ActionScript 3.0 :: Loading JPEG/SWF Into Holder?

Jan 3, 2010

I want to create a page for viewing JPEGs and SWFs. There will be a holder and underneath this there will be a row of thumbnails. On release of a thumbnail the JPEG or SWF will load into the holder. The files need to be updateable.

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ActionScript 2.0 :: Dynamically Loading A Jpeg Into It "polaroid.holder"?

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I am attaching a movieclip to the stage called "polaroid", then dynamically loading a jpeg into it "polaroid.holder".But it doesn't work.It seems that if I dynamically set the instance name of the polaroid clip from attachmovie it won't wor

Code:
i=1
function loader(){
choice = Math.round(Math.random()*5);
containernew = "container"+i[code].....

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ActionScript 1/2 :: Loading MC From Library In MC Holder

Feb 8, 2010

I searched previous posts last week about this and learned that I can load a movie clip from the library in a blank mc holder similar to how I load an exernal swf. But so far that code is not working for me. I also need a way to close/make invisible the clip on user clicking an X. I have a page with about 6 key words over which I will place invisible buttons. First button instance is named compworkBtn. I have a blank mc on the stage, name of mcLoadertop. My mc I want to play is in the library and named compworkMC. I read that I need to set the properties to export and I have done this (picture attached for compworkMC).

[Code]....

Then I want the user to click on the X or close button and it goes away. I thought the easiest thing for this work be to program the Close button itself to drive the MC to a frame that had no content. It will still be there, of course, but not be visible. Then the user would click on the next key word and the next MC will load. Not sure that is a good solution though, because they will both still be there. So, I'd like a suggestion for another solution to unload the first mc and load the second one. I have done a similar thing with external swfs, but I will need a close button instance for each of the unloads, right?

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ActionScript 2.0 :: Loading External Swf Into Movieclip Holder?

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note I have to change some file names and urls for company privacy.I am working on an online banner ad which tight size requirements. In order to stay under the file size, I want to load an external swf housed on our server into an empty movie clip on a button press. I have this working with the following code on a button:

on (release) {
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*** Security Sandbox Violation ***
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How can I unload this external swf file from my move? Again the external swf file is housed on our sever and the main swf file will be housed with the place we are advertising.

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ActionScript 3.0 :: Loading Array Elements Into Holder Clips?

Nov 29, 2009

I am trying to load an array of web_thumbs into an array of thumb "holders" I've got the holders loading in a grid but then the way I have it, all of the web_thumbs load into each of the holders instead of one web_thumb per holder - I've tried it every which way and this is as close as I can get it without help... Can someone tell me what i need to do to have one web_thumb load into each thumb holder? This is what i have in place:

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ActionScript 2.0 :: MovieClipLoader - Loading Bitmap In Holder Image Container

Aug 30, 2007

I'm trying to load a bitmap using this: [URL]. It seems like the preload is working fine. I'm just having trouble loading the bitmap from here. it works without the preloader but I can't figure out what's not making it load when it's done.

Code:
function loadTransBitmap(id){
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mcl.addListener(preload);
[Code] .....

I noticed after the load is complete, I traced the width for targetMC, which is where the image should be preloaded..and it comes up as 0. So it seems like there's nothing in the holder_img container. But it preloads something so I don't know what the problem is.
Also: 'id' from the function is just the image (images/1.jpg)

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ActionScript 3.0 :: Flash Resizing And Centering Child Holder On Stage, After Loading External Photo?

Apr 5, 2011

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IDE :: Loading A Progressive JPEG?

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Just trying to load and display a progressive JPEG with AS3. At this stage I do know how to load and display the jpg after it is loaded but I can't figure out how to display it progressively (ie: get something on the screen even before it is fully loaded).

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I would like to load jpegs externally and have them fade in with a simple preload bar at the bottom. When the forward button is pressed I would like the image to fade out and the next image to fade in. When the back button is pressed I would like the image to fade out and fade in the previous jpeg. I would like to do all of this using Actionscript

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Loading Multiple Jpeg Files

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i'm making a simple portfolio site, and bringing in a series of jpeg files using a 'for' loop and the Loader class. once all the files are loaded in, i'd like to just be able to add, remove, tween, etc... the items from the stage as need-be by using instance names, such as movie clips or Sprites. but for some reason, i cannot seem to figure out how to have each image, as its loaded in, be separately accessable to me after the loop has completed.

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ActionScript 2.0 :: Use Different Preloaders For Loading JPEG's Or Mc?

May 28, 2005

When I put the common code for create a preloder in the beginning of the flash presentation, it will load the content of all the movie. But if I want to use different preloaders for loading JPEG's or mc, or different scenes, independly??

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ActionScript 2.0 :: Jpeg Not Loading In Container

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I have created a flash gallery where I am trying to fetch all thumbnails and large images from external folders. I am using the following code to load image blow-ups in a container:[code]While this works offline, when I upload the files, the thumbs are fetched from the image folder but not the large images. If there was an issue with the path, then thumbs should also not load.

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ActionScript 2.0 :: Prioritise External JPEG Loading?

Mar 10, 2009

I create a lot of flash galleries with image viewers, that have the standard thumbnail and large image type scenarioMy question would be to ask if there is anyway to prioritise the order that flash loads external jpeg images..... at the moment it wont load the main image until all the smaller thumbnails have been loaded... which sometimes can be up to a total of say 130 small images.Is there any code that you could use with loadMovie, to prioritse that download, pausing the previous smaller thumbs download, then continue to load again after?his way the user could still use the slideshow whilst the thumbs are loading instead of having to sit and wait...

The only thing I could think of, was perhaps add a loadMovie command during the loading thumbs loop that would execute after loading say 15 thumbnails, but then that would still 'block up' any further loading until the remain images were loaded.

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Loading External JPEG Files And Keep Them Loaded

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I have a flash file that loads jpeg files and runs through each on the timeline. I have nav buttons to go back and forth. Here is the problem, all images load on frame 5 and I do this while another image is displayed so that they are loading in the background. I do this so that my initial file size is small, but I can load images in the background making the flash file appear to load quickly and loading other elements after it starts.

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Attachments: hm-slideshow2.eps (1.1 MB)

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I am trying to dynamically load a progressive jpeg using actionscript 3. To do so, I have created a class called Progressiveloader that creates a URLStream and uses it to streamload the progressive jpeg bytes into a byteArray. Everytime the byteArray grows, I use a Loader to loadBytes the byteArray. This works, to some extent, because if I addChild the Loader, I am able to see the jpeg as it is streamed, but I am unable to access the Loader's content and most importantly, I cannot change the width and height of the Loader.

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ActionScript 3.0 :: Loading JPEG Images Onto The Stage?

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I have a combo-box on the stage with a few items in the combo-box and also have corresponding JPEG/PNG image files. I need to display the appropriate image onto the stage based on the selection of the item in the combo-box. So, please I need ActionScript code or procedure to handle this using Event-Handling mechanism of MouseEvent.

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ActionScript 2.0 :: Loading External JPEG Into Blank MovieClip

Jan 9, 2010

I have created a portfolio page (all flash) and am using the following code to load external jpegs. I've also created this button to take one back to the main area. The problem is, when I click on the back button, even though it does take me back to the main page, the image stays there. How would I modify the code to make that image delete itself or hide when the button is pressed?

Code:
// set up loader, an instance of MovieClipLoader, and use the main timeline ("this")
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var loader:MovieClipLoader = new MovieClipLoader();
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[Code] .....

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ActionScript 3.0 :: JPEG Image - Need Handler After Loading Complete

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I have loaded a jpeg image in flash. Now I need the handler after the loading complete. I have used ActionScript Code:
var imageLoader:Loader = new Loader();
var req:URLRequest=new URLRequest(arr[0]);
imageLoader.load(req);
mc.addChild(imageLoader);
imageLoader.addEventListener(Event.COMPLETE, image_func);
function image_func(e:Event):void {
trace("image laoded complete");
}
The above code is not working for loading complete.

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Professional :: Jpeg Quality Slider - Reduce The .swf File Size For Faster Loading

May 10, 2010

I am new to Flash CS5 and I have created a slide show. I am trying to reduce the .swf file size for faster loading. I have been trying to adjust the size using the jpeg quality slider, but it doesn't seem to function whether I set it to 0 or 100 or anywhere in between. Publishing always generates the same size swf file.

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ActionScript 2.0 :: Getting Functions From Other Swf In The Holder

May 11, 2009

I'm having an issue where I have a holder swf that loads an other swf. I want to call functions from the other swf in the holder. I'm not as fluent in AS 2.0 doing this and it has to be done in AS 2.0.

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IDE :: Rooting Between Imported Swf And Holder

May 25, 2009

I have a master SWF which has a menu and loads other swf's into holders so they can be animated. I have button's in one of the loaded swf's but i am unable to make these buttons alter whats in the main swf. I.e. addEventListener to button and root(but the root doesnt seem to root to the holding swf).

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ActionScript 3.0 :: Clearing Out Object In Holder?

Sep 2, 2009

I am trying to create a flash visual showing a time series of data on a world map. I have created a flash file which 1) creates proportional circles for each country of interest (in this case 6 countries) and 2) has a timeline so that the circles change through time. I have successfully gotten the timeline to work with the proportional circles, however the circles to not clear out before displaying the new circles when adjusting the timeline. I am not able to figure out how to properly clear out the circles. I have tried using the holder.removeChild(c) command before I create my new circles, but get an error which states 'Parameter child must be non-null'.

ActionScript Code:
import XMLLoader;
import ProportionalCircle;

[code]........

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Actionscript 3.0 :: Load Images To A Holder?

Feb 28, 2010

i am looking to have a number a small thumbnail pictures on a page, and with either a roll over of the mouse or a click i would like them to larger on the screen.

i am guessing i need to have a holder to load them in but i dont know the script i need to load a picture from the library this what i have so far but i just dont know the code to load images to a holder

function image_click (mye:MouseEvent):void{
}
image_btn.addEventListener(MouseEvent.CLICK,image_click);

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Actionscript 3.0 :: Removing Swf From Holder Swf And Replacing With A New One

Apr 1, 2010

What I've got is a holder swf that loads in a separate swf. Within this loaded swf there is a button, that when pressed, removes itself (as in, the swf the button is placed within is removed) from the holder swf and loads in a new swf.

This seems incredibly complicated to achieve, at least I think it is

What I've got so far is this, the holder swf...

Code: Select allpackage {
import flash.display.*;
import flash.net.URLRequest;
import flash.events.*;

[Code].....

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ActionScript 2.0 :: Centering An AttachMovie In Its Holder?

Jul 3, 2007

how to center an image that is smaller than its attachMovie parent. Basically I have a blank slide (a 94 x 94 square) that I load dynamically image thumbnails into. Some of them may be 92 wide and others 92 tall but never anymore than that. The problem I have is that all images loaded are aligned to the top of the mc they replace and if a thumbnail is 92 wide by 20 tall than theres alot of space underneath it - i need to center (both vertically and horizontally) the loaded data and I have come up stumped.

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ActionScript 2.0 :: Placing Empty MC In A Holder?

Apr 4, 2008

I'm working on the Kirupa photo gallery and that works fine. Now I want to change how the thumbnails are loaded in. I would like them to be loaded in a holder (now in an emptyMC) so that I can put a mask/ border on it.

This is the thumbnail function:

Code:
function thumbnails_fn(k) {
thumbnail_mc.createEmptyMovieClip("t"+k,thumbnail_mc.getNextHighestDepth());
tlistener = new Object();

[Code]...

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ActionScript 3.0 :: Load Then To Unload Images From A Holder MC

Mar 16, 2009

fairly new to AS3 and just get'n the hang of it.. i'm have'n trouble unloading images from a holder MC...

thb_btn_01.addEventListener(MouseEvent.CLICK, load01);
function load01(event:MouseEvent):void {
var image:Loader = new Loader();
image.load( new URLRequest ("test01.jpg"));
holder_mc.addChild(image);
}
[Code]....

i'd like to clean the holder every time a new thumbnail is clicked.

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ActionScript 3.0 :: Make An Array Of A Clip Or The Holder?

Nov 4, 2009

I'm trying to animate the list of thumbnails I have imported from an XML doc in my movie. In as2 I had something like:

[Code]...

So I've decided the best way to animate them in a staggered fashion is to create a "clipArray:Array" and then push in one thumbnail at a time. Then animate the clips using Tweenlite's TweenGroup. However, I don't know what would make the most sense as I'm new to the display model. Should I try to push in movie clips or holders? I'm not sure would make more sense down the line with the new format in AS3.

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Apr 12, 2010

I am using an array to load images into a holder_mc on my flash site.Is there a way to change the registration point at which the image loads?

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ActionScript 3.0 :: Interval Driven As2 Swf Not Functioning In Holder

Jun 8, 2010

I have a set up whereby I have a shell AS3 swf which loads in an as2 swf to a movieclip. The two swf's don't need to communicate with each other. This works fine, and the AS2 swf contains its own code for the user to interact with it. However, I'm using a simple setInterval in the AS2 swf to fire a few animations in sequence if the user doesn't interact with it for a few seconds. This works fine when I publish the AS2 swf on its own, but won't work when its loaded into the AS3 swf.

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