Professional :: Click The Button Which Should Goto Scene Four But It Goes To Scene 2
Apr 8, 2011I have four scenes, it loads on the first scene. I click the button which sould go to scene four but it goes to scene 2.
View 2 RepliesI have four scenes, it loads on the first scene. I click the button which sould go to scene four but it goes to scene 2.
View 2 Repliesive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
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I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?
View 5 RepliesI'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
- The funny thing is that the SWF works the way I want it to. You can view it here: http://brookbrovaz.com
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.
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Check out this code:
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everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
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I believe I'm not alone in this problem but I don't see any answers in any of the forums.I have a movie clip that has a button that I wish to take me and play my first scene at frame 1.I labeled my the 1st frame "startLabel" and my scene is named "mainScene", and that's where I want to go from my "button" that is placed in my "movie clip symbol scene".
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I'm making a Jeopardy game. When someone clicks on the button with the dollar amount on it, I have it reset to a different scene on the button so the players know it has been used. When another button is clicked, the first button resets back to its original dollar amount, rather than the blank scene it was reset to.
View 10 RepliesI'm creating a demo presentation that uses imported MP3 audio and static images basically panning around - simple stuff. I have it broken down into scenes to be more manageable. So at the end of a scene, I'll have this line:
gotoAndPlay(1, "Scene 2");
Which works just fine.
The problem is during the playback of the SWF, I get odd skips, generally at the beginning of a scene. Is this expected when using multiple scenes? Is it possibly something to do with the audio playback? I'm trying to make sure the MP3s do not start at exactly the beginning of the scene, but I'm still getting the problem.
Also, are there any tips on including MP3 audio to make things smoother? I'm running at 18 FPS.
I am creating a webpage in flash, and for now, it consists of 3 scenes. First one is a loading bar, scene 2 is a main page with all menus, and on 3rd scene there is a gallery. I plan to make many galleries, each in different scene. Everything is ok to the moment, when I want to go back from scene 3 to scene 2. Scene 2 consists of many layers and movieclips, however, the main timeline consists only of one frame. When, in scene 2, I will get to the moment from which I am going to scene 3, so to some gallery, then after I am comming back to scene 2 (via gotoAndPlay('Scene 2', 1)), I am getting to scene in a state, as I see it just after loading bar disappears. But I want to be in a place, from which I went to scene 3. How do I achieve this? I think, there should be a way of remembering status of the scene 2 in such a way, that after comming back from scene 3 I would be in the same place from which I left to the mentioned scene 3. Be advised, that scene 2 is in one frame, and all movement in the scene 2 is done by actionscript and movieclips. I am using AS2.0.
View 7 RepliesIt's the simplest thing: I have a button. I want to click the button, and go to the next scene frame 1. I made my own button. AS 2.0 was so simple with it's code. I having a very difficult time with the code. I'm an artist, not a code guy.
View 3 RepliesI have screen in which I have a button which sets the clip to lower quality, and I also have to have the mouse event in which when the mouse is clicked (anywhere on the screen), this sends you to a different frame (gotoAndStop). The problem is, when I click on the button, not only it does its function, but the mouse event also does. What I want to do basically is to disable the mouse event while pressing the button.
View 4 RepliesI am creating a quiz in Flash using Actionscript 3.0.I need the questions to appear randomly, each time the application is used. The questions are in a different order.Also the application cannot go back to the first scene as that is a start page.[code]
View 1 RepliesI have a scene with 3 buttons on it. I would like to be able to click the button and move on the to a specified scene. Will the following code work or do I need to used something else?
on (release) {
_root.contents.loadMovie("locations.swf");
}
Can I replace the locations.swf with one of my scene names or do I need to find another piece of code?
Whenever I right-click on an element from the scene or the library and I click "Edit with Adboe Photoshop CS5" it brings the element into Photoshop really tiny, and even just by clicking back in Flash without having saved the file fom photoshop it makes the flash element tiny, without the abilitiy to Undo.
This is happening on every one of my flash files and files that I didn't even create.
I have an flv video playing from a FLV Playback component. I am trying to have the movie goto the next scene at the end of the FLV video. I have go through numerous tutorials online to get the action to do this, but to no avail. I have tried both addeventlisteners and NS. way to have the movie advance to the next scene after the flv and where the AS has to be to get the movie to function properly.
View 5 Repliesi have 3 scenes: loading, menu and animation.when i'm playing the animation scene, i have a slider. I wanna use it as a on/off switch to go back to my scene "menu" so it goes like that:the bouton (instance "onoff") of my slider (on root of "animation"):on (press)[code]i have a movie clip also on root of "animation" that does a small loop between its frames 1 and 2 and i added the script:[code]So my question is, why can it control a MC and not jump to a scene??
View 14 RepliesI have an FLV video playing from a FLV Playback component. I am trying to have the movie goto the next scene at the end of the FLV video. I'm using Action Script 3. How do I do that?
View 1 RepliesI created a scene that contain a .flv imported(external not into timeline). I want exactly after finishing my .flv , go to next scene. I tried some ways, buut they didnt work.
View 6 RepliesI am getting better at Flash 8, but I have a problem. I am in a Movie Clip, and when you press 'g' it returns you to the first scene, and I want it to go to the second scene.
on(keyPress "g"){
_parent.gotoAndStop("Scene 2",7);
}
Is there a way you can do that?
I am currently working on a project that has a movie clip, in Scene 1. I would like this movieclip to be able to play from this scene and go to Scene 2 (next scene) when it reaches the last frame of it. I use CS4 & AS3.
View 6 RepliesI have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?
rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton);
function rocketbutton(event:MouseEvent):void {
gotoAndPlay("rocket");
}
I have tried to get the advanced gallery to work and now it does but it does not disappear when you going to another scene. What should I write to get it to stop when you want to go to another scene and where should I write it? I used the tutorial on this site to get my gallery: [URL]
The code lookes like this, written in the first frame in a scene:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var myGalleryXML = new XML();
myGalleryXML.ignoreWhite = true;
myGalleryXML.load("gallery.xml");
myGalleryXML.onLoad = function() {
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I'm trying to create a game for a class project, using Flash MX. Unfortunatly, I am unable to figure out how to goto a new scene when the score reaches a certain number.
The ActionScript for it is...:
//hit
_root.total = _root.total + 100
//miss
_root.total = _root.total - 50
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I've even tried using ""'s around 'score' and other things, but still no luck. I still havn't figured out the stupid timer either...
I have a movieclip in my main timeline as a menu. I want to go to a different scene in the main swf file depending on what scene I am in. Right now I'm using an if statement on the button within the menu (see below) but when I click on the button it only plays the first line of the if statement.
on (rollOver, dragOver) {
gotoAndPlay("s1");
} on (rollOut, dragOut) {
gotoAndPlay("s2");
} on (release) {
[Code] .....
actionscript 2 code to reconize a squence of key presses to trigger next frame or next scene.
View 7 RepliesWe have craeted a viral video.I converted raw video to an FLV file and created a swf playing file which progressively streams the FLV file.At end of video I just want to have a final screen that shows some animated text. How is this done?!That is my confusion. In the swf playing file (that calls FLV file) can one program an Action Script that identifies when video has stopped playing and then move to say Scene 2, Frame 1 to play animated text?
View 9 RepliesI have been really strugling getting my buttons working. I have one scene that have multiply buttons that shows from time to time on the timeline. My needs is that each buttons when released goes to an specific frame number (label) waits for 5 sec and then continue playing the scene from were it did stop and wait.
I have mamage to make the first buttons work, but when scene changes to the rest of the buttons on the timeline nothing happends. I have tried to place actionscript on an actionlayer (timeline), also tried to apply actions to each button. Same problem. I use actionscript 2. All buttons have instance name, and they shuffle, meaning that they show and dont show depending were on the timeline you are. This is for an adult site, so I am not sure that it is allowed to post an link to the flash scene.
I have a number of buttons (that are in an array), I want to add a function that basically says:
If the name of the button that you have just clicked on == (is the same as the name of the scene label) then go to that scene: Now I have used this handler function which seems to work O.K, except for the fact that it keeps trying to goto the FRAME label instead of SCENE label.
I keep getting the error message when i click on a button saying:
ArgumentError: Error #2109: Frame label mars not found in scene home.
at flash.display::MovieClip/gotoAndStop()
function autoGoTohandle(event:MouseEvent):void {
for (var i:int = 0; i < arrayItem.length; i++) {
if (event.currentTarget == arrayItem[i]) {
gotoAndStop((destArray)[i]);
}}}
I figured it must be this line of code at the end: gotoAndStop(+(destArray)[i]);
But how do I change it so it goes to the scene label name and not the frame label name? I Tried adding quote marks like
gotoAndStop(("destArray)[i]");
But I am getting errors.
how to link the button I made to say Scene 2 of my flash project. I'm not sure the actionscript required or where I put the action script.
Here is the file I'm using, trying to simply figure out how to make the open button go to scene 2. [URL]
I want to trigger a scene to play (well, stop technically) when the play game button is clicked but I keep getting error messages.[code]
View 8 Replies