ActionScript 2.0 :: Make Button Code On Frame?
Feb 15, 2011Is it possible to make a code like this[code]..
In to the frame?
Is it possible to make a code like this[code]..
In to the frame?
I have a button with the following code attached to it:
[Code]....
I want to use this code on a frame. Is it onLoad I need to use??
I want to make a button that makes you got to a random frame within a certain range (eg frame 41-50) when you press it. I have tried various codes but so far no luck. Im using AS 2
and the button is within a couple of movie clips, but you can still click it when you test
im trying to code a btn to got to a specific frame in another mc
my code is
stop();
gfhtml.addEventListener(MouseEvent.CLICK,gfclick);
[code].....
i have one button (enter_btn) inside of one moviclip(enter_mc), and I need to know how to call the button through my frame root?
I use one movieclip only to make a fade in of my button in only one frame of my frame root.
[Code]...
I was told that putting code on buttons is bad practice now. So, I'm trying to move my button codes to my main actionscript frame. I did it find with the play and stop/pause buttons. However, the rewind and forward buttons are proving more difficult How would the code look if I transferred it from my button to my actionscript frame I'll post the code I have right now in my rewind button.
on(press){this.onEnterFrame = function(){frame = theTargetClip_mc._currentframe;theTargetClip_mc.gotoAndPlay(frame-6);}}on(release){ theTargetClip_mc.play();delete this.onEnterFrame; }rect" answers.
[code]....
I need code that makes a button gotoAndPlay (211) which is a movie in an FLVPlayer that I "imported" as an external file that will play as a progressive file, and then, when that movie clip has finished playing, I need code to make it go back to frame 210, which has the menu with all the buttons on it that will launch other documents and movies on 212 and 213. The big problem is getting Flash to know to go back to my menu page when the video stops playing...All in ActionScript 3. If I can get working code by 8am tomorrow - Thurs 9/10/09, I will pay for the first posted that works. Say, $150. call the button button1 and the video video1.
View 9 Repliesive made a simple game for a uni project, when you get game over a movieclip comes up and inside the movie clip there is a button to restart the game. how to i code the button inside the movieclip to gotoAndPlay to frame 1 on the main timeline?
[Code]...
Is there a way or some kind of magical button that lets you find all code in any frame in your time line or flash file? CS4
View 1 RepliesI have a home page thing. all the buttlons fly in and such all i need is so when a mouse hovers over a button it lights up or the brightness increases and when you remove the mouse from the button it goes back to normal
please help me out.
After clicking this button i go to a random frame from frame 1-5 .. something like that.If i ever click this button this goes me to a frame ranging from frame 1 up to frame 5LOl does this make sense.. .XD just answer me i'm going nuts lewl )How do i make a numerical stepper like thisSTR : 1/10AGI : 1/10LUK : 1/10 STATS AVAILABLE : 20I made the limit for each stats but it stills doesn't reduce the stats nor go to the limit of 20 instead they go like thisSTR : 10/10AGI : 10/10LUK : 10/10 STATS AVAILABLE : 20
View 2 RepliesHow do i make a button that goes to a random frame but only with the range of
20-50 frames
EDIT:so the 1-19 frames doesn't include in the randomness XD
I'm fine with on(release) to take to a new frame etc but this is my situation.
Imagine a Windows PC. You click the Start Button, it makes the start menu appear, no matter what folder/window/software you have open. Now liken it to a flash movie. Interactive, to make a button to make a set of graphics appear in a set place on the frame.
I was wondering if there is a way for a button on the main timeline that when pressed will go to the next frame in an embedded swf. The embedded swf is inside a movieclip with the instance name "gallery" so I thought the following code would work
Code:
on (press) {
gallery.gotoAndStop (_currentframe+1);
}
Flash says the code is okay but no luck. I am new to AS to I must be missing something. Any pointers?
Im trying to make a back button using AS3 in CS4 here is the code im using function onClick12(event:MouseEvent):void {gotoAndPlay(50);} reo_btn.addEventListener MouseEvent.MOUSE_UP, onClick12); it brings me back to the specified frame but when I click next on that frame it brings me to the frame following the one with the back button. here is my code for one of those frames stop();
[Code]...
im working on flash cs3
my as3 code is:
Code:
function eventResponse1(evt:MouseEvent):void {
gotoAndStop(30);}
lab_but1.addEventListener(MouseEvent.MOUSE_UP,eventResponse1);
[Code].....
I'm making a flash order form with Action Script 3, and I can't figure out how to make a button which does this:
1. You click on the 'nextbutton'
2. Frame 2 is shown
Using action script 3 ( preferably ) is there a way of making it so when clicked my button takes you to a particular frame in another separate flash movie. ie frame 255, - and not just load frame 1 of the other movie.
View 5 Repliesi put a code in to Flash AS3 to go to another frame when the play button is clicked, and it has worked successfully. But when it goes on to the other frame and i click, the play button comes up and keeps making the game i've made restart. Does anyone know how i can stop the function after it's gone onto the next frame?
[Code]...
Ive got a portfolio, with buttons that loads things from the portfolio, eg volvo.swf, ikea.swf and ford.swf into the same loader.underneath ive got another ext swf with two buttons, next and back, and i want them to go to next and prev on the eg. volvo.swf if that's the one which is loaded. but it doesn't work!the code below, loads the arrows(next/backbuttons) alright, but i dont know how to get them to gotoAndStop on the next /prev fram on the loaded swf.
Code: Select allvar myLoader:Loader = new Loader();
addChild(myLoader);
var url:URLRequest = new URLRequest("arrow.swf");
[code].....
Im trying to get my head around actionscripting....and this is what i have so far....but its not working as i want.
what im trying to do is make the button frame go to frm2 when its clicked and in so doing, it makes the _root goto the respective label. how can i tell the other buttons (mcs) to stay at frame 1 when one of the other buttons are clicked?
var is new for me....am i setting it right?
code inside button container mc:
Code:
//
var C=0;
//
[Code]....
also, how can i add a rollover functionality that does not break the other commands on the buttons (ie: stop at frm2)
I Want to have a button info_btn. Now i know how to make a button and link it to a scene/frame.
But what im asking is, i want the button to display something (text field or movieclip(doesn't matter )) but I do not want it to go to another scene or frame if you know what i mean ? i want it to display there and then on the same scene and frame with a button to close it.. Is this possible?
I have a button that when clicked,i want it to play an animation from frame let say 3.
View 2 RepliesI want to make a button that will go to the next frame after the cursor is over it for 5 secs.
View 1 RepliesWhat I am trying to do is get a button to make a movieclip go to a specific frame. I have a movieclip that plays a set of frames up to the 100th frame, and then I tell it to go back to and play frame 1 again. However, at about 105, I have another set of frames that I want to play at the push of a button. How would I go about doing this?
View 1 RepliesI have a main scene, then sitting in the root scene I have 2 movie clips.1)centro2)fotoIn the first movie "centro" there is a menu btnI want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.Main scene - (1) centro (banner which houses menu btn) (2) foto_mc- Main_boy_mc (<---works if menu btn houses in here)- mclargeI WANT:(1) centro menu btn to call up mclarge with specified framerate (1)WHAT WORKS SO FAR:When I have the menu btn from centro housed in Main_boy mc it works.his is the current AS2 im using in this level-
on (release) {this._parent.mclarge.gotoAndStop(1);
}
on (release) {this._parent.mclarge_fade.gotoAndPlay(1);
[code].....
Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?
View 1 RepliesI'm trying to make a generic button to call an specific frame but when I'll try it with trace it works perfect... when I make a goto code on it it messes up my entire count....here is the code I'm using...does anyone know whats happening? how can I fix this? here is my code
[Code]...
how to make a button go to a specific frame on the main timeline my button called a play_btn and i want it to go to a specific frame on the main timeline ???
View 2 RepliesWhat code would I use to make a button, that when you click, it returns you to frame one. Gotoandstop doesn't work.
View 1 Replies