ActionScript 2.0 :: Make It Remember Which Side A Page Exited On?
Apr 16, 2009
Imagine a strip of film, where each square of the film is an object in flash, and one of those squares are displayed at any one time. Remember Viewfinders? yeah, that.
Let's say the bolded square is the object you are currently viewing. If I click a button that travels to a square on the left, I want the program to remember that my original frame now lies on the RIGHT side of the stage even though it isn't seen. So when the user clicks back to that original object, it will fly in from the right. And vice versa.
I'm very new to ActionScript. I've taken C++ and know HTML. I would imagine you do something like create an array and make every object assigned to a number in that array. And then you assign starter values for each object. i.e., everything on the left gets the variable "left" and everything on the right of the stages gets "right" for some variable named "Position" or whatever. And when the position changes, so too will that variable change.
I am using xml to create my flash menu . Now , i want that when i open a link it should remain highlighted , but right now the menu just refreshes on the next page. I am attaching the file . Attachment not working here is the link = [URL]
I am on a tight deadline and looking for the AS3 code of how to do what this company does on their site:URL...However, I don't know AS3.Literally my project requires I recreate the what is shown with the hand holding the sharpie and moving only back and forth restricted to a centered rectangular area at the bottom of the screen.I know how to import the image that follows the mouse to the stage, and to make it a movieclip. Let's say I have named the instance "Image_mc".Does anyone have the actionscript for how to do this? Do you attach it to the object or to a keyframe on a separate actions layer?
I have a site I built in cs5 and on a particular frame I use as3 to call for a swf in the library... of course my problem would be the fact that when you exit the frame I cant get the swf to unload properly then reload if someone were to go back to that particular page yet again... here is the load code that i'm using
Code: var Xpos :Number = 440 var Ypos :Number = 675 var swf:MovieClip;
Is there an event type which fires whenever the Flash movie is 'exited' or 'destroyed' like by going to another webpage in the browser?
It may seem like a meaningless thing to want to do, since the user won't see the event, but I'm trying to make a number of soundChannels stop when the user leaves my movie.
Normally this would happen when the webpage is exited anyway, but I'm working with a weird Flash E-Magazine where for some reason it's possible to leaf through individual SWF pages without the soundChannels stopping when you change pages. I don't have any control over the 'leafing' function, only the individual SWF pages, so I need to be able to have each page 'listen' for when it's being exited, and stop all sounds playing on it.
I have 7 icons on the left side (vertically) with two stationary phones on the right side of the movie clip and all of the icons has its own different URLs like differentiator.aspx?point=1 (2, 3, 4, 5, 6, and 7). If I click one of them, the animated phone appears on the right side, but the problem is how do I display the content of page from each icons on the left side? Its like two onClick events at the same time; one to play the "scene" and one to change the content of the page.
I have made an application in flash AS3 and I have implemented PayPal gateway, I want to update my credits text field automatically when PayPal executes my notify_url.php page. I want that my application get any notification when PayPal executes notify_url.php.Is there any method of getting response from PayPal?
I want to download files from the server side to client side without prompting a window to the user to download when any updates happen at server side.Right now I am using urlstream class but first file is downloading completely rest of the files contents downloading partially.
editCode sample taken from other post. Warning: it's a huuuge chunk o'code.
My basic aim is to create a newspaper that consists of four pages. Each page i have created and are sitting in the library as sprites. Each page has buttons that need linking so that when pressed it loads the next page or page that i want. This is the part i am confused with =/ how do i make the buttons on each page load the next page (sprite) from the library??
So I am doing a flash intro page, but the intro becomes the home page, as in all the pieces come together to create the Flash home page, so that there is just one file for the home page that includes the intro from Flash..how do I make it so that all the parts on the page stay there indefinitely, because right now after a certain amount of time, they disappear due to using the timeline in Flash.
I've been trying to recreate the effect on this page [URL] change the height of the page and notice how it's content moves.
how you make a .swf placed onto a html page be as wide as the page, and let the flash file know how wide it is being displayed so the content does not stretch out
I'm using the pageflip fla file found out pageflipDOThu and it is working ok except that I am using larger page sizes (595 by 842) and when the corner of the page curls before you turn it, the opposite diagonal side also curls.i haven't altered any of the script, just added new pages.The files are both 10mb in size so can't attach.
Could someone point me in the direction of a good tutorial of how to make an actionscript 3 file uploader? I think you would have to use a server-side script like php to?
In our application,we have a web service which wll return images to the client according to the parameter.Now,we want to make sure that the image can not be used by no-permissioned user and can not be intercepted through the network.So we want to encrypt the image in the server side,when the client get the image,it should be decrypted accordingly. However our application is browser based. It seems that in the browser we can not use javascript to decrpte the image stream.
Assume that each client which call the service is absolute safe.We try to use a hidden flash in the page,which may decrpte the image and save them to local,then show them in the page, this will use the communications between the js and flash.But we have to decrype the image use the flash language other than c# or java.
UPDATE:Our service for servering images:
[URL]
This url is public,so any one can use this service with different paramter.Even we add a key paramete like this:
[URL]
THen we meet two problem:
1)how about other people know this key,even we bind the key with the ip or mac addresss.
2)How about the user grap the http package directly? Then he do not need know any parameter,he can intercept the whole image steam.
how to make my thumnails scroll faster as you drag further to one side or the other?I'm a designer trying to grasp AS so please excuse my messy script!
var isOver = 0; function onEnter(event){ if(isOver == 1) scrollers.nextFrame();
I've been following a tutorial on [URL] but changing and removing various things to fit to the game I am (very, very slowly) trying to make. I am attempting to make an up-side-down Space Invaders like game, but with balloons instead of aliens.
So far (by following the tutorials and being lucky) I have managed to make the player's ship which moves by pressing the arrow keys and can shoot two (blue) lasers when the spacebar is pressed. The enemy balloons randomly appear below the bottom of the screen and shoot a laser upwards towards the player's ship when the player goes above (Y axis I think) any balloons.
The problem is that the balloons fire a massive stream of shots (red lasers), but I want to delay each next shot by a few seconds, but the time of the delay doesn't matter because I'll tweak it later.
I've been trying to make delays for the balloon lasers by copy/pasting bits of code from Ship.as in an attempt to make it work ...Maybe it's a good time to say I am a complete noob at AS3 apart from when it comes to messing up and having no idea what is going on
I've attached my current (broken) work and a working SWF of before trying to add delays to the balloons shots. If you want to see it working first hand then replace the Balloon.as in actionscript.game with the Balloon(working).as and change the filename to Balloon.as.
In my game, the character moves trough a map and everytime it hits the end of the map it goes to the next scene in which the map continues.The problem is, the character can come into a scene from two different sides, but I can only let the character appear on one side within the scene.So I was wondering if there is a way to make your character spawn depending on which side he enters the scene?
Im in need of a simple code which makes a MovieClip move side to side horizontally preferably using the attachMovie function.The MovieClip must not go off the screen so the movement will have to be limited within the stage size.
URL..On this site it has this Image Carousel controlled by moving my mouse side to side, is there a flash component, or some flash script i could use/buy?
I want to create an application that has these features
- At client side: Display a list of images, when user click on one image, data will be stored in MySQL database.
- At server side: Manage images used in client side, I can delete, add new images.
Is this possible for me to achieve this using Flex? And if it is able, will my output be 2 separate SWF files? And where can I find the materials to read on writing such applications?
i have to sanp images into tile or grid form. but my images are in 4 different sizes in height/width. i have to place all images in side by side like tiling.
I'm attaching the file so that you guys can see that? pretty basic. My main problem is to find out how can the mouse check the mouse position on stage and make the coverflow animate and the movieclip change angle depending on the side, I have to animate only 5 itens, here?s the AS:
Ok I'm trying to make a small thing on a website that will allow the user to update the news themselves.... after reading up on it i found that to export a textfile in this way I would have to have a serverside script to execute it for me (PHP in my case)... I did it, but it isnt working..
How would I be able to create a scene where you scroll left to right using the mouse, but instead of having it at a constant rate and having the picture (background) move when your mouse is at a certain x coordinate to have it be that when you move the mouse away from an object the background will move, and will move faster the farther away the mouse is? I have tried scrolling back and forth with x coordinates, but I haven't been able to get this to work.
(I found an example of what I'm trying to describe here; [URL], just click play, skip, leave, and then leave again and you'll be able to see it).