ActionScript 3.0 :: Interface Methods Not Implemented?

Apr 14, 2009

I have an object in the library that is linked with class Myclass, I define MyClass in its own AS file and everything runs ok, but as soon as I remove the linkage of the object with the class the compiler generates an error with a seemingly totally different class, that class is part of an open source data structure library for AS3, unrelated to that library object or class MyClass.

The error code is 1044: Interface method ****** in namespace ******* not implemented by class ********.And of course I checked and the class implements the interface methods, all of them so there should be no errors.The library I'm using is a [URL] and the class reporting errors is HashMap and HashTable.

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ActionScript 3.0 :: Interface Method Not Implemented By Class Error

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ActionScript 3.0 :: Cannot Declare Interface Methods As Static?

Apr 1, 2009

I have tried declaring an interface with static methods, but I'm getting an error:

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Code:
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In Flash CS4, I've got a project that's working with a lot of XML. Previously, it's all been working fine, but recently I'm getting warnings like this when trying to compile:

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I'm loading an external AS3 SWF using the Loader class but i need to access a method inside the loaded SWF. how can i do this?

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ActionScript 3.0 :: Using Methods From Another Class

Feb 22, 2011

I'm new to AS3. I've got two classes.
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So, how does this work? When I want to use a method from another class that has multiple instances on the stage?

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ActionScript 3.0 :: Using External SWF Methods?

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Code:
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ActionScript 3.0 :: Call Methods Of A Loaded SWF?

Feb 13, 2008

I've written a pre-loader for my game, it uses Loader, URIRequest and LoaderInfo to display a bytes left/total counter as the main game SWF loads - this all works fine.

However what then happens is that the main SWF constructor is called, so the game starts running "in the background" while the pre-loader finishes off.

I moved the 'start game' code from the constructor into a different function but I'm now left with the issue of how can I actually tell the main game SWF to start?

You can't do loader.content.go() (where go() is the function I want to call).

How can I access methods of a loaded SWF? Or is there another way? I tried dispatching a custom Event from the pre-loader, but the game SWF just never heard it - but is this the right way to go about things?

I really want to pass some bits of data from the pre-loader into the main game SWF too, but until I can figure out how to make them both talk I'm totally stuck! Is there a way the game SWF could reference any variables set by the preloader?

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I want to create a game using pure AS in FlashDevelop.

The problem is that there are some methods I want to use, and because I don't like copying/pasting code, i decided to define in classes. Here is an example:

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When I hit compile, I get an error like Call to a possibly undefined method distance through a refference with static type Class.

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I'm trying to call methods from a class to no avail. It just tells me that I have undefined methods.[code]

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Is there a way in AS 3 to list all classes and their associated methods? Or at least a way to list the methods within a particular class?
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Methods Of Accessing/loading External SWF's?

Apr 20, 2010

What are some methods of accessing/loading external SWF's aswell as there variables inside them. I've been using URLrequest and loader methods no luck yet.

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Aug 30, 2009

Is there any way for C# to get a list of the methods the swf exposes through ExternaInterface?

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I've read in the flex developer guide that you sometimes need to override one of the lifecycle methods like: commitProperties and updateDisplayList but I've written a few flex apps without ever needing to implement them.when do I need to override them?

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Actionscript 3 :: List All Methods Of An Object?

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How do I get the list of all methods from an object? I know I can get the object class in this way:

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In JavaScript I can iterate over the prototype of an object to get its properties and methods. Is that possible in ActionScript 3? Do you any good source for metaprogramming/reflection over ActionScript 3?

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