ActionScript 2.0 :: Loading External Swf Into Movieclip Holder?
Jan 6, 2011
note I have to change some file names and urls for company privacy.I am working on an online banner ad which tight size requirements. In order to stay under the file size, I want to load an external swf housed on our server into an empty movie clip on a button press. I have this working with the following code on a button:
on (release) {
loader_mc.loadMovie("location where swf file is housed");
}
I then want to unload this movie if a different button is pressed. However I am receiving the following error.
*** Security Sandbox Violation ***
Connection to file: XXXXXXXX halted - not permitted from "location where swf file is housed"
-- Remote SWFs may not access local files.
How can I unload this external swf file from my move? Again the external swf file is housed on our sever and the main swf file will be housed with the place we are advertising.
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Apr 5, 2011
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Jan 3, 2010
I want to create a page for viewing JPEGs and SWFs. There will be a holder and underneath this there will be a row of thumbnails. On release of a thumbnail the JPEG or SWF will load into the holder. The files need to be updateable.
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Feb 8, 2010
I searched previous posts last week about this and learned that I can load a movie clip from the library in a blank mc holder similar to how I load an exernal swf. But so far that code is not working for me. I also need a way to close/make invisible the clip on user clicking an X. I have a page with about 6 key words over which I will place invisible buttons. First button instance is named compworkBtn. I have a blank mc on the stage, name of mcLoadertop. My mc I want to play is in the library and named compworkMC. I read that I need to set the properties to export and I have done this (picture attached for compworkMC).
[Code]....
Then I want the user to click on the X or close button and it goes away. I thought the easiest thing for this work be to program the Close button itself to drive the MC to a frame that had no content. It will still be there, of course, but not be visible. Then the user would click on the next key word and the next MC will load. Not sure that is a good solution though, because they will both still be there. So, I'd like a suggestion for another solution to unload the first mc and load the second one. I have done a similar thing with external swfs, but I will need a close button instance for each of the unloads, right?
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Nov 29, 2009
I am trying to load an array of web_thumbs into an array of thumb "holders" I've got the holders loading in a grid but then the way I have it, all of the web_thumbs load into each of the holders instead of one web_thumb per holder - I've tried it every which way and this is as close as I can get it without help... Can someone tell me what i need to do to have one web_thumb load into each thumb holder? This is what i have in place:
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Dec 1, 2009
I have a main swf that loads external swfs into a holderMC. How do I get a button called playnext_btn on each external swf to tell the main swf to load a new external swf into its holderMC? I used this code in the main swf to do the initial load of the first external swf into holderMC:
Code:
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var bgURL:URLRequest = new URLRequest("benefits.swf");
[code]....
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Aug 30, 2007
I'm trying to load a bitmap using this: [URL]. It seems like the preload is working fine. I'm just having trouble loading the bitmap from here. it works without the preloader but I can't figure out what's not making it load when it's done.
Code:
function loadTransBitmap(id){
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[Code] .....
I noticed after the load is complete, I traced the width for targetMC, which is where the image should be preloaded..and it comes up as 0. So it seems like there's nothing in the holder_img container. But it preloads something so I don't know what the problem is.
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Jul 7, 2007
I am doing a simple loadmovie, bringing an external swf into a holder clip that is empty.
here is my code. I have it placed on frame one INSIDE the holder clip:
PHP Code:
_root.pages.weddingholder.loadMovie("wedding_section.swf",this);
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I'm trying to load a SWF movie into a target movieclip called blankmc. The SWF movie is loaded from an absolute URL (eg. [URL]/img/20042005113934movie3.swf ) My Loading Progress code fails to detect the SWF file size. However the same code works perfectly for a JPG! Essentially the .getBytesLoaded() and .getBytesTotal fail to work. Why is this and how can I get it to work for loading SWFs?
[CODE]...
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Dec 4, 2008
what I'm tryingto do is have a row of buttons that when clicked change the imageheld within a holder movieclip. I have a button with instance name"adept" and a holder movieclip with instance name "holder". this isthe code i have so far, i have barely started:
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[code]........
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Jan 18, 2007
I've used MovieClipLoader to load a movieclip into my holder. Everything works out fine, the mc loads and it's all good. But then, inside the loaded mc I use attachMovie to attach a movieclip from the library of the holder. It won't attach, but it will attach if I re-create the specific mc in the loaded mc's library. Does anyone know how to get around this?
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Jul 2, 2009
I've created a holder on my site into which I'm loading individual .swf movies using a separate 'interface' at the side. Each swf is a slideshow of jpeg images, but for some reason they are becoming slightly stretched/distorted (maybe a single line of pixels is repeated) when they appear in the holder. The holder size is 1000x600, each swf has the same size, same dimensions for each jpeg too.
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on (release) {
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Jan 30, 2009
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I am attaching a movieclip to the stage called "polaroid", then dynamically loading a jpeg into it "polaroid.holder".But it doesn't work.It seems that if I dynamically set the instance name of the polaroid clip from attachmovie it won't wor
Code:
i=1
function loader(){
choice = Math.round(Math.random()*5);
containernew = "container"+i[code].....
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Feb 3, 2009
I have built a horizontal scroller, you can see images there that go from left to rigth, what I wanted to do is when a user clicks on a thumbnail:
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[Code]...
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Jun 29, 2009
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//Elasticity Effect:
var xVel:Number=535.0;
var yVel:Number=89.0;[code].......
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Jan 16, 2010
I am trying to build a menu, that loads external swf to target movie clip, in the code below it works if I remove the line target removeChild, but then if a press the other button, just put it on top, so my actual problem is that if I don't have anything loaded in target, this code doesn't work because it can remove child?
menu.btn_avanti.addEventListener(MouseEvent.MOUSE_DOWN, goseccion);
menu.btn_professors.addEventListener(MouseEvent.MOUSE_DOWN, gofotos);
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main.load(new URLRequest("seccion_basica.swf"));
target.removeChildAt(0);
target.addChild(main);
[Code] .....
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Feb 22, 2012
I'm trying to load an external swf inside of my movie clip.
meter.loadMovie("external.swf");
I managed to get the above to work but as soon as I press a button in the external movie it reacts with my main movie! So a button in the external movie that makes the timeline go to frame 2 makes the main flash file to goto frame 2. Also, can you load external swf files that use external folders for content? Basically I have an interactive diabetes meter and it's all controlled via scripting ( I didn't create it ) but it has the main swf file which you load. However it references other folders and scripting files.
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Oct 25, 2006
I'm trying to load an existing webpage using the loadMovie command into an empty movieclip.
I thought this would be easy, but I can't seem to get the code to work and have tried several variations of the code below....
//catrun_mc=the empty movieclip//
catrun_mc.loadMovie.getURL("http://www.website.html");
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Jun 27, 2009
I am working on a website, its a project, I built custom buttons and used there own AS3 to make them play on hover. There is one problem thou, in my main scene or timeline I created this function:
about_but.addEventListener(MouseEvent.CLICK, function(){
var aboutURL:URLRequest = new URLRequest("about.swf");
})
contact_but.addEventListener(MouseEvent.CLICK, function(){
var contactURL:URLRequest = new URLRequest("contact.swf");
})
cat_but.addEventListener(MouseEvent.CLICK, function(){
var galleryURL:URLRequest = new URLRequest("catalogue.swf");
})
port_but.addEventListener(MouseEvent.CLICK, function(){
var portURL:URLRequest = new URLRequest("port.swf");
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Ok but it had the navigatetoURL function but I took it out. Reason is because I want these buttons to load in a movieclip (mc_loader) as external swf files. I am not sure as is to linking these buttons to the loader movieclip.
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Jan 9, 2010
I have created a portfolio page (all flash) and am using the following code to load external jpegs. I've also created this button to take one back to the main area. The problem is, when I click on the back button, even though it does take me back to the main page, the image stays there. How would I modify the code to make that image delete itself or hide when the button is pressed?
Code:
// set up loader, an instance of MovieClipLoader, and use the main timeline ("this")
// to listen to and respond to its broadcast events
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
// define what should happen when the jpg/swf is completely loaded
[Code] .....
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Mar 22, 2010
how to load external SWFs into an empty movieclip, and then having them unload when another is selected. At the moment, all I can do is load the swf onto the stage with no positioning, and clicking the other button just loads the next swf on top.
Actionscript Code:
stop();standard_btn.addEventListener(MouseEvent.CLICK, onLoadClick);function onLoadClick(evt:MouseEvent):void{ var loader:Loader = new Loader();
[code].....
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Jun 3, 2009
I have been searching all over for on using ActionScript 3 to load external images onto a movieclip container. I am planing to have a sequence of external "png" images loaded onto the "container" when I clip on a button.
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Dec 6, 2009
Odd, I thought this code should accomplish what I need what am I missing?
myBtn.addEventListener (MouseEvent.MOUSE_OVER, loadit);
function loadit (e:MouseEvent):void{myLdr.source = ("4girls_hbo.psd");}
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Oct 18, 2010
I am trying to load an external .swf (actually it is only an image that I published as a swf file, not a complicated movie) but I get errors. I am trying to load the .swf into a movieclip and the movieclip appears on the stage. I have put the code in frame 1 where the image should appear (in the movieclip). The code that I used is below and works fine with a .jpg and when I load it directly on the stage, that is to say, when I put the code in a frame on the stage. Why does it not 'work' right now?
I have added 'parent' in 'parent.event.target.content.y = 200;' in the first frame of the movieclip timeline, to make sure that it will appear on the (main)stage. The error that i get is this one:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at galerie2010_fla::mcBallon1_11/frame1()
This is the code in frame 1 in mcBallon1:
var imageRequest1a:URLRequest = new URLRequest("images/SWFoverig/ballon1_702x368.swf");
var imageLoader1a:Loader = new Loader();
imageLoader1a.load(imageRequest1a);
addChild(imageLoader1a);
imageLoader1a.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete1a);
function onComplete1a(event:Event):void{
parent.event.target.content.y = 200;
parent.event.target.content.x = 205;}
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Apr 27, 2006
i have a Main.swf within the _root of Main.swf, I load another external flash file called Timer.swf into a MovieClip titled 'container'Now, I lets say i want to share variables between the two. How would I do this? (Like lets say Main.swf wanted to know the value for Timer.swf's variable called xTime and Timer.swf wanted to know the value for Main.swf's variable xtimezone )
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May 16, 2010
Here's what i'm trying to do:
I have 3 different movieclips that acts as buttons. These 3 buttons are called mc_projekt1, mc_projekt2 and mc_projekt3.
When one of the buttons are clicked, they will load an external swf.
Here's my code for doing this with the first button (mc_projekt1):
Code:
// Projekt1
content.mc_projekt1.addEventListener(MouseEvent.CLICK, projekt1);
function projekt1(e:Event):void{
[Code].....
This works fine and all, but what I'm doing right now is repeating the code above for each of the 3 buttons (mc_projekt1, mc_projekt2, mc_projekt3) and just simply add a "2" after each function instead. So for mc_projekt2, it's imageLoader2 and loadImage2 etc. This also works fine, but I know I'll be adding more buttons over time and in the end I'll end up with a lot of the same code that way.
So I was wondering if by adding mc_projekt1, mc_projekt2 and mc_projekt3 and any future "mc_projekt" to an array this could all be done much simpler, I'm just not sure what to do ...
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Jun 3, 2009
I'm trying to dynamically load a SWF into a blank movieClip called "holder" and control it by instance name on MOUSE_DOWN. I'm sure this is easier than I'm making it but the SWF just has a bunch of frames and i want to use one script to scrub through the frames but i can't figure out how ot get the instance name (or whatever) of the movieClip.
// Load movieClip into "holder" movieClip
var loader = new Loader();
holder.addChild(loader);
loader.load(new URLRequest(btn_SWFname));
[code]....
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Mar 3, 2010
In my main .swf I have labels on the timeline, navs for those btns are on the first frame of the AS layer and each button sends the playhead to a different frame. On one frame called fr1 there is an mc called mc_1 that appears on stage when the playhead stops there. Inside mc_1 are a set of navigation buttons that need to call external .swfs.
Do I add event listeners on the last frame of mc_1 for each button? how do I call the loaders for the swfs on the buttons since the swfs will load on the main timeline NOT the mc_1 timeline?
So label on main timeline called fr1 will load external1 swf , on fr10 external 2.swf will load and so on.
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