ActionScript 2.0 :: Methods Of Saving Progress?

Jun 1, 2005

I am making a gta style game, and, i was wondering wat methods i could use for tehm to save their progress..It is an online game..(i think u may need to know that)

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I am developing a static flex application which does not have a database connection, all the values are hardcoded(its just a prototype for the original app). Now when I click the save button, i need to get a message like saving in progress... please wait, I need to display this message for 3 seconds.

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ActionScript 3.0 :: Saving Progress (inventory Items Or Partial Actions Taken)

May 21, 2010

I am learning flash, and to do so I'm writing a little adventure game. My current issue is with saving progress; namely, having the game remembering what was done on previous frames. I've experimented with Booleans, who work nicely for small stuff, but it's proving more difficult to save things like inventory items or partial actions taken.

Google pointed me towards SharedObject, which would save data regardless of frame, handy! It seems to have the side effect of remembering the data even when closed though, meaning I have to erase it before every test. So now I'm thinking of turning it into a proper save & load system, like in a real game. But now I'm left to wonder, is SharedObject really the best way for me to save progress made in individual rooms? It's really simple stuff like redKeyTaken = true or greenDooropen = false (wheres then the movieclips of redkey or greendoor jump to their correct frames) What would you guys recommend for keeping track of individual room(frame) status? Keep using SharedObject and just flush at every action, or is there a better way?

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Create A Progress Bar (248px Wide) With A Slider That Moves According To The Movie Progress

Jun 4, 2010

I have an SWF movie (1375 frames) and created a progress bar (248px wide) with a slider that moves according to the movie progress. I'm doing that next way:Calculating the distance for the slider to be moved each frame (248 / 1375) On each ENTER_FRAME moving the slider for the calculated distance The problem is - the movie ends far before the slider reaches the end of the progress bar.

I'm thinking that the distance (Step 1) is is somehow ends floored by Flash and the actual distance it moves the slider is smaller than required. That's why the movie ends, but the timeline control just passed the 2/3 of its way. My question is - is there any solution for the problem? Or any other way to go, if it's a wrong one?

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Flex :: User GetRepeaterItem To Set The Progress Of A Progress Bar?

Mar 2, 2011

I have a progress bar inside a repeater and therefore I will need to use getRepeaterItem to set it's progress as suggested in this question.

How can I do that such that the value of progress may be taken from repMonitor.currentItem.threatLevel?

<mx:Accordion id="monAccordian" includeIn="Monitoring" x="10" y="10" width="554" height="242" change="monAccordianChange()" >
<mx:Repeater id="repMonitor" dataProvider="{monitoringArray}">

[Code]....

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ActionScript 3.0 :: Using Methods From Another SWF

Jun 17, 2009

I am testing interaction between two swf's on one web page so that I can understand how it all works before starting development.

I have two classes: the actual program (called AdminTool) and a navigation swf (called Navigation).

Here is my code for the actual tool:

Code:
package {
import flash.display.MovieClip;
import flash.display.Sprite;

[Code]....

so this is executing the method's from the first swf based on the button pressed... or at least it is supposed to...

So when I load the page, both swf's appear and it looks like the buttons are taking the click event, but nothing is happening on the AdminTool swf.

Two questions:

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IDE :: Using The New Filereference Methods?

Dec 6, 2009

I am trying to make a file upload program using as3 and amfphp. Instead of using the upload method I am instead calling an amfphp function and passing the filereference.data as one of the paramaters. This works well and good, however, i have no way to track the progress of the file upload, other then when it completely finishes uploading. I've decided to chunk up the bytearray in flash before i pass it so that i can get more progress information during the upload. The problem is when I try to take the data from filereference and put it into a bytearray it gives me an End of file was encountered error.

[Code]...

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ActionScript 3.0 :: Possible To Use Imported Methods?

Apr 29, 2009

I'm using the following code to import class functions the import is fine but my question is what are the diffrent ways to use it once imported right now the cam:CameraExample line throws the error TypeError: Error #1009: Cannot access a property or method of a null object reference.[code]...

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ActionScript 3.0 :: Shorthand Set & Get Methods?

Mar 11, 2011

I've built controllers for the application which are defined in the Document class while the get & set methods are in the appropriate class. I find they become very screen real-estate intensive once you have more than 10 methods so i was wondering if anyone could let me know a way for writing them which has one function and sets and gets all the properties. heres some of them which define all the height,width, color,stroke,fill,tint of a drawn rectangle.

[Code]...

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ActionScript 3.0 :: Various Methods To Unload And I Have Run?

Jun 17, 2011

I'm extremely new to Flash and AS3. I used code snippets in CS5.5 to load an external swf from a main swf.  Later I will have 10 swfs to load each with its own button in the main swf. It loads beautifully on top of the main swf.  In the external swf I made a button to close and return to the main swf, so the user can then select another button.  However I've tried various methods to unload and I have run into two problems.  First, the close button does not work, and second if I add code to the close button it screws up the external swfs code.  The stop at the first frame does not work and it plays through without the swfs other buttons working.  Here is the code to load from the main swf:

[Code]...

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ActionScript 3.0 :: Get And Set Methods Of Class?

Jul 15, 2011

I m new for OOP concept see this is my class, How this class will return values???

[Code]...

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Flash :: Asp.net - Consume AMF Methods Without Using .NET

Dec 30, 2009

I would like to know if it is possible to consume a AMF Service using .NET. I would like to consume a AMF service written in PHP using my ASP.NET Application, that is possible?

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Actionscript :: How To Synchronize Methods

Oct 29, 2010

The question is how could I stop a method being called twice, where the first call has not "completed" because its handler is waiting for a url to load for example?

I have written a flash client which interfaces with a java server using a binary encrypted protocol (I would love to not have had to re-invent the whole client/server object communcation stack, but I had to encrypt the data in such a way that simple tools like tamper data and charles proxy could not pick them up if using SSL).The API presents itself to flas as an actionscript swf file, and the API itself is a singleton. the api exposes some simple methods, including:

login()
getBalance()
startGame()
endGame()

Each method will call my HttpCommunicator class.HttpCommunicator.as (with error handling and stuff removed):

public class HttpCommunicator {
private var _externalHalder:function;
public function communicate(data:String, externalHandler:APIHandler):void {
// do encryption

[code]...

Will the second call trounce the first calls communicator variable? i.e. will it behave as if its static, as there is onlyone copy of the API object?If say there was a button on the GUI which had "update balance", and the user kept clicking on it, at the same time as say a URLLoader complete event hander being called which also cals the apis getBalance() function (i.e. flash being multithreaded).

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Xml :: ToXMLString() And Other Methods Not Recognized?

Apr 30, 2011

In Flash CS4, I've got a project that's working with a lot of XML. Previously, it's all been working fine, but recently I'm getting warnings like this when trying to compile:

Warning: 3594: toXMLString is not a recognized method of the dynamic class XML.

Warning: 3594: appendChild is not a recognized method of the dynamic class XML.

The lines of code that these errors refer to are:

stream.writeUTFBytes(currentXML.toXMLString());

and

currentXML.appendChild(marker.getXML());

"stream" is a FileStream object and "currentXML" is an XML object. "marker" is an instance of my own class, which I have imported, but I'm pretty sure that's not related.As I've said it's only happening now. I don't see anything in my code that could have changed it. Even if I turn the changes into comments, I still get errors.In addition to these two I am also getting other warnings, although all of them concern a method "not being recognized" in the XML class.I am using Flash Pro CS4 and am coding on the first frame of the timeline, as opposed to in a Document Class. Oh, and I'm making an AIR app, not a Flash Player one.

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AS3 :: Accessing Methods In Loaded Swf

May 20, 2011

I'm loading an external AS3 SWF using the Loader class but i need to access a method inside the loaded SWF. how can i do this?

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ActionScript 3.0 :: Using Methods From Another Class

Feb 22, 2011

I'm new to AS3. I've got two classes.
damnMoles.as and startBtn.as

The damnMoles class uses a method called randomPlay();
ActionScript Code:
public function randomPlay():void {
this.gotoAndPlay("moleLabel"+randomNumber(1, 18));
}

Which basically allows the looped mole animation to start from various points in its timeline. I could probably use a different method to do this using an interval variable, but I originally coded this in AS2.0 and I want to update it, to see how this are different.
damnMoles class is attached to 6 mrMole# instances on the timeline.

Originally I used code on the main stage timeline to start the animation of the moles.
ActionScript Code:
startBtn.addEventListener(MouseEvent.CLICK, startClick);
function startClick(event:MouseEvent):void {
mrMole1.randomPlay();
}

This works fine, however, I would like to refrain from timeline code and use .as files. My startBtn class looks like this, but I get the error:
1120: Access of undefined property mrMole1.

ActionScript Code:
package com{
import flash.display.SimpleButton;
import flash.display.MovieClip;
import flash.display.Stage;
[Code] .....

So, how does this work? When I want to use a method from another class that has multiple instances on the stage?

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ActionScript 3.0 :: Using External SWF Methods?

Aug 1, 2011

there is an SWF file where we used its methods using JavaScript as an reference in HTML.now we want to make an FLASH app & have an SWF as an component where use all that methods in.since Im new here, I need ur comments how can I do it step-by-step.i know JavaScript but new in ActionScript.I use SWF in my JavaScript asCode:

Code:
<script type="text/javascript">
var so = new SWFObject("movie.swf", "mymovie", "200", "100", "8", "#336699");

[code]......

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ActionScript 3.0 :: Call Methods Of A Loaded SWF?

Feb 13, 2008

I've written a pre-loader for my game, it uses Loader, URIRequest and LoaderInfo to display a bytes left/total counter as the main game SWF loads - this all works fine.

However what then happens is that the main SWF constructor is called, so the game starts running "in the background" while the pre-loader finishes off.

I moved the 'start game' code from the constructor into a different function but I'm now left with the issue of how can I actually tell the main game SWF to start?

You can't do loader.content.go() (where go() is the function I want to call).

How can I access methods of a loaded SWF? Or is there another way? I tried dispatching a custom Event from the pre-loader, but the game SWF just never heard it - but is this the right way to go about things?

I really want to pass some bits of data from the pre-loader into the main game SWF too, but until I can figure out how to make them both talk I'm totally stuck! Is there a way the game SWF could reference any variables set by the preloader?

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ActionScript 3.0 :: Interface Methods Not Implemented?

Apr 14, 2009

I have an object in the library that is linked with class Myclass, I define MyClass in its own AS file and everything runs ok, but as soon as I remove the linkage of the object with the class the compiler generates an error with a seemingly totally different class, that class is part of an open source data structure library for AS3, unrelated to that library object or class MyClass.

The error code is 1044: Interface method ****** in namespace ******* not implemented by class ********.And of course I checked and the class implements the interface methods, all of them so there should be no errors.The library I'm using is a [URL] and the class reporting errors is HashMap and HashTable.

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ActionScript 3.0 :: Organizing Methods Using Classes?

Jul 14, 2010

I want to create a game using pure AS in FlashDevelop.

The problem is that there are some methods I want to use, and because I don't like copying/pasting code, i decided to define in classes. Here is an example:

[Code].....

When I hit compile, I get an error like Call to a possibly undefined method distance through a refference with static type Class.

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As3 :: Call Methods From A Class To No Avail

Nov 22, 2010

I'm trying to call methods from a class to no avail. It just tells me that I have undefined methods.[code]

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ActionScript 3.0 :: List All Classes And Their Associated Methods?

Nov 29, 2008

Is there a way in AS 3 to list all classes and their associated methods? Or at least a way to list the methods within a particular class?
It seems that it's all so overwhelming and although I'm well versed in Lingo and have a handle on the Lingo dictionary,I feel as though the AS 3 library is dauntingly big.

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Methods Of Accessing/loading External SWF's?

Apr 20, 2010

What are some methods of accessing/loading external SWF's aswell as there variables inside them. I've been using URLrequest and loader methods no luck yet.

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C# :: Get A List Of The Methods The Swf Exposes Through ExternaInterface?

Aug 30, 2009

Is there any way for C# to get a list of the methods the swf exposes through ExternaInterface?

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Flex :: When Should I Override 1 Of The Lifecycle Methods?

Feb 15, 2010

I've read in the flex developer guide that you sometimes need to override one of the lifecycle methods like: commitProperties and updateDisplayList but I've written a few flex apps without ever needing to implement them.when do I need to override them?

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Actionscript 3 :: Use Sound Object Methods On FLV?

Mar 22, 2010

I'm recording and playing back mic input using Flash Media Server, and even though it's just audio, we're saving the output as FLV. I'd like to get a waveform of the recorded audio. Ideally, since we already have a lot of saved/recorded audio, I'd like something that can take a loaded FLV and get the waveform, as opposed to generating it at record or playback time.

AS3 has the new Sound.extract() method that can be used for this (plenty of online tutorials), but it seems like it only works for MP3. Is there a way to use this method on FLV audio? Or is there another to extract a waveform from a FLV?

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Actionscript 3 :: List All Methods Of An Object?

Sep 30, 2010

How do I get the list of all methods from an object? I know I can get the object class in this way:

var className:String = flash.utils.getQualifiedClassName( myObject );
var objClass:Class = flash.utils.getDefinitionByName( className ) as Class;

In JavaScript I can iterate over the prototype of an object to get its properties and methods. Is that possible in ActionScript 3? Do you any good source for metaprogramming/reflection over ActionScript 3?

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Actionscript 3 :: Run Methods In An Ordered Sequence?

Oct 22, 2010

I have a class with several methods I must run in an specific order. So, I created a kind of chain where each one calls the next in its last sentence (sometimes with calls, sometimes dispatching events):

internal function a(evt:SwapEvent):void { //started from custom event
...
b();
}

[Code]....

But, as far as I know, Flash Player doesn't make a synchronous execution. i.e., it doesn't wait until method a() completes to execute b()

clean and bullet-proof implementation? This application will run in an endless loop 24x7

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Actionscript 3 :: Inheritance Protected Methods?

Mar 7, 2011

If you have a method in your base class that is protected, can you override this method in your subclasses?

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Jan 28, 2012

I have a custom made button in as3, and I would like to print all the methods available for it. How can I do it?

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