Making Simple, Random Slide, Slideshow?

Jul 14, 2009

I was wondering how would i go about making a simple application that can be run on a website that can:
-show a opening page that will stay for 5 seconds (for advertisments)

-show random pictures (well they will only be text)

-can change slide by clicking on screen.

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im working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. That�s working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)? My Code:

code: import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.TweenEvent; import com.greensock.*; import com.greensock.easing.*; var my_speed:Number; var my_total:Number; var my_images:XMLList; var my_loaders_array:Array=[]; var my_labels_array:Array=[]; var my_success_counter:Number=0; var my_playback_counter:Number=0; var my_slideshow:Sprite = new Sprite(); var[code]..........

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ActionScript 3.0 :: Making First Image Not Fading On Random Fade In-out Xml Based Slideshow?

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im working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. Thats working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)?My Code:

ActionScript Code:
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[code].....

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What I want is for my mc to slide to a new random x position when it is less than 5 pixels away from its target, it keeps doing this. the problem is for some bloody &*�$(()** reason my random numbers only keep going up!! why is this?? i want to produce random numbers between 1 and 770 - this is my code..

[Code]...

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I currently have a slideshow working with prev and next buttons, but would like to add numbered buttons for each slide at bottom of images, with a static number for the active slide that has a colored circle around that number.

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I have a Flash slideshow presentation that I created for my company's website, which can be seen on our frontpage.The slideshow has NEXT and PREVIOUS buttons, as well as other buttons that are used to link to other parts of our online store. The problem that I am running into is that after the first cycle, the slideshow doesn't cycle through every slide anymore! And then eventually, after about 5 minutes, the flash plugins completely crash and my browser locks up. I think I found out that it has to do with the intervals that I put in the Actionscript 2.0 coding. I didn't put any "clear intervals" into it and that's why it's screwing up, but every tutorial that I used to integrate the clearInterval function didn't work.

stop();
timeInterval = setInterval(nextphoto, 7000);
function nextphoto(){[code].....

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I am just getting to know flash, i am working on my website fully made in flash cs 4 and photoshop.

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I'm trying to create a simple slide gallery with one main canvas + thumbnails.Usually the main canvas has auto slide feature.Users can choose the picture on main canvas from thumbnails.When the mouse is over thumbnails I want Canvas to stop auto slide show until that mouse is outside of thumbnails.So I start creating this, and I finish coding for auto slide show and choosing picture from thumbnails. Now I need to code if the mouse is on the thumbnail then temporary stop auto slide show.I thought the right way is to write the code like this,[code]but when I do this, the timer won't stop.

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ActionScript 2.0 :: Create A Simple Image Slide Show Using The MovieClipLoader And SetInterval?

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I'm trying create a simple image slide show using the MovieClipLoader and setInterval, and I can't get a reference back to my dynamic MC logo containers.

[Code]...

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Dec 13, 2009

I have a very simple question about makeing thumbnail slide in flash. The code follows:

[Code]...

I need scrolling the all ["box"+i] movieclips, up and down with mouse position included.

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I like to move the four pages according to the name of the top menu items with certain intervals. ( The pages are just images) and like it to use xml to load. When the home page loaded the menu "home" will change its color to red and when the second image is in the frame the second menu item will be red.

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ActionScript 3.0 :: Making A Slide Bar Stay In Position After A Reload

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ActionScript 3.0 :: Simple Slideshow Does Not Work ?

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I have this little slideshow, it is for practise for my students. It always worked well in as 2.0, 5 slides, and two buttons: back and next.The script in2.0 has: prevFrame and nextFrame in the code and for the exceptions in frame 1, and frame 5 we made a new frame 1 in the actions layer, and coded the back button, gotoAndStop(5); and a new frame 5, and coded the next button: gotoAndStop(1); Works.

Now I put the thing over tot as 3.0: And I can not get it to work properly....the buttons work, but when I am on frame 5, and go back to 4, it will go no further than 4, evenso when I go back to frame 1 from 5, I can not go further up than frame 1.

import flash.events.MouseEvent;
stop();
next_btn.addEventListener(MouseEvent.CLICK, volgendFrame);//next_btn.addEventListener(MouseEvent.CLICK,[code].....

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ActionScript 2.0 :: Simple Slideshow IN ORDER?

Sep 4, 2008

I'm doing the very simplest of slideshows which will later be exported to .swf and converted to a .scr.

The code I'm working off allowed the .swf to use a small bit of actionscipt to run through the bitmaps contained in the file. Looks like this:

with (_root.image.pics) {
gotoAndStop( Math.round( Math.random()* 20 ) );
}

Alas, what I don't know how to do is get these damn images to play IN ORDER. I'm sure it's simple, but my searches have turned up zilch. I've tried increments (++) and I'm too much a Newb to know how to use arrays (like how I would call the images in my folder within an array - way over my head.)Is there a simple way to get these images to get called in a range of some kind? Like "gotoAndStop(range 1-20)"?

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Making A Photo Slide Show To Load As An External Movie Clip?

May 17, 2010

Making a photo slide show to load as an external movie clip on my site when a button is pushed . Here is a link to the .swf file:[URL]..Basic problem: There is text that describes each set of 6 pictures. After the set of 6 pictures plays through the text is supposed to disappear and a new text appears to label the next set of 6 pictures. Problem is: the text doesn't disappear!

I made all the text layers a symbol/movie clip. I animated each text to disappear at a certain point in the timeline but when I test the movie the texts just remain there and build up one after the other.

When watching the movieclip, pay attention to the text in the lower left screen.

[Code]...

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Slideshow - Controlling MovieClip Using Simple Buttons

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I'm trying to build a simple slideshow with AS3 consisting of one movie clip which should be controlled backwards and forwards using simple buttons. I can get the slideshow to play forward once but, apart from getting slide 2 to go back to slide 1, I can't get it to work with the remaining slides.

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Simple Slideshow - When It Start It Only Shows Images For One Second And Goes To The Next?

Jun 25, 2009

i need is a simple slideshow. already have images ready but when it start it only shows images for one second and goes to the next.i want it to stay on screen for ten seconds (i am new) (cs4) and needs to work when uploaded to website not just on my computer

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Professional :: Create A Simple Dynamic Slideshow?

Jul 18, 2011

I would like to create a simple slideshow for my Web site that is populated with images from a database.  All I want it to do is pull the 6 most recent photos using ColdFusion, fade from one image to the next and loop. 

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ActionScript 3.0 :: Source Of Simple XML Image Slideshow

Sep 23, 2009

share with me a source of Simple XML image slideshow. I just want to see the method of loading pictures and switching between previos and next of the current one.

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ActionScript 3.0 :: Memory Leak In Simple Slideshow?

Apr 8, 2011

It's caused by memory leak. Every time a slide is shown, the memory usage increases a few hundred kB. I've tried everything I could come up with, but even if I kick a whole lot of movieclips out, disable basically all AS3 and let only one slide loop, the memory usage still increases everytime the slide is shown again.Of course it helped to make the movieclips simpler, but the main problem remains: if you keep running the slideshow, it will slow down.

edit 1: #&^%@! Even when i copy one of the slides to a completely new file, with no external classes whatsoever, the problem remains. I think I know now what goes wrong:I make the movieclip loop by saying this.gotoAndPlay(1);Frame 1 is empty, the slide placed on frame 2. If I'd put the slide on frame 1, the mc wouldn't begin at the start and there is no animation (and no memory increase) because the mc has ended.I already figured that maybe every time the mc is shown again, Flash casts a new instance. To prevent that, everytime a slide ends, I remove it with removeChild(clip). That has no effect however, so I think that's unnecessary.

edit 2: even when the MCs are constantly on the stage and are restarted with clip.gotoAndPlay(1), the memory usage keeps growing.

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Simple Slideshow - Placing Photos In Frames

Dec 27, 2009

I am very new to flash CS4. I am preparing to develop a simple photo slideshow, set to music (3 minute song), with three buttons containing pull down menus which will link to pdf files. This is a project I have taken on to develop an informational CD for the High School I work at.

Here is my question:
When building a photo slidshow with 35-40 photos what is the best practice? Is it to place them all on one layer, or each on its own layer? Also I did see the set interval method from tutvid placing the photos in frames next to each other.

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ActionScript 2.0 :: Simple RSS Reader - Creating Text Slideshow

May 3, 2011

I'm trying to create a simple fading RSS reader. I'm using PHP to create an XML document. Then I'm calling the XML into Flash using the following code.

ActionScript Code:
function postXML (loaded){
if (loaded){
postNode = this.firstChild;
newsID = [];
newsHeadline = [];
[Code] .....

I display this information in a movieclip that has several dynamic textfields. My problem is this. PHP calls the information in descending order. I want the most recent post to display first, that's why I do it that way. How can I reverse cycle through the nodes. There will be five. I'd like to use the id attribute as the reference to cycle through the nodes. I'd also like there to be a 15 second delay for each slide. I guess I'm basically creating a text slideshow. 15 seconds with an option to pause.

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ActionScript 3.0 :: Bandwidth Usage For URLLoader With A Simple Slideshow?

Aug 19, 2009

I have a simple slideshow composed of 4 images repeating themselves. Basically, the movie loads the first one, increases a numeric variable, and then unloads it with remove child, and loads another one corresponding to what the numeric variable is. When the 4th image is about to go away, it resets the variable back to 1 to signify the 1st image, then loads the 1st image and the process repeats. I've attached the .fla if my explaining skills are subpar.

The code for loading the photo depending on what the variable is below. (In a previous frame, "photoload" is set as a new Loader and the numeric variable "whichphoto" is set to 1.)

Code:
if (whichphoto == 1){
photoholder_mc.removeChildAt(0);
photoload.load(new URLRequest('homebg01.jpg'));

[Code]....

My question is when I have flash load the 1st image for the 2nd time, does it use up more bandwidth (as if it was loading the image for the first time)? Or is the image already saved in the viewers memory once all 4 images have been loaded for the first time?

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IDE :: Adding Click Events To A Simple Slideshow Flash

Nov 4, 2009

I downloaded the trial of flash cs4 and have created a simnple flash.I am creating a simple slideshow, each of the slides should be clickable and redirect the browser.I created images then imported them and they were automatically converted to symbols.I combined the symbols using some motion tweens.I then created an actions layer and created clasic tween wher I want the user to be able to click.My problem is I cant get it working. I think I am not referencing the right objects.[code]I have tried setting the object reference to the motion tween instance name, the classic tween name on the actions layer and the symbol name none seem to work

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ActionScript 2.0 :: Images In Slide Show Appearing In Random Order?

Mar 10, 2010

I purchases a ac2 slide show which makes the images appear in random order when browser is refreshed. Is there a solution to this? I've provided the code below also attched the .fla file.

import flash.filters.DropShadowFilter;
BarHeight=160;
BarHeightOver=170;

[code]....

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ActionScript 2.0 :: Images In Slide Show Appearing In Random Order

Oct 24, 2011

I purchases a ac2 slide show which makes the images appear in random order when browser is refreshed. Is there a solution to this? I've provided the code below also attched the .fla file.

[Code]...

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