ActionScript 2.0 :: Change Orientation Of Image Within A Holder?
Apr 12, 2010I am using an array to load images into a holder_mc on my flash site.Is there a way to change the registration point at which the image loads?
View 3 RepliesI am using an array to load images into a holder_mc on my flash site.Is there a way to change the registration point at which the image loads?
View 3 RepliesI am using an array to load images into a holder_mc on my flash site. Is there a way to change the registration point at which the image loads? Currently the image loads and is justified to the top left corner of the holder. I would like to change it to the top right corner.
View 7 RepliesI'm adding a print button to a game for client. The only code I've found that actually works is this
ActionScript Code:
printButton.onPress = function() {
print(drawingArea, "bframe")
}
And then the frame that's to be printed has "#p" for a frame label. It works, but I would like to be able to change the orientation from the default portrait, to landscape.
Is anyone able to actually make it work properly in Flex SDK 4.6?
Here's a short snippet :
<?xml version="1.0" encoding="utf-8"?>
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
[Code]....
What I'm trying to achieve is to support Landscape mode in both orientations, so if user turns the device 180 degress, the screen should also rotate. But there should be no action at all, when user rotates the device to one of portrait orientations. Instead, I'm seeing width changes to navigator action bar and sometimes content in portrait orientations, so apparently preventing the event is not enough. I'm using the "official" way Adobe suggests, but the problem is that it's not working very well. Granted, the stage does not change, but it seems that there's something firing in navigator anyway, since you can see the action bar width changing.
I had some success with explicitly setting layoutbounds to fixed width in handler method - this prevents changing the actionbar width, but it's only a temporary solution - if the view is a subject to a transition, or some other redraw - it will again render with bad sizes. As if there was something below that was telling it that it's in portrait mode, even though I'm trying to prevent it.
Before you detonate with some silly ideas like "autoOrient = false", don't. It's clearly not a solution for this problem. Obviously it's a bug with Flex SDK - did anyone find a way to fix it or a stable workaround?
[URL]
what I'm tryingto do is have a row of buttons that when clicked change the imageheld within a holder movieclip. I have a button with instance name"adept" and a holder movieclip with instance name "holder". this isthe code i have so far, i have barely started:
adept.addEventListener(MouseEvent.CLICK, Click);
function Click(event:MouseEvent):void {
eventNotice.text = "MOUSE CLICKED";
[code]........
I'm trying to load a bitmap using this: [URL]. It seems like the preload is working fine. I'm just having trouble loading the bitmap from here. it works without the preloader but I can't figure out what's not making it load when it's done.
Code:
function loadTransBitmap(id){
this.createEmptyMovieClip("holder_img", this.getNextHighestDepth());
var mcl:MovieClipLoader = new MovieClipLoader();
preload = new Object();
mcl.addListener(preload);
[Code] .....
I noticed after the load is complete, I traced the width for targetMC, which is where the image should be preloaded..and it comes up as 0. So it seems like there's nothing in the holder_img container. But it preloads something so I don't know what the problem is.
Also: 'id' from the function is just the image (images/1.jpg)
I have a player that loads both images and videos. I am having a problem removing the previous child from the holder and am close to using tricks to fix it. I'd rather not. Here's the code that loads the image:
Code:
var _mediaLoader:Loader = new Loader();
_mediaLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaded);
_mediaLoader.load(new URLRequest("blah.jpg");
function imageLoaded(e:Event):void{
videoConsole.imgHolder_mc.addChild(_mediaLoader);
}
And my flv loader is a bunch of mumbo jumbo with this code at the end:
Code:
videoConsole.imgHolder_mc.addChild(flvPlayer);
So, how can I remove the previous child, if there is one, when loading the next item on the playlist?
I am creating an image gallery and the images change but change right back to the original image. I had it working yesterday but today it doesn't work.
[Code]...
I am creating a emptyMC that my splash page will open up on. So when I create a new symbol (my empty movie clip) how do I set the center point/orientation of it to the top left hand corner???
View 2 RepliesI've managed to find the tutorial for custom mouse pointers but I haven't managed to find quite what I need.What I want is a mouse pointer thats actually a car (an overhead view) that rotates as tho it was driving. So its orientation is dependent on the direction the mouse pointer is moving. Basically I want the car to face the direction its driving in.
View 5 RepliesWell I started playing around with some coding for Android (because I want to make an App for my YouTube community [URL] and I got some pretty cool stuff working already but just now I bumped into this weird problem.I was trying out Auto Orientation (rotating the phone for portrait or landscape view). And in Flash the BG Movieclip is at 0,0 but on the phone its more like -20,-40...I also had a "similar" problem with a swipe tryout where in Flash the swipeable pages where completely filling the screen but on my phone I had a top and bottom white bar (flash's bg, so if i made this black it would be black on the phone also) of about 10-15 px...
View 6 Repliesi have my nave bar as my main swf then i load each page as an external swf in a mc container. each button should be marked when you navigate to the respective page. how would i load a current pages icon over the generic one when i navigate to that page then unload it when i navigate to another page?
View 5 RepliesI have 2 simple objects on stage: 1 is a static circle with a sharp tip (to show direction of the object) and 1 moving circle (moves according to users mouse or just a constant random move).
I want the static circle orientation to change according to moving circle position (so the sharp tip will always point at the moving circle).
What I did is divide the stage to 8 sections, each is linked to a specific orientation of the static circle.
I have a question about Papervision3D, or perhaps bitmapData, I am unsure where the problem is. I have constructed a program that takes 4 banners and splits them into pieces and then applies those pieces to cubes so that I can make a banner rotator. So after I run my program I have 10 cubes with a piece of a banner on 4 faces(front, top, back, bottom) of each cube. The problem is that some of the faces are oriented incorrectly(spun 180 degrees).
Is there a way in Papervision3D to spin a cube face? The other place I think the problem may be is when I create the bitmapData that will be applied to the cube faces. Is there some way to explicitly define orientation during bitmapData creation?
[Code]...
I want to call the Flex printing API to set the print arguments before sending printing command.But there is no method in Flex(FlexPrintJob or PrintJob) to set the printing orientation.Are there some methods to solve this problem?My project is running in B/S structure and the view layer is in Flex.
View 1 RepliesI'm trying to design a tablet flash applet. Does anyone know how to lock the orientation of the html embedded player player in landscape mode when it has been full screened? So far this is what I have in the html file: HTML Code: <embed src="fullScreenTest.swf" allowFullScreen="true" fullScreenOnSelection = "true" />
That did wonders for maximing the flash window, but the moment I change orientation on the tablet the flash player also changed orientation. I know there is a way of locking the orientation to landscape mode in ActionScript 3, but is there an ActionScript 2 equivalent for it?
So I have a circle of planes which get constructed as:
plane.x = Math.cos(angle) * radius;
plane.z = Math.sin(angle) * radius;
plane.rotationY = (-360 / numItems) * i - 90;
[code].....
I have around 20 buttons that together make a map of USA. I am using AS3 tool tip, which display name of region on mouse-over. I want to create a movieclip which will house all these 20 buttons and their actions(basically put everything under one movieclip).
But when I do that everything works fine but the tool tip gets dispalced.
It appears almost at the edge of the stageAny way to make it appear near the mouse cursor?
Code I am using for tool tip is:
Button1.addEventListener(MouseEvent.MOUSE_OVER, mouseOverHandler1);
function mouseOverHandler1(e:MouseEvent):void
{
//creating a new tooltip instance
[Code].....
We are developing a RIA for restaurant industry. Our screens have buttons, movie clips, Grids, containers etc etc.
If the user logging in has preference set for being 'left handed', we need to tweak the already designed screens to alter the layout. I.e. swap screen left and right.
I am guessing that as of now, all the containers which have horizontal layouts will need to swap the order of their children.
I'm trying to design a tablet flash applet. Does anyone know how to lock the orientation of the html embedded player player in landscape mode when it has been full screened? So far this is what I have in the html file:
HTML Code:
<embed src="fullScreenTest.swf" allowFullScreen="true" fullScreenOnSelection = "true" />
That did wonders for maximing the flash window, but the moment I change orientation on the tablet the flash player also changed orientation. I know there is a way of locking the orientation to landscape mode in ActionScript 3, but is there an ActionScript 2 equivalent for it?
im messing with a movieclip symbol and i want to make a button, what'd i mean on Mouse over display/change this image in this X,Y cords or replace this image, something close to what buttonSymbol does but i want to make it using movieClip symbol...
and i have no idea how to do it.. i started like this:
[Code]....
I need to change the color tone of the image without changing the structure of the image.
for ex: I like to change the skin tone of my head part of image. Is it possible to change the skin tone color.
Im trying for some time to make a Dynamic text box and write in Right To Left Orientation But for some reason it get mixed up...
View 2 Repliesmy app is landscape and I want it full screen only; and I don't know how to make it auto-rotate...in iOS Export option I can just check the "auto orientation", but when I hold my iPhone upright it will rotate and shrink the app so it's still landscape but fit in the (upright) portrait screen... I don't want that...
View 3 RepliesI am am not a developer but have bought a template which I am modifying to suit my needs. I have made most of the modifications but and stuck on how to change the animation for the image gallery. When I move from one picture to the next the animation effect is something like a bubble burst. This is too flamboyant for me. I would like to change it to something more sleek but have no clue where to start.
View 1 RepliesI have this code which allows me to replace the mouse cursor with an image but i would also like to change the image when the mouse is clicked down using a different image. the code i am using for just replacing the mouse cursor is[code]...
i tried using a different code which i found but it failed to work with my project can anyone help me please
I'm trying to makedress up game using flash cs5 (i'm new to all this so bare with me), and i have the body but i want to change the skin colour with a click of a button, i have 4 skin colours that i have ready but i'm not entirely sure how i can do this,
View 2 Repliesi am trying to make a animation in which Image change in slice while the mouse over the image and its come back to original image with slice yani reverce
View 1 RepliesI am making a new flash website and i stack on the as3 part.My site have a menu like all the site do.Now on the site load there is a background picture.When you press one of the menu buttons, the background image will change to this button specified image.But all that in an animation of fade in and out.My problem that i have everything but i cant know which image was before it changes to the buttons specified one. It maybe require as3 which i dont know.I cant upload here my work. its personal.But i ask you the professionals, please make a short fla file which will have the code and animations i need.(if you cant understand me)Please, make a fla file, which contains random 3 images.At the start it will have main background and a menu on it(just text-for fast and short work)The menu is 3 text ine(main,about,contact)now, make that when you press about(for example) it will change the main image(background) to the image of the about page.
View 2 Repliesis there anyway to bypass the print dialog box while using printJob.Start() method? is there anyway to set desired value for page orientation from the script.
View 0 Replies