ActionScript 3.0 :: Click The Button And Go To The Next Scene Frame 1

Jun 24, 2009

It's the simplest thing: I have a button. I want to click the button, and go to the next scene frame 1. I made my own button. AS 2.0 was so simple with it's code. I having a very difficult time with the code. I'm an artist, not a code guy.

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[Code]...

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[Code]...

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code:
ActionScript Code:
var OverSound:roll_over = new roll_over();

[code].....

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stop();
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ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]

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I'm trying break down a large Flash project into smaller swf's using a Loader :
 
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the error is:

ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
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at Untitled_fla::MainTimeline/goLabel()

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stop();
function goLabel(e:MouseEvent):void
{

[code]....

i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....

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I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:

Code:
var Ball1:ball = new ball(x,y);

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Code:

var ["Ball"+currentball]:ball = new ball(x,y);

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"**Error** Scene=Scene 1, layer=balls, frame=1:Line 15: Identifier expected"

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Contact Not Found In Scene Scene 1

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I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:

Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
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[code]....

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I am making an online portfolio and I have created the following scenes:homeaboutontactright now, I have three movie clips on the home screen that I have created into buttons.

on (press) {
go to Scene 2, frame 25 ?????????????????????
}

What I would like to do is after someone clicks on the button, it should then jump to another scene's specific frame number. So for example when you press the "about" button, the playhead goes to the "about" scene to 25th frame. Same thing for each button

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I got these codes on the web, but they're not working. (I'm pretty new to flash).[code]...

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So what I have is this: 1 frame with stop(); action and 1 button. To the button I added the action on (release){ gotoAndPlay(2);} so that it plays frame 2. Frame 2 through 6 is a simple motion tween, with the stop action at the end. Yet, when I click the button it takes me to frame 2, but the motion tween doesn't play.

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i put a code in to Flash AS3 to go to another frame when the play button is clicked, and it has worked successfully. But when it goes on to the other frame and i click, the play button comes up and keeps making the game i've made restart. Does anyone know how i can stop the function after it's gone onto the next frame?

[Code]...

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I put a mcBtn in the end game frame, put this code in the frame:
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I have two frames( frame1 and frame2). In frame1 I have a button and in frame2 have a textfield. I want with click button(in frame1) to change the text of textfield (in frame2).

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I started some days ago with Adobe Flash CS4, and I need to create buttons now. The button I want to create this time should be a frame by frame button, so when the user clicks 1 time on the button the animation needs to go 1 frame further and pause there.

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nextframeknop_btn.addEventListener(MouseEvent.CLICK, nextframeClick);
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