ActionScript 2.0 :: Movie Functions Don't Work With Another Over It

Aug 22, 2010

I have a menu consisted of horizontal strips that turn visible on roll over. One of them has a submenu over it. The thing is that when I roll over a sub item that has an action on it, the roll over function of the stip doesn't work and it disappears. If I put the strip over the submenu, it works well, but the submenu doesn't.

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ActionScript 2.0 :: Get Loaded Movie Clips To Work With Button Functions?

Jul 16, 2009

im using this function to load my movies

[Code]...

i then place them into a grid (i load them into a created movie clip called thumbnail) and they are supposed to trace their name (or anything) when rolled over, but i cant put a working rollover on them, nothing happens with perfectly fine code. how to get loaded movie clips to work with button functions?

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ActionScript 2.0 :: Functions And Sub-functions - Button Doesn't Work OnRelease?

Jun 17, 2004

I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:

Code:
item.onRelease = function() {
myButton.onRelease = function() {
getURL("http://google.com", "_blank");
}
talk = this.txt;
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the only problem is that the button doesn't work onRelease. i think that it is because there are too many functions there, but at the same time,

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ActionScript 3.0 :: Functions Don't Work After Swf Loops?

Apr 8, 2009

I have a five mouse click functions, each with a different navigateToURL link, and each one appears on a different key frame. The probelm is that once the end of the swf is reached and it loops, it gets stuck on the last function and therefor only links to that last URL.Is there a way to reset functions at the begining? Or is there a better way to do this?Code from one of my keyframes:

First_btn.addEventListener(MouseEvent.CLICK,onMouseClickFirst);
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[code]......

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ActionScript 2.0 :: How To Work With Functions In Flash

Sep 6, 2005

I am working on learning how to work with functions in flash. I ran into a bit of trouble. What I am trying to do is make a function that creates a random _x number. Then have another function that takes that _x number and adds some easing to it. Finally I have a movie clip that will read that last function and move the object to the random _x position and ease into it when clicked. I think I have the basics of it done but I just cant seem to get it to run! I included a file so you can see were I am at with this. If anyone has a more efficient solution to this I am all ears. My hope is that with using functions I will be able to add this script to other objects in the movie more easily.

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ActionScript 3.0 :: Functions Only Work Half The Time?

Jul 24, 2009

Without getting in to the specifics, I have a .fla file that has several functions that animate movieClips already present on the stage.

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ActionScript 2.0 :: Setting Up Functions To Work With An Array?

Sep 7, 2009

I have an array that I have set up that would go with a series of movie clips, and I am trying to combine them with functions that upload xml pictures--firstImage(), secondImage(), and so forth.Here is the array that I have:

ActionScript Code:
var currentButtonId:Number = 0;
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[code]...

It enables and disables the movieclips depending on which one is clicked.

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ActionScript 2.0 :: Can't Get Any RemoveMovieClip Functions To Work On New Instances

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ActionScript 2.0 :: Can't Get Functions To Work After Re-entering First Frame?

Jun 11, 2008

I don't know what's going on here. I have some onRelease functions on movieclips that work fine. However one of them takes the user to a contact form in another frame but after selecting another button to go back to the first frame of the movieclip none of the functions work again.Here's a link to my swf so you can see what I mean:

http:[url].....It's kind of glitchy because it's on deviantart and I took out a lot of stuff so the .swf would be smaller.And here is the action script I'm using:

Code:
stop();
Stage.scaleMode="noScale";
Stage.align="TL";[code].....

I'm thinking because the actionscript is located in the _root of the whole .fla and all the action is happening in the img movieclip that something is off.

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ActionScript 3.0 :: Preloader Making Functions Not To Work

Sep 4, 2009

When I test the site with the preloader.swf file I made for it, it loads, but then some of my button functions do not work in the site. When I test the site fla file everything works fine. I have been trying things out with the preloader code, but not sure what would cause this.

This is my preloader code:
var l:Loader = new Loader();
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[Code] .....

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ActionScript 2.0 :: Setter Functions Refuse To Work?

Sep 17, 2011

I have a class file called "Character_Gen" that generates a lot of random numbers and stuff and displays them on the stage via text input boxes (for the time being), as well as scaling Movie Clips to provide a visual representation of the data. So far so good...But recently I have been trying to add buttons so that you can increment and decrease values (variables) in the class file and update the stage to reflect these new values visually. I have written a setter function in my class file that requires two parameters (stat and stat1), it should in theory allow me to enter any two variables from the class file and increment them at the press of a button. But it doesn't work, the values never change. However the aggravating thing is that it works fine if I don't use the parameters and write the method with the variables I want. I plan on having a lot of pairs so writing a function for each would really suck.

Code:
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public var bravery:Number;

[code].....

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ActionScript 3.0 :: Work With Public Functions And External AS Files?

Feb 26, 2012

so I've worked with AS for a while now but I've always managed to avoid using external AS files so my knowledge of how to work with them is lacking. Right now I'm trying to work with the sample files from the vimeo API found a the bottom of the page here: It all works fine but I'm confused about how to call functions in these external files.I want to dynamically change the video being played from the fla file and have how to call the function VimeoPlayer from the fla file

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VimeoPlayer('XXXX', 35697686, 640, 360);
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[code].....

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ActionScript 3.0 :: Functions Aren't Working - How To Make It Work

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I have one function that for some reason, isn't calling the next function. I've been looking over this code all day and I feel like it's probably going to be something really small and stupid but I jsut really need help at this point. The function that isn't working is showUsers().

This is my code:

Code:
import fl.controls.*;
import flash.display.Sprite;
import fl.managers.StyleManager;

[code].....

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ActionScript 3.0 :: Buttons In A Child Movie Won't Work While Loaded In Parent Movie

Jun 25, 2009

I have an external swf (sub.swf) that loads into my main swf. The external swf has buttons of its own...that I would like to use to load additional external swf's in its place. I click on the buttons and nothings happens.

My current code is as follows:

All of the following code is in my main.swf
================================
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var Xpos:Number=18;
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[Code]...

External swf has no code except for a stop action.

I pieced this current code based on various articles I've found on the net.

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ActionScript 2.0 :: Targetting - Use LoadMovie() To Load Movie Into Main Movie - Buttons No Longer Work

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I have a movie. In it are some buttons and a dynamic text field. When I press the buttons is should load text from a database into the dynamic text field. If I run the movie by itself (ie. not by LoadMovie()-ing it into a different movie) the dynamic text field gets filled with text and all is well and good. However, when I use LoadMovie() to load this very same movie into my main movie, the buttons no longer work; the text field stays empty.

[Code]...

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ActionScript 3.0 :: Reusing Functions On More Than One Movie Clip?

Apr 2, 2009

I'm doing a filmstrip animation and each frame of the strip has a small pic on it and using TweenLite, I'm making it expand and contract on mouse rollover and rollout. That's not the problem. Since it's basically the same function, I don't want to have to write it for all 16 frames. I thought I'd try 'this' but that doesn't work on AS3. So I'm trying to find a solution that does. Here's my code (for one frame of the movie....in this case, the eighth).:

import gs.TweenLite;
fsAnim.filmstrip_mc.photo8_mc.addEventListener(Mou seEvent.MOUSE_OVER, photoOver);
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[Code].....

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ActionScript 1/2 :: Use String Variable In Movie Functions?

Apr 1, 2009

I want to know how to use a string variable as the URL in a Movie Clip event.

sample code:
var numCount:Number = 1;
var strMov:String = "rock" + numCount;
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Trace All Movie Clip Variables And Functions?

Jan 21, 2010

How can I trace all available Movie Clip variables and functions?

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ActionScript 2.0 :: Different Functions For Different Instances Of Movie Clip?

May 31, 2011

I want different instances of the same movie clip to have different functions.

First movie clip:

Code:
myMovieClip.onRelease=function(){gotoAndPlay(16);}
That works!

But:

Code:
secondInstanceOfmyMovieClip_mc.onRelease=function(){gotoAndPlay(30);}
doesn't become a clickable movie clip.

Yes, I have given it the appropriate instance name. The above is the only code I have added so do I need something else to get the second bit to work?

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ActionScript 2.0 :: Get One Of Functions To Automatically Run When Movie Plays?

Jun 13, 2006

I am having some difficulty getting a function to run/work when my movie plays.

The function controls my menu and I need one of the options to start flashing automatically when my movie plays.

In this case I am forcing the controlling variable to equal "1" so the first menu option should start flashing.

_root.menuvar = "1"; //controlling variable
_root.pt_menu.ptmenumc.menufinal.menuchange(); //running my function

It must be something to do with where I am running the function from or?

My file is here: [URL]

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ActionScript 3.0 :: Calling Functions From Within Movie Clips?

Dec 31, 2009

is there a way that i can call a function on the main timline from within a movieclip?

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CS4 :: Create A Button That Functions Inside Movie Clip?

May 26, 2010

How do I move / create a button that functions inside a movie clip?I have been creating a quasi-simple website following the tutorial provided by Lynda.com. Using I have created a functional site in which the buttons work so long as they are part of the main timeline. However if I take this functional button and drop it into a movie clip I've created, it ceases to function. Drag it back out of the movie clip and it starts working again. I am sure it's an action script coding problem on my end.[code]

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ActionScript 3.0 :: Call Functions From Nested Movie Clips?

Apr 29, 2011

[code]...

And I have a mc on the stage that have a code inside to attach a scroll from the library. This scroll load a mc called "Rotuladores1", and inside this mc I have my button "r1".[code]...

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ActionScript 1/2 :: Delay Between Loading A Movie And Being Able To Call Its Functions

Mar 11, 2011

I've written some code that ads a number of movie clips from the library to the stage with a loop. Each clip has a function that makes the clips visible and animates them in. Previously this works fine, I add the clips which sit on screen invisible until the activate function is called - it works fine. However, if I add the clip dynamically and call the function in the same block of code it doesn't work. I've added 'trace' code to the function being called to see if it activates but it doesn't.

I'm guessing the function doesn't become available immediately, perhaps not until the next frame and I've also noticed this problem with timeline based graphics - they have to be added a frame earlier than when a function they contain is called.
 
Here's my code:

for (i=0; i<4; i++) {
attachMovie("nomCirMC","tCir"+i,i+500);
targ = eval("tCir"+i);

[Code]....

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ActionScript 3.0 :: Movie Clip Is A Class But Can't Call It's Functions?

Feb 22, 2012

I have a document class that assigns some button on the stage an function.
  
I have 2 cards on the stage. They have their own class.
  
From the buttons script i can trace the cards and i get: [object MovieClip]
  
But I cannot call a function in them like card_0.flipUp();
  
it errors:
TypeError: Error #1006: dimMe is not a function.
  
the card class is public starts out like:
 
public class FlipCard extends MovieClip {
 
The function is public:
  
public function dimMe ():void {
this.alpha = .1;
}   

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ActionScript 2.0 :: Making Own Functions For Objects And Movie Clips?

Dec 22, 2006

How would I go about making my own functions for objects and movie clips?

Like:

Code:
onClipEvent(enterFrame){
this.setpos(10, 20);
}

[Code].....

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ActionScript 2.0 :: Defining Functions To Move Movie Clips?

Sep 26, 2002

I want to define functions to move a movie clip around the stage, my code works when i define it STRAIGHT to the movie, but when i define it as functions it doesn't.

my code put straight on the movie is:

onClipEvent (load) {
this._x = 0
this._y = 0

[Code]....

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ActionScript 3.0 :: Calling Functions From Inside A Nested Movie Clip?

Aug 11, 2009

I have my function on frame 1

Code:
function backhome(event:MouseEvent):void
{
this.gotoAndPlay("mapbegin");
}

At frame 10, I have a movie clip that animates and stops. Inside of that movie clip is a button that I want to go back to frame 2 when someone clicks on it. I want to be able to click on that button and call the function above.

panamacitybeach.returntomap1.addEventListener(Mous eEvent.CLICK, backhome);

When I put that code on the movie clip keyframe on the root timeline, I get this error.

TypeError: Error #1009: Cannot access a property or method of a null object reference. at intmap_fla::MainTimeline/frame1()

The addEventListener is laying on the keyframe in which the movie clip is. Why can't I call that function later on where the movie clip shows up?

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