ActionScript 2.0 :: Loading External JPEG Into Blank MovieClip
Jan 9, 2010
I have created a portfolio page (all flash) and am using the following code to load external jpegs. I've also created this button to take one back to the main area. The problem is, when I click on the back button, even though it does take me back to the main page, the image stays there. How would I modify the code to make that image delete itself or hide when the button is pressed?
Code:
// set up loader, an instance of MovieClipLoader, and use the main timeline ("this")
// to listen to and respond to its broadcast events
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
// define what should happen when the jpg/swf is completely loaded
[Code] .....
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Mar 10, 2009
I create a lot of flash galleries with image viewers, that have the standard thumbnail and large image type scenarioMy question would be to ask if there is anyway to prioritise the order that flash loads external jpeg images..... at the moment it wont load the main image until all the smaller thumbnails have been loaded... which sometimes can be up to a total of say 130 small images.Is there any code that you could use with loadMovie, to prioritse that download, pausing the previous smaller thumbs download, then continue to load again after?his way the user could still use the slideshow whilst the thumbs are loading instead of having to sit and wait...
The only thing I could think of, was perhaps add a loadMovie command during the loading thumbs loop that would execute after loading say 15 thumbnails, but then that would still 'block up' any further loading until the remain images were loaded.
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May 19, 2009
I have a flash file that loads jpeg files and runs through each on the timeline. I have nav buttons to go back and forth. Here is the problem, all images load on frame 5 and I do this while another image is displayed so that they are loading in the background. I do this so that my initial file size is small, but I can load images in the background making the flash file appear to load quickly and loading other elements after it starts.
So all images load on frame 5, then I go frame by frame until I hit frame 11. If I click one of my nav buttons to go back to say, frame 7, the jpeg is gone and is no longer loaded. How to load jpeg files into the library, or at least, keep them loaded after they have loaded once? I have attached my fla file for reference. I had to rename the extension to eps, but it's a fla file, just rename the extension.
Attachments: hm-slideshow2.eps (1.1 MB)
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Jul 29, 2009
In what combination of as2 code would instruct a preloader to recieve bytes loaded and bytes total in addition to loading a external swf file into a blank movie clip? I've seen countless issues regarding the same problem but still haven't goten a clear answer. I dont want to use the video player component standard on Flash. I want a preloader to preload a external swf file and play it inside a movieclip.
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Oct 4, 2007
Not loadMovie();
But how would you loadMovie(); for movieclips in the library? I don't want it on the stage, but rather a blank clip that loads whatever movieclip I tell it.
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Oct 19, 2010
I am creating a simple logo and I am trying to publish a jpeg. when I view the published jpeg its blank.. same on the gif.
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Oct 1, 2004
I'm using Flash MX 2004, and using the loadMovie() function to draw an external .swf file into a blank movieclip. My question is how the browser (let's assume Internet Explorer) caches this information. I know that after a Flash movie is loaded within an HTML page, the browser caches it, so that on the next load the movie appears nearly instantly from the cache. However, does it also cache the movie loaded using loadMovie(), or does it always redownload that external movie regardless?
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Apr 20, 2005
I'm trying to load a SWF movie into a target movieclip called blankmc. The SWF movie is loaded from an absolute URL (eg. [URL]/img/20042005113934movie3.swf ) My Loading Progress code fails to detect the SWF file size. However the same code works perfectly for a JPG! Essentially the .getBytesLoaded() and .getBytesTotal fail to work. Why is this and how can I get it to work for loading SWFs?
[CODE]...
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Feb 8, 2006
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May 24, 2009
Just trying to load and display a progressive JPEG with AS3. At this stage I do know how to load and display the jpg after it is loaded but I can't figure out how to display it progressively (ie: get something on the screen even before it is fully loaded).
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Jan 30, 2009
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Jul 8, 2005
The site im building has one blank MC container that I call the other swf's according to the appropriate link selected. If I click one link:
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}
[code]......
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Jul 29, 2009
I would like to load jpegs externally and have them fade in with a simple preload bar at the bottom. When the forward button is pressed I would like the image to fade out and the next image to fade in. When the back button is pressed I would like the image to fade out and fade in the previous jpeg. I would like to do all of this using Actionscript
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Jan 3, 2010
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Jul 7, 2009
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May 28, 2005
When I put the common code for create a preloder in the beginning of the flash presentation, it will load the content of all the movie. But if I want to use different preloaders for loading JPEG's or mc, or different scenes, independly??
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Feb 22, 2008
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Nov 18, 2008
I imported an external jpeg.
Code:
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Nov 29, 2009
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Jan 8, 2009
I have a combo-box on the stage with a few items in the combo-box and also have corresponding JPEG/PNG image files. I need to display the appropriate image onto the stage based on the selection of the item in the combo-box. So, please I need ActionScript code or procedure to handle this using Event-Handling mechanism of MouseEvent.
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Feb 3, 2009
I have built a horizontal scroller, you can see images there that go from left to rigth, what I wanted to do is when a user clicks on a thumbnail:
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[Code]...
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Jun 29, 2009
I'm loading external swfs into instance "Frame01" which is a MovieClip, the MovieClip is nested within instance"FrameLoader" (MovieClip) Which moves (elastic effect) when a button is pressed. Im looking to get the loaded swf to be inside "Frame01" while its sliding.
//Elasticity Effect:
var xVel:Number=535.0;
var yVel:Number=89.0;[code].......
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Jan 6, 2011
note I have to change some file names and urls for company privacy.I am working on an online banner ad which tight size requirements. In order to stay under the file size, I want to load an external swf housed on our server into an empty movie clip on a button press. I have this working with the following code on a button:
on (release) {
loader_mc.loadMovie("location where swf file is housed");
}
I then want to unload this movie if a different button is pressed. However I am receiving the following error.
*** Security Sandbox Violation ***
Connection to file: XXXXXXXX halted - not permitted from "location where swf file is housed"
-- Remote SWFs may not access local files.
How can I unload this external swf file from my move? Again the external swf file is housed on our sever and the main swf file will be housed with the place we are advertising.
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Jan 16, 2010
I am trying to build a menu, that loads external swf to target movie clip, in the code below it works if I remove the line target removeChild, but then if a press the other button, just put it on top, so my actual problem is that if I don't have anything loaded in target, this code doesn't work because it can remove child?
menu.btn_avanti.addEventListener(MouseEvent.MOUSE_DOWN, goseccion);
menu.btn_professors.addEventListener(MouseEvent.MOUSE_DOWN, gofotos);
function goseccion(Event:MouseEvent):void{
var main:Loader = new Loader();
main.load(new URLRequest("seccion_basica.swf"));
target.removeChildAt(0);
target.addChild(main);
[Code] .....
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Feb 22, 2012
I'm trying to load an external swf inside of my movie clip.
meter.loadMovie("external.swf");
I managed to get the above to work but as soon as I press a button in the external movie it reacts with my main movie! So a button in the external movie that makes the timeline go to frame 2 makes the main flash file to goto frame 2. Also, can you load external swf files that use external folders for content? Basically I have an interactive diabetes meter and it's all controlled via scripting ( I didn't create it ) but it has the main swf file which you load. However it references other folders and scripting files.
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Feb 19, 2010
how to unload an external jpeg image in an AS3 function script.
var picURL2:URLRequest = new URLRequest("images/Buying-A-Diamond_Wh.jpg");var picFrame2:Loader = new Loader();picFrame2.load(picURL2);
function onOpen2(e:Event):void { trace("loading has begun");}
[Code]....
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Sep 10, 2009
I�m making an image gallery. I want to load the large jpeg images externally. I wanted thumbnails at the bottom to fade up as the images load up, then when they are ready to be displayed, they are actually fully loaded and ready to be displayed and don�t take any more than a couple of frames to become visable, but this is eluding me.
I'm currently using Flash 10.0, and the mx.controls.loader from the flash components to load the images into, which works fine other than getting to it before the images are loaded. An Actionscript 2.0 that creates a loop over a few frames until the external image is loaded then moves on should enable me to get it done, but no luck so far.
I thought this would work:
if (this.getBytesLoaded()>=this.getBytesTotal()) {
gotoAndPlay("the label name on the next frame");
} else {
gotoAndPlay("the label name on the previous frame");
}
but it continues on the timeline even when the external image is not fully loaded yet.
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Sep 28, 2008
I'm using this source file to create my photo gallery:How would I modify this code to make the external JPEG load in the center of the movie?
============
MovieClip.prototype.fadeIn = function() {
this.onEnterFrame = function() {
[code]....
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Jul 4, 2009
I am trying to load an image into a movieclip and a link for a button from a text file. How would I do this?The text file looks like this:
HTML Code:
&imageURL=http://www.domain.com/images/picture.jpg
&linkURL=http://www.domain.com/link.jpg
With a code like this or something?:
Code:
var photo:LoadVars = new LoadVars();
photo.load("photo_text.txt");
loadMovie("â„‘", carousel.photo.empty);
[code]...
but this didnt work.
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Mar 15, 2011
I have loaded a jpeg image in flash. Now I need the handler after the loading complete. I have used ActionScript Code:
var imageLoader:Loader = new Loader();
var req:URLRequest=new URLRequest(arr[0]);
imageLoader.load(req);
mc.addChild(imageLoader);
imageLoader.addEventListener(Event.COMPLETE, image_func);
function image_func(e:Event):void {
trace("image laoded complete");
}
The above code is not working for loading complete.
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