ActionScript 2.0 :: Centering External JPEG In Emptymovieclip?
Sep 28, 2008
I'm using this source file to create my photo gallery:How would I modify this code to make the external JPEG load in the center of the movie?
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MovieClip.prototype.fadeIn = function() {
this.onEnterFrame = function() {
[code]....
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Aug 4, 2004
say i got this empty movie clip which loads .jpg files.... the dimensions of the empty movie clip is 800 by 550... by default, the top most left of the external .jpg image will load onto the 0 by 0 point of the movie clip... but i want it to display the .jpg image in the center of the empty movie clip...
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Aug 4, 2004
i got this empty movie clip which loads .jpg files.... the dimensions of the empty movie clip is 800 by 550... by default, the top most left of the external .jpg image will load onto the 0 by 0 point of the movie clip... but i want it to display the .jpg image in the center of the empty movie clip....my guess is i have to get the dimensions of the external .jpg and then calculate from there...
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Nov 18, 2008
I imported an external jpeg.
Code:
target.loadMovie("image.jpg");
Now, I would like to SMOOTH this image.
Since it does not appear in the library. I don`t know how.
Is this possible?
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Sep 10, 2009
I have a scalable flash for the most part the site works okay. The problem I am NOW having is I can't get my external .swf files to load in the center of the site based not on the flash stage height and width but the browser / screen resolution height and width... This is what I have so far and it is not working for me..
// detects width of end users browser
var resX:int=flash.system.Capabilities.screenResolutionX;
trace(resX);
[code]....
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Mar 10, 2009
I create a lot of flash galleries with image viewers, that have the standard thumbnail and large image type scenarioMy question would be to ask if there is anyway to prioritise the order that flash loads external jpeg images..... at the moment it wont load the main image until all the smaller thumbnails have been loaded... which sometimes can be up to a total of say 130 small images.Is there any code that you could use with loadMovie, to prioritse that download, pausing the previous smaller thumbs download, then continue to load again after?his way the user could still use the slideshow whilst the thumbs are loading instead of having to sit and wait...
The only thing I could think of, was perhaps add a loadMovie command during the loading thumbs loop that would execute after loading say 15 thumbnails, but then that would still 'block up' any further loading until the remain images were loaded.
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May 19, 2009
I have a flash file that loads jpeg files and runs through each on the timeline. I have nav buttons to go back and forth. Here is the problem, all images load on frame 5 and I do this while another image is displayed so that they are loading in the background. I do this so that my initial file size is small, but I can load images in the background making the flash file appear to load quickly and loading other elements after it starts.
So all images load on frame 5, then I go frame by frame until I hit frame 11. If I click one of my nav buttons to go back to say, frame 7, the jpeg is gone and is no longer loaded. How to load jpeg files into the library, or at least, keep them loaded after they have loaded once? I have attached my fla file for reference. I had to rename the extension to eps, but it's a fla file, just rename the extension.
Attachments: hm-slideshow2.eps (1.1 MB)
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Feb 19, 2010
how to unload an external jpeg image in an AS3 function script.
var picURL2:URLRequest = new URLRequest("images/Buying-A-Diamond_Wh.jpg");var picFrame2:Loader = new Loader();picFrame2.load(picURL2);
function onOpen2(e:Event):void { trace("loading has begun");}
[Code]....
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Sep 10, 2009
I�m making an image gallery. I want to load the large jpeg images externally. I wanted thumbnails at the bottom to fade up as the images load up, then when they are ready to be displayed, they are actually fully loaded and ready to be displayed and don�t take any more than a couple of frames to become visable, but this is eluding me.
I'm currently using Flash 10.0, and the mx.controls.loader from the flash components to load the images into, which works fine other than getting to it before the images are loaded. An Actionscript 2.0 that creates a loop over a few frames until the external image is loaded then moves on should enable me to get it done, but no luck so far.
I thought this would work:
if (this.getBytesLoaded()>=this.getBytesTotal()) {
gotoAndPlay("the label name on the next frame");
} else {
gotoAndPlay("the label name on the previous frame");
}
but it continues on the timeline even when the external image is not fully loaded yet.
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Jul 4, 2009
I am trying to load an image into a movieclip and a link for a button from a text file. How would I do this?The text file looks like this:
HTML Code:
&imageURL=http://www.domain.com/images/picture.jpg
&linkURL=http://www.domain.com/link.jpg
With a code like this or something?:
Code:
var photo:LoadVars = new LoadVars();
photo.load("photo_text.txt");
loadMovie("ℑ", carousel.photo.empty);
[code]...
but this didnt work.
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Jan 9, 2010
I have created a portfolio page (all flash) and am using the following code to load external jpegs. I've also created this button to take one back to the main area. The problem is, when I click on the back button, even though it does take me back to the main page, the image stays there. How would I modify the code to make that image delete itself or hide when the button is pressed?
Code:
// set up loader, an instance of MovieClipLoader, and use the main timeline ("this")
// to listen to and respond to its broadcast events
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
// define what should happen when the jpg/swf is completely loaded
[Code] .....
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Mar 20, 2010
When I compiled the following code I had some problem.[code]...
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Mar 20, 2010
When I compiled the following code I had some problem.
private var image_loader:URLLoader;
public function loadImageData():void {
image_loader=new URLLoader(new URLRequest("studentphotosBlue hills.jpg"));
[code].....
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Oct 16, 2003
How to call an external jpeg file in a thumbnail and on click event showing the same image with greater dimension along with the text file
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Apr 5, 2011
im loading photos of different aspect ratios with a loader onto a child holder frame_mc. I wanted to know what AS3 commands do i need to work on to get the frame_mc to resize to the new childs dimensions and centerize itself on the main stage? (as in event listeners, functions, vars etc)
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Feb 13, 2002
I'm creating a simple flash navigation using some transparent .gifs. At present i import them then make them instances and use them internally in flash from there... But, is it possible to link the instance to an external gif file on the server so that the image can be change by simply changing the gif file/s instead of having to go back into flash??
I realise it would be easier to just update by importing the new images into flash but it's a client request and as they say 'the customer is always difficult'
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Jun 6, 2003
I have a very general requirement that seemed very simple: Step 1: Load a new external JPEG image into a MC with a string var encoding a string caption in the URL link (VALUE="../fadeTest.swf?someTextVar=TestCaption") within the EMBED / OBJECT sections. I know how to do this and it semed to work fine. STEP2: When the JPEG is loaded I would like the substituted Text to Fade In over the JPEG. The JPEG should also fade in before the Text. The fade rate should be programmable.
[Code]....
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Aug 21, 2009
I'm having a heck of a time getting my movie clip on the stage postion where I want it (and eventually I'll want 8-10 movie clips running on different stage locations at the same time.) I've tried numerous scripts methods, this is the last one and it's still not moving out of 0 position:
this.createEmptyMovieClip("my_mc", 1);
my_mc.createEmptyMovieClip("container_mc",2);
var my_mcl:MovieClipLoader = new MovieClipLoader();
my_mcl.loadClip("textgauge1.swf", my_mc.container_mc),{x_:371.6, y_:76};
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Dec 18, 2004
Is it possible to attach some script to a dynamically created movie Clip?
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Mar 19, 2005
I did a search but couldn't find exactly what I was looking for. I'm loading an external jpg into an emptyMovieClip (AS1) on the _root timeline and I want to implement a preloader so when the jpg loads it fades in, not show up abruptly.
Here's my code:
Code:
// Load an external Image
function loadImage(imageFile) {
var imageFile;
[code].....
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Nov 25, 2004
When I create a new mc:
Code:
_root.createEmptyMovieClip("container", 1);
and try to attach one into it:
[Code]....
Even when I give the "container" content with [.lineTo()], nothing continious to happen.
I guess it has something to do with the 'emptyness' of the mc, but how to solve?
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Dec 21, 2006
I'm clearly not caffinated enough (or too much!) because I can't seem to place my emptyMovieClips where I want them.
[Code]...
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Nov 25, 2004
Fairly simple question:When I create a new mc:
Code:
_root.createEmptyMovieClip("container", 1);
and try to attach one into it:
[code]......
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Oct 3, 2003
I'm loading external .swfs into an EmptyMovieClip. but i want to change the background color dynamically for some of the swfs but not all. that is, sometimes the background color is white sometimes black. how do i do this?
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Feb 5, 2009
My problem is that I cant figure out how to draw my movieclip if I dynamicly name it.
However If I address it by using its actual name it works fine.
I have included both working and non-working code.[code]....
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Feb 17, 2009
I am loading an swf file into an EmptyMovieClip container called "container" using loadClip. I cant figure out how to reference the different instances inside the loaded swf.[code]...
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Aug 24, 2008
when you create an empty movie clip, the registration point is 0,0 as default, I read you can change this by defining the X&Y but my movie Clip's position is defined by stage width and height.Is there another way to define the registration point~?
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Sep 28, 2004
well like the title says, ho can i set the properties of a mc's created with createEmptyMovieClip , getting a real nag , have tried all kind of things , for loops , etc.
for (i=0; i<=10; i++) {
this.createEmptyMovieClip(["rondje"+i], i);
lineStyle(1, Black, 100);
[Code].....
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Jan 5, 2006
I'm trying to create a scroller menu. The container movieclip will hold several copies of a clip in the library. So I'm trying to create the clip dynamically since it's width will be varying depending on the number of elements it contains.
But when I try to use the attachMovie method on my newly created empty movieclip, nothing shows up! The test_mc will attach if I just say _root.attachMovie, so I don't know if it's a path issue or if emptyMovieClips can't have other clips attached or what.
var emptyClip:MovieClip = this.createEmptyMovieClip("empty_mc", 9);
emptyClip._x = Stage.width / 2;
emptyClip._y = Stage.height / 2;
emptyClip._width = 300;
emptyClip._height = 300;
emptyClip.attachMovie("test_mc", "test_mc", 20);
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Oct 2, 2007
I'm having trouble getting an emptymovieclip which i have created to draw with to appear below the top layer. . . is LineTo always at the top depth?
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