i am using a slideshow template that I purchased and I wanted to get the images to load randomly, I contacted the author but he wants me to pay him extra for this and I have no money left for this project.basically, I'm looking to add a line to this as2 file that would make the images load randomly without repeating and then start over when the cycle completes. I tried putting in an array but it caused all kinds of errors.
I have created a pie preloader(preloader.zip) which is working fine. Same preloader I am trying to incorporate in a xml based slideshow(slideshow.zip) to show image loading process but some how I got stuck. I am new to flash. Suggestions are welcome.
1. How to solve the problem of preloader2. Is it possible to integrate everything in a movie clip (including AS). I mean no AS on main time line but inside the movie clip. It would be much easier then to to create multiple slideshows by duplicating mc and changing the xml file.
I am using a random slideshow on the homepage of my website. It worded perfect when I was testing it locally, but now that I've uploaded it to an external server which is a bit slower, and there is a delay between loading images. Here's the work in progress site: [url]... I know it has to do with the way the actionscript is written, and the order in which functions are carried out. I just cant seem to get it to function the way I would like it to. I would like it to immediately load the first image and display it, then while that first image is displayed I would like it to load the second image. Right now it waits until the first image finishes displaying to load the next image.
I have made a random image loader for a slideshow, but the preloader does not work for it (I grabed the preloader from a previous website I made) Is there a way to preload the images or the slideshow and/or have the next image pre-load while the current image is playing. I have attached a zip file of the random image loader
I have a library of about 70 movie clips of company logos that fade in and fade out...I wanted to make a sort of 'random slideshow' of all the move clips, so I went ahead and copied the actionscript code for a timer that would (ideally) delay the time that it takes for the next clip to load.
Problem is, the timer starts up first thing rather than after a clip has played, and the clips then play at the same time. The actionscript is on frame one of the Flash movie (there are about 70 clips, for the example I'm working on I'm just using 3 to start with):
stop(); function wait() { for (i=25; i<=27 { _root.attachMovie("my"+i+"_clip","new"+i+"clip", i); clearInterval(myTimer); i++; }} myTimer = setInterval(wait, 4000);
I've created a flash slideshow with a fade-in fade-out effect that pulls a random image from a file containing a bunch of images from an XML file.Now what I'm trying to do is create some type of array that would generate those random images but maybe only 10 or so and just play those 10 images so that there aren't any duplicates one after another from pulling a random image from the file every time.
I was wondering how would i go about making a simple application that can be run on a website that can: -show a opening page that will stay for 5 seconds (for advertisments)
-show random pictures (well they will only be text)
What i would like to know is following:I got 10 images inside swf's, named from 00.swf to 09.swf, how do i make another movieclip, load them, display them in a slideshow where they fade from image to image randomly, and when the image is not shown, it should be unloaded. I used .swf file because i got effects on the images.
I'm working on a random slideshow gallery that uses xml to populate the mc, and it works great, but now i want to add a fade-in effect for each 1 of the pics, or maybe a cross-fade,this is the script i have so far.[code]...
I was using Emre Biberoglu's excellent slideshow as a base for a slideshow. Worked absolutely great, until my client asked for the slideshow to display the images in random order.
[URL]
I tried modifying the values that define the current image to something like: (Math.floor(Math.random() * nodeCount); to generate a random number as it is a common technique which worked well for me in the past.The code is pretty clean, but for some reason, every attempt I made, the image number displayed doesn't match the image shown.
I have a library of about 70 movie clips of company logos that fade in and fade out...I wanted to make a sort of 'random slideshow' of all the move clips, so I went ahead and copied the actionscript code for a timer that would (ideally) delay the time that it takes for the next clip to load.
Problem is, the timer starts up first thing rather than after a clip has played, and the clips then play at the same time.
The actionscript is on frame one of the Flash movie (there are about 70 clips, for the example I'm working on I'm just using 3 to start with):
stop(); function wait() { for (i=25; i<=27 { _root.attachMovie("my"+i+"_clip","new"+i+"clip", i); clearInterval(myTimer);
im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:
I am now using the code for my background image which will rotate when you enter a new gallery.I can't get it to randomize.[code]I have tried adding: Math.floor(Math.random() * total); and it almost works. It seems everytime the last node is called it stops working (also at other random times, haven't found a pattern).
This is the great slideshow from Noponies and I wanted to add a url link by XML to the whole image. I'm pretty close by now but I just can't seem to link it to the xml
I have two separate slideshows in my document. The slideshow on frame 1 uses ixia_works.xml, the slideshow on frame 5 uses ixia_windows.xml. wrote all of my slideshow code on frame 1 and created a variable to hold the xml file. On frame 5 I assigned the new value of the variable. The slideshow on frame 1 works perfectly; the slideshow on frame 5 won't even load.
Code on frame 1: //in order to work with tweens, necessary to import tween classesimport fl.transitions.Tween;import fl.transitions.TweenEvent;import fl.transitions.easing.*;
im working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. That�s working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)? My Code:
code: import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.TweenEvent; import com.greensock.*; import com.greensock.easing.*; var my_speed:Number; var my_total:Number; var my_images:XMLList; var my_loaders_array:Array=[]; var my_labels_array:Array=[]; var my_success_counter:Number=0; var my_playback_counter:Number=0; var my_slideshow:Sprite = new Sprite(); var[code]..........
im working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. Thats working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)?My Code:
I am loading the XML slideshow which is done in as2 (the tutorial Leed did) into AS3 swf. The swf loads fine and it even loads the first image from the xml but the left and right buttons do not work.
I'm writing a flash site for my wive's photography site.translation.I'm not getting paid. I wrote a slideshow that works great except that the images load all at once. It seems to me they should load one at a time, but they don't and I don't know why. It really slows down the loading of the page. [code]...
I have a website with a portfolio showcase. In this showcase I am trying to use xml to load external.swf's that are also loaded through xml...
I have two swf's. The 'showcase.swf' is the website, and the 'gallery.swf' is one movie which is a slideshow using xml to load external images. I want to load the external 'gallery.swf' into the 'main.swf'. The "gallery.swf" and its xml file is in a folder of its own, and every time I try to load "gallery.swf" from "showcase.swf" flash is search for the xml in the "showcase" folder and not search for it in "gallery" folder.
People have recommend to use "_lockroot = true", but its not working for me.
I'm building a slideshow using only ActionScript, but the computer running it will only have access to the files when the show is first started. So I need to somehow load all the images initially, and call on them from within the file itself from then on.
I am having a little trouble loading images to a slideshow. I have all of my paths correct and all of my images named correctly. I get this error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. The code I am using is attached.