ActionScript 3.0 :: Make Each Letter A Symbol And Do It Frame By Frame?

Jul 30, 2009

I need a bunch of letters to fall from the top of the stage and fall into place to form words at the bottom of the stage. Would you do this in actionscript or make each letter a symbol and do it frame by frame?

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Make Movie Play Frame X To Frame Y Then Switch To Frame Z?

Nov 21, 2007

I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.

I'm halfway to accomplishing this.

Here is what i used

Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){

[Code]....

The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.

Upon clicking the navigation button it plays the above scenes.

However it doesn't change scenes to scene "Home2".

View 1 Replies

Button From Within A Symbol Effect Frame In Another Symbol?

Sep 25, 2009

So i've done SOME work with flash and AS3, right now i'm working on a website for my boss, he bought some template online which has stuff laid out and animated and everything already, now I just have to integrate our content.My issue is this, I've got 2 symbols on the screen, one of which contains alot of buttons that list our services as company, the second symbol contains the content (or descriptions) of those services, which on are separate keyframes.What I'm trying to accomplish is that when you hit the button in "symbol A", it affects the "symbol B" and goes to the corresponding keyframe.For example when I click "button 2" in "symbol A", "symbol B" goes to keyframe 2.Now if they were in the same symbol it would be something like

on(release){
goToAndStop(2);
}

[code]....

View 7 Replies

ActionScript 3.0 :: Make Two Buttons Which Will Control The Movie To Goto Next Frame And Previous Frame?

Oct 5, 2009

Just finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.

stop();
but1.addEventListener(
MouseEvent.MOUSE_UP,

[code]....

View 14 Replies

ActionScript 2.0 :: Make The Movie Clip To First Go From Frame 1 To 10( Last Frame In Teh Movieclip) With The Text Time?

Mar 26, 2004

i have a movie clip with a dynamic text field being animated...i have a text file with this in it

&textline1=time
&textline2=place
&textline3=year
&textline4=month

now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?

View 5 Replies

ActionScript 2.0 :: Make A Button That Makes Got To A Random Frame Within A Certain Range (eg Frame 41-50) When Press It?

Aug 17, 2009

I want to make a button that makes you got to a random frame within a certain range (eg frame 41-50) when you press it. I have tried various codes but so far no luck. Im using AS 2
and the button is within a couple of movie clips, but you can still click it when you test

View 1 Replies

ActionScript 2.0 :: Make A Fade In Of Button In Only One Frame Of Frame Root?

Jan 14, 2009

i have one button (enter_btn) inside of one moviclip(enter_mc), and I need to know how to call the button through my frame root?

I use one movieclip only to make a fade in of my button in only one frame of my frame root.

[Code]...

View 4 Replies

ActionScript 2.0 :: Make Script Play On Every Frame Without Copying It To Every Frame?

Jul 17, 2002

I'm creating an effect in flash mx where lasers follow a guide path and reveal a word beneath. I was setting it up making it drop behind a square where the spark travelled and i used the setmask command to mask it, problem is, the setmask command only works with one instance at a time! Can i group multiple instances with actionscript? Or can i have it dump the squares on a mask layer with actionscript.I was also wondering if i could just make the script play on every frame without copying it to every frame? I tried the on enter frame deal but it didn't work.

View 3 Replies

ActionScript 2.0 :: Make A Simple Movie (call It MovieClip) First Frame Has Stop(); Action, Second Frame Has Label PlayMovie?

Nov 6, 2006

1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?

I already try to put many different type action in frame one of stage
this.movieClip.gotoAndPlay("2"); //NOT WORK
this.movieClip.gotoAndPlay(2); //NOT WORK

[code].....

View 7 Replies

Professional :: Make A Film Advance Frame By Frame

Oct 24, 2011

I have about 2 minutes of real life footage.
 
I need to put this in a "flash container" and make it advance frame by frame every time the UP key is pressed.
 
The faster the UP key is pressed, the faster the film should advance.

Accelleration and decelleration should seem "natural" (not bumpy and sudden).

View 4 Replies

ActionScript 2.0 :: Make A Frame Load On A Frame?

Jun 15, 2010

How do you make it so you can make a frame load on a frame?

View 5 Replies

ActionScript 3.0 :: Make Flash Scene "aspen" Redirect From Frame 298 To Frame 7

Mar 2, 2010

So I'm one of those guys who is trying to figure out a basic actionscript 3 problem that everyone has probably already asked a thousand times so bear with me. All I want to do is make my Flash Scene "aspen" redirect from from frame 298 to frame 7. In my "action" key frame I used to just write

[CODE]...

View 6 Replies

Professional :: Symbol Won't Appear In Frame?

Mar 8, 2011

I had made a space background and spinning moon with Flash cs5 for a science project, but after I made the moon spin I tried to drag it in the frame and it won't appear! It just shows a clear symbol box.

View 4 Replies

ActionScript 2.0 :: Using Hit Test To Go To A Frame Within A Symbol?

Jul 18, 2009

I am making a platforming game similar to mario. I have figured out how to make it so "goomba" goes to his squished shape when colliding with "player".But what i want to do is make it so "goomba" still goes to "goombaFrame2" when colliding with "player", but only when it hits the top of the goomba, which is called "goombacap".So, within the goomba symbol, there is another symbol called, "goombacap". and i tried putting this code on "goombacap", nothing would happen.

onClipEvent (enterFrame) {
if (hitTest(_root.player) == true) {
tellTarget ("_level0") {[ code]....

Which is a copy pasted code i used originally, when it worked when everything was just 1 symbol.

View 8 Replies

ActionScript 2.0 :: [MX04] Setting Frame Within A Symbol?

Jan 23, 2009

In my Flash, when you push a button, a symbol goes from having an alpha of 0 to an alpha of 100. When this symbol appears, I want it to begin animating on its first frame. However, I'm not quite sure how to do this. D: gotoAndPlay doesn't seem to be doin' the trick.

View 2 Replies

Professional :: Graphic Symbol First Frame With Tweening?

Mar 10, 2010

I'm working on some fairly detailed character animations, and accordingly have made most of the characters parts into graphic symbols. For instance, his hand is a graphic symbol which has multiple frames for each perspective or pose of the fingers, and I set the symbol to the proper frame in the characters main timeline. I've been having issues, however, when tweening these symbols. I noticed this first when I was working on a jump animation and I just wanted the hand, once its pose is in a state which will be used for the majority of its frames, to tween up and rotate with the arm and body. When I create this tween, however, it forces all other frames of that graphic symbol to be set to that same frame. The start and end frames of the tween are set to the same first frame, and even after trying to manually fix the subsequent frames of the symbol, it wont let me. I've triple checked all my symbol names, frame numbers and settings, and anything else I can think of and everything is in place, so I really have no clue why this is happening

View 2 Replies

ActionScript 3.0 :: ADDED_TO_STAGE On Frame 1 Of MovieClip Symbol?

Jun 8, 2011

I made the following discovery while attempting to use the ADDED_TO_STAGE event with timeline code. I don't know whether to say it's a real problem, or maybe it's just an observation, but it's very simple to demonstrate. Just make a MovieClip symbol in the library, and set it for export. On frame 1 of this MovieClip symbol, enter this code:

ActionScript Code:
import flash.events.Event;
addEventListener(Event.ADDED_TO_STAGE, added);[code]....

(Note: I called my MovieClip symbol Screen1, and gave it a class name of Screen1 when I set it for export. But I am letting Flash create the class for me, there is no same-named class in the classpath)Next, put this code on frame 1 of the main timeline:

ActionScript Code:
var screen1:Screen1 = new Screen1();
addChild(screen1);

Looking at that latter code, apparently when the screen1 instance is created in line 1, the object hasn't fully finished instantiating before line 2 is executed,because the trace message never happens.Prior to this, I had assumed that code on frame 1 of a MovieClip, if it were "base level" and not inside any functions, was roughly equivalent to the constructor of a class. Apparently that isn't so, because whenever I add an event listener for ADDED_TO_STAGE in the constructor of a class, it always works, even if the object is immediately added to the display list, exactly as above.

In some of my other testing, if the movie clip instance is later removed from the stage and added again, the added and removed handlers fire just fine. It's only this initial time that it gets skipped. Also, if you add an event listener for ADDED_TO_STAGE from the main timeline instead, like this:

ActionScript Code:
screen1.addEventListener(Event.ADDED_TO_STAGE, added);

It works just fine.The conclusion I draw from all this is that there is no way to use the ADDED_TO_STAGE handler inside a MovieClip's frame code and have it fire the first time. Also that there may be no real equivalent to a constructor when you let Flash create the class for you. Thoughts, anyone? I am attaching a FLA file (CS4 format) in case anyone might want to examine this without putting a file together yourself. Don't expect anything at all fancy, though, it's nothing more than what I described above, and I fully expect you'll want to delete it later.

View 2 Replies

ActionScript 3.0 :: Rewind To First Frame On Entering Certain Frame / Stopping In Frame?

Mar 4, 2009

What command do I enter for the movie to rewind to first frame on entering a certain frame / stopping in a frame?It's my first time using Flash, and I'm working on a double menu (second menu has a "close" button, where I want to get back to the first menu).

View 5 Replies

ActionScript 3.0 :: Change Frame In The Main Timeline From A Symbol?

Jan 17, 2011

I need to use, GoToAndStop(), from a Symbol, that is not on the Timeline, to change the current frame on the Timeline.

View 1 Replies

Flash :: Add A Symbol Definition To Actions Frame In Adobe?

Aug 9, 2011

this is a super newbie question, but i can't figure it out. I have a flash project(not mine), where i can find several symbol definitions in the Actions Frame. How to add symbol definitions there? I managed to create symbols by dragging (for example) items from library on stage and then pressing F8. I can get a reference on them in the Action Layer(frame 1) under Scene1, but i would like to know how to add these under Symbol Definition(s). Sorry for the question, but i am new to Flash Professional.

View 1 Replies

IDE :: Print The Position Of Symbol In Every Frame Into A Text File?

Dec 21, 2009

I have made a movie using just one symbol. Is there any way in flash cs4 where i can print the position of my symbol in every frame into a text file?

View 1 Replies

Professional :: Cannot Insert MovieClip Symbol At Beginning Of Time Frame

Mar 8, 2010

I just learned how to make a basic slideshow of images where one image shows for 3 seconds and then fades out and then a new one fades in, on and on. I imported my images, converted each image to a movie clip symbol and now they're arranged in my timeline. I need to add a NEW image at the very beginning of the the timeframe. I keep trying to Insert --> Frame, etc., but I'm not seeing a new first position in the timeline where my image will go. I'm used to video editing timelines and Flash is a real challenge for me.

View 1 Replies

ActionScript 3.0 :: Remove Listener Added To Frame On Stage From Symbol?

Jan 17, 2011

Hello I need to remove a ENETR.Frame listener to a frame on stage from a symbol.

View 13 Replies

ActionScript 3.0 :: Change Display/Swap Symbol While Staying On The Same Frame?

Jul 12, 2010

I am making flash segments for one of my professors for online teaching and the way he has his server set up, whenever there are interactive segments, the segments are done on one frame. Right now I am trying to make an interactive segment where you click on input variables to an AND gate (in circuitry) to change the input from 0 and 1, and then based on these inputs it will show the output.

Basically I want to start out by having them all display ?'s, and then if you click on the ? it turns into a 1 and then clicking again goes to a 0 and 1 and 0 etc. How can I either change what these buttons look like or how can I change the buttons to go from the ? button to the 1 button while all staying on one frame? I am very very new to actionscript (I know how to AddEvent Listener, etc, I just need to know what to write for my function)

View 9 Replies

ActionScript 2.0 :: [F8] Play Frame 2 For A Duration Of 1 Frame Then Frame 3?

Jul 13, 2006

i have a movieclip on stage. it has 3 frames but is stopped with "stop():" so it only shows the first frame on mousedown i want it to play frame 2 for a duration of 1 frame then frame 3.

View 3 Replies

ActionScript 1/2 :: Set Frames To Play Frame 1, Frame 3, Frame 5

Mar 13, 2011

I hope I can ask this correctly. I'll paraphrase.
 
press_mc.onRelease = function(){
mover2_mc.play()};
 
This is a snippet of some code I'm working on. Currently I have a mc that you press that plays another mc. That mc that reacts has 5 frames, each frame with stop(); on each frame. I do a normal play code because it lets me play through and cycle back to frame 1 after frame 5 (so if I click the mc it eventually cycles back to the first frame and starts the process over again). If I do a nextframe it stops at frame 5, so that's why I use play.
 
press_mc click on it and it tells mover2_mc to advance a frame and recycles back to frame one to redo the process.Can I tell press_mc to play and skip a frame or to have it play a list of frames that I tell? I can't do a _currentframe +2 because it'll halt at frame 5.

View 6 Replies

ActionScript 2.0 :: Put A Condition On The Button Event On (release) To Check Which Frame Of The Movie Symbol Is Stopped?

Mar 16, 2009

i want to put a condition on the button event on (release) to check which frame of the movie symbol is stopped. something like if(frame 3 is stoped) gotoAndPlay(14).

View 3 Replies

ActionScript 2.0 :: Clock - Make Flash Mx To Take The Time On The System And Make It Run A Determined Frame

Mar 31, 2003

Is it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?

View 8 Replies

ActionScript 3.0 :: Amatur - Access Variables In A Frame On The Stage With Code From A Frame Within A Movieclip?

May 16, 2009

how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)

View 4 Replies

ActionScript 3.0 :: If Click The The Mc1 On First Frame  The Movie Clip Should Goto And Stop At Tenth Frame?

Aug 18, 2011

i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame  The movie clip should goto and stop at tenth frame

View 4 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved