Actionscript 3 :: Billboard Orientation Toward Camera (point) Without Normals?

Feb 24, 2010

So I have a circle of planes which get constructed as:

plane.x = Math.cos(angle) * radius;
plane.z = Math.sin(angle) * radius;
plane.rotationY = (-360 / numItems) * i - 90;

[code].....

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[Code]...

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[Code].....

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[Code]....

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[URL]

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..
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[Code]....

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