ActionScript 3.0 :: Using External SWF Methods?

Aug 1, 2011

there is an SWF file where we used its methods using JavaScript as an reference in HTML.now we want to make an FLASH app & have an SWF as an component where use all that methods in.since Im new here, I need ur comments how can I do it step-by-step.i know JavaScript but new in ActionScript.I use SWF in my JavaScript asCode:

Code:
<script type="text/javascript">
var so = new SWFObject("movie.swf", "mymovie", "200", "100", "8", "#336699");

[code]......

View 4 Replies


Similar Posts:


Methods Of Accessing/loading External SWF's?

Apr 20, 2010

What are some methods of accessing/loading external SWF's aswell as there variables inside them. I've been using URLrequest and loader methods no luck yet.

View 1 Replies

ActionScript 3.0 :: Use External SWF Methods And Functions?

Aug 3, 2011

Im going to develop an FLASH App to use an external SWF file as a reference to call its methods & functions.

View 0 Replies

ActionScript 3.0 :: Access Of External SWF's Public Methods

Apr 23, 2009

How would I access a loaded in swf files public methods in my main swf. 
 
var temp:ExternalSWFLoader = new ExternalSWFLoader("FX_Ticker.swf");
temp.x=temp.y=0;
Ticker =(Sprite)(temp);

[Code]......

View 18 Replies

ActionScript 3.0 :: Import External Functions / Methods

Dec 29, 2010

I have a main actionscript file import other actionscript files into it to use their function. From the tutorials and training videos I have, other external classes apart from the document class always link to an object in the library or an object in the main.as is an instance of the other class, for example:[code]

The problem is I'm not creating any variables from the external class but only want to use the functions from it. When I test the movie, I get error 1180: Call to a possibly undefined method isPossibleNo, which is inside class ProjectileNo that is imported already.So my question is how I can use external functions without creating a new instance of the external class because they only hold calculation functions.

View 2 Replies

ActionScript 3.0 :: Accessing Properties And Methods Of External SWF

Oct 2, 2011

I can't access the props and methods of an external AS3 swf after it's loaded by Main.as. Here's a very simplified version of the code for Main.as (the calling swf):

Code:
package{
import flash.display.Sprite;
import flash.events.Event;
import flash.net.URLRequest;
import flash.display.Loader;
public class Main extends Sprite{
private var imgLoaded:Boolean = false;
[Code] .....

View 5 Replies

Professional :: Methods Used For Loading External Swfs And Assets?

Jun 29, 2010

My client wants to take all the Flash games on their website and put them on a portable device that's not connected to the internet. I need to make sure that the swfs are completely self contained, in that they do not require the internet to load any swfs or other assets. The client does not have any of the fla's, so my plan is to download the swf and decompile it with Sothink, and then search the AS for these methods:

URLRequest
loadMovie
loadMovieNum
 
If the search returns results then I'll assume the game is loading something and that game will not be used. The client doesn't want to put any development time into this, so it either goes on the portable as is or not at all.

View 6 Replies

Javascript :: Exactly Are Flash External Callback Methods Triggered?

Jun 6, 2010

I have a flash application using callbacks to javascript functions (eg. when it receives some data over a socket, it'll call a js script which would change the content of a div according to that given data).

Afaik, there is no actual mutual exclusion in javascript so I'm not sure if I can/need to simulate something like :

[code]...

So, the question is, when are those callbacks called ? Are they simply queued to be executed right after the browser finishes its task or are they triggered randomly ?

View 1 Replies

Javascript :: Load An External File By Flash And Then Call Its Methods?

Mar 16, 2010

I am talking about doing something like this: [URL]

from flash by using ExternalInterface probably

View 1 Replies

ActionScript 3.0 :: Using Methods From Another SWF

Jun 17, 2009

I am testing interaction between two swf's on one web page so that I can understand how it all works before starting development.

I have two classes: the actual program (called AdminTool) and a navigation swf (called Navigation).

Here is my code for the actual tool:

Code:
package {
import flash.display.MovieClip;
import flash.display.Sprite;

[Code]....

so this is executing the method's from the first swf based on the button pressed... or at least it is supposed to...

So when I load the page, both swf's appear and it looks like the buttons are taking the click event, but nothing is happening on the AdminTool swf.

Two questions:

What am I doing wrong?Is there a better way to test this sort of thing? (Where I can get trace messages, etc)

View 4 Replies

IDE :: Using The New Filereference Methods?

Dec 6, 2009

I am trying to make a file upload program using as3 and amfphp. Instead of using the upload method I am instead calling an amfphp function and passing the filereference.data as one of the paramaters. This works well and good, however, i have no way to track the progress of the file upload, other then when it completely finishes uploading. I've decided to chunk up the bytearray in flash before i pass it so that i can get more progress information during the upload. The problem is when I try to take the data from filereference and put it into a bytearray it gives me an End of file was encountered error.

[Code]...

View 2 Replies

ActionScript 3.0 :: Possible To Use Imported Methods?

Apr 29, 2009

I'm using the following code to import class functions the import is fine but my question is what are the diffrent ways to use it once imported right now the cam:CameraExample line throws the error TypeError: Error #1009: Cannot access a property or method of a null object reference.[code]...

View 5 Replies

ActionScript 3.0 :: Shorthand Set & Get Methods?

Mar 11, 2011

I've built controllers for the application which are defined in the Document class while the get & set methods are in the appropriate class. I find they become very screen real-estate intensive once you have more than 10 methods so i was wondering if anyone could let me know a way for writing them which has one function and sets and gets all the properties. heres some of them which define all the height,width, color,stroke,fill,tint of a drawn rectangle.

[Code]...

View 1 Replies

ActionScript 3.0 :: Various Methods To Unload And I Have Run?

Jun 17, 2011

I'm extremely new to Flash and AS3. I used code snippets in CS5.5 to load an external swf from a main swf.  Later I will have 10 swfs to load each with its own button in the main swf. It loads beautifully on top of the main swf.  In the external swf I made a button to close and return to the main swf, so the user can then select another button.  However I've tried various methods to unload and I have run into two problems.  First, the close button does not work, and second if I add code to the close button it screws up the external swfs code.  The stop at the first frame does not work and it plays through without the swfs other buttons working.  Here is the code to load from the main swf:

[Code]...

View 3 Replies

ActionScript 3.0 :: Get And Set Methods Of Class?

Jul 15, 2011

I m new for OOP concept see this is my class, How this class will return values???

[Code]...

View 2 Replies

Flash :: Asp.net - Consume AMF Methods Without Using .NET

Dec 30, 2009

I would like to know if it is possible to consume a AMF Service using .NET. I would like to consume a AMF service written in PHP using my ASP.NET Application, that is possible?

View 1 Replies

Actionscript :: How To Synchronize Methods

Oct 29, 2010

The question is how could I stop a method being called twice, where the first call has not "completed" because its handler is waiting for a url to load for example?

I have written a flash client which interfaces with a java server using a binary encrypted protocol (I would love to not have had to re-invent the whole client/server object communcation stack, but I had to encrypt the data in such a way that simple tools like tamper data and charles proxy could not pick them up if using SSL).The API presents itself to flas as an actionscript swf file, and the API itself is a singleton. the api exposes some simple methods, including:

login()
getBalance()
startGame()
endGame()

Each method will call my HttpCommunicator class.HttpCommunicator.as (with error handling and stuff removed):

public class HttpCommunicator {
private var _externalHalder:function;
public function communicate(data:String, externalHandler:APIHandler):void {
// do encryption

[code]...

Will the second call trounce the first calls communicator variable? i.e. will it behave as if its static, as there is onlyone copy of the API object?If say there was a button on the GUI which had "update balance", and the user kept clicking on it, at the same time as say a URLLoader complete event hander being called which also cals the apis getBalance() function (i.e. flash being multithreaded).

View 1 Replies

Xml :: ToXMLString() And Other Methods Not Recognized?

Apr 30, 2011

In Flash CS4, I've got a project that's working with a lot of XML. Previously, it's all been working fine, but recently I'm getting warnings like this when trying to compile:

Warning: 3594: toXMLString is not a recognized method of the dynamic class XML.

Warning: 3594: appendChild is not a recognized method of the dynamic class XML.

The lines of code that these errors refer to are:

stream.writeUTFBytes(currentXML.toXMLString());

and

currentXML.appendChild(marker.getXML());

"stream" is a FileStream object and "currentXML" is an XML object. "marker" is an instance of my own class, which I have imported, but I'm pretty sure that's not related.As I've said it's only happening now. I don't see anything in my code that could have changed it. Even if I turn the changes into comments, I still get errors.In addition to these two I am also getting other warnings, although all of them concern a method "not being recognized" in the XML class.I am using Flash Pro CS4 and am coding on the first frame of the timeline, as opposed to in a Document Class. Oh, and I'm making an AIR app, not a Flash Player one.

View 1 Replies

AS3 :: Accessing Methods In Loaded Swf

May 20, 2011

I'm loading an external AS3 SWF using the Loader class but i need to access a method inside the loaded SWF. how can i do this?

View 1 Replies

ActionScript 3.0 :: Using Methods From Another Class

Feb 22, 2011

I'm new to AS3. I've got two classes.
damnMoles.as and startBtn.as

The damnMoles class uses a method called randomPlay();
ActionScript Code:
public function randomPlay():void {
this.gotoAndPlay("moleLabel"+randomNumber(1, 18));
}

Which basically allows the looped mole animation to start from various points in its timeline. I could probably use a different method to do this using an interval variable, but I originally coded this in AS2.0 and I want to update it, to see how this are different.
damnMoles class is attached to 6 mrMole# instances on the timeline.

Originally I used code on the main stage timeline to start the animation of the moles.
ActionScript Code:
startBtn.addEventListener(MouseEvent.CLICK, startClick);
function startClick(event:MouseEvent):void {
mrMole1.randomPlay();
}

This works fine, however, I would like to refrain from timeline code and use .as files. My startBtn class looks like this, but I get the error:
1120: Access of undefined property mrMole1.

ActionScript Code:
package com{
import flash.display.SimpleButton;
import flash.display.MovieClip;
import flash.display.Stage;
[Code] .....

So, how does this work? When I want to use a method from another class that has multiple instances on the stage?

View 1 Replies

ActionScript 3.0 :: Call Methods Of A Loaded SWF?

Feb 13, 2008

I've written a pre-loader for my game, it uses Loader, URIRequest and LoaderInfo to display a bytes left/total counter as the main game SWF loads - this all works fine.

However what then happens is that the main SWF constructor is called, so the game starts running "in the background" while the pre-loader finishes off.

I moved the 'start game' code from the constructor into a different function but I'm now left with the issue of how can I actually tell the main game SWF to start?

You can't do loader.content.go() (where go() is the function I want to call).

How can I access methods of a loaded SWF? Or is there another way? I tried dispatching a custom Event from the pre-loader, but the game SWF just never heard it - but is this the right way to go about things?

I really want to pass some bits of data from the pre-loader into the main game SWF too, but until I can figure out how to make them both talk I'm totally stuck! Is there a way the game SWF could reference any variables set by the preloader?

View 9 Replies

ActionScript 3.0 :: Interface Methods Not Implemented?

Apr 14, 2009

I have an object in the library that is linked with class Myclass, I define MyClass in its own AS file and everything runs ok, but as soon as I remove the linkage of the object with the class the compiler generates an error with a seemingly totally different class, that class is part of an open source data structure library for AS3, unrelated to that library object or class MyClass.

The error code is 1044: Interface method ****** in namespace ******* not implemented by class ********.And of course I checked and the class implements the interface methods, all of them so there should be no errors.The library I'm using is a [URL] and the class reporting errors is HashMap and HashTable.

View 8 Replies

ActionScript 3.0 :: Organizing Methods Using Classes?

Jul 14, 2010

I want to create a game using pure AS in FlashDevelop.

The problem is that there are some methods I want to use, and because I don't like copying/pasting code, i decided to define in classes. Here is an example:

[Code].....

When I hit compile, I get an error like Call to a possibly undefined method distance through a refference with static type Class.

View 4 Replies

As3 :: Call Methods From A Class To No Avail

Nov 22, 2010

I'm trying to call methods from a class to no avail. It just tells me that I have undefined methods.[code]

View 3 Replies

ActionScript 3.0 :: List All Classes And Their Associated Methods?

Nov 29, 2008

Is there a way in AS 3 to list all classes and their associated methods? Or at least a way to list the methods within a particular class?
It seems that it's all so overwhelming and although I'm well versed in Lingo and have a handle on the Lingo dictionary,I feel as though the AS 3 library is dauntingly big.

View 3 Replies

C# :: Get A List Of The Methods The Swf Exposes Through ExternaInterface?

Aug 30, 2009

Is there any way for C# to get a list of the methods the swf exposes through ExternaInterface?

View 3 Replies

Flex :: When Should I Override 1 Of The Lifecycle Methods?

Feb 15, 2010

I've read in the flex developer guide that you sometimes need to override one of the lifecycle methods like: commitProperties and updateDisplayList but I've written a few flex apps without ever needing to implement them.when do I need to override them?

View 2 Replies

Actionscript 3 :: Use Sound Object Methods On FLV?

Mar 22, 2010

I'm recording and playing back mic input using Flash Media Server, and even though it's just audio, we're saving the output as FLV. I'd like to get a waveform of the recorded audio. Ideally, since we already have a lot of saved/recorded audio, I'd like something that can take a loaded FLV and get the waveform, as opposed to generating it at record or playback time.

AS3 has the new Sound.extract() method that can be used for this (plenty of online tutorials), but it seems like it only works for MP3. Is there a way to use this method on FLV audio? Or is there another to extract a waveform from a FLV?

View 1 Replies

Actionscript 3 :: List All Methods Of An Object?

Sep 30, 2010

How do I get the list of all methods from an object? I know I can get the object class in this way:

var className:String = flash.utils.getQualifiedClassName( myObject );
var objClass:Class = flash.utils.getDefinitionByName( className ) as Class;

In JavaScript I can iterate over the prototype of an object to get its properties and methods. Is that possible in ActionScript 3? Do you any good source for metaprogramming/reflection over ActionScript 3?

View 2 Replies

Actionscript 3 :: Run Methods In An Ordered Sequence?

Oct 22, 2010

I have a class with several methods I must run in an specific order. So, I created a kind of chain where each one calls the next in its last sentence (sometimes with calls, sometimes dispatching events):

internal function a(evt:SwapEvent):void { //started from custom event
...
b();
}

[Code]....

But, as far as I know, Flash Player doesn't make a synchronous execution. i.e., it doesn't wait until method a() completes to execute b()

clean and bullet-proof implementation? This application will run in an endless loop 24x7

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved