numbers, sizes, descriptions and even colour square graphics are inserted to display available colours etc, so I'm thinking that it's probably not practical to dynamically load this information but to keep them on their separate frames as I have them at present, and also all this information is on top of a simple graphic interface on which I'd like to keep the info vertically centred. So is there a way to have the images load dynamically, and if so how would I get them to load correctly onto the right frames that match their relevant information? Can someone tell me if it's possible to use the information in the abovementioned tutorial to do what I want? Or can you tell me if I'm choosing the right method - I mean considering all the information including colour squares that will appear to the right of the images, do you think it's impractical to choose the Photo Gallery Using XML and Flash method? Also I'm not even sure if loading the images dynamically will improve things - I mean the images still have to be downloaded right - will loading them dynamically just mean that they'll load one at a time as the user navigates through the slideshow and if so won't this cause delays for the user in that they'll have to wait for each image to download before they can proceed forward to the next item?
Does anyone have any info on creating a slideshow that loads external images? I only want to load about 10 and then for it to end on a final frame... just not sure how to do it.
I have a MovieClip that has a button inside of it with an animation, this button takes me to a determined labeled frame that is on Scene 2...and also I want it to load a movie there but I cant seem to do it right...heres my code in the button:
PHP Code:
on (rollOver) { gotoAndPlay(2); }
[code]....
I placed the empty MovieClip in the Scene 2 and is called "container"...the one im trying to load inside is "intentos.swf"
I have an SWF loading in an SWF containing a papervision scene.I've done it before yet problem is, I get an error - I'm not sure what the issue really is.[code]
having a problem loading an external txt file into my movie from a different scene I have got the text file to load in with no problem on scean 1 but if I copy the code etc to scene 2 it does not work Okay this is what I have got on scenea. text field with the var: textbob. a blank movie clip that loads an external button with the following code appended to it
I made a basic slideshow that loads and plays photos with comments from an xml file. I've just uploaded some new photo's and edited the xml to include them but now flash stops while loading the series of photo's and just stalls. Removing the files from the xml does not work either and now I have no movie. Tried various was of uploading etc and nothing works, the movie runs fine in testing locally. It's extremly anoying as it was designed to be very simple to update with new images via the xml.
I managed to get the swf to load fine on this page (www.diamondraindesign.com) until I added a full-screen invisible button that goes over the slides. It uses the same counter to sync with them so that whenever someone clicks on it they go to the proper page. Unfortunately, now only the link works to the first page item, and sometimes I can't even see the slides 'loading' text, just a white background. If I take the link button out, the slides are fine. Why is the link interferring, and how do I get it to sync and not stop the slides?