ActionScript 2.0 :: Make A Fade In Of Button In Only One Frame Of Frame Root?
Jan 14, 2009
i have one button (enter_btn) inside of one moviclip(enter_mc), and I need to know how to call the button through my frame root?
I use one movieclip only to make a fade in of my button in only one frame of my frame root.
[Code]...
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Similar Posts:
Aug 17, 2009
I want to make a button that makes you got to a random frame within a certain range (eg frame 41-50) when you press it. I have tried various codes but so far no luck. Im using AS 2
and the button is within a couple of movie clips, but you can still click it when you test
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Dec 14, 2011
I have a series of MCs in my root timeline. On each frame in the root, I am simply running 'stop();' to allow the MC within the frame to play through all the way. Once the timeline within the MC reaches the last frame, I have the following AS to go back to the root and play the next frame (each frame is labelled):
[Code]....
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Jun 2, 2009
I can make an animation so the image fades in.http:[url].... the fade is not smooth. I did this by changing the alpha layer 20% every 5 frames. How can I make the fade smooth?
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Nov 21, 2007
I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.
I'm halfway to accomplishing this.
Here is what i used
Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){
[Code]....
The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.
Upon clicking the navigation button it plays the above scenes.
However it doesn't change scenes to scene "Home2".
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Apr 1, 2009
I've created a movieclip that is supposed to begin the movie with a rotation (it's a globe) and at a specific frame it should beginning to fade out. I've inserted the folowing code to the rotation and for this action it is working perfectly
Code:
onClipEvent (enterFrame) {
i = getProperty(this,_rotation);
setProperty(this,_rotation,i + 0.5);
}
But, when I try to insert any other line for the _alpha, a sintaxe error occurs and the rotation doesnt works.
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May 8, 2005
iam loading in jpg's thru xml -- now when they load in they are fading in so i have this
holder_mc is my movieClip they are loaded into
[CODE]...
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Jun 11, 2009
how to do this effect.I have a movie instance named "sparkles_mov" as in internal movie, not loading externally.It's placed multiple times on the stage.I need an AS code for the first frame of the entire stage that makes all instances fade in at a specific frame number (5), last for XXX amount of seconds and then all of the instances to fade out at a specific frame number (70).Is this possible? I have all instances fading in using this AS code placed on the frame that they enter on but the fade out never works, the just abruptly disappear:
Code:
sparkles_mov._alpha = 0;
fadeIn();[code].....
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Oct 5, 2009
Just finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.
stop();
but1.addEventListener(
MouseEvent.MOUSE_UP,
[code]....
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Mar 26, 2004
i have a movie clip with a dynamic text field being animated...i have a text file with this in it
&textline1=time
&textline2=place
&textline3=year
&textline4=month
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
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Dec 10, 2009
i am trying to hade in and fade out on the sertain frame. but i just can't figure out what's the problem.
ActionScript Code:
var soundFadeInTimer:Timer = new Timer(100,50);
soundFadeInTimer.addEventListener("timer", soundFadeIn);
var fadeInIncr = 5;
function soundFadeIn(e:TimerEvent){
[Code]...
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Jul 17, 2002
I'm creating an effect in flash mx where lasers follow a guide path and reveal a word beneath. I was setting it up making it drop behind a square where the spark travelled and i used the setmask command to mask it, problem is, the setmask command only works with one instance at a time! Can i group multiple instances with actionscript? Or can i have it dump the squares on a mask layer with actionscript.I was also wondering if i could just make the script play on every frame without copying it to every frame? I tried the on enter frame deal but it didn't work.
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Nov 6, 2006
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
I already try to put many different type action in frame one of stage
this.movieClip.gotoAndPlay("2"); //NOT WORK
this.movieClip.gotoAndPlay(2); //NOT WORK
[code].....
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Oct 24, 2011
I have about 2 minutes of real life footage.
I need to put this in a "flash container" and make it advance frame by frame every time the UP key is pressed.
The faster the UP key is pressed, the faster the film should advance.
Accelleration and decelleration should seem "natural" (not bumpy and sudden).
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Jul 30, 2009
I need a bunch of letters to fall from the top of the stage and fall into place to form words at the bottom of the stage. Would you do this in actionscript or make each letter a symbol and do it frame by frame?
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Jul 14, 2009
I am creating a flash site, and inside my frame label for lets say "pageA" the movie clip begins In pageA, fades up shows the content and stops(); alowing for the page content to be read.
After reading, the viewer clicks on the button inside the nav bar, to take them to say "pageB" i now want "Page A" to fade out and then root to "pageB
my thinking is that i insert a stop on the time line of the movieclip, then when the button is pressed it plays, lets say, the remaining 10 frames in the clip (the fade out), and then roots to pageB.
i just need a simple actionscript to do that, if there is an easier way, any one who could point that out and end my misery is a god/godess respectfully!
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Apr 7, 2010
After clicking this button i go to a random frame from frame 1-5 .. something like that.If i ever click this button this goes me to a frame ranging from frame 1 up to frame 5LOl does this make sense.. .XD just answer me i'm going nuts lewl )How do i make a numerical stepper like thisSTR : 1/10AGI : 1/10LUK : 1/10 STATS AVAILABLE : 20I made the limit for each stats but it stills doesn't reduce the stats nor go to the limit of 20 instead they go like thisSTR : 10/10AGI : 10/10LUK : 10/10 STATS AVAILABLE : 20
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May 6, 2010
How do i make a button that goes to a random frame but only with the range of
20-50 frames
EDIT:so the 1-19 frames doesn't include in the randomness XD
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Mar 20, 2010
I hit enter,it only plays next frame and then goes back to the frame where it stopped. What I've tried was something like:
stop();
Key.addListener(Key.ENTER)
if (Key.isDown.ENTER){
play();
};
I want it to play all the way to the end,not just go back.
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Jul 3, 2010
how to code this on a button
onrelease
gotoandplay(10); // i need delay here before activating the next code below//
gotoandplay(80);
the trick is.. i want the button to play frame 10 to 40 then after playing from frame 10-40 the movie stops and then play frame 80 to 100
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Feb 23, 2010
I have a character, And in its movieclip I`ve got 3 frames (first has an idle pose, second a walking pose and third a running pose), each with a movieclip with an action in it.Well, what I wanted is that when I am walking with this character, and press the SHIFT key he runs.And I`ve got the following code
if (Key.isDown(Key.LEFT))[code]....
But when I click the shift button, he shows the first frame static of the movie clip in frame 3 (running frame).
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Jan 7, 2009
I have an invisible button and only one mc, the mc loops 3x then stops, this is defined with as in mc.
Now i want to play the movie from the invisible button but only loop it once. Which means i would like to play it from frame 1 to frame 215.
And also when u rollout i would like the movie to stop and go to frame 1.
this is my button code so far
Code:
on (rollOver) {
tellTarget ("loader")
{
[Code]......
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May 25, 2009
there is a button on 1st frame. there is a movie clip on frame 2. I named the movie clip as "ball_mc" I want to go to frame 2 when I click on button on 1st frame. I know that the code "gotoAndPlay(2);" on button will work. But for some reasons, i want to try another way.... i tried several codes:
1. this.ball_mc.gotoAndPlay();
2. _level.ball_mc.gotoAndPlay();
3. _global.ball_mc.gotoAndPlay();
4. _root.ball_mc.gotoandPlay();
However these codes dun work. Is there other way to resolve this besides this code "gotoAndPlay(2)"?
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Oct 11, 2010
I have 5 different buttons for the navigation on my flash website.The first page is on frame one.When you click on any of the 5 buttons I want it to play frames 10 - 15 before moving to which ever frame the button 1-5 corresponds to. So:
Click on button 1 > plays frames 10 - 15 > Goes to frame 20
Click on button 2 > plays frames 10 - 15 > Goes to frame 30
Click on button 3 > plays frames 10 - 15 > Goes to frame 40 etc
How do I make this work?
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Sep 6, 2011
I built a button in one of the movie clips in my project,
when I release this button, it goes to the 41st frame of the main timeline and continue to play until the frame 70 which has got a stop; command. till here everything's just OK. But I want this button to do something more though I don't know whether it's possible or not.
I want this button to go and play the frame number 41 in the main timeline, and then after it stopped at the frame 70 , then jump to frame 73.
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Jun 15, 2010
I've been following the book "Beggining Flash Programing for Dummies" and I have come up to a part where I create a very simple game.
The script involved in the frames are FRAME here:
stop();
btnGoThere.onRelease = function(){ _root.gotoAndStop("there");
} //end event handler
Frame there
btnGoHere.onRelease = function(){ _root.gotoAndStop("here");} // end release
When I test the movie and click the button, the frames don't seem to change.
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May 25, 2011
I have a small flash site made up of a number of pages all on the one timeline.
The query is this. When i release a button i want the timeline to roll on for x frames (fading components out) before going to the frame that button links to (The beginning of the new page).
I have no idea what AS to use for this.
No matter where in the timeline you are, the button should fade out that area and then skip to a new one.
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Jan 18, 2009
I'm fine with on(release) to take to a new frame etc but this is my situation.
Imagine a Windows PC. You click the Start Button, it makes the start menu appear, no matter what folder/window/software you have open. Now liken it to a flash movie. Interactive, to make a button to make a set of graphics appear in a set place on the frame.
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Jul 28, 2009
I was wondering if there is a way for a button on the main timeline that when pressed will go to the next frame in an embedded swf. The embedded swf is inside a movieclip with the instance name "gallery" so I thought the following code would work
Code:
on (press) {
gallery.gotoAndStop (_currentframe+1);
}
Flash says the code is okay but no luck. I am new to AS to I must be missing something. Any pointers?
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May 31, 2010
Im trying to make a back button using AS3 in CS4 here is the code im using function onClick12(event:MouseEvent):void {gotoAndPlay(50);} reo_btn.addEventListener MouseEvent.MOUSE_UP, onClick12); it brings me back to the specified frame but when I click next on that frame it brings me to the frame following the one with the back button. here is my code for one of those frames stop();
[Code]...
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