ActionScript 2.0 :: Random Image Slideshow?
Feb 15, 2007i've been trying to work with this actionscript to make it random and i just can't seem to do it
Code:
var id, current;
var k = 0, p = 0;
[code].....
i've been trying to work with this actionscript to make it random and i just can't seem to do it
Code:
var id, current;
var k = 0, p = 0;
[code].....
I have made a random image loader for a slideshow, but the preloader does not work for it (I grabed the preloader from a previous website I made) Is there a way to preload the images or the slideshow and/or have the next image pre-load while the current image is playing. I have attached a zip file of the random image loader
View 10 RepliesWhat i would like to know is following:I got 10 images inside swf's, named from 00.swf to 09.swf, how do i make another movieclip, load them, display them in a slideshow where they fade from image to image randomly, and when the image is not shown, it should be unloaded. I used .swf file because i got effects on the images.
View 1 RepliesThis is the great slideshow from Noponies and I wanted to add a url link by XML to the whole image. I'm pretty close by now but I just can't seem to link it to the xml
View 3 Repliesim working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. That�s working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)? My Code:
code: import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.TweenEvent; import com.greensock.*; import com.greensock.easing.*; var my_speed:Number; var my_total:Number; var my_images:XMLList; var my_loaders_array:Array=[]; var my_labels_array:Array=[]; var my_success_counter:Number=0; var my_playback_counter:Number=0; var my_slideshow:Sprite = new Sprite(); var[code]..........
im working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. Thats working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)?My Code:
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
[code].....
I have created a pie preloader(preloader.zip) which is working fine. Same preloader I am trying to incorporate in a xml based slideshow(slideshow.zip) to show image loading process but some how I got stuck. I am new to flash. Suggestions are welcome.
1. How to solve the problem of preloader2. Is it possible to integrate everything in a movie clip (including AS). I mean no AS on main time line but inside the movie clip. It would be much easier then to to create multiple slideshows by duplicating mc and changing the xml file.
i am using a slideshow template that I purchased and I wanted to get the images to load randomly, I contacted the author but he wants me to pay him extra for this and I have no money left for this project.basically, I'm looking to add a line to this as2 file that would make the images load randomly without repeating and then start over when the cycle completes. I tried putting in an array but it caused all kinds of errors.
View 8 RepliesI am using a random slideshow on the homepage of my website. It worded perfect when I was testing it locally, but now that I've uploaded it to an external server which is a bit slower, and there is a delay between loading images. Here's the work in progress site: [url]... I know it has to do with the way the actionscript is written, and the order in which functions are carried out. I just cant seem to get it to function the way I would like it to. I would like it to immediately load the first image and display it, then while that first image is displayed I would like it to load the second image. Right now it waits until the first image finishes displaying to load the next image.
View 4 RepliesI want to know how to stop my random slideshow after 3 slides...
[Code]....
I want to random load a picture from XML file for a slideshow, but I am stuck...
Quote:
//
fscommand("allowscale", "false");
sfx = new Sound();
sfx.onSoundComplete = function () { trace("Sound Effect Complete"); }
[Code]...
I have a library of about 70 movie clips of company logos that fade in and fade out...I wanted to make a sort of 'random slideshow' of all the move clips, so I went ahead and copied the actionscript code for a timer that would (ideally) delay the time that it takes for the next clip to load.
Problem is, the timer starts up first thing rather than after a clip has played, and the clips then play at the same time. The actionscript is on frame one of the Flash movie (there are about 70 clips, for the example I'm working on I'm just using 3 to start with):
stop();
function wait() {
for (i=25; i<=27 {
_root.attachMovie("my"+i+"_clip","new"+i+"clip", i);
clearInterval(myTimer);
i++;
}}
myTimer = setInterval(wait, 4000);
how can i make this slideshow [URL] to load the jpg's in random way ?
View 2 RepliesI've created a flash slideshow with a fade-in fade-out effect that pulls a random image from a file containing a bunch of images from an XML file.Now what I'm trying to do is create some type of array that would generate those random images but maybe only 10 or so and just play those 10 images so that there aren't any duplicates one after another from pulling a random image from the file every time.
View 3 RepliesI attempting to make a slideshow like the one on this page: [URL] But i was wondering if it is possible to change the code so that if you click on the main image, another image could come up next to it? (I'm making a portfolio site, and i want people to click on one of the main images to then see a detail image next to
it).
I'm fairly new to ActionScript 3.0 so forgive me if this question is easy, but I'm having issues with my portfolio slideshow. I have a few thumbnails and when you click on one the image slides in from the right. That part is fine. What I really want is for the user to click on a different random thumbnail and have the current image slide out as the new image slides in. My code so far:
[Code]...
Ive just completed the Kirupa XML Slideshow today and have it all working well. But i cant figure out how to fade out the previous image as the next image fades in.
[Code]....
I have an XML slideshow displaying random images.
It works but sometimes duplicates the same images or displys the same image way more than the others...
Is there an action I can call so ALL my images play once in random order, before they get to be displayed for a 2nd time?[code]...
I was wondering how would i go about making a simple application that can be run on a website that can:
-show a opening page that will stay for 5 seconds (for advertisments)
-show random pictures (well they will only be text)
-can change slide by clicking on screen.
Testing locally works fine but as soon as its on a server - published live - the images load random. It loads fine when you publish in flash.
Here is the code and below is the file she sent me.
Code: Select allthis._lockroot = true;
import mx.transitions.Tween;
import mx.transitions.easing.*;
var myShowXML = new XML();
[Code]......
I'm working on a random slideshow gallery that uses xml to populate the mc, and it works great, but now i want to add a fade-in effect for each 1 of the pics, or maybe a cross-fade,this is the script i have so far.[code]...
View 2 RepliesI was using Emre Biberoglu's excellent slideshow as a base for a slideshow. Worked absolutely great, until my client asked for the slideshow to display the images in random order.
[URL]
I tried modifying the values that define the current image to something like: (Math.floor(Math.random() * nodeCount); to generate a random number as it is a common technique which worked well for me in the past.The code is pretty clean, but for some reason, every attempt I made, the image number displayed doesn't match the image shown.
I have a library of about 70 movie clips of company logos that fade in and fade out...I wanted to make a sort of 'random slideshow' of all the move clips, so I went ahead and copied the actionscript code for a timer that would (ideally) delay the time that it takes for the next clip to load.
Problem is, the timer starts up first thing rather than after a clip has played, and the clips then play at the same time.
The actionscript is on frame one of the Flash movie (there are about 70 clips, for the example I'm working on I'm just using 3 to start with):
stop();
function wait() {
for (i=25; i<=27 {
_root.attachMovie("my"+i+"_clip","new"+i+"clip", i);
clearInterval(myTimer);
[code]...
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
I have been trying to use the XML image slideshow posted here and everything works but one thing. The images to load which have the same px dimensions as the mask for the container will keep scaling up for a reason I can�t find in the code. I have been trying to fix this all day without any luck and I am about to go mad here. I am using FCS3 but saving a F8 doc with AS2. Could anyone take a look to the file and tell me what the problem could be?
View 3 Repliesokay, I know most slideshows have more than one image, but when the slideshow only has one, it blinks on and off. The problem is I am using this in a cms tool that pulls the files dynamically so i will sometimes have more than one,but other times, only one.
[URL]
I am trying to create a "slideshow" in flash CS4 and I have set it to fade out one image is it fades in another (using alpha) for about 10 - 15 images.However, I want to add a "border" to my slideshow, that stays there throughout the entire process without it fading in and out along with the pictures.
View 1 RepliesIm new to as3 and am looking for a similar result toI've had a look around the web but cant find anything (maybeim searching for the wrong thing).
View 1 RepliesIm trying to create a xml gallery for her images. The slideshow is working but they want a button on the stage that when clicked, it will go to the last image in the xml file.
View 6 RepliesI am wanting to make the Images in the XML Slideshow Tutorial a clickable link. So that a user can click on the actual image when it is displayed and be redirected to another page. It would be good if the URL that the images redirect to are also embedded in the XML file with the other image info. This would be similar to the News Ticker Tutorial where the URL for the News Text is in the XML.
View 3 Replies