ActionScript 2.0 :: Moving Mc's Inside Another Mc?

Feb 11, 2005

I'm working on a thing where I use drag n drop. So far so good, but when the mc's is dropped on the drop target (which is also a mc) I want them to get inside that mc in some way. This is because I need to be able to move the droptarget_mc and the dropped mc's together with it!

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Excuse the title, had no idea what to call this. I'm creating a simple game with the following components (added picture for clarity):

[URL]

1. Character - The symbol in the center of the stage.

2. Level - The bounds surrounding the stage. Everything in this picture is contained within the level except for the character.

3. Water - The blue square. The water symbol is located within the level symbol.

4. Water droplet - The blue dot floating above the water. This is also located within the level symbol.

Using the arrow keys the player controls the movement of the level. While the character symbol is always located at x=275, y=200 (center stage), the level symbol's coordinates change whenever the arrows are pressed. This gives the player the illusion that they are controlling the character.

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[URL]

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Assume the main time line is A. On A I've got movie clip Z also On A I've got movie clip B and inside B I've got a movie clip C (I need it to be this way because it soft of a TAB meanu). My problem is the actionscript written in C makes few objects called planet 1, planet 2, planet 3 on A function well. But when I move planet 1, planet 2, planet 3 to a movie clip (planets_mc) it wont function! How can I put planet 1,2 and 3 in to one mc and still make the actionscript in C work? I've used the _root. command in the script C.

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However, I'm trying to do something new that I've not done before, and hasn't been covered in any of the tutorials I've gone through.

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ActionScript 3.0 :: Moving MC Under Another MC?

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