ActionScript 2.0 :: Make A Scalable Swf?
Feb 9, 2009Does anyone know how I can make a scalable swf? Or one which resizes to the page it is in?
View 1 RepliesDoes anyone know how I can make a scalable swf? Or one which resizes to the page it is in?
View 1 RepliesI have been trying to search for an answer on how to make a whole .swf file unscalable but I have only found information on how to scale flash files. I did find a post that mentioned the code "Stage.scaleMode = "noScale";" but when I add that to the first frame in my timeline, nothing happens.
View 2 Replieshow to make a flash movie scalable? So it can resize without pixelating etc.?
View 0 RepliesIs it possible to keep an object no scalable while its parent is scalable?? I have text inside a scalable mc and the text is scaling together with the mc when the stage is scaled.
View 3 RepliesI am in the planning phase of a new multi-user client/server app using Flash via Flex and AIR. I am trying to decide which web platform/stack is the best suited for this? I have used RoR in the past, but as i understand, RoR is single-threaded, and is therefore not the ideal choice for handling potentially thousands of simultaneous requests. I have done some reading about Scala and Lift and that is an intriguing option, but i was wondering if there are other languages/frameworks out there that would work well for my project?
View 3 Replies[URL]I need some easy tuts on this, there are a few on here but which are good tuts?I know some items are fluid, and centered, but how do i do full browser scalable images with menu on top or below?
View 8 RepliesHow do I accomplish the Flash scroll bar that is on the following website?[URL]..Since the site is non scalable and at full screen IE doesn't scroll. On this website they have created a scrollbar in flash aligned to the right side of the screen that accomplishes the same thing as the IE scrollbar. But it looks so much cooler.
View 3 RepliesI recently found a great tutorial for making a scalable background image on: [URL] which has worked a treat. But my content is now positioned top left. How can I centre it without effecting the background? The full code I'm using on the first frame is below. I can centre all the content by changing Stage.align to "T", but then the background image has a nasty white space on the left hand side when the user resizes the browser.
I'm a flash newbie, can do some basics:
//set stage for FBF
Stage.align = "TL";
Stage.scaleMode = "noScale";
//define dynamic aspect ratios
picHeight = new Object ();
picHeight = pic._height / pic._width;
[Code] .....
I'm trying to create a simple splash page for a site that has a scalable background animation, with a fixed size content animation that will stay centred for different sized browser windows or if the window is resized.[code]In general am I on the right track to achieve something similar to the example I posted? Is there a better method to use?
View 1 RepliesI've created a flash file which loads an image using loadMovie, this all works fine but what I need to be able to do is load different size images into the swf. I have tried changing the size of the swf in the embed tag and using the 'noscale' option, however the stage appears to be moved to the center (see screenshot), I need it to be at the top left.
I've also tried passing the new width and height to the swf via flashvars and then setting the size of the stage to these values, however this makes no difference to the outcome.
how I can create a flash movie that I can scale using the width and height parameters that doesn't scale the content and keeps the content in the top left corner?
I am currently building myself an online photography portfolio. I want scalable full screen photos. The only problem here is, photos are different sizes and landscape/portrait. This is what I have so far. [URL]. If you resize the browser to a different ratio to the landscape image, you see black margins top and bottom. I want the image to always bleed.
This is what I have used:
ActionScript Code:
//resize image function setImageSize():void {
// Portrait image
if (imageLoader.height>imageLoader.width) {
imageLoader.height=stage.stageHeight-thumbBase.height;
imageLoader.scaleX=imageLoader.scaleY;
[Code] .....
For a portrait image, I want to show the margins so I am happy how it is for portrait.
As a UI specialist, I am often asked to build tool-tip displays and other sorts of popups that display text. One of styles clients seem most keen on is text in a comic-book balloon. I would like to create this balloons programmatically (as opposed to embedding or linking to rendered graphics), because these balloons will have to change size at runtime, depending on how much text they have to hold.
Balloons are easy to draw for the most part: circles, rectangles or rounded-corner rectangles. The tough part, for me, is the tail (the little arrow-like part of the comic balloon that points towards the speaker). If you google comic balloon, you see that there are many varieties of tails. They ones clients request from me most often are curved. E.g...
[URL]
The tail will always be on the bottom of the balloon, and it will sometimes point left and sometimes point right. I have been trying to come up with tail-drawing algorithms for a while, but I'm not happy with the results. I'm basically stumbling around in the dark, changing variables, looking at the results, and using trial and error to try to move closer to the magic numbers that will work. "Work" just means a result that looks pleasing, which I realize is subjective. Most of my clients will be a happy with anything that looks reasonably good and professional.
I want this result to scale. And it would be great if it could work with as few inputs as possible, maybe just isFacingLeft, tailWidth and tailHeight (Which could maybe be a percentage of the whole balloon). Maybe an adjustable curveAmount.
If it matters, I'm using Flash/Actionscript, but any system that has some sort of turtle graphics engine should work pretty much the same way: I'm working with that standard flipped Cartesian grid (y increases downward), x and y coordinates, the ability to move a pen, draw lines and draw curves.One caveat: Flash only allows me to draw 3-point bezier curves -- start point, control point, end point.
Note: balloons won't have to scale after the are drawn.
I'm including an image which will help describe my problem. I want two gradients to expand from the top and bottom of the page, to have their bottom and top edges respectively stretch and connect with an another object's top and bottom edges located in the center of the screen, scalably and dynamically.
indevelopment.outsidethemenu.com/pageLayoutHelp.jpg Since the middle area's "y" is scalable and dynamic, the "bottomContainer.y = TextArea.y + TextArea.height;" which I am using is not working, for example.
I am relatively new to Flash CS3 and i have been learning Action-script 3 over the past week. I have come quite a long way and i have made a site in flash but i just have a question.I have been using an image as my background and i am happy with the way flash automatically scales all the objects in my file but the background image does not scale. Is there a way to do this? I have found out things online which show me how to add auto-resizing to the background but this knocks off the flash auto scaling/resizing for everything else.
View 4 Repliesi want to make the character in my flash game make a jump when the player presses a key,e.g. 'space',even the player release the key instantly,the character will still finish the complete jump process.
View 1 Replieshow to stop the script when it's running.To make the sky no more snowy and make snow disappear.
View 1 RepliesIs it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?
View 8 RepliesI followed the bit101 tutorial on gravity and now have a movie clip called "ball" (instance name) with an embedded invisible button (so you can throw it all over the place).I also have a movie clip called "block1" (instance name too! what a coincidence, isn't life lovely). I want to make them collide, and make the ball bounce away.
View 1 Repliesthis is my code for photogallery.there will be 61 images loaded in this array.how can i make an AUTO button which will make a slideshow,showing all the images in array?
arrayrow = new Array()
arrayrow=[
["00.jpg","0","sajkad","hjsgadhj"],[code].....
How can i make a combination of keys make a movie clip visible? Basically i want something like this to work:
if(Key.isDown(Key.Alt && Key.A)){
reminder._visible = true;
}
So when someone presses the Alt and A keys down at the same time the 'reminder' mc becomes visible?
Im have an flv playing on my stage. I want to make a mute button for the video that can instantly make the volume 0 or 100 depending on what it is.So i have tried using this code:
ActionScript Code:
m.onPress = function() {
[code]........However, it doesn't seem to work.
I need to make the background image move opposite the cursor to make it seem like the camera is moving.[URL]
View 1 RepliesI'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.
I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.
I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.
Code:
import mx.transitions.Tween;
import mx.transitions.easing.Regular;
// declare variables
[code]....
I have a map of the US and each state has a rollover that changes the color of the state...what i am trying to figure out is how to click on the state and have text appear to the side of the US map and have that text stay up until the user clicks on another state.
View 16 RepliesI am trying to make a program that dermines if sides can make a right triangle. The code that I made gives me that it cannot for everything except the sequence 3,4,5.
'Paul Bursu'
'July 08 11'
'To determine if inputted angles can make a triangle'
[Code]....
I saw the snow tutorial on this website and i plan on using it for 20 seconds (500 frames) in my introduction. It works perfectly fine, but after that time, it doesn't stop. It keeps on going and going and going... how to make it stop or make it go into the background? used the code provided by the tutorial. I know this is sudden by can someone answer today because i have to put it together before thursday.
View 1 Replies* I have a flash project called contact
* The document class is ContactClass
I am trying to make a sprite button with graphics and can't make it work. I have successfully added text fields so I know the path is correct. I suspected my code was correct and confirmed it should be, after reading several tutorials showing the process for creating sprite buttons with graphics. Anyway, I imported nearly every class on Earth, but certainly everything which needs to be. Stage is gray and 800x600.The graphics code by itself with appear, but not when linked to the sprite. Also, the sprite won't appear no matter what. Another interesting piece of the puzzle: nothing will trace, not even objects such as textfields which actually appear and function on the stage when I text the code.
public class ContactClass extends Sprite {
public function ContactClass() {
var home_btn:Sprite = new Sprite();[code]....
I was just curious if an array can make itself.ie, I want an array to be [1,1,1,1,1,1,1,1,1] that sounds silly but there is a reason for it.So without having to say 1,1,1,1,1 dozens of times is it possible to just have some variables, 1, and 100, and have the array make 1, 100 times?or have while (array length = = 100? array = 1?
View 1 RepliesI want to make a "module" composed by an image and a text and make this clickable, how could I made this in AS? PS: to create the text I'm using the TextField(), what I have to use to make the image from a url?
View 1 RepliesI would like to make a screensaver with posibilitys to make notes like 3M post-it notes, the flash file should "remeber" the input that the user writes. I have the tools to make screensaver in Flash, but how to make such a flash file?
View 3 Replies