ActionScript 2.0 :: Modifying Internal Movieclip?
Jan 26, 2008I load an external swf:nto my movieclip bill using loadMovie.inside bill.swf it has a movieclip called jon, and I load it in
View 10 RepliesI load an external swf:nto my movieclip bill using loadMovie.inside bill.swf it has a movieclip called jon, and I load it in
View 10 RepliesThe last couple of days I've been juggling with a news reader in flash (from the example tutorial here on Kirupa), and this works perfectly. My eye however fell on the scroller that is applied in this newsreader. For my websites I've used several sripts for scrolling, but this one suits me the best, and I would like to use it on more occasions. However the "problem" is that in the newsreader the scroller is used for scrolling a dynamic text field.Ideally I would like to apply it for scrolling Movieclips (like I used to do with the scroller I used in the past). Although I understand actionscrpit to a moderate level, this is a little to much for me. the script used for the scroller is this:
Code:
// global functions
Clamp = function(min, n, max){
[code]......
Is there another (easier) way to load swf movies from the library into a movieclip other than the attachMovie function??
i originally set my flash up to load external swf files via the loadMovie command, but would now like to package the whole thing up to consist of only one file.
What is the difference bettween addChild and the movieclip which is in the movieclip.we can get those instance from getChildAt() but as per the internal movieclip we can get instance from "mc.mcInternal".But when i addChild in "mc" we unable to get that instance from this method "mc. mcInternal".what is the diffecenct between addChild and internal movieclip.
View 3 Replieshow can stop my animation internal movieclip?
View 1 RepliesIm really struggling with controlling a movieclip (frame-by-frame images w/ stop(); actions) by using the mouses horizontal position on the main stage. So basically I want to turn my stage into a showreel of images. Lets say the stage is 50 pixels; i would want some kind of code that would divide up the total length of my m/cs timeline, in order to show the first frame of the m/c when the y-axis is at 0, the last keyframe of the m/c when the y-axis = 500.
I have tried to use rollover commands on (miniscule) hit states covering the entire stage, but there must be a better way ( i plan on updating the images m/c a lot) ie. a lovely big chunk of confusing code?
is there anyway to access the internal bitmap representation of a movieclip that has its cacheasbitmap property set to true?It would be nice if I could create vector artwork that scaled to the size of the browser and then obtain a bitmap representation of it so that I could then manipulate it on a per pixel basis for some cool visual fx.
View 1 RepliesI am unknown about internal in OOP. Is there any body about internal. How we can use this in pratical world
View 1 RepliesI have created a dynamic text box and attached the default UIscroll bar from the components library in CS4.I have attached it to the text box and it works ok.When i drop it onto my page it appears white (my background is black). When I preview it does what it is supposed to. So far so good. NO! The default Scroll bar is hideous. I want to change it but I cannot figure out how to.
I have tried double clicking it but it cannot be edited. Is this an action Script thing? I have recreated it in another flash document with the text box and the scroll bar which I have attached called 'scroller with text'.I have double cliked the scroll bar and changed it to how I want it and it works, i know how to but its not in my main flash file i am working from. I have saved the one Ire-created one as a SWF and tried importing it but it has errors on it. see attached 'MAIN_Menupage'.I have been through all the tutorials on this website and cannot get this to work.
i'm trying to write some code to create an instance of a movie clip and set it's coordinates to ones from a file. the problem i am having is that every time it does it i want it to load the next coordinates in a list. how would i do that?
this is my code:
loadVariables("data.txt", "");
then on a button:
Actionscript Code:
onClipEvent (load) { i = 0; sett = 1 cur = 300}onClipEvent (enterFrame) { function port():Void { this.attachMovie("note","note"+i++,this.getNextHighestDepth(),
[CODE]....
in my text file is: xx1=40&yy1=80&xx2=43&yy2=89 etc.
I don't know where to find it, I purchased a file that is a Flip Book done in AS3, the author of the book made a table of contents that requires me to type the pages and page numbers in the xml and then it creates the buttons, I want to be able to create my own buttons in order to create my own table of contents,
View 4 RepliesThis is not about applying an external stylesheet to texts inside flash, but the opposite: modifying an external CSS. I'll keep it brief: An html has a div (id='wrap') with content in it, the style of that id is loaded from an external CSS. The html also has a swf in another div (id='whatever'). I want to switch the visibility of id='wrap', from 'hidden' to 'visible', with the click of a button of my swf.
[Code]...
This is in reference to the Kirupa tutorial "XML Guestbook with PHP". I used this guestbook on my previous site, and it worked great. The site was originally published under Flash 6 AS1. I am redesigning my site to be published as Flash 7 with AS2. When I test the guestbook in Flash 7 AS2, it errors. What parts of the actionscript do I need to update so it works with AS2?
View 10 Replieshow to append the disabledRanges property of the dateChooser Component, kinda like this(assuming cal as the instance name):
dRange = [{rangeStart: new Date(2009,0,0), rangeEnd: new Date(2009,0,20)}];
cal.disabledRange = dRange; // will disable all up to the 20th
I want to turn dRange into:
dRange = [{rangeStart: new Date(2009,0,0), rangeEnd: new Date(2009,0,20)},{rangeStart: new Date(2009,0,22), rangeEnd: new Date(2009,0,31)}];
cal.disabledRange = dRange; // will disable all up to the 20th then all the dates past the 21st effecively disabling all dates but the 21st
something like:
dRange += [{my new dates...}];
...But that doesn't work
I'm having the most frustrating problem. I've got a simple code that just refuses to work for some reason.(AS2)
Code:
for (a = this.ref + 1; a < _root.Boxes.length; a++)
{
[code].....
modify an existing flash shopping cart I purchased from Flashden.net (link). The cart uses two XML files to pull in data and to configure most of the data settings. I need help with one thing: I'm using this cart on a sunglasses shopping site and I need to configure the optional sunglasses to be clickable so they can be added to the cart. I know I need to modify both the flash .fla and the xml file so I've included the code for both below. Here's a link to the website I'm trying to re-configure. The section I need to edit has the optional sunglasses on the right-hand side of the main photo.Here's the first xml file that does some of the basic settings. This file is called settings.xml.[code]I made an attachment for the actionscript code called actionscript.txt that needs to be modified. All I need to do is figure out a way to make the optional images clickable so they can be added to the main cart. We can also just create a button that says add to cart next to each sunglass option. Either way works for me. I'm even willing to compensate the person who can help me come up with a workable solution.
View 3 RepliesI'm trying to build a schedule with Flash CS4 and Actionscript 3.0 for an Internet radio station. I'd like to have a .swf that I can open, drag and drop a text symbol from the Library (ideally, for design reasons), and then change the color of the text with Actionscript when the user presses a button.
I can change the color of text if I create it with Actionscript, of course, but I'm not sure how to use Actionscript to change the color of text I've created in the Flash GUI. I can't pass a TextField to a symbol and expect Flash to know what to do with it, can I?
I have twenty objects in the stage, everyone is name: unit1... unit2... and so on to 20.I wanted to use a loop to modify for example, the alpha values of everyone at the same time. So I used a name like unit1, unit2 so I thougt I could use a loop to assign the alpha values...
"unit" + i.alpha = 0;
i need to change the animated logo's color in the left from green to blue.I have never done anything in flash before, this is the first time i've used the program, but so far i was able to figure out how to change the navigation and bar color and the text. but i can't seem to see where the color of this logo is coming from....
In screentshot 1 you can see that the Logo_Anim is made up of the Logo_1 - Logo_5 movie clips.Each of the logo_# clips is a piece of the logo.I'm not sure if something in the Logo_Anim is controlling the change in color of each piece of the logo, but it doesn't seem like the indiviual logo_#'s have any kind of setting..
Does anyone know a way to dinamically modify a flash document's size at runtime?I have a drop down of which the item can have any number of pixels in height so it might be taller than the flash document. In this case i would need to resize the flash document and also resize the it in html so it won't be cut off.
View 4 RepliesI have built a simple flex application (using BlazeDS) which displays "Person" details by invoking a java service using flex remoting. So, my Person class looks something like this:
class Person {
public int age;
public String name;
}
As a java developer, here is my understanding: When I run the front flex app in my webapp, an RPC call is executed and BlazeDS does the hard work of invoking the right method, obtaining the result as an object, converting the object to AMF format (serialization). And, then the web/app server sends back this response to the requesting app over http. The flex app now does the task of deserializing the object received in AMF format and somehow make use of it.
Here is my question: I would like to modify the response before it reaches the Flex application by modifying the attributes of the person object. I have a Filter in place to do this. However, I am not sure as to how I would deserialize the AMF stream, modfiy the object, serialize the object back into the stream / reconstruct the stream somehow.
Is there a way to doing this? Where should I start? If the question was too confusing, here is a shorter version: How do I modify the response stream of content type AMF-X, before it reaches a flex app using a java filter?
How can I modify the URL of an iframe, if it contains the [URL] text?
I want to append:
&wmode=Opaque
to it, but only if this argument doesn't already exist;
Tried:
$('iframe[src*=youtube.com]').attr('src',
$(this).attr('src') + '&wmode=Opaque');`
[Code].....
can i modify the property inside its class, and then get it from another class with the modification done on it?
View 1 Repliesmodify this tutorial ([URL]) so that it does this: one of the external swf's has a button in it that loads another external swf in a different area of the stage, so now there would be 2 external swf's displayed on stage. Then, when one of the main buttons is clicked, the exit animation of the 2nd swf is played, then the exit animation of the 1st swf is played, then the new external swf is loaded in the same spot that the 1st one was.
View 2 RepliesI'm just trying to change it so that a small line of text appears under each thumbnail. Each line of text is pulled from the XML file and is created using createtextfield. But after a few hours trying to warp the code to get it to work I still haven't gotten anywhere.I've tried many different approaches of attaching these text fields to the mc but no go. These two lines do create a text field for each thumb-but these fields do not scroll with the thumbnails. I'd like these text fields to be inside the "thumbnail_mc" clip so that when the thumbnails scroll the text moves along with it.
////////////////////////////////////////
this.createTextField("price"+k,k,0+(k*150),0,200,2 0);
this["price"+k].text = price[k];
[code]......
Trying to get my head around all of the variables, functions, etc. Anyway, I want to modify the Kirupa photo gallery AS <http:[url].... to have my movie go to another movie or scene after the images have been viewed one time instead of playing through the array over and over. Printing out the AS and going through my references I am getting an understanding of what things are doing.
View 8 Replies[URL]I've read/viewed this tutorial and I want to tweak its behaviour to suite these requirements:
- Carousel must be static unless one of the icons are clicked.
- When an icon is clicked, the carousel must rotate until the clicked icon is on the center of the carousel (6 O'clock of the circle) then it will stop there.
I got some simple code for a click-based tween animation on another site. as it is now it animates a target clip to the location you click. How could you assign different destinations for, say, 4 objects, each assigned to a different button.ie button 1: animate the 4 elements to location set 1 button 2: animate the 4 elements to location set 2and so on...
Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[code]....
I have nested functions, I have removed most of the code.
[CODE]....
LOTS and LOTS of code (pages of it) including multiple arrays, series of questions and prompts that run my tutorial and all are initiated by an initial button press and then act on key-press responses provided by the user. These key-presses are stored in arrays. I could not possibly explain it all without getting comments that I was providing too much information ***
[CODE].....
How do I use/call (say... modify the y coordinate) of a MovieClip that is placed on the stage, in a parent class of the Document class?
View 9 Replies