ActionScript 2.0 :: Goto New Scene When Score Reaches Certain Number
Apr 14, 2003
I'm trying to create a game for a class project, using Flash MX. Unfortunatly, I am unable to figure out how to goto a new scene when the score reaches a certain number.
The ActionScript for it is...:
//hit
_root.total = _root.total + 100
//miss
_root.total = _root.total - 50
[Code] .....
I've even tried using ""'s around 'score' and other things, but still no luck. I still havn't figured out the stupid timer either...
View 5 Replies
Similar Posts:
Mar 2, 2010
I am currently working on a project that has a movie clip, in Scene 1. I would like this movieclip to be able to play from this scene and go to Scene 2 (next scene) when it reaches the last frame of it. I use CS4 & AS3.
View 6 Replies
Aug 10, 2004
Im designing my own game in flash, iv set up a score text box and it works fine. Except i just cant seem to get it to gotoandplay another frame,scene, when it hits a certain score??
View 4 Replies
Dec 10, 2009
jumping from from scene to scene once the play head reaches the end in AS3? Scenes do not play one after another like they used to. Below is some code I found that works with errors, however I'm not using a MC like the code displays "mc1". Not really sure on how the MC fits in? import flash.display.Scene; var scene:Scene = mc1.currentScene;trace(scene.name + ": " + scene.numFrames + " frames");
View 4 Replies
Feb 24, 2003
The game Iam busy with, it keeps score how do I get the game to stop when it reaches a certain score?
View 3 Replies
Mar 18, 2010
I want to show myMessage when score reaches 10. But these lines doesnt work.
score = 0;
if (score = 10) {
myMessage.text ="WIN!";
}
View 5 Replies
Dec 31, 2007
I've created a game that involves 10 questions. Each questionis in its own scene. I've been racking my small brain trying tofind a way to copy the user's score from scene to scene and add (ordeduct) points based on whether the user answers the questioncorrectly or incorrectly.
View 1 Replies
Apr 8, 2011
I have four scenes, it loads on the first scene. I click the button which sould go to scene four but it goes to scene 2.
View 2 Replies
Feb 23, 2011
I have a result screen that shows bonus points and such. I want each text field to increment one after another and also have it increment by a certain amount each frame. Result Screen pops up. First is the player score check the player score, is it more than the score we want to display if the player score is greater than the player display score by 100 increase the player display score by 100 if the player score is greater than the player display score by 10 increase the player display score by 10 else increase the player display score by 1 when finished move to the next score...and so on. I have thought of using timers to move from one score to the next, but not being in an Event.ENTER_FRAME it only does one if then moves to the next one.
Also the if statement for incrementing the score looks ridiculous and I'm thinking there has to be a better way to do it. I was thinking of making it a separate function but then I wouldn't know what to return, or how to return it so it looks like its increasing and not just showing the total number instantly. I'll try to expand on it a little more.
View 1 Replies
Jan 12, 2009
Does anyone know how to make a certain score goto a different keyframe?
View 1 Replies
Feb 9, 2011
I have a game in which comets fall from the sky onto the player, and when they hit him helth gets decresed by 10 i want when health reaches 0(or less) for game to stop.
View 1 Replies
Aug 18, 2008
I have an flv video playing from a FLV Playback component. I am trying to have the movie goto the next scene at the end of the FLV video. I have go through numerous tutorials online to get the action to do this, but to no avail. I have tried both addeventlisteners and NS. way to have the movie advance to the next scene after the flv and where the AS has to be to get the movie to function properly.
View 5 Replies
Feb 7, 2003
i have 3 scenes: loading, menu and animation.when i'm playing the animation scene, i have a slider. I wanna use it as a on/off switch to go back to my scene "menu" so it goes like that:the bouton (instance "onoff") of my slider (on root of "animation"):on (press)[code]i have a movie clip also on root of "animation" that does a small loop between its frames 1 and 2 and i added the script:[code]So my question is, why can it control a MC and not jump to a scene??
View 14 Replies
Jan 26, 2011
I have an FLV video playing from a FLV Playback component. I am trying to have the movie goto the next scene at the end of the FLV video. I'm using Action Script 3. How do I do that?
View 1 Replies
May 3, 2010
I created a scene that contain a .flv imported(external not into timeline). I want exactly after finishing my .flv , go to next scene. I tried some ways, buut they didnt work.
View 6 Replies
Feb 18, 2003
I'm trying to duplicate a movie clip when a variable reaches a certain number.. this is the code I used...
if (numBlts<300) {
_root.power = 1;
_root.p += 1;
duplicateMovieClip(_root.plus, "plus"+p, p);
}
The problem is that I just want to duplicate it once everytime numBlts gets below 300. After numBlts increases above 300 and then goes below 300 I want the clip to duplicate. All its doing now is duplicating infinite times...
View 1 Replies
Oct 26, 2010
If I have a Global Variable
Globalvars.vars.noLoaded which is in many classes
How do I create an event where i detect to see if it reaches a certain number.
addEventListener(??, Gvariable);
privatefunction Gvariable(event:Event):void
{
}
View 1 Replies
Jun 7, 2009
I am getting better at Flash 8, but I have a problem. I am in a Movie Clip, and when you press 'g' it returns you to the first scene, and I want it to go to the second scene.
on(keyPress "g"){
_parent.gotoAndStop("Scene 2",7);
}
Is there a way you can do that?
View 1 Replies
Nov 17, 2009
I have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?
rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton);
function rocketbutton(event:MouseEvent):void {
gotoAndPlay("rocket");
}
View 7 Replies
Aug 9, 2010
I have tried to get the advanced gallery to work and now it does but it does not disappear when you going to another scene. What should I write to get it to stop when you want to go to another scene and where should I write it? I used the tutorial on this site to get my gallery: [URL]
The code lookes like this, written in the first frame in a scene:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var myGalleryXML = new XML();
myGalleryXML.ignoreWhite = true;
myGalleryXML.load("gallery.xml");
myGalleryXML.onLoad = function() {
[Code] .....
View 1 Replies
May 25, 2007
I have a movieclip in my main timeline as a menu. I want to go to a different scene in the main swf file depending on what scene I am in. Right now I'm using an if statement on the button within the menu (see below) but when I click on the button it only plays the first line of the if statement.
on (rollOver, dragOver) {
gotoAndPlay("s1");
} on (rollOut, dragOut) {
gotoAndPlay("s2");
} on (release) {
[Code] .....
View 3 Replies
Jun 20, 2008
actionscript 2 code to reconize a squence of key presses to trigger next frame or next scene.
View 7 Replies
Dec 13, 2006
We have craeted a viral video.I converted raw video to an FLV file and created a swf playing file which progressively streams the FLV file.At end of video I just want to have a final screen that shows some animated text. How is this done?!That is my confusion. In the swf playing file (that calls FLV file) can one program an Action Script that identifies when video has stopped playing and then move to say Scene 2, Frame 1 to play animated text?
View 9 Replies
Jan 25, 2011
I have been really strugling getting my buttons working. I have one scene that have multiply buttons that shows from time to time on the timeline. My needs is that each buttons when released goes to an specific frame number (label) waits for 5 sec and then continue playing the scene from were it did stop and wait.
I have mamage to make the first buttons work, but when scene changes to the rest of the buttons on the timeline nothing happends. I have tried to place actionscript on an actionlayer (timeline), also tried to apply actions to each button. Same problem. I use actionscript 2. All buttons have instance name, and they shuffle, meaning that they show and dont show depending were on the timeline you are. This is for an adult site, so I am not sure that it is allowed to post an link to the flash scene.
View 1 Replies
Mar 18, 2011
I have a number of buttons (that are in an array), I want to add a function that basically says:
If the name of the button that you have just clicked on == (is the same as the name of the scene label) then go to that scene: Now I have used this handler function which seems to work O.K, except for the fact that it keeps trying to goto the FRAME label instead of SCENE label.
I keep getting the error message when i click on a button saying:
ArgumentError: Error #2109: Frame label mars not found in scene home.
at flash.display::MovieClip/gotoAndStop()
function autoGoTohandle(event:MouseEvent):void {
for (var i:int = 0; i < arrayItem.length; i++) {
if (event.currentTarget == arrayItem[i]) {
gotoAndStop((destArray)[i]);
}}}
I figured it must be this line of code at the end: gotoAndStop(+(destArray)[i]);
But how do I change it so it goes to the scene label name and not the frame label name? I Tried adding quote marks like
gotoAndStop(("destArray)[i]");
But I am getting errors.
View 1 Replies
Jan 15, 2011
I have a issue.. I want to display the score as a whole number without decimals, anyone know how this can be done?
the relevant code:
ActionScript Code:
public static const SCORE_PER_APPLE:Number = 1;
public static const SCORE_MULTIPLIER:Number = 1;
private var score:Number;
[Code].....
So yeah.. it displays every decimal. Is there a way to round up the numbers, or not displaying anything less than a whole number?
View 2 Replies
Oct 13, 2003
is it possible to have a button be directed to a particular line number in a scolling text box?
what i want to do is when one of the levels is clicked from the packages page, i want it to go directly to a part of the scroll box on the inclusions page.
level one goes to where level one is listed in scrolling box of the inclusions page etc. is it possible to do something like this?
View 3 Replies
Apr 13, 2006
How I can make a button goto and play a frame of a movie clip. Basically the first frame is blank and when the button is clicked the movie clip will go to frame 2 and play. I'm also going to have some other buttons make it go to other frames.
View 2 Replies
Jan 19, 2012
is it possible to have a button be directed to a particular line number in a scolling text box?what i want to do is when one of the levels is clicked from the packages page, i want it to go directly to a part of the scroll box on the inclusions page.level one goes to where level one is listed in scrolling box of the inclusions page etc. is it possible to do something like this?
View 3 Replies
Oct 26, 2010
If I have a Global Variable Globalvars.vars.noLoaded which is in many classes How do I create an event where i detect to see if it reaches a certain number.
[code]...
View 3 Replies